Files
@ r14895:fb237f7e7f5b
Branch filter:
Location: cpp/openttd-patchpack/source/src/gamelog.h - annotation
r14895:fb237f7e7f5b
2.1 KiB
text/x-c
(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
r9457:ecfeb802c57a r9457:ecfeb802c57a r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r11069:3f09c162966b r9704:108fa337b182 r11527:64c8da2b83d1 r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9655:bd89e9b55c6d r9457:ecfeb802c57a r9457:ecfeb802c57a r11527:64c8da2b83d1 r11527:64c8da2b83d1 r11527:64c8da2b83d1 r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r11069:3f09c162966b r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9457:ecfeb802c57a r9704:108fa337b182 r9704:108fa337b182 r10890:d53fc8ed7a65 r10890:d53fc8ed7a65 r9457:ecfeb802c57a | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file gamelog.h Functions to be called to log possibly unsafe game events */
#ifndef GAMELOG_H
#define GAMELOG_H
#include "newgrf_config.h"
enum GamelogActionType {
GLAT_START, ///< Game created
GLAT_LOAD, ///< Game loaded
GLAT_GRF, ///< GRF changed
GLAT_CHEAT, ///< Cheat was used
GLAT_SETTING, ///< Setting changed
GLAT_GRFBUG, ///< GRF bug was triggered
GLAT_EMERGENCY, ///< Emergency savegame
GLAT_END, ///< So we know how many GLATs are there
GLAT_NONE = 0xFF, ///< No logging active; in savegames, end of list
};
void GamelogStartAction(GamelogActionType at);
void GamelogStopAction();
void GamelogReset();
typedef void GamelogPrintProc(const char *s);
void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 / WINCE crash.log
void GamelogPrintDebug(int level);
void GamelogPrintConsole();
void GamelogEmergency();
bool GamelogTestEmergency();
void GamelogRevision();
void GamelogMode();
void GamelogOldver();
void GamelogSetting(const char *name, int32 oldval, int32 newval);
void GamelogGRFUpdate(const GRFConfig *oldg, const GRFConfig *newg);
void GamelogGRFAddList(const GRFConfig *newg);
void GamelogGRFRemove(uint32 grfid);
void GamelogGRFAdd(const GRFConfig *newg);
void GamelogGRFCompatible(const GRFIdentifier *newg);
void GamelogTestRevision();
void GamelogTestMode();
void GamelogTestGRF();
bool GamelogGRFBugReverse(uint32 grfid, uint16 internal_id);
void GamelogGetOriginalGRFMD5Checksum(uint32 grfid, byte *md5sum);
#endif /* GAMELOG_H */
|