diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -204,6 +204,16 @@ public: } } + virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number) + { + /* Position the window so hopefully the first bridge from the list is under the mouse pointer. */ + NWidgetBase *list = this->GetWidget(BBSW_BRIDGE_LIST); + Point corner; // point of the top left corner of the window. + corner.y = Clamp(_cursor.pos.y - list->pos_y - 5, GetMainViewTop(), GetMainViewBottom() - sm_height); + corner.x = Clamp(_cursor.pos.x - list->pos_x - 5, 0, _screen.width - sm_width); + return corner; + } + virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { @@ -286,7 +296,7 @@ public: /** Set the default size of the Build Bridge Window. */ uint16 BuildBridgeWindow::last_size = 4; /** Set the default sorting for the bridges */ -Listing BuildBridgeWindow::last_sorting = {false, 0}; +Listing BuildBridgeWindow::last_sorting = {true, 2}; /** Available bridge sorting functions. */ GUIBridgeList::SortFunction * const BuildBridgeWindow::sorter_funcs[] = {