diff --git a/projects/settings_vs100.vcxproj b/projects/settings_vs100.vcxproj
--- a/projects/settings_vs100.vcxproj
+++ b/projects/settings_vs100.vcxproj
@@ -23,7 +23,7 @@
-..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
+..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
@@ -40,7 +40,6 @@
-
diff --git a/projects/settings_vs100.vcxproj.filters b/projects/settings_vs100.vcxproj.filters
--- a/projects/settings_vs100.vcxproj.filters
+++ b/projects/settings_vs100.vcxproj.filters
@@ -18,9 +18,6 @@
INI
-
- INI
-
INI
diff --git a/projects/settings_vs80.vcproj b/projects/settings_vs80.vcproj
--- a/projects/settings_vs80.vcproj
+++ b/projects/settings_vs80.vcproj
@@ -24,7 +24,7 @@
Name="VCPreBuildEventTool"
Description="Generating settings.h"
CommandLine="
-..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
+..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
"
/>
-
-
diff --git a/projects/settings_vs90.vcproj b/projects/settings_vs90.vcproj
--- a/projects/settings_vs90.vcproj
+++ b/projects/settings_vs90.vcproj
@@ -25,7 +25,7 @@
Name="VCPreBuildEventTool"
Description="Generating settings.h"
CommandLine="
-..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
+..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
"
/>
-
-
diff --git a/src/music_gui.cpp b/src/music_gui.cpp
--- a/src/music_gui.cpp
+++ b/src/music_gui.cpp
@@ -22,6 +22,7 @@
#include "gui.h"
#include "core/geometry_func.hpp"
#include "string_func.h"
+#include "settings_type.h"
#include "table/strings.h"
#include "table/sprites.h"
@@ -63,8 +64,8 @@ static byte _playlist_new_style[NUM_SONG
/** Indices of all ezy street songs */
static byte _playlist_ezy_street[NUM_SONGS_CLASS + 1];
-assert_compile(lengthof(_msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
-assert_compile(lengthof(_msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
+assert_compile(lengthof(_settings_client.music.custom_1) == NUM_SONGS_PLAYLIST + 1);
+assert_compile(lengthof(_settings_client.music.custom_2) == NUM_SONGS_PLAYLIST + 1);
/** The different playlists that can be played. */
static byte * const _playlists[] = {
@@ -72,8 +73,8 @@ static byte * const _playlists[] = {
_playlist_old_style,
_playlist_new_style,
_playlist_ezy_street,
- _msf.custom_1,
- _msf.custom_2,
+ _settings_client.music.custom_1,
+ _settings_client.music.custom_2,
};
/**
@@ -116,8 +117,8 @@ void InitializeMusic()
_playlists[k + 1][j] = 0;
}
- ValidatePlaylist(_msf.custom_1);
- ValidatePlaylist(_msf.custom_2);
+ ValidatePlaylist(_settings_client.music.custom_1);
+ ValidatePlaylist(_settings_client.music.custom_2);
if (BaseMusic::GetUsedSet()->num_available < _music_wnd_cursong) {
/* If there are less songs than the currently played song,
@@ -191,17 +192,17 @@ static void SelectSongToPlay()
memset(_cur_playlist, 0, sizeof(_cur_playlist));
do {
- const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_msf.playlist][i] - 1].filename;
+ const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_settings_client.music.playlist][i] - 1].filename;
/* We are now checking for the existence of that file prior
* to add it to the list of available songs */
if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) {
- _cur_playlist[j] = _playlists[_msf.playlist][i];
+ _cur_playlist[j] = _playlists[_settings_client.music.playlist][i];
j++;
}
- } while (_playlists[_msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
+ } while (_playlists[_settings_client.music.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
/* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/
- if (_msf.shuffle && _game_mode != GM_MENU) {
+ if (_settings_client.music.shuffle && _game_mode != GM_MENU) {
i = 500;
do {
uint32 r = InteractiveRandom();
@@ -235,7 +236,7 @@ static void PlayPlaylistSong()
if (_cur_playlist[0] == 0) {
_song_is_active = false;
_music_wnd_cursong = 0;
- _msf.playing = false;
+ _settings_client.music.playing = false;
return;
}
}
@@ -254,9 +255,9 @@ void ResetMusic()
void MusicLoop()
{
- if (!_msf.playing && _song_is_active) {
+ if (!_settings_client.music.playing && _song_is_active) {
StopMusic();
- } else if (_msf.playing && !_song_is_active) {
+ } else if (_settings_client.music.playing && !_song_is_active) {
PlayPlaylistSong();
}
@@ -275,7 +276,7 @@ void MusicLoop()
static void SelectPlaylist(byte list)
{
- _msf.playlist = list;
+ _settings_client.music.playlist = list;
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
}
@@ -299,15 +300,15 @@ struct MusicTrackSelectionWindow : publi
this->InitNested(desc, number);
this->LowerWidget(MTSW_LIST_LEFT);
this->LowerWidget(MTSW_LIST_RIGHT);
- this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
- this->LowerWidget(MTSW_ALL + _msf.playlist);
+ this->SetWidgetDisabledState(MTSW_CLEAR, _settings_client.music.playlist <= 3);
+ this->LowerWidget(MTSW_ALL + _settings_client.music.playlist);
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case MTSW_PLAYLIST:
- SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _msf.playlist);
+ SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist);
break;
}
}
@@ -315,9 +316,9 @@ struct MusicTrackSelectionWindow : publi
virtual void OnInvalidateData(int data = 0)
{
for (int i = 0; i < 6; i++) {
- this->SetWidgetLoweredState(MTSW_ALL + i, i == _msf.playlist);
+ this->SetWidgetLoweredState(MTSW_ALL + i, i == _settings_client.music.playlist);
}
- this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
+ this->SetWidgetDisabledState(MTSW_CLEAR, _settings_client.music.playlist <= 3);
this->SetDirty();
}
@@ -383,7 +384,7 @@ struct MusicTrackSelectionWindow : publi
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0);
int y = r.top + WD_FRAMERECT_TOP;
- for (const byte *p = _playlists[_msf.playlist]; *p != 0; p++) {
+ for (const byte *p = _playlists[_settings_client.music.playlist]; *p != 0; p++) {
uint i = *p - 1;
SetDParam(0, GetTrackNumber(i));
SetDParam(1, 2);
@@ -402,10 +403,10 @@ struct MusicTrackSelectionWindow : publi
case MTSW_LIST_LEFT: { // add to playlist
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
- if (_msf.playlist < 4) return;
+ if (_settings_client.music.playlist < 4) return;
if (!IsInsideMM(y, 0, BaseMusic::GetUsedSet()->num_available)) return;
- byte *p = _playlists[_msf.playlist];
+ byte *p = _playlists[_settings_client.music.playlist];
for (uint i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
if (p[i] == 0) {
/* Find the actual song number */
@@ -427,10 +428,10 @@ struct MusicTrackSelectionWindow : publi
case MTSW_LIST_RIGHT: { // remove from playlist
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
- if (_msf.playlist < 4) return;
+ if (_settings_client.music.playlist < 4) return;
if (!IsInsideMM(y, 0, NUM_SONGS_PLAYLIST)) return;
- byte *p = _playlists[_msf.playlist];
+ byte *p = _playlists[_settings_client.music.playlist];
for (uint i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
p[i] = p[i + 1];
}
@@ -441,7 +442,7 @@ struct MusicTrackSelectionWindow : publi
}
case MTSW_CLEAR: // clear
- for (uint i = 0; _playlists[_msf.playlist][i] != 0; i++) _playlists[_msf.playlist][i] = 0;
+ for (uint i = 0; _playlists[_settings_client.music.playlist][i] != 0; i++) _playlists[_settings_client.music.playlist][i] = 0;
this->SetDirty();
StopMusic();
SelectSongToPlay();
@@ -535,8 +536,8 @@ struct MusicWindow : public Window {
MusicWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->InitNested(desc, number);
- this->LowerWidget(_msf.playlist + MW_ALL);
- this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
+ this->LowerWidget(_settings_client.music.playlist + MW_ALL);
+ this->SetWidgetLoweredState(MW_SHUFFLE, _settings_client.music.shuffle);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
@@ -624,7 +625,7 @@ struct MusicWindow : public Window {
case MW_MUSIC_VOL: case MW_EFFECT_VOL: {
DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
- byte volume = (widget == MW_MUSIC_VOL) ? _msf.music_vol : _msf.effect_vol;
+ byte volume = (widget == MW_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
int x = (volume * (r.right - r.left) / 127);
if (_current_text_dir == TD_RTL) {
x = r.right - x;
@@ -640,7 +641,7 @@ struct MusicWindow : public Window {
virtual void OnInvalidateData(int data = 0)
{
for (int i = 0; i < 6; i++) {
- this->SetWidgetLoweredState(MW_ALL + i, i == _msf.playlist);
+ this->SetWidgetLoweredState(MW_ALL + i, i == _settings_client.music.playlist);
}
this->SetDirty();
}
@@ -661,17 +662,17 @@ struct MusicWindow : public Window {
break;
case MW_STOP: // stop playing
- _msf.playing = false;
+ _settings_client.music.playing = false;
break;
case MW_PLAY: // start playing
- _msf.playing = true;
+ _settings_client.music.playing = true;
break;
case MW_MUSIC_VOL: case MW_EFFECT_VOL: { // volume sliders
int x = pt.x - this->GetWidget(widget)->pos_x;
- byte *vol = (widget == MW_MUSIC_VOL) ? &_msf.music_vol : &_msf.effect_vol;
+ byte *vol = (widget == MW_MUSIC_VOL) ? &_settings_client.music.music_vol : &_settings_client.music.effect_vol;
byte new_vol = x * 127 / this->GetWidget(widget)->current_x;
if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
@@ -686,8 +687,8 @@ struct MusicWindow : public Window {
}
case MW_SHUFFLE: // toggle shuffle
- _msf.shuffle ^= 1;
- this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
+ _settings_client.music.shuffle ^= 1;
+ this->SetWidgetLoweredState(MW_SHUFFLE, _settings_client.music.shuffle);
this->SetWidgetDirty(MW_SHUFFLE);
StopMusic();
SelectSongToPlay();
diff --git a/src/openttd.cpp b/src/openttd.cpp
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -642,7 +642,7 @@ int ttd_main(int argc, char *argv[])
_screen.zoom = ZOOM_LVL_NORMAL;
/* restore saved music volume */
- _music_driver->SetVolume(_msf.music_vol);
+ _music_driver->SetVolume(_settings_client.music.music_vol);
NetworkStartUp(); // initialize network-core
diff --git a/src/settings.cpp b/src/settings.cpp
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -1485,7 +1485,6 @@ static void GRFSaveConfig(IniFile *ini,
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
{
proc(ini, (const SettingDesc*)_misc_settings, "misc", NULL);
- proc(ini, (const SettingDesc*)_music_settings, "music", &_msf);
#if defined(WIN32) && !defined(DEDICATED)
proc(ini, (const SettingDesc*)_win32_settings, "win32", NULL);
#endif /* WIN32 */
diff --git a/src/settings_type.h b/src/settings_type.h
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -136,6 +136,17 @@ struct GUISettings {
}
};
+/** Settings related to music. */
+struct MusicSettings {
+ byte playlist; ///< The playlist (number) to play
+ byte music_vol; ///< The requested music volume
+ byte effect_vol; ///< The requested effects volume
+ byte custom_1[33]; ///< The order of the first custom playlist
+ byte custom_2[33]; ///< The order of the second custom playlist
+ bool playing; ///< Whether music is playing
+ bool shuffle; ///< Whether to shuffle the music
+};
+
/** Settings related to currency/unit systems. */
struct LocaleSettings {
byte currency; ///< currency we currently use
@@ -441,6 +452,7 @@ struct ClientSettings {
GUISettings gui; ///< settings related to the GUI
NetworkSettings network; ///< settings related to the network
CompanySettings company; ///< default values for per-company settings
+ MusicSettings music; ///< settings related to music/sound
};
/** The current settings for this game. */
diff --git a/src/sound.cpp b/src/sound.cpp
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -22,7 +22,6 @@
#include "base_media_func.h"
static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
-MusicFileSettings _msf;
static void OpenBankFile(const char *filename)
{
@@ -227,7 +226,7 @@ void SndCopyToPool()
*/
static void SndPlayScreenCoordFx(SoundID sound, int left, int right, int top, int bottom)
{
- if (_msf.effect_vol == 0) return;
+ if (_settings_client.music.effect_vol == 0) return;
const Window *w;
FOR_ALL_WINDOWS_FROM_BACK(w) {
@@ -243,7 +242,7 @@ static void SndPlayScreenCoordFx(SoundID
StartSound(
sound,
panning,
- (_msf.effect_vol * _vol_factor_by_zoom[vp->zoom - ZOOM_LVL_BEGIN]) / 256
+ (_settings_client.music.effect_vol * _vol_factor_by_zoom[vp->zoom - ZOOM_LVL_BEGIN]) / 256
);
return;
}
@@ -272,7 +271,7 @@ void SndPlayVehicleFx(SoundID sound, con
void SndPlayFx(SoundID sound)
{
- StartSound(sound, 0.5, _msf.effect_vol);
+ StartSound(sound, 0.5, _settings_client.music.effect_vol);
}
INSTANTIATE_BASE_MEDIA_METHODS(BaseMedia, SoundsSet)
diff --git a/src/sound_func.h b/src/sound_func.h
--- a/src/sound_func.h
+++ b/src/sound_func.h
@@ -16,8 +16,6 @@
#include "vehicle_type.h"
#include "tile_type.h"
-extern MusicFileSettings _msf;
-
void SndPlayTileFx(SoundID sound, TileIndex tile);
void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
void SndPlayFx(SoundID sound);
diff --git a/src/sound_type.h b/src/sound_type.h
--- a/src/sound_type.h
+++ b/src/sound_type.h
@@ -12,16 +12,6 @@
#ifndef SOUND_TYPE_H
#define SOUND_TYPE_H
-struct MusicFileSettings {
- byte playlist;
- byte music_vol;
- byte effect_vol;
- byte custom_1[33];
- byte custom_2[33];
- bool playing;
- bool shuffle;
-};
-
struct SoundEntry {
uint8 file_slot;
size_t file_offset;
diff --git a/src/table/music_settings.ini b/src/table/music_settings.ini
deleted file mode 100644
--- a/src/table/music_settings.ini
+++ /dev/null
@@ -1,75 +0,0 @@
-[pre-amble]
-static const SettingDesc _music_settings[] = {
-[post-amble]
-};
-[templates]
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
-SDT_LIST = SDT_LIST($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDT_END = SDT_END()
-
-[defaults]
-flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
-guiflags = 0
-interval = 0
-str = STR_NULL
-proc = NULL
-load = NULL
-from = 0
-to = SL_MAX_VERSION
-
-
-
-[SDT_VAR]
-base = MusicFileSettings
-var = playlist
-type = SLE_UINT8
-def = 0
-min = 0
-max = 5
-interval = 1
-
-[SDT_VAR]
-base = MusicFileSettings
-var = music_vol
-type = SLE_UINT8
-def = 127
-min = 0
-max = 127
-interval = 1
-
-[SDT_VAR]
-base = MusicFileSettings
-var = effect_vol
-type = SLE_UINT8
-def = 127
-min = 0
-max = 127
-interval = 1
-
-[SDT_LIST]
-base = MusicFileSettings
-var = custom_1
-type = SLE_UINT8
-def = NULL
-
-[SDT_LIST]
-base = MusicFileSettings
-var = custom_2
-type = SLE_UINT8
-def = NULL
-
-[SDT_BOOL]
-base = MusicFileSettings
-var = playing
-def = true
-
-[SDT_BOOL]
-base = MusicFileSettings
-var = shuffle
-def = false
-
-[SDT_END]
-
-
-};
diff --git a/src/table/settings.h.preamble b/src/table/settings.h.preamble
--- a/src/table/settings.h.preamble
+++ b/src/table/settings.h.preamble
@@ -153,8 +153,8 @@ static bool UpdateClientConfigValues(int
#define SDTC_BOOL(var, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, proc, from, to)
-#define SDTC_LIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
- SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
+#define SDTC_LIST(var, type, flags, guiflags, def, str, proc, from, to)\
+ SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTC_STR(var, type, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, from, to)
diff --git a/src/table/settings.ini b/src/table/settings.ini
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -15,14 +15,13 @@ const SettingDesc _settings[] = {
SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to),
SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to),
+SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDTC_DBOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDT_DBOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to),
SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to, $load),
SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
-SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
SDT_NULL = SDT_NULL($length, $from, $to),
SDT_END = SDT_END()
@@ -2334,6 +2333,55 @@ min = 10
max = 65500
[SDTC_VAR]
+var = music.playlist
+type = SLE_UINT8
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = 0
+min = 0
+max = 5
+interval = 1
+
+[SDTC_VAR]
+var = music.music_vol
+type = SLE_UINT8
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = 127
+min = 0
+max = 127
+interval = 1
+
+[SDTC_VAR]
+var = music.effect_vol
+type = SLE_UINT8
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = 127
+min = 0
+max = 127
+interval = 1
+
+[SDTC_LIST]
+var = music.custom_1
+type = SLE_UINT8
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = NULL
+
+[SDTC_LIST]
+var = music.custom_2
+type = SLE_UINT8
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = NULL
+
+[SDTC_BOOL]
+var = music.playing
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = true
+
+[SDTC_BOOL]
+var = music.shuffle
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+def = false
+
+[SDTC_VAR]
ifdef = ENABLE_NETWORK
var = gui.network_chat_box_width
type = SLE_UINT16