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Location: cpp/openttd-patchpack/source/.github/ISSUE_TEMPLATE/bug.yaml - annotation
r28520:f9aebe299cae
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Codechange: MacOS already has MIN/MAX macros defined
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a r25723:2d27e68cde3a | name: Bug Report
description: Found a bug in OpenTTD?
title: "[Bug]: "
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report!
- type: input
id: version
attributes:
label: Version of OpenTTD
description: Fill in below what version of OpenTTD you are using, including your OS.
placeholder: ex. 1.11.2, Windows 10
validations:
required: true
- type: textarea
id: expected
attributes:
label: Expected result
description: Describe in a few words what you expected to happen.
validations:
required: true
- type: textarea
id: actual
attributes:
label: Actual result
description: Describe in a few words what actually happens.
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: Steps to reproduce
description: As detailed as possible, please tell us how we can reproduce this. Feel free to attach a savegame (zip it first) to make it more clear.
placeholder: |
1. Loaded the attached savegame.
2. Click on the button left of that other icon.
3. The window doesn't open.
validations:
required: true
|