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Location: cpp/openttd-patchpack/source/src/effectvehicle_func.h - annotation
r24860:fb2788d47d86
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Codechange: [OSX] Only keep a total dirty rect for drawing.
When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.
All other drivers only keep one overall dirty rect, so do it here as well.
When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.
All other drivers only keep one overall dirty rect, so do it here as well.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r14248:a9050881acd7 r9009:e21a5dd1e60e r9009:e21a5dd1e60e r9009:e21a5dd1e60e r17713:2c903b077cd4 r17713:2c903b077cd4 r17713:2c903b077cd4 r17713:2c903b077cd4 r17715:6c74a58f3a8c r17713:2c903b077cd4 r17713:2c903b077cd4 r17713:2c903b077cd4 r17713:2c903b077cd4 r17713:2c903b077cd4 r17715:6c74a58f3a8c r17715:6c74a58f3a8c r17714:bdfed3434afd r9009:e21a5dd1e60e r9009:e21a5dd1e60e r11973:80401b1af20a r11973:80401b1af20a r11973:80401b1af20a r9009:e21a5dd1e60e r9009:e21a5dd1e60e | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file effectvehicle_func.h Functions related to effect vehicles. */
#ifndef EFFECTVEHICLE_FUNC_H
#define EFFECTVEHICLE_FUNC_H
#include "vehicle_type.h"
/** Effect vehicle types */
enum EffectVehicleType {
EV_CHIMNEY_SMOKE = 0, ///< Smoke of power plant (industry).
EV_STEAM_SMOKE = 1, ///< Smoke of steam engines.
EV_DIESEL_SMOKE = 2, ///< Smoke of diesel engines.
EV_ELECTRIC_SPARK = 3, ///< Sparcs of electric engines.
EV_CRASH_SMOKE = 4, ///< Smoke of disasters.
EV_EXPLOSION_LARGE = 5, ///< Various explosions.
EV_BREAKDOWN_SMOKE = 6, ///< Smoke of broken vehicles except aircraft.
EV_EXPLOSION_SMALL = 7, ///< Various explosions.
EV_BULLDOZER = 8, ///< Bulldozer at roadworks.
EV_BUBBLE = 9, ///< Bubble of bubble generator (industry).
EV_BREAKDOWN_SMOKE_AIRCRAFT = 10, ///< Smoke of broken aircraft.
EV_COPPER_MINE_SMOKE = 11, ///< Smoke at copper mine.
EV_END
};
EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
#endif /* EFFECTVEHICLE_FUNC_H */
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