diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -719,6 +719,9 @@ public: GameSettings *opt_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game; uint i; + GetSettingFromName("difficulty.diff_level", &i); + DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING); + const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i); for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) { int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv); @@ -728,9 +731,6 @@ public: DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING); } } - - GetSettingFromName("difficulty.diff_level", &i); - DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING); delete this; /* If we are in the editor, we should reload the economy. * This way when you load a game, the max loan and interest rate