diff --git a/src/newgrf_debug_gui.cpp b/src/newgrf_debug_gui.cpp --- a/src/newgrf_debug_gui.cpp +++ b/src/newgrf_debug_gui.cpp @@ -34,6 +34,7 @@ #include "newgrf_town.h" #include "newgrf_railtype.h" #include "newgrf_industries.h" +#include "newgrf_industrytiles.h" #include "widgets/newgrf_debug_widget.h" diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp --- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -157,188 +157,6 @@ static uint32 GetCountAndDistanceOfClose return count << 16 | GB(closest_dist, 0, 16); } -/* XXX Temporarily kept for access by the industry tile resolver. */ -uint32 IndustryGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available) -{ - const Industry *industry = object->u.industry.ind; - TileIndex tile = object->u.industry.tile; - IndustryType type = object->u.industry.type; - const IndustrySpec *indspec = GetIndustrySpec(type); - - /* Shall the variable get resolved in parent scope and are we not yet in parent scope? */ - if (object->u.industry.gfx == INVALID_INDUSTRYTILE && object->scope == VSG_SCOPE_PARENT) { - /* Pass the request on to the town of the industry */ - Town *t; - - if (industry != NULL) { - t = industry->town; - } else if (tile != INVALID_TILE) { - t = ClosestTownFromTile(tile, UINT_MAX); - } else { - *available = false; - return UINT_MAX; - } - - return TownGetVariable(variable, parameter, available, t, object->grffile); - } - - if (industry == NULL) { - DEBUG(grf, 1, "Unhandled variable 0x%X (no available industry) in callback 0x%x", variable, object->callback); - - *available = false; - return UINT_MAX; - } - - switch (variable) { - case 0x40: - case 0x41: - case 0x42: { // waiting cargo, but only if those two callback flags are set - uint16 callback = indspec->callback_mask; - if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) { - if ((indspec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) { - if (industry->prod_level == 0) return 0; - return min(industry->incoming_cargo_waiting[variable - 0x40] / industry->prod_level, (uint16)0xFFFF); - } else { - return min(industry->incoming_cargo_waiting[variable - 0x40], (uint16)0xFFFF); - } - } else { - return 0; - } - } - - /* Manhattan distance of closes dry/water tile */ - case 0x43: return GetClosestWaterDistance(tile, (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0); - - /* Layout number */ - case 0x44: return industry->selected_layout; - - /* Company info */ - case 0x45: { - byte colours = 0; - bool is_ai = false; - - const Company *c = Company::GetIfValid(industry->founder); - if (c != NULL) { - const Livery *l = &c->livery[LS_DEFAULT]; - - is_ai = c->is_ai; - colours = l->colour1 + l->colour2 * 16; - } - - return industry->founder | (is_ai ? 0x10000 : 0) | (colours << 24); - } - - case 0x46: return industry->construction_date; // Date when built - long format - (in days) - - /* Get industry ID at offset param */ - case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, industry->location.tile, false), industry, object->grffile->grfid); - - /* Get random tile bits at offset param */ - case 0x61: - tile = GetNearbyTile(parameter, tile, false); - return industry->TileBelongsToIndustry(tile) ? GetIndustryRandomBits(tile) : 0; - - /* Land info of nearby tiles */ - case 0x62: return GetNearbyIndustryTileInformation(parameter, tile, INVALID_INDUSTRY, false, object->grffile->grf_version >= 8); - - /* Animation stage of nearby tiles */ - case 0x63: - tile = GetNearbyTile(parameter, tile, false); - if (industry->TileBelongsToIndustry(tile)) { - return GetAnimationFrame(tile); - } - return 0xFFFFFFFF; - - /* Distance of nearest industry of given type */ - case 0x64: return GetClosestIndustry(tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), industry); - /* Get town zone and Manhattan distance of closest town */ - case 0x65: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceManhattan(tile, industry->town->xy), 0xFFFF); - /* Get square of Euclidian distance of closes town */ - case 0x66: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceSquare(tile, industry->town->xy), 0xFFFF); - - /* Count of industry, distance of closest instance - * 68 is the same as 67, but with a filtering on selected layout */ - case 0x67: - case 0x68: { - byte layout_filter = 0; - bool town_filter = false; - if (variable == 0x68) { - uint32 reg = GetRegister(0x101); - layout_filter = GB(reg, 0, 8); - town_filter = HasBit(reg, 8); - } - return GetCountAndDistanceOfClosestInstance(parameter, layout_filter, town_filter, industry); - } - - /* Get a variable from the persistent storage */ - case 0x7C: return (industry->psa != NULL) ? industry->psa->GetValue(parameter) : 0; - - /* Industry structure access*/ - case 0x80: return industry->location.tile; - case 0x81: return GB(industry->location.tile, 8, 8); - /* Pointer to the town the industry is associated with */ - case 0x82: return industry->town->index; - case 0x83: - case 0x84: - case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported - case 0x86: return industry->location.w; - case 0x87: return industry->location.h;// xy dimensions - - case 0x88: - case 0x89: return industry->produced_cargo[variable - 0x88]; - case 0x8A: return industry->produced_cargo_waiting[0]; - case 0x8B: return GB(industry->produced_cargo_waiting[0], 8, 8); - case 0x8C: return industry->produced_cargo_waiting[1]; - case 0x8D: return GB(industry->produced_cargo_waiting[1], 8, 8); - case 0x8E: - case 0x8F: return industry->production_rate[variable - 0x8E]; - case 0x90: - case 0x91: - case 0x92: return industry->accepts_cargo[variable - 0x90]; - case 0x93: return industry->prod_level; - /* amount of cargo produced so far THIS month. */ - case 0x94: return industry->this_month_production[0]; - case 0x95: return GB(industry->this_month_production[0], 8, 8); - case 0x96: return industry->this_month_production[1]; - case 0x97: return GB(industry->this_month_production[1], 8, 8); - /* amount of cargo transported so far THIS month. */ - case 0x98: return industry->this_month_transported[0]; - case 0x99: return GB(industry->this_month_transported[0], 8, 8); - case 0x9A: return industry->this_month_transported[1]; - case 0x9B: return GB(industry->this_month_transported[1], 8, 8); - /* fraction of cargo transported LAST month. */ - case 0x9C: - case 0x9D: return industry->last_month_pct_transported[variable - 0x9C]; - /* amount of cargo produced LAST month. */ - case 0x9E: return industry->last_month_production[0]; - case 0x9F: return GB(industry->last_month_production[0], 8, 8); - case 0xA0: return industry->last_month_production[1]; - case 0xA1: return GB(industry->last_month_production[1], 8, 8); - /* amount of cargo transported last month. */ - case 0xA2: return industry->last_month_transported[0]; - case 0xA3: return GB(industry->last_month_transported[0], 8, 8); - case 0xA4: return industry->last_month_transported[1]; - case 0xA5: return GB(industry->last_month_transported[1], 8, 8); - - case 0xA6: return industry->type; - case 0xA7: return industry->founder; - case 0xA8: return industry->random_colour; - case 0xA9: return Clamp(industry->last_prod_year - ORIGINAL_BASE_YEAR, 0, 255); - case 0xAA: return industry->counter; - case 0xAB: return GB(industry->counter, 8, 8); - case 0xAC: return industry->was_cargo_delivered; - - case 0xB0: return Clamp(industry->construction_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Date when built since 1920 (in days) - case 0xB3: return industry->construction_type; // Construction type - case 0xB4: return Clamp(industry->last_cargo_accepted_at - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Date last cargo accepted since 1920 (in days) - } - - DEBUG(grf, 1, "Unhandled industry variable 0x%X", variable); - - *available = false; - return UINT_MAX; -} - /* virtual */ uint32 IndustriesScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const { if (this->ro->callback == CBID_INDUSTRY_LOCATION) { diff --git a/src/newgrf_industries.h b/src/newgrf_industries.h --- a/src/newgrf_industries.h +++ b/src/newgrf_industries.h @@ -74,7 +74,6 @@ enum IndustryAvailabilityCallType { }; /* in newgrf_industry.cpp */ -uint32 IndustryGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available); uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32 cur_grfid); void IndustryProductionCallback(Industry *ind, int reason); diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -58,44 +58,39 @@ uint32 GetRelativePosition(TileIndex til return ((y & 0xF) << 20) | ((x & 0xF) << 16) | (y << 8) | x; } -static uint32 IndustryTileGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available) +/* virtual */ uint32 IndustryTileScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const { - const Industry *inds = object->u.industry.ind; - TileIndex tile = object->u.industry.tile; - - if (object->scope == VSG_SCOPE_PARENT) { - return IndustryGetVariable(object, variable, parameter, available); - } - switch (variable) { /* Construction state of the tile: a value between 0 and 3 */ - case 0x40: return (IsTileType(tile, MP_INDUSTRY)) ? GetIndustryConstructionStage(tile) : 0; + case 0x40: return (IsTileType(this->tile, MP_INDUSTRY)) ? GetIndustryConstructionStage(this->tile) : 0; /* Terrain type */ - case 0x41: return GetTerrainType(tile); + case 0x41: return GetTerrainType(this->tile); /* Current town zone of the tile in the nearest town */ - case 0x42: return GetTownRadiusGroup(ClosestTownFromTile(tile, UINT_MAX), tile); + case 0x42: return GetTownRadiusGroup(ClosestTownFromTile(this->tile, UINT_MAX), this->tile); /* Relative position */ - case 0x43: return GetRelativePosition(tile, inds->location.tile); + case 0x43: return GetRelativePosition(this->tile, this->industry->location.tile); /* Animation frame. Like house variable 46 but can contain anything 0..FF. */ - case 0x44: return (IsTileType(tile, MP_INDUSTRY)) ? GetAnimationFrame(tile) : 0; + case 0x44: return IsTileType(this->tile, MP_INDUSTRY) ? GetAnimationFrame(this->tile) : 0; /* Land info of nearby tiles */ - case 0x60: return GetNearbyIndustryTileInformation(parameter, tile, inds == NULL ? (IndustryID)INVALID_INDUSTRY : inds->index, true, object->grffile->grf_version >= 8); + case 0x60: return GetNearbyIndustryTileInformation(parameter, this->tile, + this->industry == NULL ? (IndustryID)INVALID_INDUSTRY : this->industry->index, true, this->ro->grffile->grf_version >= 8); /* Animation stage of nearby tiles */ - case 0x61: - tile = GetNearbyTile(parameter, tile); - if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == inds) { + case 0x61: { + TileIndex tile = GetNearbyTile(parameter, this->tile); + if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == this->industry) { return GetAnimationFrame(tile); } return UINT_MAX; + } /* Get industry tile ID at offset */ - case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, tile), inds, object->grffile->grfid); + case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->tile), this->industry, this->ro->grffile->grfid); } DEBUG(grf, 1, "Unhandled industry tile variable 0x%X", variable); @@ -104,93 +99,57 @@ static uint32 IndustryTileGetVariable(co return UINT_MAX; } -static const SpriteGroup *IndustryTileResolveReal(const ResolverObject *object, const RealSpriteGroup *group) +/* virtual */ const SpriteGroup *IndustryTileResolverObject::ResolveReal(const RealSpriteGroup *group) const { /* IndustryTile do not have 'real' groups. Or do they?? */ return NULL; } -static uint32 IndustryTileGetRandomBits(const ResolverObject *object) +/* virtual */ uint32 IndustryTileScopeResolver::GetRandomBits() const { - const TileIndex tile = object->u.industry.tile; - const Industry *ind = object->u.industry.ind; - assert(ind != NULL && IsValidTile(tile)); - assert(ind->index == INVALID_INDUSTRY || IsTileType(tile, MP_INDUSTRY)); + assert(this->industry != NULL && IsValidTile(this->tile)); + assert(this->industry->index == INVALID_INDUSTRY || IsTileType(this->tile, MP_INDUSTRY)); - return (object->scope == VSG_SCOPE_SELF) ? - (ind->index != INVALID_INDUSTRY ? GetIndustryRandomBits(tile) : 0) : - ind->random; + return (this->industry->index != INVALID_INDUSTRY) ? GetIndustryRandomBits(this->tile) : 0; } -static uint32 IndustryTileGetTriggers(const ResolverObject *object) +/* virtual */ uint32 IndustryTileScopeResolver::GetTriggers() const { - const TileIndex tile = object->u.industry.tile; - const Industry *ind = object->u.industry.ind; - assert(ind != NULL && IsValidTile(tile)); - assert(ind->index == INVALID_INDUSTRY || IsTileType(tile, MP_INDUSTRY)); - if (ind->index == INVALID_INDUSTRY) return 0; - return (object->scope == VSG_SCOPE_SELF) ? GetIndustryTriggers(tile) : ind->random_triggers; + assert(this->industry != NULL && IsValidTile(this->tile)); + assert(this->industry->index == INVALID_INDUSTRY || IsTileType(this->tile, MP_INDUSTRY)); + if (this->industry->index == INVALID_INDUSTRY) return 0; + return GetIndustryTriggers(this->tile); } -static void IndustryTileSetTriggers(const ResolverObject *object, int triggers) +/* virtual */ void IndustryTileScopeResolver::SetTriggers(int triggers) const { - const TileIndex tile = object->u.industry.tile; - Industry *ind = object->u.industry.ind; - assert(ind != NULL && ind->index != INVALID_INDUSTRY && IsValidTile(tile) && IsTileType(tile, MP_INDUSTRY)); - - if (object->scope == VSG_SCOPE_SELF) { - SetIndustryTriggers(tile, triggers); - } else { - ind->random_triggers = triggers; - } + assert(this->industry != NULL && this->industry->index != INVALID_INDUSTRY && IsValidTile(this->tile) && IsTileType(this->tile, MP_INDUSTRY)); + SetIndustryTriggers(this->tile, triggers); } /** - * Store a value into the persistent storage of the object's parent. - * @param object Object that we want to query. - * @param pos Position in the persistent storage to use. - * @param value Value to store. + * Get the associated NewGRF file from the industry graphics. + * @param gfx Graphics to query. + * @return Grf file associated with the graphics, if any. */ -void IndustryTileStorePSA(ResolverObject *object, uint pos, int32 value) +static const GRFFile *GetIndTileGrffile(IndustryGfx gfx) { - Industry *ind = object->u.industry.ind; - if (object->scope != VSG_SCOPE_PARENT || ind->index == INVALID_INDUSTRY) return; - - if (ind->psa == NULL) { - /* There is no need to create a storage if the value is zero. */ - if (value == 0) return; - - /* Create storage on first modification. */ - const IndustrySpec *indsp = GetIndustrySpec(ind->type); - uint32 grfid = (indsp->grf_prop.grffile != NULL) ? indsp->grf_prop.grffile->grfid : 0; - assert(PersistentStorage::CanAllocateItem()); - ind->psa = new PersistentStorage(grfid); - } - - ind->psa->StoreValue(pos, value); + const IndustryTileSpec *its = GetIndustryTileSpec(gfx); + return (its != NULL) ? its->grf_prop.grffile : NULL; } -static void NewIndustryTileResolver(ResolverObject *res, IndustryGfx gfx, TileIndex tile, Industry *indus) +IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus, + CallbackID callback, uint32 callback_param1, uint32 callback_param2) + : ResolverObject(GetIndTileGrffile(gfx), callback, callback_param1, callback_param2), + indtile_scope(this, indus, tile), + ind_scope(this, tile, indus, indus->type) { - res->GetRandomBits = IndustryTileGetRandomBits; - res->GetTriggers = IndustryTileGetTriggers; - res->SetTriggers = IndustryTileSetTriggers; - res->GetVariable = IndustryTileGetVariable; - res->ResolveRealMethod = IndustryTileResolveReal; - res->StorePSA = IndustryTileStorePSA; +} - res->u.industry.tile = tile; - res->u.industry.ind = indus; - res->u.industry.gfx = gfx; - res->u.industry.type = indus->type; - - res->callback = CBID_NO_CALLBACK; - res->callback_param1 = 0; - res->callback_param2 = 0; - res->ResetState(); - - const IndustryTileSpec *its = GetIndustryTileSpec(gfx); - res->grffile = (its != NULL ? its->grf_prop.grffile : NULL); +IndustryTileScopeResolver::IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile) : ScopeResolver(ro) +{ + this->industry = industry; + this->tile = tile; } static void IndustryDrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGroup *group, byte rnd_colour, byte stage, IndustryGfx gfx) @@ -218,18 +177,11 @@ static void IndustryDrawTileLayout(const uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile) { - ResolverObject object; - const SpriteGroup *group; - assert(industry != NULL && IsValidTile(tile)); assert(industry->index == INVALID_INDUSTRY || IsTileType(tile, MP_INDUSTRY)); - NewIndustryTileResolver(&object, gfx_id, tile, industry); - object.callback = callback; - object.callback_param1 = param1; - object.callback_param2 = param2; - - group = SpriteGroup::Resolve(GetIndustryTileSpec(gfx_id)->grf_prop.spritegroup[0], &object); + IndustryTileResolverObject object(gfx_id, tile, industry, callback, param1, param2); + const SpriteGroup *group = SpriteGroup::Resolve(GetIndustryTileSpec(gfx_id)->grf_prop.spritegroup[0], &object); if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED; return group->GetCallbackResult(); @@ -237,9 +189,6 @@ uint16 GetIndustryTileCallback(CallbackI bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds) { - const SpriteGroup *group; - ResolverObject object; - if (ti->tileh != SLOPE_FLAT) { bool draw_old_one = true; if (HasBit(inds->callback_mask, CBM_INDT_DRAW_FOUNDATIONS)) { @@ -251,9 +200,9 @@ bool DrawNewIndustryTile(TileInfo *ti, I if (draw_old_one) DrawFoundation(ti, FOUNDATION_LEVELED); } - NewIndustryTileResolver(&object, gfx, ti->tile, i); + IndustryTileResolverObject object(gfx, ti->tile, i); - group = SpriteGroup::Resolve(inds->grf_prop.spritegroup[0], &object); + const SpriteGroup *group = SpriteGroup::Resolve(inds->grf_prop.spritegroup[0], &object); if (group == NULL || group->type != SGT_TILELAYOUT) { return false; } else { @@ -362,8 +311,6 @@ bool StartStopIndustryTileAnimation(cons */ static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, Industry *ind, uint32 &reseed_industry) { - ResolverObject object; - assert(IsValidTile(tile) && IsTileType(tile, MP_INDUSTRY)); IndustryGfx gfx = GetIndustryGfx(tile); @@ -371,9 +318,7 @@ static void DoTriggerIndustryTile(TileIn if (itspec->grf_prop.spritegroup[0] == NULL) return; - NewIndustryTileResolver(&object, gfx, tile, ind); - - object.callback = CBID_RANDOM_TRIGGER; + IndustryTileResolverObject object(gfx, tile, ind, CBID_RANDOM_TRIGGER); object.trigger = trigger; const SpriteGroup *group = SpriteGroup::Resolve(itspec->grf_prop.spritegroup[0], &object); @@ -432,12 +377,3 @@ void TriggerIndustry(Industry *ind, Indu DoReseedIndustry(ind, reseed_industry); } -/** - * Resolve a industry tile's spec and such so we can get a variable. - * @param ro The resolver object to fill. - * @param index The industry tile to get the data from. - */ -void GetIndustryTileResolver(ResolverObject *ro, uint index) -{ - NewIndustryTileResolver(ro, GetIndustryGfx(index), index, Industry::GetByTile(index)); -} diff --git a/src/newgrf_industrytiles.h b/src/newgrf_industrytiles.h --- a/src/newgrf_industrytiles.h +++ b/src/newgrf_industrytiles.h @@ -16,6 +16,37 @@ #include "newgrf_industries.h" #include "core/random_func.hpp" +struct IndustryTileScopeResolver : public ScopeResolver { + Industry *industry; + TileIndex tile; + + IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile); + + /* virtual */ uint32 GetRandomBits() const; + /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; + /* virtual */ uint32 GetTriggers() const; + /* virtual */ void SetTriggers(int triggers) const; +}; + +struct IndustryTileResolverObject : public ResolverObject { + IndustryTileScopeResolver indtile_scope; + IndustriesScopeResolver ind_scope; + + IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus, + CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); + + /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) + { + switch (scope) { + case VSG_SCOPE_SELF: return &indtile_scope; + case VSG_SCOPE_PARENT: return &ind_scope; + default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative); + } + } + + /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const; +}; + bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type); diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -357,12 +357,6 @@ struct ResolverObject { EngineID self_type; bool info_view; ///< Indicates if the item is being drawn in an info window } vehicle; - struct { - TileIndex tile; - Industry *ind; - IndustryGfx gfx; - IndustryType type; - } industry; } u; uint32 (*GetRandomBits)(const struct ResolverObject*); diff --git a/src/table/newgrf_debug_data.h b/src/table/newgrf_debug_data.h --- a/src/table/newgrf_debug_data.h +++ b/src/table/newgrf_debug_data.h @@ -241,7 +241,12 @@ class NIHIndustryTile : public NIHelper const void *GetSpec(uint index) const { return GetIndustryTileSpec(GetIndustryGfx(index)); } void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_INDUSTRY_NAME, GetIndustryIndex(index), index); } uint32 GetGRFID(uint index) const { return (this->IsInspectable(index)) ? GetIndustryTileSpec(GetIndustryGfx(index))->grf_prop.grffile->grfid : 0; } - void Resolve(ResolverObject *ro, uint32 index) const { extern void GetIndustryTileResolver(ResolverObject *ro, uint index); GetIndustryTileResolver(ro, index); } + + /* virtual */ uint Resolve(uint index, uint var, uint param, bool *avail) const + { + IndustryTileResolverObject ro(GetIndustryGfx(index), index, Industry::GetByTile(index)); + return ro.GetScope(ro.scope)->GetVariable(var, param, avail); + } }; static const NIFeature _nif_industrytile = {