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Location: cpp/openttd-patchpack/source/src/script/api/game/game_road.hpp.sq - annotation
r20758:f233b5e2cdd2
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(svn r25801) -Update from WebTranslator v3.0:
estonian - 4 changes by notAbot
japanese - 5 changes by guppy
slovenian - 1 changes by matej1245
estonian - 4 changes by notAbot
japanese - 5 changes by guppy
slovenian - 1 changes by matej1245
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_road.hpp"
#include "../template/template_road.hpp.sq"
template <> const char *GetClassName<ScriptRoad, ST_GS>() { return "GSRoad"; }
void SQGSRoad_Register(Squirrel *engine)
{
DefSQClass<ScriptRoad, ST_GS> SQGSRoad("GSRoad");
SQGSRoad.PreRegister(engine);
SQGSRoad.AddConstructor<void (ScriptRoad::*)(), 1>(engine, "x");
SQGSRoad.DefSQConst(engine, ScriptRoad::ERR_ROAD_BASE, "ERR_ROAD_BASE");
SQGSRoad.DefSQConst(engine, ScriptRoad::ERR_ROAD_WORKS_IN_PROGRESS, "ERR_ROAD_WORKS_IN_PROGRESS");
SQGSRoad.DefSQConst(engine, ScriptRoad::ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION, "ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION");
SQGSRoad.DefSQConst(engine, ScriptRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD, "ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD");
SQGSRoad.DefSQConst(engine, ScriptRoad::ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS, "ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS");
SQGSRoad.DefSQConst(engine, ScriptRoad::ROADTYPE_ROAD, "ROADTYPE_ROAD");
SQGSRoad.DefSQConst(engine, ScriptRoad::ROADTYPE_TRAM, "ROADTYPE_TRAM");
SQGSRoad.DefSQConst(engine, ScriptRoad::ROADTYPE_INVALID, "ROADTYPE_INVALID");
SQGSRoad.DefSQConst(engine, ScriptRoad::ROADVEHTYPE_BUS, "ROADVEHTYPE_BUS");
SQGSRoad.DefSQConst(engine, ScriptRoad::ROADVEHTYPE_TRUCK, "ROADVEHTYPE_TRUCK");
SQGSRoad.DefSQConst(engine, ScriptRoad::BT_ROAD, "BT_ROAD");
SQGSRoad.DefSQConst(engine, ScriptRoad::BT_DEPOT, "BT_DEPOT");
SQGSRoad.DefSQConst(engine, ScriptRoad::BT_BUS_STOP, "BT_BUS_STOP");
SQGSRoad.DefSQConst(engine, ScriptRoad::BT_TRUCK_STOP, "BT_TRUCK_STOP");
ScriptError::RegisterErrorMap(STR_ERROR_ROAD_WORKS_IN_PROGRESS, ScriptRoad::ERR_ROAD_WORKS_IN_PROGRESS);
ScriptError::RegisterErrorMap(STR_ERROR_DRIVE_THROUGH_DIRECTION, ScriptRoad::ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION);
ScriptError::RegisterErrorMap(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD, ScriptRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD);
ScriptError::RegisterErrorMap(STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION, ScriptRoad::ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS);
ScriptError::RegisterErrorMapString(ScriptRoad::ERR_ROAD_WORKS_IN_PROGRESS, "ERR_ROAD_WORKS_IN_PROGRESS");
ScriptError::RegisterErrorMapString(ScriptRoad::ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION, "ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION");
ScriptError::RegisterErrorMapString(ScriptRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD, "ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD");
ScriptError::RegisterErrorMapString(ScriptRoad::ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS, "ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadVehicleTypeForCargo, "GetRoadVehicleTypeForCargo", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadTile, "IsRoadTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadDepotTile, "IsRoadDepotTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadStationTile, "IsRoadStationTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsDriveThroughRoadStationTile, "IsDriveThroughRoadStationTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::IsRoadTypeAvailable, "IsRoadTypeAvailable", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetCurrentRoadType, "GetCurrentRoadType", 1, ".");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::SetCurrentRoadType, "SetCurrentRoadType", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::HasRoadType, "HasRoadType", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::AreRoadTilesConnected, "AreRoadTilesConnected", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::CanBuildConnectedRoadParts, "CanBuildConnectedRoadParts", 5, ".iaii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::CanBuildConnectedRoadPartsHere, "CanBuildConnectedRoadPartsHere", 4, ".iii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetNeighbourRoadCount, "GetNeighbourRoadCount", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadDepotFrontTile, "GetRoadDepotFrontTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetRoadStationFrontTile, "GetRoadStationFrontTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetDriveThroughBackTile, "GetDriveThroughBackTile", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoad, "BuildRoad", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildOneWayRoad, "BuildOneWayRoad", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadFull, "BuildRoadFull", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildOneWayRoadFull, "BuildOneWayRoadFull", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadDepot, "BuildRoadDepot", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildRoadStation, "BuildRoadStation", 5, ".iiii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::BuildDriveThroughRoadStation, "BuildDriveThroughRoadStation", 5, ".iiii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoad, "RemoveRoad", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoadFull, "RemoveRoadFull", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoadDepot, "RemoveRoadDepot", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::RemoveRoadStation, "RemoveRoadStation", 2, ".i");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetBuildCost, "GetBuildCost", 3, ".ii");
SQGSRoad.DefSQStaticMethod(engine, &ScriptRoad::GetMaintenanceCostFactor, "GetMaintenanceCostFactor", 2, ".i");
SQGSRoad.PostRegister(engine);
}
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