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Location: cpp/openttd-patchpack/source/src/livery.h - annotation
r14895:fb237f7e7f5b
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(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file livery.h Functions/types related to livery colours. */
#ifndef LIVERY_H
#define LIVERY_H
#include "company_type.h"
/* List of different livery schemes. */
enum LiveryScheme {
LS_BEGIN = 0,
LS_DEFAULT = 0,
/* Rail vehicles */
LS_STEAM,
LS_DIESEL,
LS_ELECTRIC,
LS_MONORAIL,
LS_MAGLEV,
LS_DMU,
LS_EMU,
LS_PASSENGER_WAGON_STEAM,
LS_PASSENGER_WAGON_DIESEL,
LS_PASSENGER_WAGON_ELECTRIC,
LS_PASSENGER_WAGON_MONORAIL,
LS_PASSENGER_WAGON_MAGLEV,
LS_FREIGHT_WAGON,
/* Road vehicles */
LS_BUS,
LS_TRUCK,
/* Ships */
LS_PASSENGER_SHIP,
LS_FREIGHT_SHIP,
/* Aircraft */
LS_HELICOPTER,
LS_SMALL_PLANE,
LS_LARGE_PLANE,
/* Trams (appear on Road Vehicles tab) */
LS_PASSENGER_TRAM,
LS_FREIGHT_TRAM,
LS_END
};
DECLARE_POSTFIX_INCREMENT(LiveryScheme);
/* List of different livery classes, used only by the livery GUI. */
enum LiveryClass {
LC_OTHER,
LC_RAIL,
LC_ROAD,
LC_SHIP,
LC_AIRCRAFT,
LC_END
};
struct Livery {
bool in_use; ///< Set if this livery should be used instead of the default livery.
byte colour1; ///< First colour, for all vehicles.
byte colour2; ///< Second colour, for vehicles with 2CC support.
};
/**
* Reset the livery schemes to the company's primary colour.
* This is used on loading games without livery information and on new company start up.
* @param c Company to reset.
*/
void ResetCompanyLivery(Company *c);
#endif /* LIVERY_H */
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