diff --git a/src/map.cpp b/src/map.cpp --- a/src/map.cpp +++ b/src/map.cpp @@ -13,6 +13,7 @@ #include "debug.h" #include "core/alloc_func.hpp" #include "tile_map.h" +#include "water_map.h" #if defined(_MSC_VER) /* Why the hell is that not in all MSVC headers?? */ @@ -339,7 +340,7 @@ bool CircularTileSearch(TileIndex *tile, */ uint GetClosestWaterDistance(TileIndex tile, bool water) { - if (IsTileType(tile, MP_WATER) == water) return 0; + if (HasTileWaterGround(tile) == water) return 0; uint max_dist = water ? 0x7F : 0x200; @@ -368,7 +369,7 @@ uint GetClosestWaterDistance(TileIndex t /* MP_VOID tiles are not checked (interval is [min; max) for IsInsideMM())*/ if (IsInsideMM(x, min_xy, max_x) && IsInsideMM(y, min_xy, max_y)) { TileIndex t = TileXY(x, y); - if (IsTileType(t, MP_WATER) == water) return dist; + if (HasTileWaterGround(t) == water) return dist; } x += dx; y += dy;