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Location: cpp/openttd-patchpack/source/heightmap.h - annotation
r4636:faafd6e28bc4
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(svn r6504) WebTranslator2 update to 2006-09-24 17:53:26
czech - 1 changed by Hadez (1)
galician - 14 fixed by Condex (14)
norwegian - 49 fixed by oletk (49)
spanish - 14 fixed by eusebio (14)
czech - 1 changed by Hadez (1)
galician - 14 fixed by Condex (14)
norwegian - 49 fixed by oletk (49)
spanish - 14 fixed by eusebio (14)
r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b | /* $Id$ */
#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H
/*
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
*/
enum {
HM_COUNTER_CLOCKWISE, //! Rotate the map counter clockwise 45 degrees
HM_CLOCKWISE, //! Rotate the map clockwise 45 degrees
};
/**
* Get the dimensions of a heightmap.
* @return Returns false if loading of the image failed.
*/
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
/**
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
*/
void LoadHeightmap(char *filename);
/**
* Make an empty world where all tiles are of height 'tile_height'.
*/
void FlatEmptyWorld(byte tile_height);
#endif /* HEIGHTMAP_H */
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