diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -765,7 +765,11 @@ static const SpriteGroup *VehicleResolve uint totalsets; uint set; - if (v == NULL) return group->g.real.loading[0]; + if (v == NULL) { + if (group->g.real.num_loading > 0) return group->g.real.loading[0]; + if (group->g.real.num_loaded > 0) return group->g.real.loaded[0]; + return NULL; + } bool in_motion = v->First()->current_order.type != OT_LOADING;