diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1225,8 +1225,8 @@ void CheckVehicleBreakdown(Vehicle *v) if (!_settings_game.order.no_servicing_if_no_breakdowns || _settings_game.difficulty.vehicle_breakdowns != 0) { v->reliability = rel = max((rel_old = v->reliability) - v->reliability_spd_dec, 0); + if ((rel_old >> 8) != (rel >> 8)) SetWindowDirty(WC_VEHICLE_DETAILS, v->index); } - if ((rel_old >> 8) != (rel >> 8)) SetWindowDirty(WC_VEHICLE_DETAILS, v->index); if (v->breakdown_ctr != 0 || (v->vehstatus & VS_STOPPED) || _settings_game.difficulty.vehicle_breakdowns < 1 ||