diff --git a/src/heightmap.cpp b/src/heightmap.cpp --- a/src/heightmap.cpp +++ b/src/heightmap.cpp @@ -142,13 +142,24 @@ static bool ReadHeightmapPNG(char *filen return false; } + uint width = png_get_image_width(png_ptr, info_ptr); + uint height = png_get_image_height(png_ptr, info_ptr); + + /* Check if image dimensions don't overflow a size_t to avoid memory corruption. */ + if ((uint64)width * height >= (size_t)-1) { + ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_HEIGHTMAP_TOO_LARGE, WL_ERROR); + fclose(fp); + png_destroy_read_struct(&png_ptr, &info_ptr, NULL); + return false; + } + if (map != NULL) { - *map = MallocT(png_get_image_width(png_ptr, info_ptr) * png_get_image_height(png_ptr, info_ptr)); + *map = MallocT(width * height); ReadHeightmapPNGImageData(*map, png_ptr, info_ptr); } - *x = png_get_image_width(png_ptr, info_ptr); - *y = png_get_image_height(png_ptr, info_ptr); + *x = width; + *y = height; fclose(fp); png_destroy_read_struct(&png_ptr, &info_ptr, NULL); @@ -243,6 +254,14 @@ static bool ReadHeightmapBMP(char *filen return false; } + /* Check if image dimensions don't overflow a size_t to avoid memory corruption. */ + if ((uint64)info.width * info.height >= (size_t)-1 / (info.bpp == 24 ? 3 : 1)) { + ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_HEIGHTMAP_TOO_LARGE, WL_ERROR); + fclose(f); + BmpDestroyData(&data); + return false; + } + if (map != NULL) { if (!BmpReadBitmap(&buffer, &info, &data)) { ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, WL_ERROR); diff --git a/src/lang/english.txt b/src/lang/english.txt --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -3452,6 +3452,8 @@ STR_ERROR_PNGMAP_MISC STR_ERROR_BMPMAP :{WHITE}Can't load landscape from BMP... STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... could not convert image type +STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... image is too large + STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation? diff --git a/src/spriteloader/png.cpp b/src/spriteloader/png.cpp --- a/src/spriteloader/png.cpp +++ b/src/spriteloader/png.cpp @@ -108,7 +108,17 @@ static bool LoadPNG(SpriteLoader::Sprite sprite->height = png_get_image_height(png_ptr, info_ptr); sprite->width = png_get_image_width(png_ptr, info_ptr); + /* Check if sprite dimensions aren't larger than what is allowed in GRF-files. */ + if (sprite->height > UINT8_MAX || sprite->width > UINT16_MAX) { + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); + return false; + } sprite->AllocateData(sprite->width * sprite->height); + } else if (sprite->height != png_get_image_height(png_ptr, info_ptr) || sprite->width != png_get_image_width(png_ptr, info_ptr)) { + /* Make sure the mask image isn't larger than the sprite image. */ + DEBUG(misc, 0, "Ignoring mask for SpriteID %d as it isn't the same dimension as the masked sprite", id); + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); + return true; } bit_depth = png_get_bit_depth(png_ptr, info_ptr); @@ -116,6 +126,7 @@ static bool LoadPNG(SpriteLoader::Sprite if (mask && (bit_depth != 8 || colour_type != PNG_COLOR_TYPE_PALETTE)) { DEBUG(misc, 0, "Ignoring mask for SpriteID %d as it isn't a 8 bit palette image", id); + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); return true; }