diff --git a/docs/Manual.txt b/docs/Manual.txt --- a/docs/Manual.txt +++ b/docs/Manual.txt @@ -43,7 +43,7 @@ Difficulty Settings lets you configure s Game Settings lets you set regional settings - currency, language, town names, etc. It also lets you select the resolution to run the game at, as well as the screenshot format to use. -Configure Patches lets you select which patches to use in the game. This allows you ro set the game play to either original Transport Tycoon Deluxe compatible mode or a mode more like playing under TTD-Patch. Patches include building on slopes, longer bridges, longer trains, pre-signals, and TTD-Patch compatible handling of non-stop orders. +Configure Patches lets you select which patches to use in the game. This allows you to set the game play to either original Transport Tycoon Deluxe compatible mode or a mode more like playing under TTD-Patch. Patches include building on slopes, longer bridges, longer trains, pre-signals, and TTD-Patch compatible handling of non-stop orders. 2.1 Gameplay diff --git a/docs/console.txt b/docs/console.txt --- a/docs/console.txt +++ b/docs/console.txt @@ -3,7 +3,7 @@ OPENTTD INGAME CONSOLE DOCUMENTATION http://openttd.rulez.org/wiki2/index.php/OpenTTDDevBlackBook for detailed information -HOTKEY: BACKQUOTE (aka tile, the key left to "1") +HOTKEY: BACKQUOTE (aka tilde, the key left to "1") COMMANDS: --------- @@ -52,4 +52,3 @@ printf "%s world" *temp_string --------------------------------------------------- feel free to add more commands and use this in-game console for your debugging / enhancements - diff --git a/lang/english.txt b/lang/english.txt --- a/lang/english.txt +++ b/lang/english.txt @@ -1850,7 +1850,8 @@ STR_7023 :{CURRCOMPACT} STR_7024 :{COMMA32} STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph STR_7026_BANK_BALANCE :{WHITE}Bank Balance -STR_7027_LOAN :{WHITE}Loan +STR_7027_LOAN :{WHITE}Loan +STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY64} STR_7028 :{BLACK}{CURRENCY64} STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} diff --git a/player_gui.c b/player_gui.c --- a/player_gui.c +++ b/player_gui.c @@ -8,6 +8,7 @@ #include "player.h" #include "command.h" #include "vehicle.h" +#include "economy.h" static void DoShowPlayerFinances(int player, bool small); @@ -18,7 +19,7 @@ static void DrawPlayerEconomyStats(Playe int64 (*tbl)[13], sum,cost; StringID str; - if (!(mode & 1)) { + if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status /* draw categories */ DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0); for(i=0; i!=13; i++) @@ -61,9 +62,13 @@ static void DrawPlayerEconomyStats(Playe } while (--j != 0); y = 171; - } else { + + // draw max loan aligned to loan below (y += 10) + SET_DPARAM64(0, (uint64)_economy.max_loan); + DrawString(202, y+10, STR_MAX_LOAN, 0); + + } else y = 15; - } DrawString(2, y, STR_7026_BANK_BALANCE, 0); SET_DPARAM64(0, p->money64);