diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -717,6 +717,8 @@ bool AfterLoadGame() * But this exeption is not true for non dedicated network_servers! */ if (!Company::IsValidID(COMPANY_FIRST) && (!_networking || (_networking && _network_server && !_network_dedicated))) { DoStartupNewCompany(false); + Company *c = Company::Get(COMPANY_FIRST); + c->settings = _settings_client.company; } /* Fix the cache for cargo payments. */