diff --git a/src/newgrf.cpp b/src/newgrf.cpp --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -7636,7 +7636,7 @@ static void FinaliseHouseArray() * don't want to have them influencing valid tiles. As such set * building_flags to zero here to make sure any house following * this one in the pool is properly handled as 1x1 house. */ - hs->building_flags = 0; + hs->building_flags = TILE_NO_FLAG; } }