diff --git a/src/object_type.h b/src/object_type.h --- a/src/object_type.h +++ b/src/object_type.h @@ -19,10 +19,9 @@ static const ObjectType OBJECT_STATUE static const ObjectType OBJECT_OWNED_LAND = 3; ///< Owned land 'flag' static const ObjectType OBJECT_HQ = 4; ///< HeadQuarter of a player -static const ObjectType NUM_OBJECTS_PER_GRF = 255; ///< Number of supported objects per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on. - static const ObjectType NEW_OBJECT_OFFSET = 5; ///< Offset for new objects static const ObjectType NUM_OBJECTS = 64000; ///< Number of supported objects overall +static const ObjectType NUM_OBJECTS_PER_GRF = NUM_OBJECTS; ///< Number of supported objects per NewGRF static const ObjectType INVALID_OBJECT_TYPE = 0xFFFF; ///< An invalid object /** Unique identifier for an object. */