diff --git a/npf.c b/npf.c --- a/npf.c +++ b/npf.c @@ -596,7 +596,6 @@ NPFFoundTargetData NPFRouteToDepotTrialE * for ships, since the heuristic will not be to far off then. I hope. */ Queue depots; - TileType tiletype = 0; int r; NPFFoundTargetData best_result; NPFFoundTargetData result; @@ -605,17 +604,6 @@ NPFFoundTargetData NPFRouteToDepotTrialE Depot* current; Depot *depot; - - /* This is a little ugly, but it works :-S */ - if (type == TRANSPORT_ROAD) - tiletype = MP_STREET; - else if (type == TRANSPORT_RAIL) - tiletype = MP_RAILWAY; - else if (type == TRANSPORT_WATER) - tiletype = MP_WATER; - else - assert(0); - init_InsSort(&depots); /* Okay, let's find all depots that we can use first */ FOR_ALL_DEPOTS(depot) {