diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1573,9 +1573,8 @@ static void DoCreateNewIndustry(Industry /* don't use smooth economy for industries using production related callbacks */ if (_settings_game.economy.smooth_economy && - !(HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_256_TICKS) || HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) && // production callbacks - !(HasBit(indspec->callback_mask, CBM_IND_MONTHLYPROD_CHANGE) || HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_CHANGE)) // production change callbacks - ) { + !(HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_256_TICKS) || HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) && // production callbacks + !(HasBit(indspec->callback_mask, CBM_IND_MONTHLYPROD_CHANGE) || HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_CHANGE))) { // production change callbacks i->production_rate[0] = min((RandomRange(256) + 128) * i->production_rate[0] >> 8, 255); i->production_rate[1] = min((RandomRange(256) + 128) * i->production_rate[1] >> 8, 255); }