diff --git a/src/spritecache.cpp b/src/spritecache.cpp --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -845,7 +845,7 @@ static void GfxInitSpriteCache() { /* initialize sprite cache heap */ int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(); - uint target_size = _sprite_cache_size * 1024 * 1024 * max(1, bpp / 8); + uint target_size = (bpp > 0 ? _sprite_cache_size * bpp / 8 : 1) * 1024 * 1024; if (_spritecache_ptr == NULL || _allocated_sprite_cache_size != target_size) { free(_spritecache_ptr);