diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -525,13 +525,13 @@ static bool DisasterTick_Big_Ufo(Disaste } DisasterVehicle *u = new DisasterVehicle(); - InitializeDisasterVehicle(u, -6 * TILE_SIZE, v->y_pos, 135, DIR_SW, ST_BIG_UFO_DESTROYER); + InitializeDisasterVehicle(u, -6 * (int)TILE_SIZE, v->y_pos, 135, DIR_SW, ST_BIG_UFO_DESTROYER); u->big_ufo_destroyer_target = v->index; DisasterVehicle *w = new DisasterVehicle(); u->SetNext(w); - InitializeDisasterVehicle(w, -6 * TILE_SIZE, v->y_pos, 0, DIR_SW, ST_BIG_UFO_DESTROYER_SHADOW); + InitializeDisasterVehicle(w, -6 * (int)TILE_SIZE, v->y_pos, 0, DIR_SW, ST_BIG_UFO_DESTROYER_SHADOW); w->vehstatus |= VS_SHADOW; } else if (v->current_order.GetDestination() == 0) { int x = TileX(v->dest_tile) * TILE_SIZE; @@ -767,7 +767,7 @@ static void Disaster_Helicopter_Init() DisasterVehicle *v = new DisasterVehicle(); - int x = -16 * TILE_SIZE; + int x = -16 * (int)TILE_SIZE; int y = TileY(found->location.tile) * TILE_SIZE + 37; InitializeDisasterVehicle(v, x, y, 135, DIR_SW, ST_HELICOPTER); diff --git a/src/gfx.cpp b/src/gfx.cpp --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1533,7 +1533,7 @@ void DrawDirtyBlocks() } } while (b++, (x += DIRTY_BLOCK_WIDTH) != w); - } while (b += -(w / DIRTY_BLOCK_WIDTH) + _dirty_bytes_per_line, (y += DIRTY_BLOCK_HEIGHT) != h); + } while (b += -(int)(w / DIRTY_BLOCK_WIDTH) + _dirty_bytes_per_line, (y += DIRTY_BLOCK_HEIGHT) != h); _invalid_rect.left = w; _invalid_rect.top = h; diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -2096,10 +2096,10 @@ static void DrawTrackBits(TileInfo *ti, DrawGroundSprite(_track_sloped_sprites[ti->tileh - 1] + rti->base_sprites.single_sloped - 20, PALETTE_CRASH); } } - if (pbs & TRACK_BIT_UPPER) DrawGroundSprite(rti->base_sprites.single_n, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_N ? -TILE_HEIGHT : 0); - if (pbs & TRACK_BIT_LOWER) DrawGroundSprite(rti->base_sprites.single_s, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_S ? -TILE_HEIGHT : 0); - if (pbs & TRACK_BIT_LEFT) DrawGroundSprite(rti->base_sprites.single_w, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_W ? -TILE_HEIGHT : 0); - if (pbs & TRACK_BIT_RIGHT) DrawGroundSprite(rti->base_sprites.single_e, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_E ? -TILE_HEIGHT : 0); + if (pbs & TRACK_BIT_UPPER) DrawGroundSprite(rti->base_sprites.single_n, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_N ? -(int)TILE_HEIGHT : 0); + if (pbs & TRACK_BIT_LOWER) DrawGroundSprite(rti->base_sprites.single_s, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_S ? -(int)TILE_HEIGHT : 0); + if (pbs & TRACK_BIT_LEFT) DrawGroundSprite(rti->base_sprites.single_w, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_W ? -(int)TILE_HEIGHT : 0); + if (pbs & TRACK_BIT_RIGHT) DrawGroundSprite(rti->base_sprites.single_e, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_E ? -(int)TILE_HEIGHT : 0); } if (IsValidCorner(halftile_corner)) { @@ -2119,7 +2119,7 @@ static void DrawTrackBits(TileInfo *ti, if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) { static const byte _corner_to_track_sprite[] = {3, 1, 2, 0}; - DrawGroundSprite(_corner_to_track_sprite[halftile_corner] + rti->base_sprites.single_n, PALETTE_CRASH, NULL, 0, -TILE_HEIGHT); + DrawGroundSprite(_corner_to_track_sprite[halftile_corner] + rti->base_sprites.single_n, PALETTE_CRASH, NULL, 0, -(int)TILE_HEIGHT); } } } diff --git a/src/viewport.cpp b/src/viewport.cpp --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -386,8 +386,8 @@ static Point TranslateXYToTileCoord(cons /* we need to move variables in to the valid range, as the * GetTileZoomCenterWindow() function can call here with invalid x and/or y, * when the user tries to zoom out along the sides of the map */ - a = Clamp(a, -4 * TILE_SIZE, (int)(MapMaxX() * TILE_SIZE) - 1); - b = Clamp(b, -4 * TILE_SIZE, (int)(MapMaxY() * TILE_SIZE) - 1); + a = Clamp(a, -4 * (int)TILE_SIZE, (int)(MapMaxX() * TILE_SIZE) - 1); + b = Clamp(b, -4 * (int)TILE_SIZE, (int)(MapMaxY() * TILE_SIZE) - 1); /* (a, b) is the X/Y-world coordinate that belongs to (x,y) if the landscape would be completely flat on height 0. * Now find the Z-world coordinate by fix point iteration. @@ -2330,9 +2330,9 @@ static void CalcRaildirsDrawstyle(TileHi /* 'Build' the last half rail tile if needed */ if ((offset & TILE_UNIT_MASK) > (TILE_SIZE / 2)) { if (dx + dy >= (int)TILE_SIZE) { - x += (dx + dy < 0) ? TILE_SIZE : -TILE_SIZE; + x += (dx + dy < 0) ? TILE_SIZE : -(int)TILE_SIZE; } else { - y += (dx + dy < 0) ? TILE_SIZE : -TILE_SIZE; + y += (dx + dy < 0) ? TILE_SIZE : -(int)TILE_SIZE; } } @@ -2365,9 +2365,9 @@ static void CalcRaildirsDrawstyle(TileHi /* 'Build' the last half rail tile if needed */ if ((offset & TILE_UNIT_MASK) > (TILE_SIZE / 2)) { if (dx - dy < 0) { - y += (dx > dy) ? TILE_SIZE : -TILE_SIZE; + y += (dx > dy) ? TILE_SIZE : -(int)TILE_SIZE; } else { - x += (dx < dy) ? TILE_SIZE : -TILE_SIZE; + x += (dx < dy) ? TILE_SIZE : -(int)TILE_SIZE; } }