diff --git a/main_gui.c b/main_gui.c --- a/main_gui.c +++ b/main_gui.c @@ -1259,10 +1259,10 @@ static const int8 _multi_terraform_coord static void ScenEditLandGenWndProc(Window *w, WindowEvent *e) { - // XXX: show different tooltips in desert mode switch(e->event) { case WE_PAINT: - // XXX: only show reset button when nothing was built + // XXX - lighthouse button is widget 11!! Don't forget when changing + w->widget[11].tooltips = (_opt.landscape == LT_DESERT) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE; DrawWindowWidgets(w); {