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Location: cpp/openttd-patchpack/source/src/renderer/null.hpp - annotation
r6888:f2ab5d0e6596
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(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
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/** @file null.hpp */
#ifndef RENDERER_NULL_HPP
#define RENDERER_NULL_HPP
#include "renderer.hpp"
class Renderer_Null : public Renderer {
public:
/* virtual */ void *MoveTo(const void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 color);
/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
/* virtual */ void SetHorizontalLine(void *video, int width, uint8 color);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
/* virtual */ int BufferSize(int width, int height);
};
class FRenderer_Null: public RendererFactory<FRenderer_Null> {
public:
/* virtual */ const char *GetName() { return "null"; }
/* virtual */ Renderer *CreateInstance() { return new Renderer_Null(); }
};
#endif /* RENDERER_NULL_HPP */
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