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Location: cpp/openttd-patchpack/source/src/newgrf_industries.h - annotation
r6888:f2ab5d0e6596
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(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6884:06c993c360e4 r6835:9051f7024392 r6835:9051f7024392 r6868:aab228767f55 r6835:9051f7024392 r6884:06c993c360e4 r6884:06c993c360e4 r6884:06c993c360e4 r6884:06c993c360e4 r6884:06c993c360e4 r6835:9051f7024392 | /* $Id$ */
/** @file newgrf_industries.h */
#ifndef NEWGRF_INDUSTRIES_H
#define NEWGRF_INDUSTRIES_H
#include "industry.h"
#include "newgrf_spritegroup.h"
/* in newgrf_industry.cpp */
uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available);
uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile);
uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i);
/* in newgrf_industrytiles.cpp*/
uint32 IndustryTileGetRandomBits(const ResolverObject *object);
uint32 IndustryTileGetTriggers(const ResolverObject *object);
void IndustryTileSetTriggers(const ResolverObject *object, int triggers);
#endif /* NEWGRF_INDUSTRIES_H */
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