diff --git a/source.list b/source.list --- a/source.list +++ b/source.list @@ -93,6 +93,7 @@ vehicle.cpp viewport.cpp waypoint.cpp widget.cpp +widgets/dropdown.cpp #if WIN32 win32.cpp #end @@ -210,6 +211,7 @@ music/win32_m.h sound/win32_s.h video/win32_v.h window.h +widgets/dropdown.h zoom.hpp # GUI Source Code diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -18,6 +18,7 @@ #include "autoreplace_func.h" #include "gfx_func.h" #include "player_func.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -29,6 +29,7 @@ #include "vehicle_func.h" #include "settings_type.h" #include "gfx_func.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -25,6 +25,7 @@ #include "string_func.h" #include "gfx_func.h" #include "settings_type.h" +#include "widgets/dropdown_func.h" #include "table/strings.h" #include "table/sprites.h" diff --git a/src/group_gui.cpp b/src/group_gui.cpp --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -23,6 +23,7 @@ #include "viewport_func.h" #include "gfx_func.h" #include "player_func.h" +#include "widgets/dropdown_func.h" #include "table/strings.h" #include "table/sprites.h" @@ -328,14 +329,7 @@ static void GroupWndProc(Window *w, Wind /* The drop down menu is out, *but* it may not be used, retract it. */ if (gv->l.list_length == 0 && w->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) { w->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN); - Window **w2; - FOR_ALL_WINDOWS(w2) { - if (w->window_class == WP(*w2, dropdown_d).parent_wnd_class && - w->window_number == WP(*w2, dropdown_d).parent_wnd_num) { - DeleteWindow(*w2); - break; - } - } + HideDropDownMenu(w); } /* Disable all lists management button when the list is empty */ diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -26,6 +26,7 @@ #include "../gfx_func.h" #include "../player_func.h" #include "../settings_type.h" +#include "../widgets/dropdown_func.h" #include "table/strings.h" #include "../table/sprites.h" diff --git a/src/news_gui.cpp b/src/news_gui.cpp --- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -15,6 +15,7 @@ #include "vehicle_base.h" #include "sound_func.h" #include "string_func.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/player_gui.cpp b/src/player_gui.cpp --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -28,6 +28,7 @@ #include "date_func.h" #include "string_func.h" #include "settings_type.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -27,6 +27,7 @@ #include "sound_func.h" #include "player_func.h" #include "settings_type.h" +#include "widgets/dropdown_func.h" #include "bridge_map.h" #include "rail_map.h" diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -24,6 +24,7 @@ #include "core/alloc_func.hpp" #include "string_func.h" #include "gfx_func.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/station_gui.cpp b/src/station_gui.cpp --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -23,6 +23,7 @@ #include "window_func.h" #include "viewport_func.h" #include "gfx_func.h" +#include "widgets/dropdown_func.h" #include "table/strings.h" #include "table/sprites.h" diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -35,6 +35,7 @@ #include "core/alloc_func.hpp" #include "string_func.h" #include "settings_type.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/widget.cpp b/src/widget.cpp --- a/src/widget.cpp +++ b/src/widget.cpp @@ -9,6 +9,7 @@ #include "gfx_func.h" #include "window_gui.h" #include "window_func.h" +#include "widgets/dropdown_func.h" #include "table/sprites.h" #include "table/strings.h" @@ -484,235 +485,6 @@ draw_default:; } -static const Widget _dropdown_menu_widgets[] = { -{ WWT_PANEL, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, -{ WWT_SCROLLBAR, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WIDGETS_END}, -}; - -static int GetDropdownItem(const Window *w) -{ - byte item, counter; - int y; - - if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0) - return -1; - - y = _cursor.pos.y - w->top - 2 + w->vscroll.pos * 10; - - if (y < 0) - return - 1; - - item = y / 10; - if (item >= WP(w, dropdown_d).num_items || (HasBit(WP(w,dropdown_d).disabled_state, item) && !HasBit(WP(w,dropdown_d).hidden_state, item)) || WP(w,dropdown_d).items[item] == 0) - return - 1; - - /* Skip hidden items -- +1 for each hidden item before the clicked item. */ - for (counter = 0; item >= counter; ++counter) - if (HasBit(WP(w, dropdown_d).hidden_state, counter)) item++; - - return item; -} - -static void DropdownMenuWndProc(Window *w, WindowEvent *e) -{ - int item; - - switch (e->event) { - case WE_PAINT: { - int x,y,i,sel; - int width, height; - - DrawWindowWidgets(w); - - x = 1; - y = 2 - w->vscroll.pos * 10; - - sel = WP(w, dropdown_d).selected_index; - width = w->widget[0].right - 3; - height = w->widget[0].bottom - 3; - - for (i = 0; WP(w, dropdown_d).items[i] != INVALID_STRING_ID; i++, sel--) { - if (HasBit(WP(w, dropdown_d).hidden_state, i)) continue; - - if (y >= 0 && y <= height) { - if (WP(w, dropdown_d).items[i] != STR_NULL) { - if (sel == 0) GfxFillRect(x + 1, y, x + width, y + 9, 0); - DrawStringTruncated(x + 2, y, WP(w, dropdown_d).items[i], sel == 0 ? TC_WHITE : TC_BLACK, x + width); - - if (HasBit(WP(w, dropdown_d).disabled_state, i)) { - GfxFillRect(x, y, x + width, y + 9, - (1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[_dropdown_menu_widgets[0].color][5] - ); - } - } else { - int c1 = _colour_gradient[_dropdown_menu_widgets[0].color][3]; - int c2 = _colour_gradient[_dropdown_menu_widgets[0].color][7]; - - GfxFillRect(x + 1, y + 3, x + w->width - 5, y + 3, c1); - GfxFillRect(x + 1, y + 4, x + w->width - 5, y + 4, c2); - } - } - y += 10; - } - } break; - - case WE_CLICK: { - if (e->we.click.widget != 0) break; - item = GetDropdownItem(w); - if (item >= 0) { - WP(w, dropdown_d).click_delay = 4; - WP(w, dropdown_d).selected_index = item; - SetWindowDirty(w); - } - } break; - - case WE_MOUSELOOP: { - Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num); - if (w2 == NULL) { - DeleteWindow(w); - return; - } - - if (WP(w, dropdown_d).click_delay != 0 && --WP(w,dropdown_d).click_delay == 0) { - WindowEvent e; - e.event = WE_DROPDOWN_SELECT; - e.we.dropdown.button = WP(w, dropdown_d).parent_button; - e.we.dropdown.index = WP(w, dropdown_d).selected_index; - w2->wndproc(w2, &e); - DeleteWindow(w); - return; - } - - if (WP(w, dropdown_d).drag_mode) { - item = GetDropdownItem(w); - - if (!_left_button_clicked) { - WP(w, dropdown_d).drag_mode = false; - if (item < 0) return; - WP(w, dropdown_d).click_delay = 2; - } else { - if (item < 0) return; - } - - WP(w, dropdown_d).selected_index = item; - SetWindowDirty(w); - } - } break; - - case WE_DESTROY: { - Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num); - if (w2 != NULL) { - w2->RaiseWidget(WP(w, dropdown_d).parent_button); - w2->InvalidateWidget(WP(w, dropdown_d).parent_button); - } - } break; - } -} - -void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask) -{ - int i; - const Widget *wi; - Window *w2; - const Window *w3; - bool is_dropdown_menu_shown = w->IsWidgetLowered(button); - int top, height; - int screen_top, screen_bottom; - bool scroll = false; - - DeleteWindowById(WC_DROPDOWN_MENU, 0); - - if (is_dropdown_menu_shown) return; - - w->LowerWidget(button); - - w->InvalidateWidget(button); - - for (i = 0; strings[i] != INVALID_STRING_ID; i++) {} - if (i == 0) return; - - wi = &w->widget[button]; - - if (hidden_mask != 0) { - uint j; - - for (j = 0; strings[j] != INVALID_STRING_ID; j++) { - if (HasBit(hidden_mask, j)) i--; - } - } - - /* The preferred position is just below the dropdown calling widget */ - top = w->top + wi->bottom + 2; - height = i * 10 + 4; - - w3 = FindWindowById(WC_STATUS_BAR, 0); - screen_bottom = w3 == NULL ? _screen.height : w3->top; - - /* Check if the dropdown will fully fit below the widget */ - if (top + height >= screen_bottom) { - w3 = FindWindowById(WC_MAIN_TOOLBAR, 0); - screen_top = w3 == NULL ? 0 : w3->top + w3->height; - - /* If not, check if it will fit above the widget */ - if (w->top + wi->top - height - 1 > screen_top) { - top = w->top + wi->top - height - 1; - } else { - /* ... and lastly if it won't, enable the scroll bar and fit the - * list in below the widget */ - int rows = (screen_bottom - 4 - top) / 10; - height = rows * 10 + 4; - scroll = true; - } - } - - w2 = AllocateWindow( - w->left + wi[-1].left + 1, - top, - wi->right - wi[-1].left + 1, - height, - DropdownMenuWndProc, - WC_DROPDOWN_MENU, - _dropdown_menu_widgets); - - w2->widget[0].color = wi->color; - w2->widget[0].right = wi->right - wi[-1].left; - w2->widget[0].bottom = height - 1; - - w2->SetWidgetHiddenState(1, !scroll); - - if (scroll) { - /* We're scrolling, so enable the scroll bar and shrink the list by - * the scrollbar's width */ - w2->widget[1].color = wi->color; - w2->widget[1].right = w2->widget[0].right; - w2->widget[1].left = w2->widget[1].right - 11; - w2->widget[1].bottom = height - 1; - w2->widget[0].right -= 12; - - w2->vscroll.cap = (height - 4) / 10; - w2->vscroll.count = i; - } - - w2->desc_flags = WDF_DEF_WIDGET; - w2->flags4 &= ~WF_WHITE_BORDER_MASK; - - WP(w2, dropdown_d).disabled_state = disabled_mask; - WP(w2, dropdown_d).hidden_state = hidden_mask; - - WP(w2, dropdown_d).parent_wnd_class = w->window_class; - WP(w2, dropdown_d).parent_wnd_num = w->window_number; - WP(w2, dropdown_d).parent_button = button; - - WP(w2, dropdown_d).num_items = i; - WP(w2, dropdown_d).selected_index = selected; - WP(w2, dropdown_d).items = strings; - - WP(w2, dropdown_d).click_delay = 0; - WP(w2, dropdown_d).drag_mode = true; -} - - static void ResizeWidgets(Window *w, byte a, byte b) { int16 offset = w->widget[a].left; diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp new file mode 100644 --- /dev/null +++ b/src/widgets/dropdown.cpp @@ -0,0 +1,287 @@ +/* $Id$ */ + +#include "../stdafx.h" +#include "../openttd.h" +#include "../strings_type.h" +#include "../window_gui.h" +#include "../strings_func.h" +#include "../strings_type.h" +#include "../gfx_func.h" +#include "../window_func.h" +#include "dropdown_type.h" +#include "dropdown_func.h" + +#include "../table/sprites.h" +#include "table/strings.h" + +StringID DropDownListItem::String() const +{ + return STR_NULL; +} + +StringID DropDownListStringItem::String() const +{ + return this->string; +} + +StringID DropDownListParamStringItem::String() const +{ + for (uint i = 0; i < lengthof(this->decode_params); i++) SetDParam(i, this->decode_params[i]); + return this->string; +} + +struct dropdown_d { + WindowClass parent_wnd_class; + WindowNumber parent_wnd_num; + byte parent_button; + DropDownList *list; + byte selected_index; + byte click_delay; + bool drag_mode; +}; +assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(dropdown_d)); + +static const Widget _dropdown_menu_widgets[] = { +{ WWT_PANEL, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, +{ WWT_SCROLLBAR, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, +{ WIDGETS_END}, +}; + +static int GetDropDownItem(const Window *w) +{ + if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0) return -1; + + int y = _cursor.pos.y - w->top - 2 + w->vscroll.pos * 10; + if (y < 0) return -1; + + uint selected_row = y / 10; + const DropDownList *list = WP(w, dropdown_d).list; + + if (selected_row >= list->size()) return -1; + + for (DropDownList::const_iterator it = list->begin(); it != list->end(); ++it, selected_row--) { + if (selected_row == 0) { + const DropDownListItem *item = *it; + if (item->masked || item->String() == STR_NULL) return -1; + return item->result; + } + } + + return -1; +} + +static void DropDownMenuWndProc(Window *w, WindowEvent *e) +{ + switch (e->event) { + case WE_PAINT: { + DrawWindowWidgets(w); + + int x = 1; + int y = 2 - w->vscroll.pos * 10; + + int sel = WP(w, dropdown_d).selected_index; + int width = w->widget[0].right - 3; + int height = w->widget[0].bottom - 3; + + DropDownList *list = WP(w, dropdown_d).list; + + for (DropDownList::const_iterator it = list->begin(); it != list->end(); ++it) { + if (y >= 0 && y <= height) { + const DropDownListItem *item = *it; + if (item->String() != STR_NULL) { + if (sel == item->result) GfxFillRect(x + 1, y, x + width, y + 9, 0); + + DrawStringTruncated(x + 2, y, item->String(), sel == item->result ? TC_WHITE : TC_BLACK, x + width); + + if (item->masked) { + GfxFillRect(x, y, x + width, y + 9, + (1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[_dropdown_menu_widgets[0].color][5] + ); + } + } else { + int c1 = _colour_gradient[_dropdown_menu_widgets[0].color][3]; + int c2 = _colour_gradient[_dropdown_menu_widgets[0].color][7]; + + GfxFillRect(x + 1, y + 3, x + w->width - 5, y + 3, c1); + GfxFillRect(x + 1, y + 4, x + w->width - 5, y + 4, c2); + } + } + y += 10; + } + } break; + + case WE_CLICK: { + if (e->we.click.widget != 0) break; + int item = GetDropDownItem(w); + if (item >= 0) { + WP(w, dropdown_d).click_delay = 4; + WP(w, dropdown_d).selected_index = item; + SetWindowDirty(w); + } + } break; + + case WE_MOUSELOOP: { + Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num); + if (w2 == NULL) { + DeleteWindow(w); + return; + } + + if (WP(w, dropdown_d).click_delay != 0 && --WP(w,dropdown_d).click_delay == 0) { + WindowEvent e; + e.event = WE_DROPDOWN_SELECT; + e.we.dropdown.button = WP(w, dropdown_d).parent_button; + e.we.dropdown.index = WP(w, dropdown_d).selected_index; + w2->wndproc(w2, &e); + DeleteWindow(w); + return; + } + + if (WP(w, dropdown_d).drag_mode) { + int item = GetDropDownItem(w); + + if (!_left_button_clicked) { + WP(w, dropdown_d).drag_mode = false; + if (item < 0) return; + WP(w, dropdown_d).click_delay = 2; + } else { + if (item < 0) return; + } + + WP(w, dropdown_d).selected_index = item; + SetWindowDirty(w); + } + } break; + + case WE_DESTROY: { + Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num); + if (w2 != NULL) { + w2->RaiseWidget(WP(w, dropdown_d).parent_button); + w2->InvalidateWidget(WP(w, dropdown_d).parent_button); + } + + delete WP(w, dropdown_d).list; + } break; + } +} + +void ShowDropDownList(Window *w, DropDownList *list, int selected, int button) +{ + bool is_dropdown_menu_shown = w->IsWidgetLowered(button); + + DeleteWindowById(WC_DROPDOWN_MENU, 0); + + if (is_dropdown_menu_shown) { + delete list; + return; + } + + w->LowerWidget(button); + w->InvalidateWidget(button); + + /* Our parent's button widget is used to determine where to place the drop + * down list window. */ + const Widget *wi = &w->widget[button]; + + /* The preferred position is just below the dropdown calling widget */ + int top = w->top + wi->bottom + 2; + int height = list->size() * 10 + 4; + + /* Check if the status bar is visible, as we don't want to draw over it */ + Window *w3 = FindWindowById(WC_STATUS_BAR, 0); + int screen_bottom = w3 == NULL ? _screen.height : w3->top; + + bool scroll = false; + + /* Check if the dropdown will fully fit below the widget */ + if (top + height >= screen_bottom) { + w3 = FindWindowById(WC_MAIN_TOOLBAR, 0); + int screen_top = w3 == NULL ? 0 : w3->top + w3->height; + + /* If not, check if it will fit above the widget */ + if (w->top + wi->top - height - 1 > screen_top) { + top = w->top + wi->top - height - 1; + } else { + /* ... and lastly if it won't, enable the scroll bar and fit the + * list in below the widget */ + int rows = (screen_bottom - 4 - top) / 10; + height = rows * 10 + 4; + scroll = true; + } + } + + Window *dw = AllocateWindow( + w->left + wi[-1].left + 1, + top, + wi->right - wi[-1].left + 1, + height, + DropDownMenuWndProc, + WC_DROPDOWN_MENU, + _dropdown_menu_widgets); + + dw->widget[0].color = wi->color; + dw->widget[0].right = wi->right - wi[-1].left; + dw->widget[0].bottom = height - 1; + + dw->SetWidgetHiddenState(1, !scroll); + + if (scroll) { + /* We're scrolling, so enable the scroll bar and shrink the list by + * the scrollbar's width */ + dw->widget[1].color = wi->color; + dw->widget[1].right = dw->widget[0].right; + dw->widget[1].left = dw->widget[1].right - 11; + dw->widget[1].bottom = height - 1; + dw->widget[0].right -= 12; + + dw->vscroll.cap = (height - 4) / 10; + dw->vscroll.count = list->size(); + } + + dw->desc_flags = WDF_DEF_WIDGET; + dw->flags4 &= ~WF_WHITE_BORDER_MASK; + + WP(dw, dropdown_d).parent_wnd_class = w->window_class; + WP(dw, dropdown_d).parent_wnd_num = w->window_number; + WP(dw, dropdown_d).parent_button = button; + WP(dw, dropdown_d).list = list; + WP(dw, dropdown_d).selected_index = selected; + WP(dw, dropdown_d).click_delay = 0; + WP(dw, dropdown_d).drag_mode = true; +} + +void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask) +{ + uint result = 0; + DropDownList *list = new DropDownList(); + + for (uint i = 0; strings[i] != INVALID_STRING_ID; i++) { + if (!HasBit(hidden_mask, i)) { + list->push_back(new DropDownListStringItem(strings[i], result, HasBit(disabled_mask, i))); + } + result++; + } + + /* No entries in the list? */ + if (list->size() == 0) { + delete list; + return; + } + + ShowDropDownList(w, list, selected, button); +} + +void HideDropDownMenu(Window *pw) +{ + Window **wz; + FOR_ALL_WINDOWS(wz) { + if ((*wz)->window_class != WC_DROPDOWN_MENU) continue; + + if (pw->window_class == WP(*wz, dropdown_d).parent_wnd_class && + pw->window_number == WP(*wz, dropdown_d).parent_wnd_num) { + DeleteWindow(*wz); + break; + } + } +} + diff --git a/src/widgets/dropdown_func.h b/src/widgets/dropdown_func.h new file mode 100644 --- /dev/null +++ b/src/widgets/dropdown_func.h @@ -0,0 +1,12 @@ +/* $Id$ */ + +#ifndef WIDGETS_DROPDOWN_FUNC_H +#define WIDGETS_DROPDOWN_FUNC_H + +/* Show drop down menu containing a fixed list of strings */ +void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask); + +/* Hide drop down menu of a parent window */ +void HideDropDownMenu(Window *pw); + +#endif /* WIDGETS_DROPDOWN_FUNC_H */ diff --git a/src/widgets/dropdown_type.h b/src/widgets/dropdown_type.h new file mode 100644 --- /dev/null +++ b/src/widgets/dropdown_type.h @@ -0,0 +1,65 @@ +/* $Id$ */ + +#ifndef WIDGETS_DROPDOWN_TYPE_H +#define WIDGETS_DROPDOWN_TYPE_H + +#include "../window_type.h" +#include + +/** + * Base list item class from which others are derived. If placed in a list it + * will appear as a horizontal line in the menu. + */ +class DropDownListItem { +public: + int result; ///< Result code to return to window on selection + bool masked; ///< Masked and unselectable item + + virtual StringID String() const; +}; + +/** + * Common string list item. + */ +class DropDownListStringItem : public DropDownListItem { +public: + StringID string; ///< String ID of item + + DropDownListStringItem(StringID string, uint result, bool masked) + { + this->string = string; + this->result = result; + this->masked = masked; + } + + StringID String() const; +}; + +/** + * String list item with parameters. + */ +class DropDownListParamStringItem : public DropDownListStringItem { +public: + uint64 decode_params[10]; ///< Parameters of the string + + StringID String() const; + void SetParam(uint index, uint64 value) { decode_params[index] = value; } +}; + +/** + * A drop down list is a collection of drop down list items. + */ +typedef std::list DropDownList; + +/** + * Show a drop down list. + * @param w Parent window for the list. + * @param list Prepopulated DropDownList. Will be deleted when the list is + * closed. + * @param selected The initially selected list item. + * @param button The widget within the parent window that is used to determine + * the list's location. + */ +void ShowDropDownList(Window *w, DropDownList *list, int selected, int button); + +#endif /* WIDGETS_DROPDOWN_TYPE_H */ diff --git a/src/window_gui.h b/src/window_gui.h --- a/src/window_gui.h +++ b/src/window_gui.h @@ -439,20 +439,6 @@ struct message_d { }; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(message_d)); -struct dropdown_d { - uint32 disabled_state; - uint32 hidden_state; - WindowClass parent_wnd_class; - WindowNumber parent_wnd_num; - byte parent_button; - byte num_items; - byte selected_index; - const StringID *items; - byte click_delay; - bool drag_mode; -}; -assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(dropdown_d)); - struct vehiclelist_d { const Vehicle** sort_list; // List of vehicles (sorted) Listing *_sorting; // pointer to the appropiate subcategory of _sorting @@ -592,7 +578,6 @@ static inline void GuiShowTooltips(Strin /* widget.cpp */ int GetWidgetFromPos(const Window *w, int x, int y); void DrawWindowWidgets(const Window *w); -void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask); Window *GetCallbackWnd();