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Location: cpp/openttd-patchpack/source/src/sound/win32_s.h - annotation
r14895:fb237f7e7f5b
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(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file win32_s.h Base for Windows sound handling. */
#ifndef SOUND_WIN32_H
#define SOUND_WIN32_H
#include "sound_driver.hpp"
class SoundDriver_Win32: public SoundDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ const char *GetName() const { return "win32"; }
};
class FSoundDriver_Win32: public SoundDriverFactory<FSoundDriver_Win32> {
public:
static const int priority = 10;
/* virtual */ const char *GetName() { return "win32"; }
/* virtual */ const char *GetDescription() { return "Win32 WaveOut Driver"; }
/* virtual */ Driver *CreateInstance() { return new SoundDriver_Win32(); }
};
#endif /* SOUND_WIN32_H */
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