diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp --- a/src/saveload/town_sl.cpp +++ b/src/saveload/town_sl.cpp @@ -12,6 +12,7 @@ #include "../stdafx.h" #include "../newgrf_house.h" #include "../town.h" +#include "../landscape.h" #include "saveload.h" #include "newgrf_sl.h" @@ -63,9 +64,9 @@ void UpdateHousesAndTowns() TileIndex tile = t + TileDiffXY(0, 1); if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 1) valid_house = false; } else if (hs->building_flags & TILE_SIZE_2x2) { - TileIndex tile = t + TileDiffXY(1, 0); + TileIndex tile = t + TileDiffXY(0, 1); if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 1) valid_house = false; - tile = t + TileDiffXY(0, 1); + tile = t + TileDiffXY(1, 0); if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 2) valid_house = false; tile = t + TileDiffXY(1, 1); if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 3) valid_house = false;