diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -30,6 +30,8 @@ #include "water_map.h" #include "tree_map.h" #include "cargotype.h" +#include "newgrf_industrytiles.h" +#include "newgrf_callbacks.h" void ShowIndustryViewWindow(int industry); void BuildOilRig(TileIndex tile); @@ -241,18 +243,32 @@ static IndustryDrawTileProc * const _ind static void DrawTile_Industry(TileInfo *ti) { - const IndustryGfx gfx = GetIndustryGfx(ti->tile); - const Industry *ind; + IndustryGfx gfx = GetIndustryGfx(ti->tile); + Industry *ind = GetIndustryByTile(ti->tile); + const IndustryTileSpec *indts = GetIndustryTileSpec(gfx); const DrawBuildingsTileStruct *dits; byte z; SpriteID image; SpriteID pal; - /* Pointer to industry */ - ind = GetIndustryByTile(ti->tile); + /* Retrieve pointer to the draw industry tile struct */ + if (gfx >= NEW_INDUSTRYTILEOFFSET) { + /* Draw the tile using the specialized method of newgrf industrytile. + * DrawNewIndustry will return false if ever the resolver could not + * find any sprite to display. So in this case, we will jump on the + * substitute gfx instead. */ + if (indts->grf_prop.spritegroup != NULL && DrawNewIndustryTile(ti, ind, gfx, indts)) { + return; + } else { + /* No sprite group (or no valid one) found, meaning no graphics associated. + * Use the substitute one instead */ + gfx = indts->grf_prop.subst_id; + /* And point the industrytile spec accordingly */ + indts = GetIndustryTileSpec(indts->grf_prop.subst_id); + } + } - /* Retrieve pointer to the draw industry tile struct */ - dits = &_industry_draw_tile_data[gfx << 2 | (GetIndustryTileSpec(gfx)->anim_state ? + dits = &_industry_draw_tile_data[gfx << 2 | (indts->anim_state ? GetIndustryAnimationState(ti->tile) & 3 : GetIndustryConstructionStage(ti->tile))]; diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -143,6 +143,44 @@ static void NewIndustryTileResolver(Reso res->reseed = 0; } +void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte rnd_color, byte stage, IndustryGfx gfx) +{ + const DrawTileSprites *dts = group->g.layout.dts; + const DrawTileSeqStruct *dtss; + + SpriteID image = dts->ground_sprite; + SpriteID pal = dts->ground_pal; + + if (GB(image, 0, SPRITE_WIDTH) != 0) DrawGroundSprite(image, pal); + + foreach_draw_tile_seq(dtss, dts->seq) { + if (GB(dtss->image, 0, SPRITE_WIDTH) == 0) continue; + + image = dtss->image + stage; + pal = dtss->pal; + + if (!HASBIT(image, SPRITE_MODIFIER_OPAQUE) && HASBIT(_transparent_opt, TO_INDUSTRIES)) { + SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); + pal = PALETTE_TO_TRANSPARENT; + } else if (HASBIT(image, PALETTE_MODIFIER_COLOR)) { + pal = GENERAL_SPRITE_COLOR(rnd_color); + } else { + pal = PAL_NONE; + } + + if ((byte)dtss->delta_z != 0x80) { + AddSortableSpriteToDraw( + image, pal, + ti->x + dtss->delta_x, ti->y + dtss->delta_y, + dtss->size_x, dtss->size_y, + dtss->size_z, ti->z + dtss->delta_z + ); + } else { + AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y); + } + } +} + uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile) { ResolverObject object; @@ -158,3 +196,33 @@ uint16 GetIndustryTileCallback(uint16 ca return group->g.callback.result; } + +bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds) +{ + const SpriteGroup *group; + ResolverObject object; + + if (ti->tileh != SLOPE_FLAT) { + bool draw_old_one = true; + if (HASBIT(inds->callback_flags, CBM_INDT_DRAW_FOUNDATIONS)) { + /* Called to determine the type (if any) of foundation to draw for industry tile */ + uint32 callback_res = GetIndustryTileCallback(CBID_INDUSTRY_DRAW_FOUNDATIONS, 0, 0, gfx, i, ti->tile); + draw_old_one = callback_res == 0 || callback_res == CALLBACK_FAILED; + } + + if (draw_old_one) DrawFoundation(ti, ti->tileh); + } + + NewIndustryTileResolver(&object, gfx, ti->tile, i); + + group = Resolve(inds->grf_prop.spritegroup, &object); + if (group == NULL || group->type != SGT_TILELAYOUT) { + return false; + } else { + /* Limit the building stage to the number of stages supplied. */ + byte stage = GetIndustryConstructionStage(ti->tile); + stage = clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1); + IndustryDrawTileLayout(ti, group, i->random_color, stage, gfx); + return true; + } +} diff --git a/src/newgrf_industrytiles.h b/src/newgrf_industrytiles.h --- a/src/newgrf_industrytiles.h +++ b/src/newgrf_industrytiles.h @@ -5,7 +5,7 @@ #ifndef NEWGRF_INDUSTRYTILES_H #define NEWGRF_INDUSTRYTILES_H -void DrawNewIndustryTile(TileInfo *ti, IndustryGfx gfx); +bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); #endif /* NEWGRF_INDUSTRYTILES_H */