Files
@ r12269:f94731e7dc53
Branch filter:
Location: cpp/openttd-patchpack/source/src/depot_base.h - annotation
r12269:f94731e7dc53
669 B
text/x-c
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
r8962:cfbdc736c8db r8962:cfbdc736c8db r9111:983de9c5a848 r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r11969:3526c3cc75dc r8962:cfbdc736c8db r8962:cfbdc736c8db r11967:df0600d2c7e7 r11967:df0600d2c7e7 r8962:cfbdc736c8db r11967:df0600d2c7e7 r8962:cfbdc736c8db r8962:cfbdc736c8db r8962:cfbdc736c8db r10550:fdff38307dad r8962:cfbdc736c8db r12221:ff582fb76dde r12221:ff582fb76dde r8962:cfbdc736c8db r8962:cfbdc736c8db r11966:921bea0ca112 r11966:921bea0ca112 r8962:cfbdc736c8db r8962:cfbdc736c8db | /* $Id$ */
/** @file depot_base.h Base for all depots (except hangars) */
#ifndef DEPOT_BASE_H
#define DEPOT_BASE_H
#include "tile_type.h"
#include "depot_type.h"
#include "core/pool_type.hpp"
#include "town_type.h"
typedef Pool<Depot, DepotID, 64, 64000> DepotPool;
extern DepotPool _depot_pool;
struct Depot : DepotPool::PoolItem<&_depot_pool> {
TileIndex xy;
TownID town_index;
Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
~Depot();
static Depot *GetByTile(TileIndex tile);
};
#define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start)
#define FOR_ALL_DEPOTS(var) FOR_ALL_DEPOTS_FROM(var, 0)
#endif /* DEPOT_BASE_H */
|