diff --git a/src/tile_map.cpp b/src/tile_map.cpp --- a/src/tile_map.cpp +++ b/src/tile_map.cpp @@ -22,8 +22,11 @@ Slope GetTileSlope(TileIndex tile, int * { assert(tile < MapSize()); - if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY() || - (_settings_game.construction.freeform_edges && (TileX(tile) == 0 || TileY(tile) == 0))) { + uint x = TileX(tile); + uint y = TileY(tile); + + if (x == MapMaxX() || y == MapMaxY() || + ((x == 0 || y == 0) && _settings_game.construction.freeform_edges)) { if (h != NULL) *h = TileHeight(tile); return SLOPE_FLAT; }