diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -769,6 +769,7 @@ public: const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? nullptr : GetIndustrySpec(this->selected_type); if (indsp == nullptr) this->enabled[this->selected_index] = _settings_game.difficulty.industry_density != ID_FUND_ONLY; this->SetButtons(); + this->SetDirty(); } };