diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -456,6 +456,9 @@ not_valid_below:; bridge_len = CalcBridgeLenCostFactor(bridge_len); cost.AddCost((int64)bridge_len * _price.build_bridge * GetBridgeSpec(bridge_type)->price >> 8); + + /* Aqueducts are a little more expensive. */ + if (transport_type == TRANSPORT_WATER) cost.AddCost((int64)bridge_len * _price.clear_water); } return cost; @@ -1429,7 +1432,7 @@ static VehicleEnterTileStatus VehicleEnt static CommandCost TerraformTile_TunnelBridge(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new) { - if (_settings_game.construction.build_on_slopes && AutoslopeEnabled() && IsBridge(tile)) { + if (_settings_game.construction.build_on_slopes && AutoslopeEnabled() && IsBridge(tile) && GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) { DiagDirection direction = GetTunnelBridgeDirection(tile); Axis axis = DiagDirToAxis(direction); CommandCost res;