diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2370,7 +2370,7 @@ bool AfterLoadGame() switch (v->type) { case VEH_TRAIN: Train::From(v)->track = DiagDirToDiagTrackBits(vdir); break; - case VEH_ROAD: RoadVehicle::From(v)->state = DiagDirToDiagTrackdir(vdir); break; + case VEH_ROAD: RoadVehicle::From(v)->state = DiagDirToDiagTrackdir(vdir); RoadVehicle::From(v)->frame = frame; break; default: NOT_REACHED(); } }