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Location: cpp/openttd-patchpack/source/src/saveload/goal_sl.cpp - annotation
r28520:f9aebe299cae
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Codechange: MacOS already has MIN/MAX macros defined
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file goal_sl.cpp Code handling saving and loading of goals */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/goal_sl_compat.h"
#include "../goal_base.h"
#include "../safeguards.h"
static const SaveLoad _goals_desc[] = {
SLE_VAR(Goal, company, SLE_FILE_U16 | SLE_VAR_U8),
SLE_VAR(Goal, type, SLE_FILE_U16 | SLE_VAR_U8),
SLE_VAR(Goal, dst, SLE_UINT32),
SLE_SSTR(Goal, text, SLE_STR | SLF_ALLOW_CONTROL),
SLE_CONDSSTR(Goal, progress, SLE_STR | SLF_ALLOW_CONTROL, SLV_182, SL_MAX_VERSION),
SLE_CONDVAR(Goal, completed, SLE_BOOL, SLV_182, SL_MAX_VERSION),
};
struct GOALChunkHandler : ChunkHandler {
GOALChunkHandler() : ChunkHandler('GOAL', CH_TABLE) {}
void Save() const override
{
SlTableHeader(_goals_desc);
for (Goal *s : Goal::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _goals_desc);
}
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_goals_desc, _goals_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
Goal *s = new (index) Goal();
SlObject(s, slt);
}
}
};
static const GOALChunkHandler GOAL;
static const ChunkHandlerRef goal_chunk_handlers[] = {
GOAL,
};
extern const ChunkHandlerTable _goal_chunk_handlers(goal_chunk_handlers);
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