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darkvater
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r1089:24bff33e3b84
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20 years ago
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darkvater
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r1046:f95fd7865b1e
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20 years ago
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(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness -Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts -Fix: [1103069] console backspace key with ded server; fixed due to normal console handling -Fix: [1101963] console in dedicated server; see above -Fix: dedicated server also writes to log file if active
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truelight
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r1026:26bcb9a458ed
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20 years ago
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(svn r1527) -Add: RCon (Remote Connection). A server can set: 'set rcon_pw <password>' Which enables rcon. A client can now do: 'rcon <password> "<command>"' The command will be executed on the server. (guru3) -Fix: 'kick 1' did crash dedicated servers -Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
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darkvater
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r1023:da927b91b653
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20 years ago
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tron
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r1019:90da3857ff29
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20 years ago
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dominik
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r934:c6867fa83617
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20 years ago
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darkvater
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r932:7f098ab8d075
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20 years ago
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darkvater
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r887:7b26b4b25022
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20 years ago
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truelight
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r885:36094d02810b
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20 years ago
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(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files' and 'goto_dir' to navigate and load games.
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truelight
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r841:70f3f166b21e
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20 years ago
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(svn r1322) -Add: banning system (mostly tnx to guru3) A server can ban people via ClientList Both server and dedicated can do it via console: 'ban', 'unban', 'banlist'.
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truelight
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r785:98d70fb62afe
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20 years ago
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(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in which year the server must restart hisself. (0 = disabled, default value)
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truelight
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r784:05311646947a
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20 years ago
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truelight
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r783:105528ee05ec
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20 years ago
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truelight
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r778:fb99113c2cc2
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20 years ago
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(svn r1244) -Fix: no longer show the current password when 'set company_pw' is called without parameters (technical not possible, sorry DV)
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darkvater
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r773:522f1f87e9c6
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20 years ago
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(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window -Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one. -Added a space between company name and player; looks better
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truelight
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r766:4691b11b1ce1
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20 years ago
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truelight
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r765:0c323ba44a44
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20 years ago
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(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself from the server-list
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truelight
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r722:28d5e9ff5875
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20 years ago
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truelight
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r716:ae3edbaa50e7
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20 years ago
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(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely.
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truelight
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r693:82722e522ca3
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20 years ago
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(svn r1137) -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows really does not like strncpy for some silly reason.
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truelight
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r690:f69eb4b03951
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20 years ago
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(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off'). When enabled, empty companies (companies with no active clients) with no password are declared bankrupt after 1 year of emptyness. For empty companies with password, the password is removed after 3 years of emptyness. The delay of removing company/password can be configured via: - 'set autoclean_protected <months>' - 'set autoclean_unprotected <months>'
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truelight
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r688:c599a830bbd6
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20 years ago
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(svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is empty (no clients logged on to it), a server can delete a company via this command in the console.
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truelight
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r678:8c639653e114
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20 years ago
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(svn r1116) -Add: [Console] With 'set server_advertise on/off' you can put server advertise on/off via console (requested by imachine)
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truelight
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r666:4dc8128957e0
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20 years ago
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(svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed more chars then it could take
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truelight
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r665:4178dc851a75
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20 years ago
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truelight
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r664:60050c4ce6c1
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20 years ago
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dominik
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r644:a55719ab0889
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20 years ago
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(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry
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truelight
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r637:4079bf84c355
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20 years ago
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truelight
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r636:6901c991aa98
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20 years ago
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(svn r1067) -Add: [Console] Added comment for scripts (everything behind the # is ignored) (GeniusDex / sign_de)
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truelight
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r634:504ab3a4651c
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20 years ago
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truelight
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r629:806084a01de5
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20 years ago
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(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' -Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr)
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truelight
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r628:2dd5d9b8b615
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20 years ago
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(svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this annoyed me for some time now)
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truelight
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r627:f80a6630f065
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20 years ago
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(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port)
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truelight
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r625:6d900e98734b
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20 years ago
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(svn r1055) -Add: [Console] Special for dedicated servers: - You can change patch settings via 'set patch <patch_name> [<value>]'
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truelight
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r623:8a60e3f36ba0
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20 years ago
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(svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', 'protect' and 'name' in: - set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de)
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truelight
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r602:2cc515e0a01e
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20 years ago
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(svn r1026) -Add: [Network] Added unique id, so in network, each client has an unique id (generated via md5)
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truelight
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r554:7327f1a89392
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20 years ago
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(svn r954) -Fix: [Console] Hook fixes (sign_de) -Add: [Console] Auto sort commands and variables (sign_de)
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truelight
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r543:efdb197f91ad
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20 years ago
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darkvater
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r301:6810207ce37e
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20 years ago
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darkvater
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r289:071a0d96c419
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20 years ago
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(svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) of areas that require further investigation (Tron) -Note: booby trapped some suspicous assignments (Tron)
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signde
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r262:fa13d2b57dba
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20 years ago
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(svn r268) -Fix: console-command: script command now stops recording correctly -Fix: network client should not stop sending ready packets anymore [client should not timeout without any reason]
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darkvater
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r247:25f0803fdb46
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20 years ago
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(svn r248) -Feature: console script files "exec myscript.file" -Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt" -Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
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signde
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r232:5c8f66b37b38
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20 years ago
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(svn r233) -Fix: german language fixes (Tron) -Fix: fixed some english console texts
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signde
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r229:bce061e130b4
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20 years ago
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(svn r230) -Feature: IConsoleWarning for warning messages -Feature: added info_cmd command -Codechange: renamed "varinfo" to "info_var" -Fix: some const fixes in console.h -Fix: fixed return value of IConsoleCmdGet
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darkvater
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r228:7c3d0bd71799
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20 years ago
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(svn r229) -Fix: Some more const stuff fixed .(Tron) -Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
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darkvater
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r222:4409829eb08f
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20 years ago
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks
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signde
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r220:dbd559d29b3c
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20 years ago
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(svn r221) -Feature: console command and variable hooking -Fix: added another network.c stub -Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater] -Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater] -Fix: resetengines is hooked to be not available in network games -Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui -Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
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