diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -1167,7 +1167,7 @@ void TileLoop_Water(TileIndex tile) Slope slope_here = GetFoundationSlope(tile) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP; uint dir; FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope_here]) { - TileIndex dest = tile + TileOffsByDir(dir); + TileIndex dest = tile + TileOffsByDir((Direction)dir); if (!IsValidTile(dest)) continue; FloodingBehaviour dest_behaviour = GetFloodingBehaviour(dest);