Files
@ r15664:ed8829ca7a03
Branch filter:
Location: cpp/openttd-patchpack/source/src/table/unmovable_land.h - annotation
r15664:ed8829ca7a03
5.2 KiB
text/x-c
(svn r20339) -Codechange: reorder the HQ drawing data so it's in a slightly more logical order from the map array's point of view.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r5475:3f5cd13d1b63 r8570:8edf335fd1b4 r11891:2527b9ffa6b2 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15663:1af5f9fd8109 r11085:c87a330fb4c2 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8568:46d730d24200 r8568:46d730d24200 r8568:46d730d24200 r11085:c87a330fb4c2 r8569:231354a61570 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15664:ed8829ca7a03 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r9967:897b128d1a89 r15663:1af5f9fd8109 r15664:ed8829ca7a03 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r9967:897b128d1a89 r15663:1af5f9fd8109 r15664:ed8829ca7a03 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r9967:897b128d1a89 r15663:1af5f9fd8109 r15664:ed8829ca7a03 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r9967:897b128d1a89 r15663:1af5f9fd8109 r15664:ed8829ca7a03 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r5475:3f5cd13d1b63 r8569:231354a61570 r8569:231354a61570 r11010:14865490174c r15663:1af5f9fd8109 r13086:71e929261037 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r15663:1af5f9fd8109 r11010:14865490174c | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file unmovable_land.h Sprites to use and how to display them for unmovable tiles. */
#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
static const DrawTileSeqStruct _unmovable_nothing[] = {
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_transmitter_seq[] = {
{ 7, 7, 0, 2, 2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}},
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_lighthouse_seq[] = {
{ 4, 4, 0, 7, 7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}},
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_statue_seq[] = {
{ 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_owned_land_seq[] = {
{ 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
TILE_SEQ_END()
};
static const DrawTileSprites _unmovables[] = {
{ { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _unmovable_transmitter_seq },
{ { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _unmovable_lighthouse_seq },
{ { SPR_CONCRETE_GROUND, PAL_NONE }, _unmovable_statue_seq },
{ { SPR_FLAT_BARE_LAND, PAL_NONE }, _unmovable_owned_land_seq },
};
static const DrawTileSeqStruct _unmovable_hq_medium_north[] = {
TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_medium_east[] = {
TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_medium_west[] = {
TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_large_north[] = {
TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_large_east[] = {
TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_large_west[] = {
TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_huge_north[] = {
TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_huge_east[] = {
TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
static const DrawTileSeqStruct _unmovable_hq_huge_west[] = {
TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
#undef TILE_SEQ_LINE
#undef TILE_SEQ_END
#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },
static const DrawTileSprites _unmovable_hq[] = {
TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _unmovable_hq_medium_north)
TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _unmovable_hq_medium_west)
TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _unmovable_hq_medium_east)
TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _unmovable_hq_large_north)
TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _unmovable_hq_large_west)
TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _unmovable_hq_large_east)
TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _unmovable_nothing)
TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _unmovable_hq_huge_north)
TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _unmovable_hq_huge_west)
TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _unmovable_hq_huge_east)
TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _unmovable_nothing)
};
#undef TILE_SPRITE_LINE
/** Specification of the original unmovable structures. */
static const UnmovableSpec _original_unmovable[] = {
{ STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 0x11, 1, 1 },
{ STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 0x11, 1, 1 },
{ STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 1, 1 },
{ STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2 },
{ STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 1, 1 },
};
|