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Location: cpp/openttd-patchpack/source/ship.h - annotation
r4681:f719e26018b5
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(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
r3962:46fb258f66dd r3962:46fb258f66dd r4666:2a2c50111c72 r4666:2a2c50111c72 r4666:2a2c50111c72 r3962:46fb258f66dd r3962:46fb258f66dd r4638:2cf83a5d0131 r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r3962:46fb258f66dd r4666:2a2c50111c72 r4666:2a2c50111c72 | /* $Id$ */
#ifndef SHIP_H
#define SHIP_H
#include "vehicle.h"
void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2);
static inline bool IsShipInDepot(const Vehicle* v)
{
assert(v->type == VEH_Ship);
return v->u.ship.state == 0x80;
}
static inline bool IsShipInDepotStopped(const Vehicle* v)
{
return IsShipInDepot(v) && v->vehstatus & VS_STOPPED;
}
#endif /* SHIP_H */
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