diff --git a/src/screenshot.cpp b/src/screenshot.cpp --- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -758,9 +758,9 @@ static bool MakeWorldScreenshot() const ScreenshotFormat *sf; /* We need to account for a hill or high building at tile 0,0. */ - int extra_height_top = TileHeight(0) * TILE_HEIGHT + 150; + int extra_height_top = TilePixelHeight(0) + 150; /* If there is a hill at the bottom don't create a large black area. */ - int reclaim_height_bottom = TileHeight(MapSize() - 1) * TILE_HEIGHT; + int reclaim_height_bottom = TilePixelHeight(MapSize() - 1); vp.zoom = ZOOM_LVL_WORLD_SCREENSHOT; vp.left = 0;