diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -668,10 +668,6 @@
>
-
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@@ -876,6 +872,26 @@
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@@ -1280,26 +1296,6 @@
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@@ -1744,6 +1740,10 @@
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@@ -1908,6 +1904,10 @@
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diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -665,10 +665,6 @@
>
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@@ -873,6 +869,26 @@
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@@ -1277,26 +1293,6 @@
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@@ -1741,6 +1737,10 @@
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@@ -1905,6 +1901,10 @@
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diff --git a/source.list b/source.list
--- a/source.list
+++ b/source.list
@@ -60,7 +60,6 @@ os_timer.cpp
#end
pathfind.cpp
pbs.cpp
-players.cpp
queue.cpp
rail.cpp
rev.cpp
@@ -146,6 +145,11 @@ cheat_type.h
cmd_helper.h
command_func.h
command_type.h
+company_base.h
+company_func.h
+company_gui.h
+company_manager_face.h
+company_type.h
console_func.h
console_gui.h
console_internal.h
@@ -247,11 +251,6 @@ order_func.h
order_type.h
pathfind.h
pbs.h
-player_base.h
-player_face.h
-player_func.h
-player_gui.h
-player_type.h
querystring_gui.h
queue.h
rail.h
@@ -379,6 +378,7 @@ autoreplace_gui.cpp
bridge_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
+company_gui.cpp
depot_gui.cpp
dock_gui.cpp
engine_gui.cpp
@@ -396,7 +396,6 @@ newgrf_gui.cpp
news_gui.cpp
order_gui.cpp
osk_gui.cpp
-player_gui.cpp
rail_gui.cpp
road_gui.cpp
roadveh_gui.cpp
@@ -421,6 +420,7 @@ waypoint_gui.cpp
aircraft_cmd.cpp
autoreplace_cmd.cpp
clear_cmd.cpp
+company_cmd.cpp
disaster_cmd.cpp
dummy_land.cpp
group_cmd.cpp
diff --git a/src/ai/ai.cpp b/src/ai/ai.cpp
--- a/src/ai/ai.cpp
+++ b/src/ai/ai.cpp
@@ -8,8 +8,8 @@
#include "../command_func.h"
#include "../network/network.h"
#include "../core/alloc_func.hpp"
-#include "../player_func.h"
-#include "../player_base.h"
+#include "../company_func.h"
+#include "../company_base.h"
#include "ai.h"
#include "default/default.h"
#include "trolly/trolly.h"
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -26,8 +26,8 @@
#include "../../vehicle_func.h"
#include "../../functions.h"
#include "../../saveload.h"
-#include "../../player_func.h"
-#include "../../player_base.h"
+#include "../../company_func.h"
+#include "../../company_base.h"
#include "../../settings_type.h"
#include "default.h"
#include "../../tunnelbridge.h"
diff --git a/src/ai/trolly/build.cpp b/src/ai/trolly/build.cpp
--- a/src/ai/trolly/build.cpp
+++ b/src/ai/trolly/build.cpp
@@ -14,8 +14,8 @@
#include "../../bridge.h"
#include "../../vehicle_func.h"
#include "../../vehicle_base.h"
-#include "../../player_base.h"
-#include "../../player_func.h"
+#include "../../company_base.h"
+#include "../../company_func.h"
#include "../ai.h"
#include "../../tunnelbridge.h"
diff --git a/src/ai/trolly/pathfinder.cpp b/src/ai/trolly/pathfinder.cpp
--- a/src/ai/trolly/pathfinder.cpp
+++ b/src/ai/trolly/pathfinder.cpp
@@ -13,8 +13,8 @@
#include "../../tunnelbridge_map.h"
#include "../ai.h"
#include "../../variables.h"
-#include "../../player_base.h"
-#include "../../player_func.h"
+#include "../../company_base.h"
+#include "../../company_func.h"
#include "../../tunnelbridge.h"
diff --git a/src/ai/trolly/shared.cpp b/src/ai/trolly/shared.cpp
--- a/src/ai/trolly/shared.cpp
+++ b/src/ai/trolly/shared.cpp
@@ -7,7 +7,7 @@
#include "../../debug.h"
#include "../../map_func.h"
#include "../../vehicle_base.h"
-#include "../../player_base.h"
+#include "../../company_base.h"
#include "trolly.h"
int AiNew_GetRailDirection(TileIndex tile_a, TileIndex tile_b, TileIndex tile_c)
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -38,8 +38,8 @@
#include "../../vehicle_func.h"
#include "../../date_func.h"
#include "../ai.h"
-#include "../../player_base.h"
-#include "../../player_func.h"
+#include "../../company_base.h"
+#include "../../company_func.h"
#include "table/strings.h"
diff --git a/src/ai/trolly/trolly.h b/src/ai/trolly/trolly.h
--- a/src/ai/trolly/trolly.h
+++ b/src/ai/trolly/trolly.h
@@ -6,7 +6,7 @@
#define AI_TROLLY_H
#include "../../aystar.h"
-#include "../../player_type.h"
+#include "../../company_type.h"
#include "../../vehicle_type.h"
#include "../../date_type.h"
#include "../../engine_type.h"
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -33,7 +33,7 @@
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "gfx_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "order_func.h"
#include "effectvehicle_func.h"
diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp
--- a/src/airport_gui.cpp
+++ b/src/airport_gui.cpp
@@ -16,11 +16,11 @@
#include "settings_type.h"
#include "viewport_func.h"
#include "gfx_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "order_func.h"
#include "station_type.h"
#include "tilehighlight_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp
--- a/src/autoreplace_cmd.cpp
+++ b/src/autoreplace_cmd.cpp
@@ -4,7 +4,7 @@
#include "stdafx.h"
#include "openttd.h"
-#include "player_func.h"
+#include "company_func.h"
#include "debug.h"
#include "vehicle_gui.h"
#include "train.h"
diff --git a/src/autoreplace_func.h b/src/autoreplace_func.h
--- a/src/autoreplace_func.h
+++ b/src/autoreplace_func.h
@@ -6,7 +6,7 @@
#define AUTOREPLACE_FUNC_H
#include "autoreplace_type.h"
-#include "player_base.h"
+#include "company_base.h"
/**
* Remove all engine replacement settings for the company.
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -17,7 +17,7 @@
#include "vehicle_func.h"
#include "autoreplace_func.h"
#include "gfx_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h"
#include "engine_func.h"
diff --git a/src/autoslope.h b/src/autoslope.h
--- a/src/autoslope.h
+++ b/src/autoslope.h
@@ -6,7 +6,7 @@
#define AUTOSLOPE_H
#include "settings_type.h"
-#include "player_func.h"
+#include "company_func.h"
#include "depot_func.h"
/**
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -13,7 +13,7 @@
#include "articulated_vehicles.h"
#include "textbuf_gui.h"
#include "command_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "airport.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp
--- a/src/cheat_gui.cpp
+++ b/src/cheat_gui.cpp
@@ -6,8 +6,8 @@
#include "openttd.h"
#include "command_func.h"
#include "cheat_func.h"
-#include "player_base.h"
-#include "player_func.h"
+#include "company_base.h"
+#include "company_func.h"
#include "gfx_func.h"
#include "date_func.h"
#include "saveload.h"
@@ -18,7 +18,7 @@
#include "window_func.h"
#include "rail_gui.h"
#include "gui.h"
-#include "player_gui.h"
+#include "company_gui.h"
#include "gamelog.h"
#include "table/strings.h"
diff --git a/src/command.cpp b/src/command.cpp
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -18,8 +18,8 @@
#include "town.h"
#include "date_func.h"
#include "debug.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "signal_func.h"
#include "table/strings.h"
diff --git a/src/company_base.h b/src/company_base.h
new file mode 100644
--- /dev/null
+++ b/src/company_base.h
@@ -0,0 +1,107 @@
+/* $Id$ */
+
+/** @file company_base.h Definition of stuff that is very close to a company, like the company struct itself. */
+
+#ifndef COMPANY_BASE_H
+#define COMPANY_BASE_H
+
+#include "company_type.h"
+#include "oldpool.h"
+#include "road_type.h"
+#include "rail_type.h"
+#include "date_type.h"
+#include "engine_type.h"
+#include "livery.h"
+#include "autoreplace_type.h"
+#include "economy_type.h"
+#include "tile_type.h"
+
+struct CompanyEconomyEntry {
+ Money income;
+ Money expenses;
+ int32 delivered_cargo;
+ int32 performance_history; ///< company score (scale 0-1000)
+ Money company_value;
+};
+
+/* The third parameter and the number after >> MUST be the same,
+ * otherwise more (or less) companies will be allowed to be
+ * created than what MAX_COMPANIES specifies!
+ */
+DECLARE_OLD_POOL(Company, Company, 1, MAX_COMPANIES >> 1)
+
+struct Company : PoolItem {
+ Company(uint16 name_1 = 0, bool is_ai = false);
+ ~Company();
+
+ uint32 name_2;
+ uint16 name_1;
+ char *name;
+
+ uint16 president_name_1;
+ uint32 president_name_2;
+ char *president_name;
+
+ CompanyManagerFace face;
+
+ Money money;
+ byte money_fraction;
+ Money current_loan;
+
+ byte colour;
+ Livery livery[LS_END];
+ RailTypes avail_railtypes;
+ RoadTypes avail_roadtypes;
+ byte block_preview;
+
+ uint32 cargo_types; ///< which cargo types were transported the last year
+
+ TileIndex location_of_HQ;
+ TileIndex last_build_coordinate;
+
+ OwnerByte share_owners[4];
+
+ Year inaugurated_year;
+ byte num_valid_stat_ent;
+
+ byte quarters_of_bankrupcy;
+ byte bankrupt_asked; ///< which companies were asked about buying it?
+ int16 bankrupt_timeout;
+ Money bankrupt_value;
+
+ bool is_ai;
+
+ Money yearly_expenses[3][EXPENSES_END];
+ CompanyEconomyEntry cur_economy;
+ CompanyEconomyEntry old_economy[24];
+ EngineRenewList engine_renew_list; ///< Defined later
+ bool engine_renew;
+ bool renew_keep_length;
+ int16 engine_renew_months;
+ uint32 engine_renew_money;
+ uint16 *num_engines; ///< caches the number of engines of each type the company owns (no need to save this)
+
+ inline bool IsValid() const { return this->name_1 != 0; }
+};
+
+static inline bool IsValidCompanyID(CompanyID company)
+{
+ return (uint)company < GetCompanyPoolSize() && GetCompany(company)->IsValid();
+}
+
+#define FOR_ALL_COMPANIES_FROM(d, start) for (d = GetCompany(start); d != NULL; d = (d->index + 1U < GetCompanyPoolSize()) ? GetCompany(d->index + 1U) : NULL) if (d->IsValid())
+#define FOR_ALL_COMPANIES(d) FOR_ALL_COMPANIES_FROM(d, 0)
+
+static inline byte ActiveCompanyCount()
+{
+ const Company *c;
+ byte count = 0;
+
+ FOR_ALL_COMPANIES(c) count++;
+
+ return count;
+}
+
+Money CalculateCompanyValue(const Company *c);
+
+#endif /* COMPANY_BASE_H */
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
new file mode 100644
--- /dev/null
+++ b/src/company_cmd.cpp
@@ -0,0 +1,1253 @@
+/* $Id$ */
+
+/** @file company_cmd.cpp Handling of companies. */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "engine_func.h"
+#include "engine_base.h"
+#include "company_func.h"
+#include "company_gui.h"
+#include "town.h"
+#include "news_func.h"
+#include "saveload.h"
+#include "command_func.h"
+#include "network/network.h"
+#include "network/network_func.h"
+#include "variables.h"
+#include "cheat_func.h"
+#include "ai/ai.h"
+#include "company_manager_face.h"
+#include "group.h"
+#include "window_func.h"
+#include "tile_map.h"
+#include "strings_func.h"
+#include "gfx_func.h"
+#include "functions.h"
+#include "date_func.h"
+#include "vehicle_func.h"
+#include "sound_func.h"
+#include "core/alloc_func.hpp"
+#include "core/sort_func.hpp"
+#include "autoreplace_func.h"
+#include "autoreplace_gui.h"
+#include "string_func.h"
+#include "ai/default/default.h"
+#include "ai/trolly/trolly.h"
+#include "road_func.h"
+#include "rail.h"
+#include "sprite.h"
+#include "debug.h"
+#include "oldpool_func.h"
+
+#include "table/strings.h"
+#include "table/sprites.h"
+
+CompanyByte _local_company;
+CompanyByte _current_company;
+/* NOSAVE: can be determined from company structs */
+byte _company_colours[MAX_COMPANIES];
+CompanyManagerFace _company_manager_face; ///< for company manager face storage in openttd.cfg
+HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
+
+DEFINE_OLD_POOL_GENERIC(Company, Company)
+
+Company::Company(uint16 name_1, bool is_ai) : name_1(name_1), is_ai(is_ai)
+{
+ for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
+}
+
+Company::~Company()
+{
+ free(this->name);
+ free(this->president_name);
+ free(this->num_engines);
+
+ if (CleaningPool()) return;
+
+ DeleteCompanyWindows(this->index);
+ this->name_1 = 0;
+}
+
+/**
+ * Sets the local company and updates the patch settings that are set on a
+ * per-company basis to reflect the core's state in the GUI.
+ * @param new_company the new company
+ * @pre IsValidCompanyID(new_company) || new_company == COMPANY_SPECTATOR || new_company == OWNER_NONE
+ */
+void SetLocalCompany(CompanyID new_company)
+{
+ /* company could also be COMPANY_SPECTATOR or OWNER_NONE */
+ assert(IsValidCompanyID(new_company) || new_company == COMPANY_SPECTATOR || new_company == OWNER_NONE);
+
+ _local_company = new_company;
+
+ /* Do not update the patches if we are in the intro GUI */
+ if (IsValidCompanyID(new_company) && _game_mode != GM_MENU) {
+ const Company *p = GetCompany(new_company);
+ _settings_client.gui.autorenew = p->engine_renew;
+ _settings_client.gui.autorenew_months = p->engine_renew_months;
+ _settings_client.gui.autorenew_money = p->engine_renew_money;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+}
+
+bool IsHumanCompany(CompanyID company)
+{
+ return !GetCompany(company)->is_ai;
+}
+
+
+uint16 GetDrawStringCompanyColor(CompanyID company)
+{
+ /* Get the color for DrawString-subroutines which matches the color
+ * of the company */
+ if (!IsValidCompanyID(company)) return _colour_gradient[COLOUR_WHITE][4] | IS_PALETTE_COLOR;
+ return (_colour_gradient[_company_colours[company]][4]) | IS_PALETTE_COLOR;
+}
+
+void DrawCompanyIcon(CompanyID p, int x, int y)
+{
+ DrawSprite(SPR_PLAYER_ICON, COMPANY_SPRITE_COLOR(p), x, y);
+}
+
+/**
+ * Converts an old company manager's face format to the new company manager's face format
+ *
+ * Meaning of the bits in the old face (some bits are used in several times):
+ * - 4 and 5: chin
+ * - 6 to 9: eyebrows
+ * - 10 to 13: nose
+ * - 13 to 15: lips (also moustache for males)
+ * - 16 to 19: hair
+ * - 20 to 22: eye color
+ * - 20 to 27: tie, ear rings etc.
+ * - 28 to 30: glasses
+ * - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white)
+ * - 31: gender (0 = male, 1 = female)
+ *
+ * @param face the face in the old format
+ * @return the face in the new format
+ */
+CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
+{
+ CompanyManagerFace cmf = 0;
+ GenderEthnicity ge = GE_WM;
+
+ if (HasBit(face, 31)) SetBit(ge, GENDER_FEMALE);
+ if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBit(ge, ETHNICITY_BLACK);
+
+ SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge);
+ SetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1);
+ SetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5);
+ SetCompanyManagerFaceBits(cmf, CMFV_CHIN, ge, ScaleCompanyManagerFaceValue(CMFV_CHIN, ge, GB(face, 4, 2)));
+ SetCompanyManagerFaceBits(cmf, CMFV_EYEBROWS, ge, ScaleCompanyManagerFaceValue(CMFV_EYEBROWS, ge, GB(face, 6, 4)));
+ SetCompanyManagerFaceBits(cmf, CMFV_HAIR, ge, ScaleCompanyManagerFaceValue(CMFV_HAIR, ge, GB(face, 16, 4)));
+ SetCompanyManagerFaceBits(cmf, CMFV_JACKET, ge, ScaleCompanyManagerFaceValue(CMFV_JACKET, ge, GB(face, 20, 2)));
+ SetCompanyManagerFaceBits(cmf, CMFV_COLLAR, ge, ScaleCompanyManagerFaceValue(CMFV_COLLAR, ge, GB(face, 22, 2)));
+ SetCompanyManagerFaceBits(cmf, CMFV_GLASSES, ge, GB(face, 28, 1));
+
+ uint lips = GB(face, 10, 4);
+ if (!HasBit(ge, GENDER_FEMALE) && lips < 4) {
+ SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true);
+ SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, max(lips, 1U) - 1);
+ } else {
+ if (!HasBit(ge, GENDER_FEMALE)) {
+ lips = lips * 15 / 16;
+ lips -= 3;
+ if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0;
+ } else {
+ lips = ScaleCompanyManagerFaceValue(CMFV_LIPS, ge, lips);
+ }
+ SetCompanyManagerFaceBits(cmf, CMFV_LIPS, ge, lips);
+
+ uint nose = GB(face, 13, 3);
+ if (ge == GE_WF) {
+ nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for females
+ } else {
+ nose = ScaleCompanyManagerFaceValue(CMFV_NOSE, ge, nose);
+ }
+ SetCompanyManagerFaceBits(cmf, CMFV_NOSE, ge, nose);
+ }
+
+ uint tie_earring = GB(face, 24, 4);
+ if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring
+ if (HasBit(ge, GENDER_FEMALE)) SetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge, true);
+ SetCompanyManagerFaceBits(cmf, CMFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScaleCompanyManagerFaceValue(CMFV_TIE_EARRING, ge, tie_earring / 2));
+ }
+
+ return cmf;
+}
+
+/**
+ * Checks whether a company manager's face is a valid encoding.
+ * Unused bits are not enforced to be 0.
+ * @param cmf the fact to check
+ * @return true if and only if the face is valid
+ */
+bool IsValidCompanyManagerFace(CompanyManagerFace cmf)
+{
+ if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_GEN_ETHN, GE_WM)) return false;
+
+ GenderEthnicity ge = (GenderEthnicity)GetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, GE_WM);
+ bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0;
+ bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge) != 0;
+ bool has_glasses = GetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge) != 0;
+
+ if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_EYE_COLOUR, ge)) return false;
+ for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
+ switch (cmfv) {
+ case CMFV_MOUSTACHE: if (!has_moustache) continue; break;
+ case CMFV_LIPS: /* FALL THROUGH */
+ case CMFV_NOSE: if (has_moustache) continue; break;
+ case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break;
+ case CMFV_GLASSES: if (!has_glasses) continue; break;
+ default: break;
+ }
+ if (!AreCompanyManagerFaceBitsValid(cmf, cmfv, ge)) return false;
+ }
+
+ return true;
+}
+
+void InvalidateCompanyWindows(const Company *company)
+{
+ CompanyID cid = company->index;
+
+ if (cid == _local_company) InvalidateWindow(WC_STATUS_BAR, 0);
+ InvalidateWindow(WC_FINANCES, cid);
+}
+
+bool CheckCompanyHasMoney(CommandCost cost)
+{
+ if (cost.GetCost() > 0) {
+ CompanyID company = _current_company;
+ if (IsValidCompanyID(company) && cost.GetCost() > GetCompany(company)->money) {
+ SetDParam(0, cost.GetCost());
+ _error_message = STR_0003_NOT_ENOUGH_CASH_REQUIRES;
+ return false;
+ }
+ }
+ return true;
+}
+
+static void SubtractMoneyFromAnyCompany(Company *c, CommandCost cost)
+{
+ if (cost.GetCost() == 0) return;
+ assert(cost.GetExpensesType() != INVALID_EXPENSES);
+
+ c->money -= cost.GetCost();
+ c->yearly_expenses[0][cost.GetExpensesType()] += cost.GetCost();
+
+ if (HasBit(1 << EXPENSES_TRAIN_INC |
+ 1 << EXPENSES_ROADVEH_INC |
+ 1 << EXPENSES_AIRCRAFT_INC |
+ 1 << EXPENSES_SHIP_INC, cost.GetExpensesType())) {
+ c->cur_economy.income -= cost.GetCost();
+ } else if (HasBit(1 << EXPENSES_TRAIN_RUN |
+ 1 << EXPENSES_ROADVEH_RUN |
+ 1 << EXPENSES_AIRCRAFT_RUN |
+ 1 << EXPENSES_SHIP_RUN |
+ 1 << EXPENSES_PROPERTY |
+ 1 << EXPENSES_LOAN_INT, cost.GetExpensesType())) {
+ c->cur_economy.expenses -= cost.GetCost();
+ }
+
+ InvalidateCompanyWindows(c);
+}
+
+void SubtractMoneyFromCompany(CommandCost cost)
+{
+ CompanyID cid = _current_company;
+
+ if (IsValidCompanyID(cid)) SubtractMoneyFromAnyCompany(GetCompany(cid), cost);
+}
+
+void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cst)
+{
+ Company *c = GetCompany(company);
+ byte m = c->money_fraction;
+ Money cost = cst.GetCost();
+
+ c->money_fraction = m - (byte)cost;
+ cost >>= 8;
+ if (c->money_fraction > m) cost++;
+ if (cost != 0) SubtractMoneyFromAnyCompany(c, CommandCost(cst.GetExpensesType(), cost));
+}
+
+void GetNameOfOwner(Owner owner, TileIndex tile)
+{
+ SetDParam(2, owner);
+
+ if (owner != OWNER_TOWN) {
+ if (!IsValidCompanyID(owner)) {
+ SetDParam(0, STR_0150_SOMEONE);
+ } else {
+ SetDParam(0, STR_COMPANY_NAME);
+ SetDParam(1, owner);
+ }
+ } else {
+ const Town *t = ClosestTownFromTile(tile, (uint)-1);
+
+ SetDParam(0, STR_TOWN);
+ SetDParam(1, t->index);
+ }
+}
+
+
+bool CheckOwnership(Owner owner)
+{
+ assert(owner < OWNER_END);
+
+ if (owner == _current_company) return true;
+ _error_message = STR_013B_OWNED_BY;
+ GetNameOfOwner(owner, 0);
+ return false;
+}
+
+bool CheckTileOwnership(TileIndex tile)
+{
+ Owner owner = GetTileOwner(tile);
+
+ assert(owner < OWNER_END);
+
+ if (owner == _current_company) return true;
+ _error_message = STR_013B_OWNED_BY;
+
+ /* no need to get the name of the owner unless we're the local company (saves some time) */
+ if (IsLocalCompany()) GetNameOfOwner(owner, tile);
+ return false;
+}
+
+static void GenerateCompanyName(Company *c)
+{
+ TileIndex tile;
+ Town *t;
+ StringID str;
+ Company *cc;
+ uint32 strp;
+ char buffer[100];
+
+ if (c->name_1 != STR_SV_UNNAMED) return;
+
+ tile = c->last_build_coordinate;
+ if (tile == 0) return;
+
+ t = ClosestTownFromTile(tile, (uint)-1);
+
+ if (t->name == NULL && IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1)) {
+ str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_PLAYERNAME_START;
+ strp = t->townnameparts;
+
+verify_name:;
+ /* No companies must have this name already */
+ FOR_ALL_COMPANIES(cc) {
+ if (cc->name_1 == str && cc->name_2 == strp) goto bad_town_name;
+ }
+
+ GetString(buffer, str, lastof(buffer));
+ if (strlen(buffer) >= MAX_LENGTH_COMPANY_NAME_BYTES) goto bad_town_name;
+
+set_name:;
+ c->name_1 = str;
+ c->name_2 = strp;
+
+ MarkWholeScreenDirty();
+
+ if (!IsHumanCompany(c->index)) {
+ CompanyNewsInformation *cni = MallocT(1);
+ cni->FillData(c);
+ SetDParam(0, STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED);
+ SetDParam(1, STR_705F_STARTS_CONSTRUCTION_NEAR);
+ SetDParamStr(2, cni->company_name);
+ SetDParam(3, t->index);
+ AddNewsItem(STR_02B6, NS_COMPANY_NEW, c->last_build_coordinate, 0, cni);
+ }
+ return;
+ }
+bad_town_name:;
+
+ if (c->president_name_1 == SPECSTR_PRESIDENT_NAME) {
+ str = SPECSTR_ANDCO_NAME;
+ strp = c->president_name_2;
+ goto set_name;
+ } else {
+ str = SPECSTR_ANDCO_NAME;
+ strp = Random();
+ goto verify_name;
+ }
+}
+
+static const byte _colour_sort[COLOUR_END] = {2, 2, 3, 2, 3, 2, 3, 2, 3, 2, 2, 2, 3, 1, 1, 1};
+static const Colours _similar_colour[COLOUR_END][2] = {
+ { COLOUR_BLUE, COLOUR_LIGHT_BLUE }, // COLOUR_DARK_BLUE
+ { COLOUR_GREEN, COLOUR_DARK_GREEN }, // COLOUR_PALE_GREEN
+ { INVALID_COLOUR, INVALID_COLOUR }, // COLOUR_PINK
+ { COLOUR_ORANGE, INVALID_COLOUR }, // COLOUR_YELLOW
+ { INVALID_COLOUR, INVALID_COLOUR }, // COLOUR_RED
+ { COLOUR_DARK_BLUE, COLOUR_BLUE }, // COLOUR_LIGHT_BLUE
+ { COLOUR_PALE_GREEN, COLOUR_DARK_GREEN }, // COLOUR_GREEN
+ { COLOUR_PALE_GREEN, COLOUR_GREEN }, // COLOUR_DARK_GREEN
+ { COLOUR_DARK_BLUE, COLOUR_LIGHT_BLUE }, // COLOUR_BLUE
+ { COLOUR_BROWN, COLOUR_ORANGE }, // COLOUR_CREAM
+ { COLOUR_PURPLE, INVALID_COLOUR }, // COLOUR_MAUVE
+ { COLOUR_MAUVE, INVALID_COLOUR }, // COLOUR_PURPLE
+ { COLOUR_YELLOW, COLOUR_CREAM }, // COLOUR_ORANGE
+ { COLOUR_CREAM, INVALID_COLOUR }, // COLOUR_BROWN
+ { COLOUR_WHITE, INVALID_COLOUR }, // COLOUR_GREY
+ { COLOUR_GREY, INVALID_COLOUR }, // COLOUR_WHITE
+};
+
+static byte GenerateCompanyColour()
+{
+ Colours colours[COLOUR_END];
+
+ /* Initialize array */
+ for (uint i = 0; i < COLOUR_END; i++) colours[i] = (Colours)i;
+
+ /* And randomize it */
+ for (uint i = 0; i < 100; i++) {
+ uint r = Random();
+ Swap(colours[GB(r, 0, 4)], colours[GB(r, 4, 4)]);
+ }
+
+ /* Bubble sort it according to the values in table 1 */
+ for (uint i = 0; i < COLOUR_END; i++) {
+ for (uint j = 1; j < COLOUR_END; j++) {
+ if (_colour_sort[colours[j - 1]] < _colour_sort[colours[j]]) {
+ Swap(colours[j - 1], colours[j]);
+ }
+ }
+ };
+
+ /* Move the colors that look similar to each company's color to the side */
+ Company *c;
+ FOR_ALL_COMPANIES(c) {
+ Colours pcolour = (Colours)c->colour;
+
+ for (uint i = 0; i < COLOUR_END; i++) {
+ if (colours[i] == pcolour) {
+ colours[i] = INVALID_COLOUR;
+ break;
+ }
+ }
+
+ for (uint j = 0; j < 2; j++) {
+ Colours similar = _similar_colour[pcolour][j];
+ if (similar == INVALID_COLOUR) break;
+
+ for (uint i = 1; i < COLOUR_END; i++) {
+ if (colours[i - 1] == similar) Swap(colours[i - 1], colours[i]);
+ }
+ }
+ }
+
+ /* Return the first available color */
+ for (uint i = 0; i < COLOUR_END; i++) {
+ if (colours[i] != INVALID_COLOUR) return colours[i];
+ }
+
+ NOT_REACHED();
+}
+
+static void GeneratePresidentName(Company *c)
+{
+ Company *cc;
+ char buffer[100], buffer2[40];
+
+ for (;;) {
+restart:;
+
+ c->president_name_2 = Random();
+ c->president_name_1 = SPECSTR_PRESIDENT_NAME;
+
+ SetDParam(0, c->index);
+ GetString(buffer, STR_PLAYER_NAME, lastof(buffer));
+ if (strlen(buffer) >= 32 || GetStringBoundingBox(buffer).width >= 94)
+ continue;
+
+ FOR_ALL_COMPANIES(cc) {
+ if (c != cc) {
+ SetDParam(0, cc->index);
+ GetString(buffer2, STR_PLAYER_NAME, lastof(buffer2));
+ if (strcmp(buffer2, buffer) == 0)
+ goto restart;
+ }
+ }
+ return;
+ }
+}
+
+void ResetCompanyLivery(Company *c)
+{
+ for (LiveryScheme scheme = LS_BEGIN; scheme < LS_END; scheme++) {
+ c->livery[scheme].in_use = false;
+ c->livery[scheme].colour1 = c->colour;
+ c->livery[scheme].colour2 = c->colour;
+ }
+}
+
+/**
+ * Create a new company and sets all company variables default values
+ *
+ * @param is_ai is a ai company?
+ * @return the company struct
+ */
+Company *DoStartupNewCompany(bool is_ai)
+{
+ if (!Company::CanAllocateItem()) return NULL;
+
+ Company *c = new Company(STR_SV_UNNAMED, is_ai);
+
+ memset(&_companies_ai[c->index], 0, sizeof(CompanyAI));
+ memset(&_companies_ainew[c->index], 0, sizeof(CompanyAiNew));
+
+ /* Make a color */
+ c->colour = GenerateCompanyColour();
+ ResetCompanyLivery(c);
+ _company_colours[c->index] = c->colour;
+
+ c->money = c->current_loan = 100000;
+
+ _companies_ai[c->index].state = 5; // AIS_WANT_NEW_ROUTE
+ c->share_owners[0] = c->share_owners[1] = c->share_owners[2] = c->share_owners[3] = INVALID_OWNER;
+
+ c->avail_railtypes = GetCompanyRailtypes(c->index);
+ c->avail_roadtypes = GetCompanyRoadtypes(c->index);
+ c->inaugurated_year = _cur_year;
+ RandomCompanyManagerFaceBits(c->face, (GenderEthnicity)Random(), false); // create a random company manager face
+
+ /* Engine renewal settings */
+ c->engine_renew_list = NULL;
+ c->renew_keep_length = false;
+ c->engine_renew = _settings_client.gui.autorenew;
+ c->engine_renew_months = _settings_client.gui.autorenew_months;
+ c->engine_renew_money = _settings_client.gui.autorenew_money;
+
+ GeneratePresidentName(c);
+
+ InvalidateWindow(WC_GRAPH_LEGEND, 0);
+ InvalidateWindow(WC_TOOLBAR_MENU, 0);
+ InvalidateWindow(WC_CLIENT_LIST, 0);
+
+ if (is_ai && (!_networking || _network_server) && _ai.enabled)
+ AI_StartNewAI(c->index);
+
+ c->num_engines = CallocT(GetEnginePoolSize());
+
+ return c;
+}
+
+void StartupCompanies()
+{
+ /* The AI starts like in the setting with +2 month max */
+ _next_competitor_start = _settings_game.difficulty.competitor_start_time * 90 * DAY_TICKS + RandomRange(60 * DAY_TICKS) + 1;
+}
+
+static void MaybeStartNewCompany()
+{
+ uint n;
+ Company *c;
+
+ /* count number of competitors */
+ n = 0;
+ FOR_ALL_COMPANIES(c) {
+ if (c->is_ai) n++;
+ }
+
+ /* when there's a lot of computers in game, the probability that a new one starts is lower */
+ if (n < (uint)_settings_game.difficulty.max_no_competitors &&
+ n < (_network_server ?
+ InteractiveRandomRange(_settings_game.difficulty.max_no_competitors + 2) :
+ RandomRange(_settings_game.difficulty.max_no_competitors + 2)
+ )) {
+ /* Send a command to all clients to start up a new AI.
+ * Works fine for Multiplayer and Singleplayer */
+ DoCommandP(0, 1, 0, NULL, CMD_COMPANY_CTRL);
+ }
+
+ /* The next AI starts like the difficulty setting said, with +2 month max */
+ _next_competitor_start = _settings_game.difficulty.competitor_start_time * 90 * DAY_TICKS + 1;
+ _next_competitor_start += _network_server ? InteractiveRandomRange(60 * DAY_TICKS) : RandomRange(60 * DAY_TICKS);
+}
+
+void InitializeCompanies()
+{
+ _Company_pool.CleanPool();
+ _Company_pool.AddBlockToPool();
+ _cur_company_tick_index = 0;
+}
+
+void OnTick_Companies()
+{
+ if (_game_mode == GM_EDITOR) return;
+
+ if (IsValidCompanyID((CompanyID)_cur_company_tick_index)) {
+ Company *c = GetCompany((CompanyID)_cur_company_tick_index);
+ if (c->name_1 != 0) GenerateCompanyName(c);
+
+ if (AI_AllowNewAI() && _game_mode != GM_MENU && !--_next_competitor_start) {
+ MaybeStartNewCompany();
+ }
+ }
+
+ _cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
+}
+
+void CompaniesYearlyLoop()
+{
+ Company *c;
+
+ /* Copy statistics */
+ FOR_ALL_COMPANIES(c) {
+ memmove(&c->yearly_expenses[1], &c->yearly_expenses[0], sizeof(c->yearly_expenses) - sizeof(c->yearly_expenses[0]));
+ memset(&c->yearly_expenses[0], 0, sizeof(c->yearly_expenses[0]));
+ InvalidateWindow(WC_FINANCES, c->index);
+ }
+
+ if (_settings_client.gui.show_finances && _local_company != COMPANY_SPECTATOR) {
+ ShowCompanyFinances(_local_company);
+ c = GetCompany(_local_company);
+ if (c->num_valid_stat_ent > 5 && c->old_economy[0].performance_history < c->old_economy[4].performance_history) {
+ SndPlayFx(SND_01_BAD_YEAR);
+ } else {
+ SndPlayFx(SND_00_GOOD_YEAR);
+ }
+ }
+}
+
+/** Change engine renewal parameters
+ * @param tile unused
+ * @param flags operation to perform
+ * @param p1 bits 0-3 command
+ * - p1 = 0 - change auto renew bool
+ * - p1 = 1 - change auto renew months
+ * - p1 = 2 - change auto renew money
+ * - p1 = 3 - change auto renew array
+ * - p1 = 4 - change bool, months & money all together
+ * - p1 = 5 - change renew_keep_length
+ * @param p2 value to set
+ * if p1 = 0, then:
+ * - p2 = enable engine renewal
+ * if p1 = 1, then:
+ * - p2 = months left before engine expires to replace it
+ * if p1 = 2, then
+ * - p2 = minimum amount of money available
+ * if p1 = 3, then:
+ * - p1 bits 16-31 = engine group
+ * - p2 bits 0-15 = old engine type
+ * - p2 bits 16-31 = new engine type
+ * if p1 = 4, then:
+ * - p1 bit 15 = enable engine renewal
+ * - p1 bits 16-31 = months left before engine expires to replace it
+ * - p2 bits 0-31 = minimum amount of money available
+ * if p1 = 5, then
+ * - p2 = enable renew_keep_length
+ */
+CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+{
+ if (!IsValidCompanyID(_current_company)) return CMD_ERROR;
+
+ Company *c = GetCompany(_current_company);
+ switch (GB(p1, 0, 3)) {
+ case 0:
+ if (c->engine_renew == HasBit(p2, 0)) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ c->engine_renew = HasBit(p2, 0);
+ if (IsLocalCompany()) {
+ _settings_client.gui.autorenew = c->engine_renew;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+
+ case 1:
+ if (Clamp((int16)p2, -12, 12) != (int16)p2) return CMD_ERROR;
+ if (c->engine_renew_months == (int16)p2) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ c->engine_renew_months = (int16)p2;
+ if (IsLocalCompany()) {
+ _settings_client.gui.autorenew_months = c->engine_renew_months;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+
+ case 2:
+ if (ClampU(p2, 0, 2000000) != p2) return CMD_ERROR;
+ if (c->engine_renew_money == p2) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ c->engine_renew_money = p2;
+ if (IsLocalCompany()) {
+ _settings_client.gui.autorenew_money = c->engine_renew_money;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+
+ case 3: {
+ EngineID old_engine_type = GB(p2, 0, 16);
+ EngineID new_engine_type = GB(p2, 16, 16);
+ GroupID id_g = GB(p1, 16, 16);
+ CommandCost cost;
+
+ if (!IsValidGroupID(id_g) && !IsAllGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
+ if (new_engine_type != INVALID_ENGINE) {
+ if (!CheckAutoreplaceValidity(old_engine_type, new_engine_type, _current_company)) return CMD_ERROR;
+
+ cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, flags);
+ } else {
+ cost = RemoveEngineReplacementForCompany(c, old_engine_type, id_g, flags);
+ }
+
+ if (IsLocalCompany()) InvalidateAutoreplaceWindow(old_engine_type, id_g);
+
+ return cost;
+ }
+
+ case 4:
+ if (Clamp((int16)GB(p1, 16, 16), -12, 12) != (int16)GB(p1, 16, 16)) return CMD_ERROR;
+ if (ClampU(p2, 0, 2000000) != p2) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ c->engine_renew = HasBit(p1, 15);
+ c->engine_renew_months = (int16)GB(p1, 16, 16);
+ c->engine_renew_money = p2;
+
+ if (IsLocalCompany()) {
+ _settings_client.gui.autorenew = c->engine_renew;
+ _settings_client.gui.autorenew_months = c->engine_renew_months;
+ _settings_client.gui.autorenew_money = c->engine_renew_money;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+
+ case 5:
+ if (c->renew_keep_length == HasBit(p2, 0)) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ c->renew_keep_length = HasBit(p2, 0);
+ if (IsLocalCompany()) {
+ InvalidateWindow(WC_REPLACE_VEHICLE, VEH_TRAIN);
+ }
+ }
+ break;
+ }
+
+ return CommandCost();
+}
+
+/**
+ * Fill the CompanyNewsInformation struct with the required data.
+ * @param p the current company.
+ * @param other the other company.
+ */
+void CompanyNewsInformation::FillData(const Company *c, const Company *other)
+{
+ SetDParam(0, c->index);
+ GetString(this->company_name, STR_COMPANY_NAME, lastof(this->company_name));
+
+ if (other == NULL) {
+ *this->other_company_name = '\0';
+ } else {
+ SetDParam(0, other->index);
+ GetString(this->other_company_name, STR_COMPANY_NAME, lastof(this->other_company_name));
+ c = other;
+ }
+
+ SetDParam(0, c->index);
+ GetString(this->president_name, STR_7058_PRESIDENT, lastof(this->president_name));
+
+ this->colour = c->colour;
+ this->face = c->face;
+
+}
+
+/** Control the companies: add, delete, etc.
+ * @param tile unused
+ * @param flags operation to perform
+ * @param p1 various functionality
+ * - p1 = 0 - create a new company, Which company (network) it will be is in p2
+ * - p1 = 1 - create a new AI company
+ * - p1 = 2 - delete a company. Company is identified by p2
+ * - p1 = 3 - merge two companies together. merge #1 with #2. Identified by p2
+ * @param p2 various functionality, dictated by p1
+ * - p1 = 0 - ClientID of the newly created client
+ * - p1 = 2 - CompanyID of the that is getting deleted
+ * - p1 = 3 - #1 p2 = (bit 0-15) - company to merge (p2 & 0xFFFF)
+ * - #2 p2 = (bit 16-31) - company to be merged into ((p2>>16)&0xFFFF)
+ * @todo In the case of p1=0, create new company, the clientID of the new client is in parameter
+ * p2. This parameter is passed in at function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
+ * on the server itself. First of all this is unbelievably ugly; second of all, well,
+ * it IS ugly! Someone fix this up :) So where to fix?@n
+ * @arg - network_server.c:838 DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)@n
+ * @arg - network_client.c:536 DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) from where the map has been received
+ */
+CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+{
+ if (flags & DC_EXEC) _current_company = OWNER_NONE;
+
+ InvalidateWindowData(WC_COMPANY_LEAGUE, 0, 0);
+
+ switch (p1) {
+ case 0: { /* Create a new company */
+ /* This command is only executed in a multiplayer game */
+ if (!_networking) return CMD_ERROR;
+
+#ifdef ENABLE_NETWORK
+
+ /* Joining Client:
+ * _local_company: COMPANY_SPECTATOR
+ * _network_playas/cid = requested company/clientid
+ *
+ * Other client(s)/server:
+ * _local_company/_network_playas: what they play as
+ * cid = requested company/company of joining client */
+ uint16 cid = p2; // ClientID
+
+ /* Has the network client a correct ClientID? */
+ if (!(flags & DC_EXEC)) return CommandCost();
+ if (cid >= MAX_CLIENT_INFO) return CommandCost();
+
+ /* Delete multiplayer progress bar */
+ DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
+
+ Company *c = DoStartupNewCompany(false);
+
+ /* A new company could not be created, revert to being a spectator */
+ if (c == NULL) {
+ if (_network_server) {
+ NetworkClientInfo *ci = &_network_client_info[cid];
+ ci->client_playas = COMPANY_SPECTATOR;
+ NetworkUpdateClientInfo(ci->client_index);
+ } else if (_local_company == COMPANY_SPECTATOR) {
+ _network_playas = COMPANY_SPECTATOR;
+ }
+ break;
+ }
+
+ /* This is the joining client who wants a new company */
+ if (_local_company != _network_playas && _network_playas == c->index) {
+ assert(_local_company == COMPANY_SPECTATOR);
+ SetLocalCompany(c->index);
+ if (!StrEmpty(_settings_client.network.default_company_pass)) {
+ char *password = _settings_client.network.default_company_pass;
+ NetworkChangeCompanyPassword(1, &password);
+ }
+
+ _current_company = _local_company;
+
+ /* Now that we have a new company, broadcast our autorenew settings to
+ * all clients so everything is in sync */
+ NetworkSend_Command(0,
+ (_settings_client.gui.autorenew << 15 ) | (_settings_client.gui.autorenew_months << 16) | 4,
+ _settings_client.gui.autorenew_money,
+ CMD_SET_AUTOREPLACE,
+ NULL
+ );
+
+ MarkWholeScreenDirty();
+ }
+
+ if (_network_server) {
+ /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at
+ * server-side in network_server.c:838, function
+ * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
+ NetworkClientInfo *ci = &_network_client_info[cid];
+ ci->client_playas = c->index;
+ NetworkUpdateClientInfo(ci->client_index);
+
+ if (IsValidCompanyID(ci->client_playas)) {
+ CompanyID company_backup = _local_company;
+ _network_company_info[c->index].months_empty = 0;
+
+ /* XXX - When a client joins, we automatically set its name to the
+ * client's name (for some reason). As it stands now only the server
+ * knows the client's name, so it needs to send out a "broadcast" to
+ * do this. To achieve this we send a network command. However, it
+ * uses _local_company to execute the command as. To prevent abuse
+ * (eg. only yourself can change your name/company), we 'cheat' by
+ * impersonation _local_company as the server. Not the best solution;
+ * but it works.
+ * TODO: Perhaps this could be improved by when the client is ready
+ * with joining to let it send itself the command, and not the server?
+ * For example in network_client.c:534? */
+ _cmd_text = ci->client_name;
+ _local_company = ci->client_playas;
+ NetworkSend_Command(0, 0, 0, CMD_RENAME_PRESIDENT, NULL);
+ _local_company = company_backup;
+ }
+ }
+#endif /* ENABLE_NETWORK */
+ } break;
+
+ case 1: /* Make a new AI company */
+ if (!(flags & DC_EXEC)) return CommandCost();
+
+ DoStartupNewCompany(true);
+ break;
+
+ case 2: { /* Delete a company */
+ Company *c;
+
+ if (!IsValidCompanyID((CompanyID)p2)) return CMD_ERROR;
+
+ if (!(flags & DC_EXEC)) return CommandCost();
+
+ c = GetCompany((CompanyID)p2);
+
+ /* Only allow removal of HUMAN companies */
+ if (IsHumanCompany(c->index)) {
+ /* Delete any open window of the company */
+ DeleteCompanyWindows(c->index);
+
+ CompanyNewsInformation *cni = MallocT(1);
+ cni->FillData(c);
+
+ /* Show the bankrupt news */
+ SetDParam(0, STR_705C_BANKRUPT);
+ SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
+ SetDParamStr(2, cni->company_name);
+ AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, 0, cni);
+
+ /* Remove the company */
+ ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
+
+ delete c;
+ }
+ } break;
+
+ case 3: { /* Merge a company (#1) into another company (#2), elimination company #1 */
+ CompanyID cid_old = (CompanyID)GB(p2, 0, 16);
+ CompanyID cid_new = (CompanyID)GB(p2, 16, 16);
+
+ if (!IsValidCompanyID(cid_old) || !IsValidCompanyID(cid_new)) return CMD_ERROR;
+
+ if (!(flags & DC_EXEC)) return CMD_ERROR;
+
+ ChangeOwnershipOfCompanyItems(cid_old, cid_new);
+ delete GetCompany(cid_old);
+ } break;
+
+ default: return CMD_ERROR;
+ }
+
+ return CommandCost();
+}
+
+static const StringID _endgame_perf_titles[] = {
+ STR_0213_BUSINESSMAN,
+ STR_0213_BUSINESSMAN,
+ STR_0213_BUSINESSMAN,
+ STR_0213_BUSINESSMAN,
+ STR_0213_BUSINESSMAN,
+ STR_0214_ENTREPRENEUR,
+ STR_0214_ENTREPRENEUR,
+ STR_0215_INDUSTRIALIST,
+ STR_0215_INDUSTRIALIST,
+ STR_0216_CAPITALIST,
+ STR_0216_CAPITALIST,
+ STR_0217_MAGNATE,
+ STR_0217_MAGNATE,
+ STR_0218_MOGUL,
+ STR_0218_MOGUL,
+ STR_0219_TYCOON_OF_THE_CENTURY
+};
+
+StringID EndGameGetPerformanceTitleFromValue(uint value)
+{
+ value = minu(value / 64, lengthof(_endgame_perf_titles) - 1);
+
+ return _endgame_perf_titles[value];
+}
+
+/** Save the highscore for the company */
+int8 SaveHighScoreValue(const Company *c)
+{
+ HighScore *hs = _highscore_table[_settings_game.difficulty.diff_level];
+ uint i;
+ uint16 score = c->old_economy[0].performance_history;
+
+ /* Exclude cheaters from the honour of being in the highscore table */
+ if (CheatHasBeenUsed()) return -1;
+
+ for (i = 0; i < lengthof(_highscore_table[0]); i++) {
+ /* You are in the TOP5. Move all values one down and save us there */
+ if (hs[i].score <= score) {
+ /* move all elements one down starting from the replaced one */
+ memmove(&hs[i + 1], &hs[i], sizeof(HighScore) * (lengthof(_highscore_table[0]) - i - 1));
+ SetDParam(0, c->index);
+ SetDParam(1, c->index);
+ GetString(hs[i].company, STR_HIGHSCORE_NAME, lastof(hs[i].company)); // get manager/company name string
+ hs[i].score = score;
+ hs[i].title = EndGameGetPerformanceTitleFromValue(score);
+ return i;
+ }
+ }
+
+ return -1; // too bad; we did not make it into the top5
+}
+
+/** Sort all companies given their performance */
+static int CDECL HighScoreSorter(const Company* const *a, const Company* const *b)
+{
+ return (*b)->old_economy[0].performance_history - (*a)->old_economy[0].performance_history;
+}
+
+/* Save the highscores in a network game when it has ended */
+#define LAST_HS_ITEM lengthof(_highscore_table) - 1
+int8 SaveHighScoreValueNetwork()
+{
+ const Company *c;
+ const Company *cl[MAX_COMPANIES];
+ uint count = 0;
+ int8 company = -1;
+
+ /* Sort all active companies with the highest score first */
+ FOR_ALL_COMPANIES(c) cl[count++] = c;
+
+ GSortT(cl, count, &HighScoreSorter);
+
+ {
+ uint i;
+
+ memset(_highscore_table[LAST_HS_ITEM], 0, sizeof(_highscore_table[0]));
+
+ /* Copy over Top5 companies */
+ for (i = 0; i < lengthof(_highscore_table[LAST_HS_ITEM]) && i < count; i++) {
+ HighScore* hs = &_highscore_table[LAST_HS_ITEM][i];
+
+ SetDParam(0, cl[i]->index);
+ SetDParam(1, cl[i]->index);
+ GetString(hs->company, STR_HIGHSCORE_NAME, lastof(hs->company)); // get manager/company name string
+ hs->score = cl[i]->old_economy[0].performance_history;
+ hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
+
+ /* get the ranking of the local company */
+ if (cl[i]->index == _local_company) company = i;
+ }
+ }
+
+ /* Add top5 companys to highscore table */
+ return company;
+}
+
+/** Save HighScore table to file */
+void SaveToHighScore()
+{
+ FILE *fp = fopen(_highscore_file, "wb");
+
+ if (fp != NULL) {
+ uint i;
+ HighScore *hs;
+
+ for (i = 0; i < LAST_HS_ITEM; i++) { // don't save network highscores
+ for (hs = _highscore_table[i]; hs != endof(_highscore_table[i]); hs++) {
+ /* First character is a command character, so strlen will fail on that */
+ byte length = min(sizeof(hs->company), StrEmpty(hs->company) ? 0 : (int)strlen(&hs->company[1]) + 1);
+
+ if (fwrite(&length, sizeof(length), 1, fp) != 1 || // write away string length
+ fwrite(hs->company, length, 1, fp) > 1 || // Yes... could be 0 bytes too
+ fwrite(&hs->score, sizeof(hs->score), 1, fp) != 1 ||
+ fwrite(" ", 2, 1, fp) != 1) { // XXX - placeholder for hs->title, not saved anymore; compatibility
+ DEBUG(misc, 1, "Could not save highscore.");
+ i = LAST_HS_ITEM;
+ break;
+ }
+ }
+ }
+ fclose(fp);
+ }
+}
+
+/** Initialize the highscore table to 0 and if any file exists, load in values */
+void LoadFromHighScore()
+{
+ FILE *fp = fopen(_highscore_file, "rb");
+
+ memset(_highscore_table, 0, sizeof(_highscore_table));
+
+ if (fp != NULL) {
+ uint i;
+ HighScore *hs;
+
+ for (i = 0; i < LAST_HS_ITEM; i++) { // don't load network highscores
+ for (hs = _highscore_table[i]; hs != endof(_highscore_table[i]); hs++) {
+ byte length;
+ if (fread(&length, sizeof(length), 1, fp) != 1 ||
+ fread(hs->company, length, 1, fp) > 1 || // Yes... could be 0 bytes too
+ fread(&hs->score, sizeof(hs->score), 1, fp) != 1 ||
+ fseek(fp, 2, SEEK_CUR) == -1) { // XXX - placeholder for hs->title, not saved anymore; compatibility
+ DEBUG(misc, 1, "Highscore corrupted");
+ i = LAST_HS_ITEM;
+ break;
+ }
+ *lastof(hs->company) = '\0';
+ hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
+ }
+ }
+ fclose(fp);
+ }
+
+ /* Initialize end of game variable (when to show highscore chart) */
+ _settings_client.gui.ending_year = 2051;
+}
+
+/* Save/load of companies */
+static const SaveLoad _company_desc[] = {
+ SLE_VAR(Company, name_2, SLE_UINT32),
+ SLE_VAR(Company, name_1, SLE_STRINGID),
+ SLE_CONDSTR(Company, name, SLE_STR, 0, 84, SL_MAX_VERSION),
+
+ SLE_VAR(Company, president_name_1, SLE_UINT16),
+ SLE_VAR(Company, president_name_2, SLE_UINT32),
+ SLE_CONDSTR(Company, president_name, SLE_STR, 0, 84, SL_MAX_VERSION),
+
+ SLE_VAR(Company, face, SLE_UINT32),
+
+ /* money was changed to a 64 bit field in savegame version 1. */
+ SLE_CONDVAR(Company, money, SLE_VAR_I64 | SLE_FILE_I32, 0, 0),
+ SLE_CONDVAR(Company, money, SLE_INT64, 1, SL_MAX_VERSION),
+
+ SLE_CONDVAR(Company, current_loan, SLE_VAR_I64 | SLE_FILE_I32, 0, 64),
+ SLE_CONDVAR(Company, current_loan, SLE_INT64, 65, SL_MAX_VERSION),
+
+ SLE_VAR(Company, colour, SLE_UINT8),
+ SLE_VAR(Company, money_fraction, SLE_UINT8),
+ SLE_CONDVAR(Company, avail_railtypes, SLE_UINT8, 0, 57),
+ SLE_VAR(Company, block_preview, SLE_UINT8),
+
+ SLE_CONDVAR(Company, cargo_types, SLE_FILE_U16 | SLE_VAR_U32, 0, 93),
+ SLE_CONDVAR(Company, cargo_types, SLE_UINT32, 94, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Company, location_of_HQ, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Company, last_build_coordinate, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Company, inaugurated_year, SLE_INT32, 31, SL_MAX_VERSION),
+
+ SLE_ARR(Company, share_owners, SLE_UINT8, 4),
+
+ SLE_VAR(Company, num_valid_stat_ent, SLE_UINT8),
+
+ SLE_VAR(Company, quarters_of_bankrupcy, SLE_UINT8),
+ SLE_VAR(Company, bankrupt_asked, SLE_UINT8),
+ SLE_VAR(Company, bankrupt_timeout, SLE_INT16),
+ SLE_CONDVAR(Company, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, 0, 64),
+ SLE_CONDVAR(Company, bankrupt_value, SLE_INT64, 65, SL_MAX_VERSION),
+
+ /* yearly expenses was changed to 64-bit in savegame version 2. */
+ SLE_CONDARR(Company, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, 0, 1),
+ SLE_CONDARR(Company, yearly_expenses, SLE_INT64, 3 * 13, 2, SL_MAX_VERSION),
+
+ SLE_CONDVAR(Company, is_ai, SLE_BOOL, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(1, 4, 99),
+
+ /* Engine renewal settings */
+ SLE_CONDNULL(512, 16, 18),
+ SLE_CONDREF(Company, engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, engine_renew, SLE_BOOL, 16, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION), // added with 16.1, but was blank since 2
+
+ /* reserve extra space in savegame here. (currently 63 bytes) */
+ SLE_CONDNULL(63, 2, SL_MAX_VERSION),
+
+ SLE_END()
+};
+
+static const SaveLoad _company_economy_desc[] = {
+ /* these were changed to 64-bit in savegame format 2 */
+ SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
+ SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, 2, SL_MAX_VERSION),
+ SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
+ SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, 2, SL_MAX_VERSION),
+ SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
+ SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, 2, SL_MAX_VERSION),
+
+ SLE_VAR(CompanyEconomyEntry, delivered_cargo, SLE_INT32),
+ SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
+
+ SLE_END()
+};
+
+static const SaveLoad _company_livery_desc[] = {
+ SLE_CONDVAR(Livery, in_use, SLE_BOOL, 34, SL_MAX_VERSION),
+ SLE_CONDVAR(Livery, colour1, SLE_UINT8, 34, SL_MAX_VERSION),
+ SLE_CONDVAR(Livery, colour2, SLE_UINT8, 34, SL_MAX_VERSION),
+ SLE_END()
+};
+
+static void SaveLoad_PLYR(Company *c)
+{
+ int i;
+
+ SlObject(c, _company_desc);
+
+ /* Write AI? */
+ if (!IsHumanCompany(c->index)) {
+ SaveLoad_AI(c->index);
+ }
+
+ /* Write economy */
+ SlObject(&c->cur_economy, _company_economy_desc);
+
+ /* Write old economy entries. */
+ for (i = 0; i < c->num_valid_stat_ent; i++) {
+ SlObject(&c->old_economy[i], _company_economy_desc);
+ }
+
+ /* Write each livery entry. */
+ int num_liveries = CheckSavegameVersion(63) ? LS_END - 4 : (CheckSavegameVersion(85) ? LS_END - 2: LS_END);
+ for (i = 0; i < num_liveries; i++) {
+ SlObject(&c->livery[i], _company_livery_desc);
+ }
+
+ if (num_liveries < LS_END) {
+ /* We want to insert some liveries somewhere in between. This means some have to be moved. */
+ memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
+ c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
+ c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
+ }
+
+ if (num_liveries == LS_END - 4) {
+ /* Copy bus/truck liveries over to trams */
+ c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
+ c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
+ }
+}
+
+static void Save_PLYR()
+{
+ Company *c;
+ FOR_ALL_COMPANIES(c) {
+ SlSetArrayIndex(c->index);
+ SlAutolength((AutolengthProc*)SaveLoad_PLYR, c);
+ }
+}
+
+static void Load_PLYR()
+{
+ int index;
+ while ((index = SlIterateArray()) != -1) {
+ Company *c = new (index) Company();
+ SaveLoad_PLYR(c);
+ _company_colours[index] = c->colour;
+
+ /* This is needed so an AI is attached to a loaded AI */
+ if (c->is_ai && (!_networking || _network_server) && _ai.enabled) {
+ /* Clear the memory of the new AI, otherwise we might be doing wrong things. */
+ memset(&_companies_ainew[index], 0, sizeof(CompanyAiNew));
+ AI_StartNewAI(c->index);
+ }
+ }
+}
+
+extern const ChunkHandler _company_chunk_handlers[] = {
+ { 'PLYR', Save_PLYR, Load_PLYR, CH_ARRAY | CH_LAST},
+};
diff --git a/src/company_func.h b/src/company_func.h
new file mode 100644
--- /dev/null
+++ b/src/company_func.h
@@ -0,0 +1,49 @@
+/* $Id$ */
+
+/** @file company_func.h Functions related to companies. */
+
+#ifndef COMPANY_FUNC_H
+#define COMPANY_FUNC_H
+
+#include "core/math_func.hpp"
+#include "company_type.h"
+#include "tile_type.h"
+#include "strings_type.h"
+
+void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner);
+void GetNameOfOwner(Owner owner, TileIndex tile);
+void SetLocalCompany(CompanyID new_company);
+
+extern CompanyByte _local_company;
+extern CompanyByte _current_company;
+
+extern byte _company_colours[MAX_COMPANIES]; ///< NOSAVE: can be determined from company structs
+extern CompanyManagerFace _company_manager_face; ///< for company manager face storage in openttd.cfg
+
+bool IsHumanCompany(CompanyID company);
+
+static inline bool IsLocalCompany()
+{
+ return _local_company == _current_company;
+}
+
+static inline bool IsInteractiveCompany(CompanyID company)
+{
+ return company == _local_company;
+}
+
+
+
+struct HighScore {
+ char company[100];
+ StringID title; ///< NOSAVE, has troubles with changing string-numbers.
+ uint16 score; ///< do NOT change type, will break hs.dat
+};
+
+extern HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
+void SaveToHighScore();
+void LoadFromHighScore();
+int8 SaveHighScoreValue(const Company *p);
+int8 SaveHighScoreValueNetwork();
+
+#endif /* COMPANY_FUNC_H */
diff --git a/src/company_gui.cpp b/src/company_gui.cpp
new file mode 100644
--- /dev/null
+++ b/src/company_gui.cpp
@@ -0,0 +1,1605 @@
+/* $Id$ */
+
+/** @file company_gui.cpp Company related GUIs. */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "gui.h"
+#include "window_gui.h"
+#include "textbuf_gui.h"
+#include "viewport_func.h"
+#include "gfx_func.h"
+#include "company_func.h"
+#include "company_base.h"
+#include "command_func.h"
+#include "network/network.h"
+#include "network/network_gui.h"
+#include "variables.h"
+#include "roadveh.h"
+#include "train.h"
+#include "aircraft.h"
+#include "newgrf.h"
+#include "company_manager_face.h"
+#include "strings_func.h"
+#include "functions.h"
+#include "window_func.h"
+#include "date_func.h"
+#include "string_func.h"
+#include "settings_type.h"
+#include "widgets/dropdown_func.h"
+#include "widgets/dropdown_type.h"
+#include "tilehighlight_func.h"
+
+#include "table/sprites.h"
+#include "table/strings.h"
+
+enum {
+ FIRST_GUI_CALL = INT_MAX, ///< default value to specify thuis is the first call of the resizable gui
+};
+
+static void DoShowCompanyFinances(CompanyID company, bool show_small, bool show_stickied, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
+static void DoSelectCompanyManagerFace(Window *parent, bool show_big, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
+
+static void DrawCompanyEconomyStats(const Company *c, bool small)
+{
+ int x, y, i, j, year;
+ const Money (*tbl)[EXPENSES_END];
+ Money sum, cost;
+ StringID str;
+
+ if (!small) { // normal sized economics window
+ /* draw categories */
+ DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, TC_FROMSTRING);
+ for (i = 0; i != EXPENSES_END; i++)
+ DrawString(2, 27 + i * 10, STR_7011_CONSTRUCTION + i, TC_FROMSTRING);
+ DrawStringRightAligned(111, 27 + 10 * EXPENSES_END + 2, STR_7020_TOTAL, TC_FROMSTRING);
+
+ /* draw the price columns */
+ year = _cur_year - 2;
+ j = 3;
+ x = 215;
+ tbl = c->yearly_expenses + 2;
+ do {
+ if (year >= c->inaugurated_year) {
+ SetDParam(0, year);
+ DrawStringRightAlignedUnderline(x, 15, STR_7010, TC_FROMSTRING);
+ sum = 0;
+ for (i = 0; i != EXPENSES_END; i++) {
+ /* draw one row in the price column */
+ cost = (*tbl)[i];
+ if (cost != 0) {
+ sum += cost;
+
+ str = STR_701E;
+ if (cost < 0) { cost = -cost; str++; }
+ SetDParam(0, cost);
+ DrawStringRightAligned(x, 27 + i * 10, str, TC_FROMSTRING);
+ }
+ }
+
+ str = STR_701E;
+ if (sum < 0) { sum = -sum; str++; }
+ SetDParam(0, sum);
+ DrawStringRightAligned(x, 27 + EXPENSES_END * 10 + 2, str, TC_FROMSTRING);
+
+ GfxFillRect(x - 75, 27 + 10 * EXPENSES_END, x, 27 + 10 * EXPENSES_END, 215);
+ x += 95;
+ }
+ year++;
+ tbl--;
+ } while (--j != 0);
+
+ y = 27 + 10 * EXPENSES_END + 14;
+
+ /* draw max loan aligned to loan below (y += 10) */
+ SetDParam(0, _economy.max_loan);
+ DrawString(202, y + 10, STR_MAX_LOAN, TC_FROMSTRING);
+ } else {
+ y = 15;
+ }
+
+ DrawString(2, y, STR_7026_BANK_BALANCE, TC_FROMSTRING);
+ SetDParam(0, c->money);
+ DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
+
+ y += 10;
+
+ DrawString(2, y, STR_7027_LOAN, TC_FROMSTRING);
+ SetDParam(0, c->current_loan);
+ DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
+
+ y += 12;
+
+ GfxFillRect(182 - 75, y - 2, 182, y - 2, 215);
+
+ SetDParam(0, c->money - c->current_loan);
+ DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
+}
+
+enum CompanyFinancesWindowWidgets {
+ CFW_WIDGET_TOGGLE_SIZE = 2,
+ CFW_WIDGET_INCREASE_LOAN = 6,
+ CFW_WIDGET_REPAY_LOAN = 7,
+};
+
+static const Widget _company_finances_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 380, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 406, 14, 39 + 10 * EXPENSES_END, 0x0, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 406, 40 + 10 * EXPENSES_END, 73 + 10 * EXPENSES_END, 0x0, STR_NULL},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 202, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 203, 406, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
+{ WIDGETS_END},
+};
+
+static const Widget _company_finances_small_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 279, 14, 47, STR_NULL, STR_NULL},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
+{ WIDGETS_END},
+};
+
+struct CompanyFinancesWindow : Window {
+ bool small;
+
+ CompanyFinancesWindow(const WindowDesc *desc, CompanyID company, bool show_small,
+ bool show_stickied, int top, int left) :
+ Window(desc, company),
+ small(show_small)
+ {
+ this->caption_color = this->window_number;
+
+ if (show_stickied) this->flags4 |= WF_STICKY;
+
+ /* Check if repositioning from default is required */
+ if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
+ this->top = top;
+ this->left = left;
+ }
+
+ this->FindWindowPlacementAndResize(desc);
+ }
+
+ virtual void OnPaint()
+ {
+ CompanyID company = (CompanyID)this->window_number;
+ const Company *c = GetCompany(company);
+
+ /* Recheck the size of the window as it might need to be resized due to the local company changing */
+ int new_height = ((company != _local_company) ? 0 : 12) + ((this->small != 0) ? 48 : 74 + 10 * EXPENSES_END);
+ if (this->height != new_height) {
+ /* Make window dirty before and after resizing */
+ this->SetDirty();
+ this->height = new_height;
+ this->SetDirty();
+
+ this->SetWidgetHiddenState(CFW_WIDGET_INCREASE_LOAN, company != _local_company);
+ this->SetWidgetHiddenState(CFW_WIDGET_REPAY_LOAN, company != _local_company);
+ }
+
+ /* Borrow button only shows when there is any more money to loan */
+ this->SetWidgetDisabledState(CFW_WIDGET_INCREASE_LOAN, c->current_loan == _economy.max_loan);
+
+ /* Repay button only shows when there is any more money to repay */
+ this->SetWidgetDisabledState(CFW_WIDGET_REPAY_LOAN, company != _local_company || c->current_loan == 0);
+
+ SetDParam(0, c->index);
+ SetDParam(1, c->index);
+ SetDParam(2, LOAN_INTERVAL);
+ this->DrawWidgets();
+
+ DrawCompanyEconomyStats(c, this->small);
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ case CFW_WIDGET_TOGGLE_SIZE: {/* toggle size */
+ bool new_mode = !this->small;
+ bool stickied = !!(this->flags4 & WF_STICKY);
+ int oldtop = this->top; ///< current top position of the window before closing it
+ int oldleft = this->left; ///< current left position of the window before closing it
+ CompanyID company = (CompanyID)this->window_number;
+
+ delete this;
+ /* Open up the (toggled size) Finance window at the same position as the previous */
+ DoShowCompanyFinances(company, new_mode, stickied, oldtop, oldleft);
+ }
+ break;
+
+ case CFW_WIDGET_INCREASE_LOAN: /* increase loan */
+ DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY));
+ break;
+
+ case CFW_WIDGET_REPAY_LOAN: /* repay loan */
+ DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN));
+ break;
+ }
+ }
+};
+
+static const WindowDesc _company_finances_desc = {
+ WDP_AUTO, WDP_AUTO, 407, 86 + 10 * EXPENSES_END, 407, 86 + 10 * EXPENSES_END,
+ WC_FINANCES, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
+ _company_finances_widgets,
+};
+
+static const WindowDesc _company_finances_small_desc = {
+ WDP_AUTO, WDP_AUTO, 280, 60, 280, 60,
+ WC_FINANCES, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
+ _company_finances_small_widgets,
+};
+
+/**
+ * Open the small/large finance window of the company
+ *
+ * @param company the company who's finances are requested to be seen
+ * @param show_small show large or small version opf the window
+ * @param show_stickied previous "stickyness" of the window
+ * @param top previous top position of the window
+ * @param left previous left position of the window
+ *
+ * @pre is company a valid company
+ */
+static void DoShowCompanyFinances(CompanyID company, bool show_small, bool show_stickied, int top, int left)
+{
+ if (!IsValidCompanyID(company)) return;
+
+ if (BringWindowToFrontById(WC_FINANCES, company)) return;
+ new CompanyFinancesWindow(show_small ? &_company_finances_small_desc : &_company_finances_desc, company, show_small, show_stickied, top, left);
+}
+
+void ShowCompanyFinances(CompanyID company)
+{
+ DoShowCompanyFinances(company, false, false);
+}
+
+/* List of colours for the livery window */
+static const StringID _colour_dropdown[] = {
+ STR_00D1_DARK_BLUE,
+ STR_00D2_PALE_GREEN,
+ STR_00D3_PINK,
+ STR_00D4_YELLOW,
+ STR_00D5_RED,
+ STR_00D6_LIGHT_BLUE,
+ STR_00D7_GREEN,
+ STR_00D8_DARK_GREEN,
+ STR_00D9_BLUE,
+ STR_00DA_CREAM,
+ STR_00DB_MAUVE,
+ STR_00DC_PURPLE,
+ STR_00DD_ORANGE,
+ STR_00DE_BROWN,
+ STR_00DF_GREY,
+ STR_00E0_WHITE,
+};
+
+/* Association of liveries to livery classes */
+static const LiveryClass _livery_class[LS_END] = {
+ LC_OTHER,
+ LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL,
+ LC_ROAD, LC_ROAD,
+ LC_SHIP, LC_SHIP,
+ LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT,
+ LC_ROAD, LC_ROAD,
+};
+
+class DropDownListColourItem : public DropDownListItem {
+public:
+ DropDownListColourItem(int result, bool masked) : DropDownListItem(result, masked) {}
+
+ virtual ~DropDownListColourItem() {}
+
+ StringID String() const
+ {
+ return _colour_dropdown[this->result];
+ }
+
+ uint Height(uint width) const
+ {
+ return 14;
+ }
+
+ bool Selectable() const
+ {
+ return true;
+ }
+
+ void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
+ {
+ DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOR_START + this->result, x + 16, y + 7);
+ DrawStringTruncated(x + 32, y + 3, this->String(), sel ? TC_WHITE : TC_BLACK, width - 30);
+ }
+};
+
+struct SelectCompanyLiveryWindow : public Window {
+private:
+ uint32 sel;
+ LiveryClass livery_class;
+
+ enum SelectCompanyLiveryWindowWidgets {
+ SCLW_WIDGET_CLOSE,
+ SCLW_WIDGET_CAPTION,
+ SCLW_WIDGET_CLASS_GENERAL,
+ SCLW_WIDGET_CLASS_RAIL,
+ SCLW_WIDGET_CLASS_ROAD,
+ SCLW_WIDGET_CLASS_SHIP,
+ SCLW_WIDGET_CLASS_AIRCRAFT,
+ SCLW_WIDGET_SPACER_CLASS,
+ SCLW_WIDGET_SPACER_DROPDOWN,
+ SCLW_WIDGET_PRI_COL_DROPDOWN,
+ SCLW_WIDGET_SEC_COL_DROPDOWN,
+ SCLW_WIDGET_MATRIX,
+ };
+
+ void ShowColourDropDownMenu(uint32 widget)
+ {
+ uint32 used_colours = 0;
+ const Livery *livery;
+ LiveryScheme scheme;
+
+ /* Disallow other company colours for the primary colour */
+ if (HasBit(this->sel, LS_DEFAULT) && widget == SCLW_WIDGET_PRI_COL_DROPDOWN) {
+ const Company *c;
+ FOR_ALL_COMPANIES(c) {
+ if (c->index != _local_company) SetBit(used_colours, c->colour);
+ }
+ }
+
+ /* Get the first selected livery to use as the default dropdown item */
+ for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
+ if (HasBit(this->sel, scheme)) break;
+ }
+ if (scheme == LS_END) scheme = LS_DEFAULT;
+ livery = &GetCompany((CompanyID)this->window_number)->livery[scheme];
+
+ DropDownList *list = new DropDownList();
+ for (uint i = 0; i < lengthof(_colour_dropdown); i++) {
+ list->push_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
+ }
+
+ ShowDropDownList(this, list, widget == SCLW_WIDGET_PRI_COL_DROPDOWN ? livery->colour1 : livery->colour2, widget);
+ }
+
+public:
+ SelectCompanyLiveryWindow(const WindowDesc *desc, CompanyID company) : Window(desc, company)
+ {
+ this->caption_color = company;
+ this->livery_class = LC_OTHER;
+ this->sel = 1;
+ this->LowerWidget(SCLW_WIDGET_CLASS_GENERAL);
+ this->OnInvalidateData(_loaded_newgrf_features.has_2CC);
+ this->FindWindowPlacementAndResize(desc);
+ }
+
+ virtual void OnPaint()
+ {
+ const Company *c = GetCompany((CompanyID)this->window_number);
+ LiveryScheme scheme = LS_DEFAULT;
+ int y = 51;
+
+ /* Disable dropdown controls if no scheme is selected */
+ this->SetWidgetDisabledState(SCLW_WIDGET_PRI_COL_DROPDOWN, this->sel == 0);
+ this->SetWidgetDisabledState(SCLW_WIDGET_SEC_COL_DROPDOWN, this->sel == 0);
+
+ if (this->sel != 0) {
+ for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
+ if (HasBit(this->sel, scheme)) break;
+ }
+ if (scheme == LS_END) scheme = LS_DEFAULT;
+ }
+
+ SetDParam(0, STR_00D1_DARK_BLUE + c->livery[scheme].colour1);
+ SetDParam(1, STR_00D1_DARK_BLUE + c->livery[scheme].colour2);
+
+ this->DrawWidgets();
+
+ for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
+ if (_livery_class[scheme] == this->livery_class) {
+ bool sel = HasBit(this->sel, scheme) != 0;
+
+ if (scheme != LS_DEFAULT) {
+ DrawSprite(c->livery[scheme].in_use ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, 2, y);
+ }
+
+ DrawString(15, y, STR_LIVERY_DEFAULT + scheme, sel ? TC_WHITE : TC_BLACK);
+
+ DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(c->livery[scheme].colour1), 152, y);
+ DrawString(165, y, STR_00D1_DARK_BLUE + c->livery[scheme].colour1, sel ? TC_WHITE : TC_GOLD);
+
+ if (!this->IsWidgetHidden(SCLW_WIDGET_SEC_COL_DROPDOWN)) {
+ DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(c->livery[scheme].colour2), 277, y);
+ DrawString(290, y, STR_00D1_DARK_BLUE + c->livery[scheme].colour2, sel ? TC_WHITE : TC_GOLD);
+ }
+
+ y += 14;
+ }
+ }
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ /* Number of liveries in each class, used to determine the height of the livery window */
+ static const byte livery_height[] = {
+ 1,
+ 13,
+ 4,
+ 2,
+ 3,
+ };
+
+ switch (widget) {
+ /* Livery Class buttons */
+ case SCLW_WIDGET_CLASS_GENERAL:
+ case SCLW_WIDGET_CLASS_RAIL:
+ case SCLW_WIDGET_CLASS_ROAD:
+ case SCLW_WIDGET_CLASS_SHIP:
+ case SCLW_WIDGET_CLASS_AIRCRAFT: {
+ LiveryScheme scheme;
+
+ this->RaiseWidget(this->livery_class + SCLW_WIDGET_CLASS_GENERAL);
+ this->livery_class = (LiveryClass)(widget - SCLW_WIDGET_CLASS_GENERAL);
+ this->sel = 0;
+ this->LowerWidget(this->livery_class + SCLW_WIDGET_CLASS_GENERAL);
+
+ /* Select the first item in the list */
+ for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
+ if (_livery_class[scheme] == this->livery_class) {
+ this->sel = 1 << scheme;
+ break;
+ }
+ }
+ this->height = 49 + livery_height[this->livery_class] * 14;
+ this->widget[SCLW_WIDGET_MATRIX].bottom = this->height - 1;
+ this->widget[SCLW_WIDGET_MATRIX].data = livery_height[this->livery_class] << 8 | 1;
+ MarkWholeScreenDirty();
+ break;
+ }
+
+ case SCLW_WIDGET_PRI_COL_DROPDOWN: /* First colour dropdown */
+ ShowColourDropDownMenu(SCLW_WIDGET_PRI_COL_DROPDOWN);
+ break;
+
+ case SCLW_WIDGET_SEC_COL_DROPDOWN: /* Second colour dropdown */
+ ShowColourDropDownMenu(SCLW_WIDGET_SEC_COL_DROPDOWN);
+ break;
+
+ case SCLW_WIDGET_MATRIX: {
+ LiveryScheme scheme;
+ LiveryScheme j = (LiveryScheme)((pt.y - 48) / 14);
+
+ for (scheme = LS_BEGIN; scheme <= j; scheme++) {
+ if (_livery_class[scheme] != this->livery_class) j++;
+ if (scheme >= LS_END) return;
+ }
+ if (j >= LS_END) return;
+
+ /* If clicking on the left edge, toggle using the livery */
+ if (pt.x < 10) {
+ DoCommandP(0, j | (2 << 8), !GetCompany((CompanyID)this->window_number)->livery[j].in_use, NULL, CMD_SET_COMPANY_COLOR);
+ }
+
+ if (_ctrl_pressed) {
+ ToggleBit(this->sel, j);
+ } else {
+ this->sel = 1 << j;
+ }
+ this->SetDirty();
+ break;
+ }
+ }
+ }
+
+ virtual void OnDropdownSelect(int widget, int index)
+ {
+ for (LiveryScheme scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
+ if (HasBit(this->sel, scheme)) {
+ DoCommandP(0, scheme | (widget == SCLW_WIDGET_PRI_COL_DROPDOWN ? 0 : 256), index, NULL, CMD_SET_COMPANY_COLOR);
+ }
+ }
+ }
+
+ virtual void OnInvalidateData(int data = 0)
+ {
+ static bool has2cc = true;
+
+ if (has2cc == !!data) return;
+
+ has2cc = !!data;
+
+ int r = this->widget[has2cc ? SCLW_WIDGET_SEC_COL_DROPDOWN : SCLW_WIDGET_PRI_COL_DROPDOWN].right;
+ this->SetWidgetHiddenState(SCLW_WIDGET_SEC_COL_DROPDOWN, !has2cc);
+ this->widget[SCLW_WIDGET_CAPTION].right = r;
+ this->widget[SCLW_WIDGET_SPACER_CLASS].right = r;
+ this->widget[SCLW_WIDGET_MATRIX].right = r;
+ this->width = r + 1;
+ }
+};
+
+static const Widget _select_company_livery_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROADVEH_TIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP },
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 110, 399, 14, 35, 0x0, STR_NULL },
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 149, 36, 47, 0x0, STR_NULL },
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 150, 274, 36, 47, STR_02BD, STR_LIVERY_PRIMARY_TIP },
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 275, 399, 36, 47, STR_02E1, STR_LIVERY_SECONDARY_TIP },
+{ WWT_MATRIX, RESIZE_NONE, COLOUR_GREY, 0, 399, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP },
+{ WIDGETS_END },
+};
+
+static const WindowDesc _select_company_livery_desc = {
+ WDP_AUTO, WDP_AUTO, 400, 49 + 1 * 14, 400, 49 + 1 * 14,
+ WC_COMPANY_COLOR, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _select_company_livery_widgets,
+};
+
+/**
+ * Draws the face of a company manager's face.
+ * @param cmf the company manager's face
+ * @param color the (background) color of the gradient
+ * @param x x-position to draw the face
+ * @param y y-position to draw the face
+ */
+void DrawCompanyManagerFace(CompanyManagerFace cmf, int color, int x, int y)
+{
+ GenderEthnicity ge = (GenderEthnicity)GetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, GE_WM);
+
+ bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0;
+ bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge) != 0;
+ bool has_glasses = GetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge) != 0;
+ SpriteID pal;
+
+ /* Modify eye colour palette only if 2 or more valid values exist */
+ if (_cmf_info[CMFV_EYE_COLOUR].valid_values[ge] < 2) {
+ pal = PAL_NONE;
+ } else {
+ switch (GetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge)) {
+ default: NOT_REACHED();
+ case 0: pal = PALETTE_TO_BROWN; break;
+ case 1: pal = PALETTE_TO_BLUE; break;
+ case 2: pal = PALETTE_TO_GREEN; break;
+ }
+ }
+
+ /* Draw the gradient (background) */
+ DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y);
+
+ for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
+ switch (cmfv) {
+ case CMFV_MOUSTACHE: if (!has_moustache) continue; break;
+ case CMFV_LIPS: /* FALL THROUGH */
+ case CMFV_NOSE: if (has_moustache) continue; break;
+ case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break;
+ case CMFV_GLASSES: if (!has_glasses) continue; break;
+ default: break;
+ }
+ DrawSprite(GetCompanyManagerFaceSprite(cmf, cmfv, ge), (cmfv == CMFV_EYEBROWS) ? pal : PAL_NONE, x, y);
+ }
+}
+
+/** Widget description for the normal/simple company manager face selection dialog */
+static const Widget _select_company_manager_face_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SCMFW_WIDGET_CLOSEBOX
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 174, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SCMFW_WIDGET_CAPTION
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 189, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 189, 14, 150, 0x0, STR_NULL}, // SCMFW_WIDGET_SELECT_FACE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 151, 162, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, // SCMFW_WIDGET_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 189, 151, 162, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, // SCMFW_WIDGET_ACCEPT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 75, 86, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, // SCMFW_WIDGET_MALE
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 87, 98, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, // SCMFW_WIDGET_FEMALE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE}, // SCMFW_WIDGET_RANDOM_NEW_FACE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 16, 27, STR_FACE_ADVANCED, STR_FACE_ADVANCED_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
+{ WIDGETS_END},
+};
+
+/** Widget description for the advanced company manager face selection dialog */
+static const Widget _select_company_manager_face_adv_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SCMFW_WIDGET_CLOSEBOX
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 204, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SCMFW_WIDGET_CAPTION
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 205, 219, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 219, 14, 207, 0x0, STR_NULL}, // SCMFW_WIDGET_SELECT_FACE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 208, 219, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, // SCMFW_WIDGET_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 219, 208, 219, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, // SCMFW_WIDGET_ACCEPT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 96, 156, 32, 43, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, // SCMFW_WIDGET_MALE
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 157, 217, 32, 43, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, // SCMFW_WIDGET_FEMALE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_RANDOM, STR_704B_GENERATE_RANDOM_NEW_FACE}, // SCMFW_WIDGET_RANDOM_NEW_FACE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 217, 16, 27, STR_FACE_SIMPLE, STR_FACE_SIMPLE_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 158, 169, STR_FACE_LOAD, STR_FACE_LOAD_TIP}, // SCMFW_WIDGET_LOAD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 170, 181, STR_FACE_FACECODE, STR_FACE_FACECODE_TIP}, // SCMFW_WIDGET_FACECODE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 182, 193, STR_FACE_SAVE, STR_FACE_SAVE_TIP}, // SCMFW_WIDGET_SAVE
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 96, 156, 46, 57, STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN}, // SCMFW_WIDGET_ETHNICITY_EUR
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 157, 217, 46, 57, STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN}, // SCMFW_WIDGET_ETHNICITY_AFR
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 60, 71, STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TIP}, // SCMFW_WIDGET_HAS_MOUSTACHE_EARRING
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 72, 83, STR_EMPTY, STR_FACE_GLASSES_TIP}, // SCMFW_WIDGET_HAS_GLASSES
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 110, 121, SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 110, 121, STR_EMPTY, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 110, 121, SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 158, 169, SPR_ARROW_LEFT, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 158, 169, STR_EMPTY, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 158, 169, SPR_ARROW_RIGHT, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 98, 109, SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 98, 109, STR_EMPTY, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 98, 109, SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 146, 157, SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 146, 157, STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 146, 157, SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 134, 145, SPR_ARROW_LEFT, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 134, 145, STR_EMPTY, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 134, 145, SPR_ARROW_RIGHT, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 86, 97, SPR_ARROW_LEFT, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 86, 97, STR_EMPTY, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 86, 97, SPR_ARROW_RIGHT, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 170, 181, SPR_ARROW_LEFT, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 170, 181, STR_EMPTY, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 170, 181, SPR_ARROW_RIGHT, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 182, 193, SPR_ARROW_LEFT, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 182, 193, STR_EMPTY, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 182, 193, SPR_ARROW_RIGHT, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 194, 205, SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 194, 205, STR_EMPTY, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 194, 205, SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 122, 133, SPR_ARROW_LEFT, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 122, 133, STR_EMPTY, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 122, 133, SPR_ARROW_RIGHT, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES_R
+{ WIDGETS_END},
+};
+
+class SelectCompanyManagerFaceWindow : public Window
+{
+ CompanyManagerFace face; ///< company manager face bits
+ bool advanced; ///< advanced company manager face selection window
+
+ GenderEthnicity ge;
+ bool is_female;
+ bool is_moust_male;
+
+ /**
+ * Names of the widgets. Keep them in the same order as in the widget array.
+ * Do not change the order of the widgets from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R,
+ * this order is needed for the WE_CLICK event of DrawFaceStringLabel().
+ */
+ enum SelectCompanyManagerFaceWidgets {
+ SCMFW_WIDGET_CLOSEBOX = 0,
+ SCMFW_WIDGET_CAPTION,
+ SCMFW_WIDGET_TOGGLE_LARGE_SMALL,
+ SCMFW_WIDGET_SELECT_FACE,
+ SCMFW_WIDGET_CANCEL,
+ SCMFW_WIDGET_ACCEPT,
+ SCMFW_WIDGET_MALE,
+ SCMFW_WIDGET_FEMALE,
+ SCMFW_WIDGET_RANDOM_NEW_FACE,
+ SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON,
+ /* from here is the advanced company manager face selection window */
+ SCMFW_WIDGET_LOAD,
+ SCMFW_WIDGET_FACECODE,
+ SCMFW_WIDGET_SAVE,
+ SCMFW_WIDGET_ETHNICITY_EUR,
+ SCMFW_WIDGET_ETHNICITY_AFR,
+ SCMFW_WIDGET_HAS_MOUSTACHE_EARRING,
+ SCMFW_WIDGET_HAS_GLASSES,
+ SCMFW_WIDGET_EYECOLOUR_L,
+ SCMFW_WIDGET_EYECOLOUR,
+ SCMFW_WIDGET_EYECOLOUR_R,
+ SCMFW_WIDGET_CHIN_L,
+ SCMFW_WIDGET_CHIN,
+ SCMFW_WIDGET_CHIN_R,
+ SCMFW_WIDGET_EYEBROWS_L,
+ SCMFW_WIDGET_EYEBROWS,
+ SCMFW_WIDGET_EYEBROWS_R,
+ SCMFW_WIDGET_LIPS_MOUSTACHE_L,
+ SCMFW_WIDGET_LIPS_MOUSTACHE,
+ SCMFW_WIDGET_LIPS_MOUSTACHE_R,
+ SCMFW_WIDGET_NOSE_L,
+ SCMFW_WIDGET_NOSE,
+ SCMFW_WIDGET_NOSE_R,
+ SCMFW_WIDGET_HAIR_L,
+ SCMFW_WIDGET_HAIR,
+ SCMFW_WIDGET_HAIR_R,
+ SCMFW_WIDGET_JACKET_L,
+ SCMFW_WIDGET_JACKET,
+ SCMFW_WIDGET_JACKET_R,
+ SCMFW_WIDGET_COLLAR_L,
+ SCMFW_WIDGET_COLLAR,
+ SCMFW_WIDGET_COLLAR_R,
+ SCMFW_WIDGET_TIE_EARRING_L,
+ SCMFW_WIDGET_TIE_EARRING,
+ SCMFW_WIDGET_TIE_EARRING_R,
+ SCMFW_WIDGET_GLASSES_L,
+ SCMFW_WIDGET_GLASSES,
+ SCMFW_WIDGET_GLASSES_R,
+ };
+ /**
+ * Draw dynamic a label to the left of the button and a value in the button
+ *
+ * @param widget_index index of this widget in the window
+ * @param str the label which will be draw
+ * @param val the value which will be draw
+ * @param is_bool_widget is it a bool button
+ */
+ void DrawFaceStringLabel(byte widget_index, StringID str, uint8 val, bool is_bool_widget)
+ {
+ /* Write the label in gold (0x2) to the left of the button. */
+ DrawStringRightAligned(this->widget[widget_index].left - (is_bool_widget ? 5 : 14), this->widget[widget_index].top + 1, str, TC_GOLD);
+
+ if (!this->IsWidgetDisabled(widget_index)) {
+ if (is_bool_widget) {
+ /* if it a bool button write yes or no */
+ str = (val != 0) ? STR_FACE_YES : STR_FACE_NO;
+ } else {
+ /* else write the value + 1 */
+ SetDParam(0, val + 1);
+ str = STR_JUST_INT;
+ }
+
+ /* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */
+ DrawStringCentered(this->widget[widget_index].left + (this->widget[widget_index].right - this->widget[widget_index].left) / 2 +
+ this->IsWidgetLowered(widget_index), this->widget[widget_index].top + 1 + this->IsWidgetLowered(widget_index), str, TC_WHITE);
+ }
+ }
+
+ void UpdateData()
+ {
+ this->ge = (GenderEthnicity)GB(this->face, _cmf_info[CMFV_GEN_ETHN].offset, _cmf_info[CMFV_GEN_ETHN].length); // get the gender and ethnicity
+ this->is_female = HasBit(this->ge, GENDER_FEMALE); // get the gender: 0 == male and 1 == female
+ this->is_moust_male = !is_female && GetCompanyManagerFaceBits(this->face, CMFV_HAS_MOUSTACHE, this->ge) != 0; // is a male face with moustache
+ }
+
+public:
+ SelectCompanyManagerFaceWindow(const WindowDesc *desc, Window *parent, bool advanced, int top, int left) : Window(desc, parent->window_number)
+ {
+ this->parent = parent;
+ this->caption_color = this->window_number;
+ this->face = GetCompany((CompanyID)this->window_number)->face;
+ this->advanced = advanced;
+
+ this->UpdateData();
+
+ /* Check if repositioning from default is required */
+ if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
+ this->top = top;
+ this->left = left;
+ }
+
+ this->FindWindowPlacementAndResize(desc);
+ }
+
+ virtual void OnPaint()
+ {
+ /* lower the non-selected gender button */
+ this->SetWidgetLoweredState(SCMFW_WIDGET_MALE, !this->is_female);
+ this->SetWidgetLoweredState(SCMFW_WIDGET_FEMALE, this->is_female);
+
+ /* advanced company manager face selection window */
+ if (this->advanced) {
+ /* lower the non-selected ethnicity button */
+ this->SetWidgetLoweredState(SCMFW_WIDGET_ETHNICITY_EUR, !HasBit(this->ge, ETHNICITY_BLACK));
+ this->SetWidgetLoweredState(SCMFW_WIDGET_ETHNICITY_AFR, HasBit(this->ge, ETHNICITY_BLACK));
+
+
+ /* Disable dynamically the widgets which CompanyManagerFaceVariable has less than 2 options
+ * (or in other words you haven't any choice).
+ * If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */
+
+ /* Eye colour buttons */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_EYE_COLOUR].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_EYECOLOUR, SCMFW_WIDGET_EYECOLOUR_L, SCMFW_WIDGET_EYECOLOUR_R, WIDGET_LIST_END);
+
+ /* Chin buttons */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_CHIN].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_CHIN, SCMFW_WIDGET_CHIN_L, SCMFW_WIDGET_CHIN_R, WIDGET_LIST_END);
+
+ /* Eyebrows buttons */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_EYEBROWS].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_EYEBROWS, SCMFW_WIDGET_EYEBROWS_L, SCMFW_WIDGET_EYEBROWS_R, WIDGET_LIST_END);
+
+ /* Lips or (if it a male face with a moustache) moustache buttons */
+ this->SetWidgetsDisabledState(_cmf_info[this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_LIPS_MOUSTACHE, SCMFW_WIDGET_LIPS_MOUSTACHE_L, SCMFW_WIDGET_LIPS_MOUSTACHE_R, WIDGET_LIST_END);
+
+ /* Nose buttons | male faces with moustache haven't any nose options */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_NOSE].valid_values[this->ge] < 2 || this->is_moust_male,
+ SCMFW_WIDGET_NOSE, SCMFW_WIDGET_NOSE_L, SCMFW_WIDGET_NOSE_R, WIDGET_LIST_END);
+
+ /* Hair buttons */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_HAIR].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_HAIR, SCMFW_WIDGET_HAIR_L, SCMFW_WIDGET_HAIR_R, WIDGET_LIST_END);
+
+ /* Jacket buttons */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_JACKET].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_JACKET, SCMFW_WIDGET_JACKET_L, SCMFW_WIDGET_JACKET_R, WIDGET_LIST_END);
+
+ /* Collar buttons */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_COLLAR].valid_values[this->ge] < 2,
+ SCMFW_WIDGET_COLLAR, SCMFW_WIDGET_COLLAR_L, SCMFW_WIDGET_COLLAR_R, WIDGET_LIST_END);
+
+ /* Tie/earring buttons | female faces without earring haven't any earring options */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_TIE_EARRING].valid_values[this->ge] < 2 ||
+ (this->is_female && GetCompanyManagerFaceBits(this->face, CMFV_HAS_TIE_EARRING, this->ge) == 0),
+ SCMFW_WIDGET_TIE_EARRING, SCMFW_WIDGET_TIE_EARRING_L, SCMFW_WIDGET_TIE_EARRING_R, WIDGET_LIST_END);
+
+ /* Glasses buttons | faces without glasses haven't any glasses options */
+ this->SetWidgetsDisabledState(_cmf_info[CMFV_GLASSES].valid_values[this->ge] < 2 || GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge) == 0,
+ SCMFW_WIDGET_GLASSES, SCMFW_WIDGET_GLASSES_L, SCMFW_WIDGET_GLASSES_R, WIDGET_LIST_END);
+ }
+
+ this->DrawWidgets();
+
+ /* Draw dynamic button value and labels for the advanced company manager face selection window */
+ if (this->advanced) {
+ if (this->is_female) {
+ /* Only for female faces */
+ this->DrawFaceStringLabel(SCMFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_EARRING, GetCompanyManagerFaceBits(this->face, CMFV_HAS_TIE_EARRING, this->ge), true );
+ this->DrawFaceStringLabel(SCMFW_WIDGET_TIE_EARRING, STR_FACE_EARRING, GetCompanyManagerFaceBits(this->face, CMFV_TIE_EARRING, this->ge), false);
+ } else {
+ /* Only for male faces */
+ this->DrawFaceStringLabel(SCMFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_MOUSTACHE, GetCompanyManagerFaceBits(this->face, CMFV_HAS_MOUSTACHE, this->ge), true );
+ this->DrawFaceStringLabel(SCMFW_WIDGET_TIE_EARRING, STR_FACE_TIE, GetCompanyManagerFaceBits(this->face, CMFV_TIE_EARRING, this->ge), false);
+ }
+ if (this->is_moust_male) {
+ /* Only for male faces with moustache */
+ this->DrawFaceStringLabel(SCMFW_WIDGET_LIPS_MOUSTACHE, STR_FACE_MOUSTACHE, GetCompanyManagerFaceBits(this->face, CMFV_MOUSTACHE, this->ge), false);
+ } else {
+ /* Only for female faces or male faces without moustache */
+ this->DrawFaceStringLabel(SCMFW_WIDGET_LIPS_MOUSTACHE, STR_FACE_LIPS, GetCompanyManagerFaceBits(this->face, CMFV_LIPS, this->ge), false);
+ }
+ /* For all faces */
+ this->DrawFaceStringLabel(SCMFW_WIDGET_HAS_GLASSES, STR_FACE_GLASSES, GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge), true );
+ this->DrawFaceStringLabel(SCMFW_WIDGET_HAIR, STR_FACE_HAIR, GetCompanyManagerFaceBits(this->face, CMFV_HAIR, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_EYEBROWS, STR_FACE_EYEBROWS, GetCompanyManagerFaceBits(this->face, CMFV_EYEBROWS, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_EYECOLOUR, STR_FACE_EYECOLOUR, GetCompanyManagerFaceBits(this->face, CMFV_EYE_COLOUR, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_GLASSES, STR_FACE_GLASSES, GetCompanyManagerFaceBits(this->face, CMFV_GLASSES, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_NOSE, STR_FACE_NOSE, GetCompanyManagerFaceBits(this->face, CMFV_NOSE, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_CHIN, STR_FACE_CHIN, GetCompanyManagerFaceBits(this->face, CMFV_CHIN, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_JACKET, STR_FACE_JACKET, GetCompanyManagerFaceBits(this->face, CMFV_JACKET, this->ge), false);
+ this->DrawFaceStringLabel(SCMFW_WIDGET_COLLAR, STR_FACE_COLLAR, GetCompanyManagerFaceBits(this->face, CMFV_COLLAR, this->ge), false);
+ }
+
+ /* Draw the company manager face picture */
+ DrawCompanyManagerFace(this->face, GetCompany((CompanyID)this->window_number)->colour, 2, 16);
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ /* Toggle size, advanced/simple face selection */
+ case SCMFW_WIDGET_TOGGLE_LARGE_SMALL:
+ case SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON: {
+ DoCommandP(0, 0, this->face, NULL, CMD_SET_COMPANY_MANAGER_FACE);
+
+ /* Backup some data before deletion */
+ int oldtop = this->top; ///< current top position of the window before closing it
+ int oldleft = this->left; ///< current top position of the window before closing it
+ bool adv = !this->advanced;
+ Window *parent = this->parent;
+
+ delete this;
+
+ /* Open up the (toggled size) Face selection window at the same position as the previous */
+ DoSelectCompanyManagerFace(parent, adv, oldtop, oldleft);
+ } break;
+
+
+ /* OK button */
+ case SCMFW_WIDGET_ACCEPT:
+ DoCommandP(0, 0, this->face, NULL, CMD_SET_COMPANY_MANAGER_FACE);
+ /* Fall-Through */
+
+ /* Cancel button */
+ case SCMFW_WIDGET_CANCEL:
+ delete this;
+ break;
+
+ /* Load button */
+ case SCMFW_WIDGET_LOAD:
+ this->face = _company_manager_face;
+ ScaleAllCompanyManagerFaceBits(this->face);
+ ShowErrorMessage(INVALID_STRING_ID, STR_FACE_LOAD_DONE, 0, 0);
+ this->UpdateData();
+ this->SetDirty();
+ break;
+
+ /* 'Company manager face number' button, view and/or set company manager face number */
+ case SCMFW_WIDGET_FACECODE:
+ SetDParam(0, this->face);
+ ShowQueryString(STR_JUST_INT, STR_FACE_FACECODE_CAPTION, 10 + 1, 0, this, CS_NUMERAL, QSF_NONE);
+ break;
+
+ /* Save button */
+ case SCMFW_WIDGET_SAVE:
+ _company_manager_face = this->face;
+ ShowErrorMessage(INVALID_STRING_ID, STR_FACE_SAVE_DONE, 0, 0);
+ break;
+
+ /* Toggle gender (male/female) button */
+ case SCMFW_WIDGET_MALE:
+ case SCMFW_WIDGET_FEMALE:
+ SetCompanyManagerFaceBits(this->face, CMFV_GENDER, this->ge, widget - SCMFW_WIDGET_MALE);
+ ScaleAllCompanyManagerFaceBits(this->face);
+ this->UpdateData();
+ this->SetDirty();
+ break;
+
+ /* Randomize face button */
+ case SCMFW_WIDGET_RANDOM_NEW_FACE:
+ RandomCompanyManagerFaceBits(this->face, this->ge, this->advanced);
+ this->UpdateData();
+ this->SetDirty();
+ break;
+
+ /* Toggle ethnicity (european/african) button */
+ case SCMFW_WIDGET_ETHNICITY_EUR:
+ case SCMFW_WIDGET_ETHNICITY_AFR:
+ SetCompanyManagerFaceBits(this->face, CMFV_ETHNICITY, this->ge, widget - SCMFW_WIDGET_ETHNICITY_EUR);
+ ScaleAllCompanyManagerFaceBits(this->face);
+ this->UpdateData();
+ this->SetDirty();
+ break;
+
+ default:
+ /* For all buttons from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R is the same function.
+ * Therefor is this combined function.
+ * First it checks which CompanyManagerFaceVariable will be change and then
+ * a: invert the value for boolean variables
+ * or b: it checks inside of IncreaseCompanyManagerFaceBits() if a left (_L) butten is pressed and then decrease else increase the variable */
+ if (this->advanced && widget >= SCMFW_WIDGET_HAS_MOUSTACHE_EARRING && widget <= SCMFW_WIDGET_GLASSES_R) {
+ CompanyManagerFaceVariable cmfv; // which CompanyManagerFaceVariable shall be edited
+
+ if (widget < SCMFW_WIDGET_EYECOLOUR_L) { // Bool buttons
+ switch (widget - SCMFW_WIDGET_HAS_MOUSTACHE_EARRING) {
+ default: NOT_REACHED();
+ case 0: cmfv = this->is_female ? CMFV_HAS_TIE_EARRING : CMFV_HAS_MOUSTACHE; break; // Has earring/moustache button
+ case 1: cmfv = CMFV_HAS_GLASSES; break; // Has glasses button
+ }
+ SetCompanyManagerFaceBits(this->face, cmfv, this->ge, !GetCompanyManagerFaceBits(this->face, cmfv, this->ge));
+ ScaleAllCompanyManagerFaceBits(this->face);
+ } else { // Value buttons
+ switch ((widget - SCMFW_WIDGET_EYECOLOUR_L) / 3) {
+ default: NOT_REACHED();
+ case 0: cmfv = CMFV_EYE_COLOUR; break; // Eye colour buttons
+ case 1: cmfv = CMFV_CHIN; break; // Chin buttons
+ case 2: cmfv = CMFV_EYEBROWS; break; // Eyebrows buttons
+ case 3: cmfv = this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS; break; // Moustache or lips buttons
+ case 4: cmfv = CMFV_NOSE; break; // Nose buttons
+ case 5: cmfv = CMFV_HAIR; break; // Hair buttons
+ case 6: cmfv = CMFV_JACKET; break; // Jacket buttons
+ case 7: cmfv = CMFV_COLLAR; break; // Collar buttons
+ case 8: cmfv = CMFV_TIE_EARRING; break; // Tie/earring buttons
+ case 9: cmfv = CMFV_GLASSES; break; // Glasses buttons
+ }
+ /* 0 == left (_L), 1 == middle or 2 == right (_R) - button click */
+ IncreaseCompanyManagerFaceBits(this->face, cmfv, this->ge, (((widget - SCMFW_WIDGET_EYECOLOUR_L) % 3) != 0) ? 1 : -1);
+ }
+ this->UpdateData();
+ this->SetDirty();
+ }
+ break;
+ }
+ }
+
+ virtual void OnQueryTextFinished(char *str)
+ {
+ if (str == NULL) return;
+ /* Set a new company manager face number */
+ if (!StrEmpty(str)) {
+ this->face = strtoul(str, NULL, 10);
+ ScaleAllCompanyManagerFaceBits(this->face);
+ ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_SET, 0, 0);
+ this->UpdateData();
+ this->SetDirty();
+ } else {
+ ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_ERR, 0, 0);
+ }
+ }
+};
+
+/** normal/simple company manager face selection window description */
+static const WindowDesc _select_company_manager_face_desc = {
+ WDP_AUTO, WDP_AUTO, 190, 163, 190, 163,
+ WC_COMPANY_MANAGER_FACE, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _select_company_manager_face_widgets,
+};
+
+/** advanced company manager face selection window description */
+static const WindowDesc _select_company_manager_face_adv_desc = {
+ WDP_AUTO, WDP_AUTO, 220, 220, 220, 220,
+ WC_COMPANY_MANAGER_FACE, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _select_company_manager_face_adv_widgets,
+};
+
+/**
+ * Open the simple/advanced company manager face selection window
+ *
+ * @param parent the parent company window
+ * @param adv simple or advanced face selection window
+ * @param top previous top position of the window
+ * @param left previous left position of the window
+ */
+static void DoSelectCompanyManagerFace(Window *parent, bool adv, int top, int left)
+{
+ if (!IsValidCompanyID((CompanyID)parent->window_number)) return;
+
+ if (BringWindowToFrontById(WC_COMPANY_MANAGER_FACE, parent->window_number)) return;
+ new SelectCompanyManagerFaceWindow(adv ? &_select_company_manager_face_adv_desc : &_select_company_manager_face_desc, parent, adv, top, left); // simple or advanced window
+}
+
+
+/* Names of the widgets. Keep them in the same order as in the widget array */
+enum CompanyWindowWidgets {
+ CW_WIDGET_CLOSEBOX = 0,
+ CW_WIDGET_CAPTION,
+ CW_WIDGET_FACE,
+ CW_WIDGET_NEW_FACE,
+ CW_WIDGET_COLOR_SCHEME,
+ CW_WIDGET_PRESIDENT_NAME,
+ CW_WIDGET_COMPANY_NAME,
+ CW_WIDGET_BUILD_VIEW_HQ,
+ CW_WIDGET_RELOCATE_HQ,
+ CW_WIDGET_BUY_SHARE,
+ CW_WIDGET_SELL_SHARE,
+ CW_WIDGET_COMPANY_PASSWORD,
+};
+
+static const Widget _company_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 359, 14, 157, 0x0, STR_NULL},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
+{ WIDGETS_END},
+};
+
+
+/**
+ * Draws text "Vehicles:" and number of all vehicle types, or "(none)"
+ * @param company ID of company to print statistics of
+ */
+static void DrawCompanyVehiclesAmount(CompanyID company)
+{
+ const int x = 110;
+ int y = 63;
+ const Vehicle *v;
+ uint train = 0;
+ uint road = 0;
+ uint air = 0;
+ uint ship = 0;
+
+ DrawString(x, y, STR_7039_VEHICLES, TC_FROMSTRING);
+
+ FOR_ALL_VEHICLES(v) {
+ if (v->owner == company) {
+ switch (v->type) {
+ case VEH_TRAIN: if (IsFrontEngine(v)) train++; break;
+ case VEH_ROAD: if (IsRoadVehFront(v)) road++; break;
+ case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break;
+ case VEH_SHIP: ship++; break;
+ default: break;
+ }
+ }
+ }
+
+ if (train + road + air + ship == 0) {
+ DrawString(x + 70, y, STR_7042_NONE, TC_FROMSTRING);
+ } else {
+ if (train != 0) {
+ SetDParam(0, train);
+ DrawString(x + 70, y, STR_TRAINS, TC_FROMSTRING);
+ y += 10;
+ }
+
+ if (road != 0) {
+ SetDParam(0, road);
+ DrawString(x + 70, y, STR_ROAD_VEHICLES, TC_FROMSTRING);
+ y += 10;
+ }
+
+ if (air != 0) {
+ SetDParam(0, air);
+ DrawString(x + 70, y, STR_AIRCRAFT, TC_FROMSTRING);
+ y += 10;
+ }
+
+ if (ship != 0) {
+ SetDParam(0, ship);
+ DrawString(x + 70, y, STR_SHIPS, TC_FROMSTRING);
+ }
+ }
+}
+
+int GetAmountOwnedBy(const Company *c, Owner owner)
+{
+ return (c->share_owners[0] == owner) +
+ (c->share_owners[1] == owner) +
+ (c->share_owners[2] == owner) +
+ (c->share_owners[3] == owner);
+}
+
+/**
+ * Draws list of all companies with shares
+ * @param c pointer to the Company structure
+ */
+static void DrawCompanyOwnerText(const Company *c)
+{
+ const Company *c2;
+ uint num = 0;
+ const byte height = GetCharacterHeight(FS_NORMAL);
+
+ FOR_ALL_COMPANIES(c2) {
+ uint amt = GetAmountOwnedBy(c, c2->index);
+ if (amt != 0) {
+ SetDParam(0, amt * 25);
+ SetDParam(1, c2->index);
+
+ DrawString(120, (num++) * height + 116, STR_707D_OWNED_BY, TC_FROMSTRING);
+ }
+ }
+}
+
+/**
+ * Window with general information about a company
+ */
+struct CompanyWindow : Window
+{
+ CompanyWindowWidgets query_widget;
+
+ CompanyWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
+ {
+ this->caption_color = this->window_number;
+ this->FindWindowPlacementAndResize(desc);
+ }
+
+ virtual void OnPaint()
+ {
+ const Company *c = GetCompany((CompanyID)this->window_number);
+ bool local = this->window_number == _local_company;
+
+ this->SetWidgetHiddenState(CW_WIDGET_NEW_FACE, !local);
+ this->SetWidgetHiddenState(CW_WIDGET_COLOR_SCHEME, !local);
+ this->SetWidgetHiddenState(CW_WIDGET_PRESIDENT_NAME, !local);
+ this->SetWidgetHiddenState(CW_WIDGET_COMPANY_NAME, !local);
+ this->widget[CW_WIDGET_BUILD_VIEW_HQ].data = (local && c->location_of_HQ == 0) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ;
+ if (local && c->location_of_HQ != 0) this->widget[CW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built.
+ this->SetWidgetDisabledState(CW_WIDGET_BUILD_VIEW_HQ, !local && c->location_of_HQ == 0);
+ this->SetWidgetHiddenState(CW_WIDGET_RELOCATE_HQ, !local || c->location_of_HQ == 0);
+ this->SetWidgetHiddenState(CW_WIDGET_BUY_SHARE, local);
+ this->SetWidgetHiddenState(CW_WIDGET_SELL_SHARE, local);
+ this->SetWidgetHiddenState(CW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
+
+ if (!local) {
+ if (_settings_game.economy.allow_shares) { // Shares are allowed
+ /* If all shares are owned by someone (none by nobody), disable buy button */
+ this->SetWidgetDisabledState(CW_WIDGET_BUY_SHARE, GetAmountOwnedBy(c, INVALID_OWNER) == 0 ||
+ /* Only 25% left to buy. If the company is human, disable buying it up.. TODO issues! */
+ (GetAmountOwnedBy(c, INVALID_OWNER) == 1 && !c->is_ai) ||
+ /* Spectators cannot do anything of course */
+ _local_company == COMPANY_SPECTATOR);
+
+ /* If the company doesn't own any shares, disable sell button */
+ this->SetWidgetDisabledState(CW_WIDGET_SELL_SHARE, (GetAmountOwnedBy(c, _local_company) == 0) ||
+ /* Spectators cannot do anything of course */
+ _local_company == COMPANY_SPECTATOR);
+ } else { // Shares are not allowed, disable buy/sell buttons
+ this->DisableWidget(CW_WIDGET_BUY_SHARE);
+ this->DisableWidget(CW_WIDGET_SELL_SHARE);
+ }
+ }
+
+ SetDParam(0, c->index);
+ SetDParam(1, c->index);
+
+ this->DrawWidgets();
+
+ /* Company manager's face */
+ DrawCompanyManagerFace(c->face, c->colour, 2, 16);
+
+ /* "xxx (Manager)" */
+ SetDParam(0, c->index);
+ DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, MAX_LENGTH_PRESIDENT_NAME_PIXELS);
+
+ /* "Inaugurated:" */
+ SetDParam(0, c->inaugurated_year);
+ DrawString(110, 23, STR_7038_INAUGURATED, TC_FROMSTRING);
+
+ /* "Colour scheme:" */
+ DrawString(110, 43, STR_7006_COLOR_SCHEME, TC_FROMSTRING);
+ /* Draw company-colour bus */
+ DrawSprite(SPR_VEH_BUS_SW_VIEW, COMPANY_SPRITE_COLOR(c->index), 215, 44);
+
+ /* "Vehicles:" */
+ DrawCompanyVehiclesAmount((CompanyID)this->window_number);
+
+ /* "Company value:" */
+ SetDParam(0, CalculateCompanyValue(c));
+ DrawString(110, 106, STR_7076_COMPANY_VALUE, TC_FROMSTRING);
+
+ /* Shares list */
+ DrawCompanyOwnerText(c);
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ case CW_WIDGET_NEW_FACE: DoSelectCompanyManagerFace(this, false); break;
+
+ case CW_WIDGET_COLOR_SCHEME:
+ if (BringWindowToFrontById(WC_COMPANY_COLOR, this->window_number)) break;
+ new SelectCompanyLiveryWindow(&_select_company_livery_desc, (CompanyID)this->window_number);
+ break;
+
+ case CW_WIDGET_PRESIDENT_NAME:
+ this->query_widget = CW_WIDGET_PRESIDENT_NAME;
+ SetDParam(0, this->window_number);
+ ShowQueryString(STR_PLAYER_NAME, STR_700B_PRESIDENT_S_NAME, MAX_LENGTH_PRESIDENT_NAME_BYTES, MAX_LENGTH_PRESIDENT_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
+ break;
+
+ case CW_WIDGET_COMPANY_NAME:
+ this->query_widget = CW_WIDGET_COMPANY_NAME;
+ SetDParam(0, this->window_number);
+ ShowQueryString(STR_COMPANY_NAME, STR_700A_COMPANY_NAME, MAX_LENGTH_COMPANY_NAME_BYTES, MAX_LENGTH_COMPANY_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
+ break;
+
+ case CW_WIDGET_BUILD_VIEW_HQ: {
+ TileIndex tile = GetCompany((CompanyID)this->window_number)->location_of_HQ;
+ if (tile == 0) {
+ if ((byte)this->window_number != _local_company) return;
+ SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, this);
+ SetTileSelectSize(2, 2);
+ this->LowerWidget(CW_WIDGET_BUILD_VIEW_HQ);
+ this->InvalidateWidget(CW_WIDGET_BUILD_VIEW_HQ);
+ } else {
+ if (_ctrl_pressed) {
+ ShowExtraViewPortWindow(tile);
+ } else {
+ ScrollMainWindowToTile(tile);
+ }
+ }
+ break;
+ }
+
+ case CW_WIDGET_RELOCATE_HQ:
+ SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, this);
+ SetTileSelectSize(2, 2);
+ this->LowerWidget(CW_WIDGET_RELOCATE_HQ);
+ this->InvalidateWidget(CW_WIDGET_RELOCATE_HQ);
+ break;
+
+ case CW_WIDGET_BUY_SHARE:
+ DoCommandP(0, this->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS));
+ break;
+
+ case CW_WIDGET_SELL_SHARE:
+ DoCommandP(0, this->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN));
+ break;
+
+#ifdef ENABLE_NETWORK
+ case CW_WIDGET_COMPANY_PASSWORD:
+ if (this->window_number == _local_company) ShowNetworkCompanyPasswordWindow(this);
+ break;
+#endif /* ENABLE_NETWORK */
+ }
+ }
+
+ virtual void OnHundredthTick()
+ {
+ /* redraw the window every now and then */
+ this->SetDirty();
+ }
+
+ virtual void OnPlaceObject(Point pt, TileIndex tile)
+ {
+ if (DoCommandP(tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
+ ResetObjectToPlace();
+ this->widget[CW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button
+ this->RaiseButtons();
+ }
+
+ virtual void OnPlaceObjectAbort()
+ {
+ this->RaiseButtons();
+ }
+
+ virtual void OnQueryTextFinished(char *str)
+ {
+ if (str == NULL) return;
+
+ _cmd_text = str;
+ switch (this->query_widget) {
+ default: NOT_REACHED();
+
+ case CW_WIDGET_PRESIDENT_NAME:
+ DoCommandP(0, 0, 0, NULL, CMD_RENAME_PRESIDENT | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
+ break;
+
+ case CW_WIDGET_COMPANY_NAME:
+ DoCommandP(0, 0, 0, NULL, CMD_RENAME_COMPANY | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
+ break;
+ }
+ }
+};
+
+static const WindowDesc _company_desc = {
+ WDP_AUTO, WDP_AUTO, 360, 170, 360, 170,
+ WC_COMPANY, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _company_widgets,
+};
+
+void ShowCompany(CompanyID company)
+{
+ if (!IsValidCompanyID(company)) return;
+
+ AllocateWindowDescFront(&_company_desc, company);
+}
+
+
+
+struct BuyCompanyWindow : Window {
+ BuyCompanyWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
+ {
+ this->FindWindowPlacementAndResize(desc);
+ }
+
+ virtual void OnPaint()
+ {
+ Company *c = GetCompany((CompanyID)this->window_number);
+ SetDParam(0, STR_COMPANY_NAME);
+ SetDParam(1, c->index);
+ this->DrawWidgets();
+
+ DrawCompanyManagerFace(c->face, c->colour, 2, 16);
+
+ SetDParam(0, c->index);
+ SetDParam(1, c->bankrupt_value);
+ DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ case 3:
+ delete this;
+ break;
+
+ case 4:
+ DoCommandP(0, this->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
+ break;
+ }
+ }
+};
+
+static const Widget _buy_company_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 333, 14, 136, 0x0, STR_NULL},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 148, 207, 117, 128, STR_00C9_NO, STR_NULL},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 218, 277, 117, 128, STR_00C8_YES, STR_NULL},
+{ WIDGETS_END},
+};
+
+static const WindowDesc _buy_company_desc = {
+ 153, 171, 334, 137, 334, 137,
+ WC_BUY_COMPANY, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _buy_company_widgets,
+};
+
+
+void ShowBuyCompanyDialog(CompanyID company)
+{
+ AllocateWindowDescFront(&_buy_company_desc, company);
+}
+
+/********** HIGHSCORE and ENDGAME windows */
+
+extern StringID EndGameGetPerformanceTitleFromValue(uint value);
+
+
+struct EndGameHighScoreBaseWindow : Window
+{
+ uint32 background_img;
+ int8 rank;
+
+ EndGameHighScoreBaseWindow(const WindowDesc *desc) : Window(desc)
+ {
+ }
+
+ /* Always draw a maximized window and within there the centered background */
+ void SetupHighScoreEndWindow(uint *x, uint *y)
+ {
+ /* resize window to "full-screen" */
+ this->width = _screen.width;
+ this->height = _screen.height;
+ this->widget[0].right = this->width - 1;
+ this->widget[0].bottom = this->height - 1;
+
+ this->DrawWidgets();
+
+ /* Center Highscore/Endscreen background */
+ *x = max(0, (_screen.width / 2) - (640 / 2));
+ *y = max(0, (_screen.height / 2) - (480 / 2));
+ for (uint i = 0; i < 10; i++) { // the image is split into 10 50px high parts
+ DrawSprite(this->background_img + i, PAL_NONE, *x, *y + (i * 50));
+ }
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ delete this;
+ }
+};
+
+/** End game window shown at the end of the game */
+struct EndGameWindow : EndGameHighScoreBaseWindow {
+ EndGameWindow(const WindowDesc *desc) : EndGameHighScoreBaseWindow(desc)
+ {
+ /* Pause in single-player to have a look at the highscore at your own leisure */
+ if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
+
+ this->background_img = SPR_TYCOON_IMG1_BEGIN;
+
+ if (_local_company != COMPANY_SPECTATOR) {
+ const Company *c = GetCompany(_local_company);
+ if (c->old_economy[0].performance_history == SCORE_MAX) {
+ this->background_img = SPR_TYCOON_IMG2_BEGIN;
+ }
+ }
+
+ /* In a network game show the endscores of the custom difficulty 'network' which is the last one
+ * as well as generate a TOP5 of that game, and not an all-time top5. */
+ if (_networking) {
+ this->window_number = lengthof(_highscore_table) - 1;
+ this->rank = SaveHighScoreValueNetwork();
+ } else {
+ /* in single player _local company is always valid */
+ const Company *c = GetCompany(_local_company);
+ this->window_number = _settings_game.difficulty.diff_level;
+ this->rank = SaveHighScoreValue(c);
+ }
+
+ MarkWholeScreenDirty();
+ }
+
+ ~EndGameWindow()
+ {
+ if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
+ ShowHighscoreTable(this->window_number, this->rank);
+ }
+
+ virtual void OnPaint()
+ {
+ const Company *c;
+ uint x, y;
+
+ this->SetupHighScoreEndWindow(&x, &y);
+
+ if (!IsValidCompanyID(_local_company)) return;
+
+ c = GetCompany(_local_company);
+ /* We need to get performance from last year because the image is shown
+ * at the start of the new year when these things have already been copied */
+ if (this->background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
+ SetDParam(0, c->index);
+ SetDParam(1, c->index);
+ SetDParam(2, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
+ DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
+ } else {
+ SetDParam(0, c->index);
+ SetDParam(1, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
+ DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
+ }
+ }
+};
+
+struct HighScoreWindow : EndGameHighScoreBaseWindow
+{
+ HighScoreWindow(const WindowDesc *desc, int difficulty, int8 ranking) : EndGameHighScoreBaseWindow(desc)
+ {
+ /* pause game to show the chart */
+ if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
+
+ /* Close all always on-top windows to get a clean screen */
+ if (_game_mode != GM_MENU) HideVitalWindows();
+
+ MarkWholeScreenDirty();
+ this->window_number = difficulty; // show highscore chart for difficulty...
+ this->background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
+ this->rank = ranking;
+ }
+
+ ~HighScoreWindow()
+ {
+ if (_game_mode != GM_MENU) ShowVitalWindows();
+
+ if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
+ }
+
+ virtual void OnPaint()
+ {
+ const HighScore *hs = _highscore_table[this->window_number];
+ uint x, y;
+
+ this->SetupHighScoreEndWindow(&x, &y);
+
+ SetDParam(0, _settings_client.gui.ending_year);
+ SetDParam(1, this->window_number + STR_6801_EASY);
+ DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
+
+ /* Draw Highscore peepz */
+ for (uint8 i = 0; i < lengthof(_highscore_table[0]); i++) {
+ SetDParam(0, i + 1);
+ DrawString(x + 40, y + 140 + (i * 55), STR_0212, TC_BLACK);
+
+ if (hs[i].company[0] != '\0') {
+ TextColour colour = (this->rank == i) ? TC_RED : TC_BLACK; // draw new highscore in red
+
+ DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
+ SetDParam(0, hs[i].title);
+ SetDParam(1, hs[i].score);
+ DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
+ }
+ }
+ }
+};
+
+static const Widget _highscore_widgets[] = {
+{ WWT_PANEL, RESIZE_NONE, COLOUR_END, 0, 640, 0, 480, 0x0, STR_NULL},
+{ WIDGETS_END},
+};
+
+static const WindowDesc _highscore_desc = {
+ 0, 0, 641, 481, 641, 481,
+ WC_HIGHSCORE, WC_NONE,
+ 0,
+ _highscore_widgets,
+};
+
+static const WindowDesc _endgame_desc = {
+ 0, 0, 641, 481, 641, 481,
+ WC_ENDSCREEN, WC_NONE,
+ 0,
+ _highscore_widgets,
+};
+
+/** Show the highscore table for a given difficulty. When called from
+ * endgame ranking is set to the top5 element that was newly added
+ * and is thus highlighted */
+void ShowHighscoreTable(int difficulty, int8 ranking)
+{
+ DeleteWindowByClass(WC_HIGHSCORE);
+ new HighScoreWindow(&_highscore_desc, difficulty, ranking);
+}
+
+/** Show the endgame victory screen in 2050. Update the new highscore
+ * if it was high enough */
+void ShowEndGameChart()
+{
+ /* Dedicated server doesn't need the highscore window */
+ if (_network_dedicated) return;
+
+ HideVitalWindows();
+ DeleteWindowByClass(WC_ENDSCREEN);
+ new EndGameWindow(&_endgame_desc);
+}
diff --git a/src/company_gui.h b/src/company_gui.h
new file mode 100644
--- /dev/null
+++ b/src/company_gui.h
@@ -0,0 +1,20 @@
+/* $Id$ */
+
+/** @file company_gui.h GUI Functions related to companies. */
+
+#ifndef COMPANY_GUI_H
+#define COMPANY_GUI_H
+
+#include "company_type.h"
+
+uint16 GetDrawStringCompanyColor(CompanyID company);
+void DrawCompanyIcon(CompanyID p, int x, int y);
+
+void ShowCompanyStations(CompanyID company);
+void ShowCompanyFinances(CompanyID company);
+void ShowCompany(CompanyID company);
+
+void InvalidateCompanyWindows(const Company *c);
+void DeleteCompanyWindows(CompanyID company);
+
+#endif /* COMPANY_GUI_H */
diff --git a/src/company_manager_face.h b/src/company_manager_face.h
new file mode 100644
--- /dev/null
+++ b/src/company_manager_face.h
@@ -0,0 +1,234 @@
+/* $Id$ */
+
+/** @file company_manager_face.h Functionality related to the company manager's face */
+
+#ifndef COMPANY_MANAGER_FACE_H
+#define COMPANY_MANAGER_FACE_H
+
+#include "core/random_func.hpp"
+#include "core/bitmath_func.hpp"
+
+/** The gender/race combinations that we have faces for */
+enum GenderEthnicity {
+ GENDER_FEMALE = 0, ///< This bit set means a female, otherwise male
+ ETHNICITY_BLACK = 1, ///< This bit set means black, otherwise white
+
+ GE_WM = 0, ///< A male of Caucasian origin (white)
+ GE_WF = 1 << GENDER_FEMALE, ///< A female of Caucasian origin (white)
+ GE_BM = 1 << ETHNICITY_BLACK, ///< A male of African origin (black)
+ GE_BF = 1 << ETHNICITY_BLACK | 1 << GENDER_FEMALE, ///< A female of African origin (black)
+ GE_END,
+};
+DECLARE_ENUM_AS_BIT_SET(GenderEthnicity); ///< See GenderRace as a bitset
+
+/** Bitgroups of the CompanyManagerFace variable */
+enum CompanyManagerFaceVariable {
+ CMFV_GENDER,
+ CMFV_ETHNICITY,
+ CMFV_GEN_ETHN,
+ CMFV_HAS_MOUSTACHE,
+ CMFV_HAS_TIE_EARRING,
+ CMFV_HAS_GLASSES,
+ CMFV_EYE_COLOUR,
+ CMFV_CHEEKS,
+ CMFV_CHIN,
+ CMFV_EYEBROWS,
+ CMFV_MOUSTACHE,
+ CMFV_LIPS,
+ CMFV_NOSE,
+ CMFV_HAIR,
+ CMFV_JACKET,
+ CMFV_COLLAR,
+ CMFV_TIE_EARRING,
+ CMFV_GLASSES,
+ CMFV_END
+};
+DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable);
+
+/** Information about the valid values of CompanyManagerFace bitgroups as well as the sprites to draw */
+struct CompanyManagerFaceBitsInfo {
+ byte offset; ///< Offset in bits into the CompanyManagerFace
+ byte length; ///< Number of bits used in the CompanyManagerFace
+ byte valid_values[GE_END]; ///< The number of valid values per gender/ethnicity
+ SpriteID first_sprite[GE_END]; ///< The first sprite per gender/ethnicity
+};
+
+/** Lookup table for indices into the CompanyManagerFace, valid ranges and sprites */
+static const CompanyManagerFaceBitsInfo _cmf_info[] = {
+ /* Index off len WM WF BM BF WM WF BM BF */
+ /* CMFV_GENDER */ { 0, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = male, 1 = female
+ /* CMFV_ETHNICITY */ { 1, 2, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = (Western-)Caucasian, 1 = African(-American)/Black
+ /* CMFV_GEN_ETHN */ { 0, 3, { 4, 4, 4, 4 }, { 0, 0, 0, 0 } }, ///< Shortcut to get/set gender _and_ ethnicity
+ /* CMFV_HAS_MOUSTACHE */ { 3, 1, { 2, 0, 2, 0 }, { 0, 0, 0, 0 } }, ///< Females do not have a moustache
+ /* CMFV_HAS_TIE_EARRING */ { 3, 1, { 0, 2, 0, 2 }, { 0, 0, 0, 0 } }, ///< Draw the earring for females or not. For males the tie is always drawn.
+ /* CMFV_HAS_GLASSES */ { 4, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< Whether to draw glasses or not
+ /* CMFV_EYE_COLOUR */ { 5, 2, { 3, 3, 1, 1 }, { 0, 0, 0, 0 } }, ///< Palette modification
+ /* CMFV_CHEEKS */ { 0, 0, { 1, 1, 1, 1 }, { 0x325, 0x326, 0x390, 0x3B0 } }, ///< Cheeks are only indexed by their gender/ethnicity
+ /* CMFV_CHIN */ { 7, 2, { 4, 1, 2, 2 }, { 0x327, 0x327, 0x391, 0x3B1 } },
+ /* CMFV_EYEBROWS */ { 9, 4, { 12, 16, 11, 16 }, { 0x32B, 0x337, 0x39A, 0x3B8 } },
+ /* CMFV_MOUSTACHE */ { 13, 2, { 3, 0, 3, 0 }, { 0x367, 0, 0x397, 0 } }, ///< Depends on CMFV_HAS_MOUSTACHE
+ /* CMFV_LIPS */ { 13, 4, { 12, 10, 9, 9 }, { 0x35B, 0x351, 0x3A5, 0x3C8 } }, ///< Depends on !CMFV_HAS_MOUSTACHE
+ /* CMFV_NOSE */ { 17, 3, { 8, 4, 4, 5 }, { 0x349, 0x34C, 0x393, 0x3B3 } }, ///< Depends on !CMFV_HAS_MOUSTACHE
+ /* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 4 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } },
+ /* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } },
+ /* CMFV_COLLAR */ { 26, 2, { 4, 4, 4, 4 }, { 0x36E, 0x37B, 0x36E, 0x37B } },
+ /* CMFV_TIE_EARRING */ { 28, 3, { 6, 3, 6, 3 }, { 0x372, 0x37F, 0x372, 0x3D1 } }, ///< Depends on CMFV_HAS_TIE_EARRING
+ /* CMFV_GLASSES */ { 31, 1, { 2, 2, 2, 2 }, { 0x347, 0x347, 0x3AE, 0x3AE } } ///< Depends on CMFV_HAS_GLASSES
+};
+assert_compile(lengthof(_cmf_info) == CMFV_END);
+
+/**
+ * Gets the company manager's face bits for the given company manager's face variable
+ * @param cmf the face to extract the bits from
+ * @param cmfv the face variable to get the data of
+ * @param ge the gender and ethnicity of the face
+ * @pre _cmf_info[cmfv].valid_values[ge] != 0
+ * @return the requested bits
+ */
+static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
+{
+ assert(_cmf_info[cmfv].valid_values[ge] != 0);
+
+ return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length);
+}
+
+/**
+ * Sets the company manager's face bits for the given company manager's face variable
+ * @param cmf the face to write the bits to
+ * @param cmfv the face variable to write the data of
+ * @param ge the gender and ethnicity of the face
+ * @param val the new value
+ * @pre val < _cmf_info[cmfv].valid_values[ge]
+ */
+static inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
+{
+ assert(val < _cmf_info[cmfv].valid_values[ge]);
+
+ SB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length, val);
+}
+
+/**
+ * Increase/Decrease the company manager's face variable by the given amount.
+ * If the new value greater than the max value for this variable it will be set to 0.
+ * Or is it negativ (< 0) it will be set to max value.
+ *
+ * @param cmf the company manager face to write the bits to
+ * @param cmfv the company manager face variable to write the data of
+ * @param ge the gender and ethnicity of the company manager's face
+ * @param amount the amount which change the value
+ *
+ * @pre 0 <= val < _cmf_info[cmfv].valid_values[ge]
+ */
+static inline void IncreaseCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, int8 amount)
+{
+ int8 val = GetCompanyManagerFaceBits(cmf, cmfv, ge) + amount; // the new value for the cmfv
+
+ /* scales the new value to the correct scope */
+ if (val >= _cmf_info[cmfv].valid_values[ge]) {
+ val = 0;
+ } else if (val < 0) {
+ val = _cmf_info[cmfv].valid_values[ge] - 1;
+ }
+
+ SetCompanyManagerFaceBits(cmf, cmfv, ge, val); // save the new value
+}
+
+/**
+ * Checks whether the company manager's face bits have a valid range
+ * @param cmf the face to extract the bits from
+ * @param cmfv the face variable to get the data of
+ * @param ge the gender and ethnicity of the face
+ * @return true if and only if the bits are valid
+ */
+static inline bool AreCompanyManagerFaceBitsValid(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
+{
+ return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length) < _cmf_info[cmfv].valid_values[ge];
+}
+
+/**
+ * Scales a company manager's face bits variable to the correct scope
+ * @param cmfv the face variable to write the data of
+ * @param ge the gender and ethnicity of the face
+ * @param val the to value to scale
+ * @pre val < (1U << _cmf_info[cmfv].length), i.e. val has a value of 0..2^(bits used for this variable)-1
+ * @return the scaled value
+ */
+static inline uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
+{
+ assert(val < (1U << _cmf_info[cmfv].length));
+
+ return (val * _cmf_info[cmfv].valid_values[ge]) >> _cmf_info[cmfv].length;
+}
+
+/**
+ * Scales all company manager's face bits to the correct scope
+ *
+ * @param cmf the company manager's face to write the bits to
+ */
+static inline void ScaleAllCompanyManagerFaceBits(CompanyManagerFace &cmf)
+{
+ IncreaseCompanyManagerFaceBits(cmf, CMFV_ETHNICITY, GE_WM, 0); // scales the ethnicity
+
+ GenderEthnicity ge = (GenderEthnicity)GB(cmf, _cmf_info[CMFV_GEN_ETHN].offset, _cmf_info[CMFV_GEN_ETHN].length); // gender & ethnicity of the face
+
+ /* Is a male face with moustache. Need to reduce CPU load in the loop. */
+ bool is_moust_male = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0;
+
+ for (CompanyManagerFaceVariable cmfv = CMFV_EYE_COLOUR; cmfv < CMFV_END; cmfv++) { // scales all other variables
+
+ /* The moustache variable will be scaled only if it is a male face with has a moustache */
+ if (cmfv != CMFV_MOUSTACHE || is_moust_male) {
+ IncreaseCompanyManagerFaceBits(cmf, cmfv, ge, 0);
+ }
+ }
+}
+
+/**
+ * Make a random new face.
+ * If it is for the advanced company manager's face window then the new face have the same gender
+ * and ethnicity as the old one, else the gender is equal and the ethnicity is random.
+ *
+ * @param cmf the company manager's face to write the bits to
+ * @param ge the gender and ethnicity of the old company manager's face
+ * @param adv if it for the advanced company manager's face window
+ *
+ * @pre scale 'ge' to a valid gender/ethnicity combination
+ */
+static inline void RandomCompanyManagerFaceBits(CompanyManagerFace &cmf, GenderEthnicity ge, bool adv)
+{
+ cmf = InteractiveRandom(); // random all company manager's face bits
+
+ /* scale ge: 0 == GE_WM, 1 == GE_WF, 2 == GE_BM, 3 == GE_BF (and maybe in future: ...) */
+ ge = (GenderEthnicity)((uint)ge % GE_END);
+
+ /* set the gender (and ethnicity) for the new company manager's face */
+ if (adv) {
+ SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge);
+ } else {
+ SetCompanyManagerFaceBits(cmf, CMFV_GENDER, ge, HasBit(ge, GENDER_FEMALE));
+ }
+
+ /* scales all company manager's face bits to the correct scope */
+ ScaleAllCompanyManagerFaceBits(cmf);
+}
+
+/**
+ * Gets the sprite to draw for the given company manager's face variable
+ * @param cmf the face to extract the data from
+ * @param cmfv the face variable to get the sprite of
+ * @param ge the gender and ethnicity of the face
+ * @pre _cmf_info[cmfv].valid_values[ge] != 0
+ * @return sprite to draw
+ */
+static inline SpriteID GetCompanyManagerFaceSprite(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
+{
+ assert(_cmf_info[cmfv].valid_values[ge] != 0);
+
+ return _cmf_info[cmfv].first_sprite[ge] + GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length);
+}
+
+void DrawCompanyManagerFace(CompanyManagerFace face, int color, int x, int y);
+CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face);
+bool IsValidCompanyManagerFace(CompanyManagerFace cmf);
+
+#endif /* COMPANY_MANAGER_FACE_H */
diff --git a/src/company_type.h b/src/company_type.h
new file mode 100644
--- /dev/null
+++ b/src/company_type.h
@@ -0,0 +1,52 @@
+/* $Id$ */
+
+/** @file company_type.h Types related to companies. */
+
+#ifndef COMPANY_TYPE_H
+#define COMPANY_TYPE_H
+
+#include "core/enum_type.hpp"
+
+/**
+ * Enum for all companies/owners.
+ */
+enum Owner {
+ /* All companies below MAX_COMPANIES are playable
+ * companies, above, they are special, computer controlled 'companies' */
+ OWNER_BEGIN = 0x00, ///< First owner
+ COMPANY_FIRST = 0x00, ///< First company, same as owner
+ MAX_COMPANIES = 0x08, ///< Maximum number of companies
+ OWNER_TOWN = 0x0F, ///< A town owns the tile, or a town is expanding
+ OWNER_NONE = 0x10, ///< The tile has no ownership
+ OWNER_WATER = 0x11, ///< The tile/execution is done by "water"
+ OWNER_END, ///< Last + 1 owner
+ INVALID_OWNER = 0xFF, ///< An invalid owner
+ INVALID_COMPANY = 0xFF, ///< An invalid company
+
+ /* 'Fake' companies used for networks */
+ COMPANY_INACTIVE_CLIENT = 253, ///< The client is joining
+ COMPANY_NEW_COMPANY = 254, ///< The client wants a new company
+ COMPANY_SPECTATOR = 255, ///< The client is spectating
+};
+DECLARE_POSTFIX_INCREMENT(Owner);
+
+enum {
+ MAX_LENGTH_PRESIDENT_NAME_BYTES = 31, ///< The maximum length of a president name in bytes including '\0'
+ MAX_LENGTH_PRESIDENT_NAME_PIXELS = 94, ///< The maximum length of a president name in pixels
+ MAX_LENGTH_COMPANY_NAME_BYTES = 31, ///< The maximum length of a company name in bytes including '\0'
+ MAX_LENGTH_COMPANY_NAME_PIXELS = 150, ///< The maximum length of a company name in pixels
+};
+
+/** Define basic enum properties */
+template <> struct EnumPropsT : MakeEnumPropsT {};
+typedef TinyEnumT OwnerByte;
+
+typedef Owner CompanyID;
+typedef OwnerByte CompanyByte;
+
+typedef uint8 CompanyMask;
+
+struct Company;
+typedef uint32 CompanyManagerFace; ///< Company manager face bits, info see in company_manager_face.h
+
+#endif /* COMPANY_TYPE_H */
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -26,8 +26,8 @@
#include "date_func.h"
#include "vehicle_func.h"
#include "string_func.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "settings_type.h"
#include "gamelog.h"
diff --git a/src/core/random_func.cpp b/src/core/random_func.cpp
--- a/src/core/random_func.cpp
+++ b/src/core/random_func.cpp
@@ -37,7 +37,7 @@ void SetRandomSeed(uint32 seed)
#ifdef RANDOM_DEBUG
#include "../network/network_data.h"
#include "../variables.h" /* _frame_counter */
-#include "../player_func.h"
+#include "../company_func.h"
uint32 DoRandom(int line, const char *file)
{
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -21,7 +21,7 @@
#include "strings_func.h"
#include "window_func.h"
#include "vehicle_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "order_func.h"
#include "depot_base.h"
#include "tilehighlight_func.h"
diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp
--- a/src/disaster_cmd.cpp
+++ b/src/disaster_cmd.cpp
@@ -29,7 +29,7 @@
#include "waypoint.h"
#include "town.h"
#include "industry.h"
-#include "player_func.h"
+#include "company_func.h"
#include "airport.h"
#include "variables.h"
#include "settings_type.h"
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -18,10 +18,10 @@
#include "sound_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "slope_func.h"
#include "tilehighlight_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/economy.cpp b/src/economy.cpp
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -6,8 +6,8 @@
#include "openttd.h"
#include "currency.h"
#include "landscape.h"
-#include "player_base.h"
-#include "player_func.h"
+#include "company_base.h"
+#include "company_func.h"
#include "command_func.h"
#include "saveload.h"
#include "industry.h"
@@ -44,7 +44,7 @@
#include "signal_func.h"
#include "gfx_func.h"
#include "autoreplace_func.h"
-#include "player_gui.h"
+#include "company_gui.h"
#include "signs_base.h"
#include "table/strings.h"
diff --git a/src/economy_func.h b/src/economy_func.h
--- a/src/economy_func.h
+++ b/src/economy_func.h
@@ -12,7 +12,7 @@
#include "tile_type.h"
#include "town_type.h"
#include "industry_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "station_type.h"
void ResetPriceBaseMultipliers();
diff --git a/src/effectvehicle.cpp b/src/effectvehicle.cpp
--- a/src/effectvehicle.cpp
+++ b/src/effectvehicle.cpp
@@ -16,7 +16,7 @@
#include "news_func.h"
#include "command_func.h"
#include "saveload.h"
-#include "player_func.h"
+#include "company_func.h"
#include "debug.h"
#include "vehicle_gui.h"
#include "rail_type.h"
diff --git a/src/elrail.cpp b/src/elrail.cpp
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -64,7 +64,7 @@
#include "transparency.h"
#include "tunnelbridge_map.h"
#include "vehicle_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "tunnelbridge.h"
#include "engine_func.h"
#include "elrail_func.h"
diff --git a/src/engine.cpp b/src/engine.cpp
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -5,8 +5,8 @@
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
-#include "player_base.h"
-#include "player_func.h"
+#include "company_base.h"
+#include "company_func.h"
#include "command_func.h"
#include "news_func.h"
#include "saveload.h"
diff --git a/src/engine_type.h b/src/engine_type.h
--- a/src/engine_type.h
+++ b/src/engine_type.h
@@ -11,7 +11,7 @@
#include "gfx_type.h"
#include "date_type.h"
#include "sound_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "strings_type.h"
typedef uint16 EngineID;
diff --git a/src/genworld.cpp b/src/genworld.cpp
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "landscape.h"
-#include "player_func.h"
+#include "company_func.h"
#include "variables.h"
#include "thread.h"
#include "command_func.h"
diff --git a/src/genworld.h b/src/genworld.h
--- a/src/genworld.h
+++ b/src/genworld.h
@@ -5,7 +5,7 @@
#ifndef GENWORLD_H
#define GENWORLD_H
-#include "player_type.h"
+#include "company_type.h"
/*
* Order of these enums has to be the same as in lang/english.txt
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp
--- a/src/graph_gui.cpp
+++ b/src/graph_gui.cpp
@@ -6,8 +6,8 @@
#include "openttd.h"
#include "gui.h"
#include "window_gui.h"
-#include "player_base.h"
-#include "player_gui.h"
+#include "company_base.h"
+#include "company_gui.h"
#include "economy_func.h"
#include "variables.h"
#include "cargotype.h"
diff --git a/src/group.h b/src/group.h
--- a/src/group.h
+++ b/src/group.h
@@ -7,7 +7,7 @@
#include "group_type.h"
#include "oldpool.h"
-#include "player_type.h"
+#include "company_type.h"
#include "vehicle_type.h"
#include "engine_type.h"
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -19,7 +19,7 @@
#include "autoreplace_base.h"
#include "autoreplace_func.h"
#include "string_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "order_func.h"
#include "oldpool_func.h"
#include "core/alloc_func.hpp"
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -21,7 +21,7 @@
#include "string_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h"
#include "tilehighlight_func.h"
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -22,13 +22,13 @@
#include "newgrf_text.h"
#include "strings_func.h"
#include "map_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "tilehighlight_func.h"
#include "string_func.h"
#include "sortlist_type.h"
#include "widgets/dropdown_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/livery.h b/src/livery.h
--- a/src/livery.h
+++ b/src/livery.h
@@ -5,7 +5,7 @@
#ifndef LIVERY_H
#define LIVERY_H
-#include "player_type.h"
+#include "company_type.h"
/* List of different livery schemes. */
enum LiveryScheme {
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -24,9 +24,9 @@
#include "strings_func.h"
#include "zoom_func.h"
#include "string_func.h"
-#include "player_base.h"
-#include "player_func.h"
-#include "player_gui.h"
+#include "company_base.h"
+#include "company_func.h"
+#include "company_gui.h"
#include "settings_type.h"
#include "toolbar_gui.h"
#include "statusbar_gui.h"
diff --git a/src/misc_cmd.cpp b/src/misc_cmd.cpp
--- a/src/misc_cmd.cpp
+++ b/src/misc_cmd.cpp
@@ -12,15 +12,15 @@
#include "network/network.h"
#include "variables.h"
#include "livery.h"
-#include "player_face.h"
+#include "company_manager_face.h"
#include "strings_func.h"
#include "gfx_func.h"
#include "functions.h"
#include "vehicle_func.h"
#include "string_func.h"
-#include "player_func.h"
-#include "player_base.h"
-#include "player_gui.h"
+#include "company_func.h"
+#include "company_base.h"
+#include "company_gui.h"
#include "settings_type.h"
#include "table/strings.h"
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -19,8 +19,8 @@
#include "gfx_func.h"
#include "station_func.h"
#include "command_func.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "town.h"
#include "network/network.h"
#include "variables.h"
@@ -28,7 +28,7 @@
#include "train.h"
#include "tgp.h"
#include "cargotype.h"
-#include "player_face.h"
+#include "company_manager_face.h"
#include "strings_func.h"
#include "fileio_func.h"
#include "fios.h"
@@ -39,13 +39,13 @@
#include "date_func.h"
#include "sound_func.h"
#include "string_func.h"
-#include "player_gui.h"
+#include "company_gui.h"
#include "settings_type.h"
#include "newgrf_cargo.h"
#include "rail_gui.h"
#include "tilehighlight_func.h"
#include "querystring_gui.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/network/network.cpp b/src/network/network.cpp
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -3,7 +3,7 @@
/** @file network.cpp Base functions for networking support. */
#include "../stdafx.h"
-#include "../player_type.h"
+#include "../company_type.h"
#ifdef ENABLE_NETWORK
@@ -32,7 +32,7 @@
#include "../core/random_func.hpp"
#include "../window_func.h"
#include "../string_func.h"
-#include "../player_func.h"
+#include "../company_func.h"
#include "../settings_type.h"
#include "../landscape_type.h"
#include "../rev.h"
@@ -40,7 +40,7 @@
#include "../core/alloc_func.hpp"
#endif /* DEBUG_DUMP_COMMANDS */
#include "table/strings.h"
-#include "../player_base.h"
+#include "../company_base.h"
bool _network_server; ///< network-server is active
bool _network_available; ///< is network mode available?
diff --git a/src/network/network.h b/src/network/network.h
--- a/src/network/network.h
+++ b/src/network/network.h
@@ -5,7 +5,7 @@
#ifndef NETWORK_H
#define NETWORK_H
-#include "../player_type.h"
+#include "../company_type.h"
#ifdef ENABLE_NETWORK
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -23,9 +23,9 @@
#include "../strings_func.h"
#include "../window_func.h"
#include "../string_func.h"
-#include "../player_func.h"
-#include "../player_base.h"
-#include "../player_gui.h"
+#include "../company_func.h"
+#include "../company_base.h"
+#include "../company_gui.h"
#include "../rev.h"
#include "table/strings.h"
diff --git a/src/network/network_data.cpp b/src/network/network_data.cpp
--- a/src/network/network_data.cpp
+++ b/src/network/network_data.cpp
@@ -13,7 +13,7 @@
#include "../core/alloc_func.hpp"
#include "../string_func.h"
#include "../date_func.h"
-#include "../player_func.h"
+#include "../company_func.h"
// Add a command to the local command queue
void NetworkAddCommandQueue(NetworkTCPSocketHandler *cs, CommandPacket *cp)
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -24,12 +24,12 @@
#include "../core/alloc_func.hpp"
#include "../string_func.h"
#include "../gfx_func.h"
-#include "../player_func.h"
+#include "../company_func.h"
#include "../settings_type.h"
#include "../widgets/dropdown_func.h"
#include "../querystring_gui.h"
#include "../sortlist_type.h"
-#include "../player_base.h"
+#include "../company_base.h"
#include "table/strings.h"
#include "../table/sprites.h"
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -24,9 +24,9 @@
#include "../core/alloc_func.hpp"
#include "../fileio_func.h"
#include "../string_func.h"
-#include "../player_base.h"
-#include "../player_func.h"
-#include "../player_gui.h"
+#include "../company_base.h"
+#include "../company_func.h"
+#include "../company_gui.h"
#include "../settings_type.h"
#include "table/strings.h"
diff --git a/src/network/network_type.h b/src/network/network_type.h
--- a/src/network/network_type.h
+++ b/src/network/network_type.h
@@ -7,7 +7,7 @@
#ifdef ENABLE_NETWORK
-#include "../player_type.h"
+#include "../company_type.h"
#include "../economy_type.h"
#include "core/config.h"
#include "core/game.h"
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -21,8 +21,8 @@
#include "../newgrf_config.h"
#include "../core/endian_func.hpp"
#include "../string_func.h"
-#include "../player_base.h"
-#include "../player_func.h"
+#include "../company_base.h"
+#include "../company_func.h"
#include "../settings_type.h"
#include "../rev.h"
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -44,7 +44,7 @@
#include "sound_func.h"
#include "string_func.h"
#include "road_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "settings_type.h"
#include "network/network.h"
#include "map_func.h"
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp
--- a/src/newgrf_engine.cpp
+++ b/src/newgrf_engine.cpp
@@ -9,8 +9,8 @@
#include "engine_func.h"
#include "engine_base.h"
#include "train.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "station_base.h"
#include "airport.h"
#include "newgrf.h"
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -20,10 +20,10 @@
#include "newgrf_commons.h"
#include "transparency.h"
#include "functions.h"
-#include "player_func.h"
+#include "company_func.h"
#include "animated_tile_func.h"
#include "date_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -19,8 +19,8 @@
#include "newgrf_town.h"
#include "window_func.h"
#include "town.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "command_func.h"
#include "table/strings.h"
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp
--- a/src/newgrf_station.cpp
+++ b/src/newgrf_station.cpp
@@ -22,7 +22,7 @@
#include "newgrf_town.h"
#include "gfx_func.h"
#include "date_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "animated_tile_func.h"
#include "functions.h"
#include "tunnelbridge_map.h"
diff --git a/src/news_gui.cpp b/src/news_gui.cpp
--- a/src/news_gui.cpp
+++ b/src/news_gui.cpp
@@ -19,7 +19,7 @@
#include "widgets/dropdown_func.h"
#include "map_func.h"
#include "statusbar_gui.h"
-#include "player_face.h"
+#include "company_manager_face.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/npf.h b/src/npf.h
--- a/src/npf.h
+++ b/src/npf.h
@@ -8,7 +8,7 @@
#include "aystar.h"
#include "station_type.h"
#include "rail_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
#include "track_type.h"
diff --git a/src/oldloader.cpp b/src/oldloader.cpp
--- a/src/oldloader.cpp
+++ b/src/oldloader.cpp
@@ -7,8 +7,8 @@
#include "station_map.h"
#include "town.h"
#include "industry.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "aircraft.h"
#include "roadveh.h"
#include "ship.h"
diff --git a/src/openttd.cpp b/src/openttd.cpp
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -27,8 +27,8 @@
#include "debug.h"
#include "saveload.h"
#include "landscape.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "command_func.h"
#include "town.h"
#include "industry.h"
@@ -49,7 +49,7 @@
#include "yapf/yapf.h"
#include "settings_func.h"
#include "genworld.h"
-#include "player_face.h"
+#include "company_manager_face.h"
#include "group.h"
#include "strings_func.h"
#include "date_func.h"
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -10,7 +10,7 @@
#include "order_base.h"
#include "waypoint.h"
#include "command_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "news_func.h"
#include "saveload.h"
#include "vehicle_gui.h"
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -24,7 +24,7 @@
#include "window_func.h"
#include "vehicle_func.h"
#include "settings_type.h"
-#include "player_func.h"
+#include "company_func.h"
#include "newgrf_cargo.h"
#include "widgets/dropdown_func.h"
#include "textbuf_gui.h"
diff --git a/src/player_base.h b/src/player_base.h
deleted file mode 100644
--- a/src/player_base.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/* $Id$ */
-
-/** @file company_base.h Definition of stuff that is very close to a company, like the company struct itself. */
-
-#ifndef COMPANY_BASE_H
-#define COMPANY_BASE_H
-
-#include "player_type.h"
-#include "oldpool.h"
-#include "road_type.h"
-#include "rail_type.h"
-#include "date_type.h"
-#include "engine_type.h"
-#include "livery.h"
-#include "autoreplace_type.h"
-#include "economy_type.h"
-#include "tile_type.h"
-
-struct CompanyEconomyEntry {
- Money income;
- Money expenses;
- int32 delivered_cargo;
- int32 performance_history; ///< company score (scale 0-1000)
- Money company_value;
-};
-
-/* The third parameter and the number after >> MUST be the same,
- * otherwise more (or less) companies will be allowed to be
- * created than what MAX_COMPANIES specifies!
- */
-DECLARE_OLD_POOL(Company, Company, 1, MAX_COMPANIES >> 1)
-
-struct Company : PoolItem {
- Company(uint16 name_1 = 0, bool is_ai = false);
- ~Company();
-
- uint32 name_2;
- uint16 name_1;
- char *name;
-
- uint16 president_name_1;
- uint32 president_name_2;
- char *president_name;
-
- CompanyManagerFace face;
-
- Money money;
- byte money_fraction;
- Money current_loan;
-
- byte colour;
- Livery livery[LS_END];
- RailTypes avail_railtypes;
- RoadTypes avail_roadtypes;
- byte block_preview;
-
- uint32 cargo_types; ///< which cargo types were transported the last year
-
- TileIndex location_of_HQ;
- TileIndex last_build_coordinate;
-
- OwnerByte share_owners[4];
-
- Year inaugurated_year;
- byte num_valid_stat_ent;
-
- byte quarters_of_bankrupcy;
- byte bankrupt_asked; ///< which companies were asked about buying it?
- int16 bankrupt_timeout;
- Money bankrupt_value;
-
- bool is_ai;
-
- Money yearly_expenses[3][EXPENSES_END];
- CompanyEconomyEntry cur_economy;
- CompanyEconomyEntry old_economy[24];
- EngineRenewList engine_renew_list; ///< Defined later
- bool engine_renew;
- bool renew_keep_length;
- int16 engine_renew_months;
- uint32 engine_renew_money;
- uint16 *num_engines; ///< caches the number of engines of each type the company owns (no need to save this)
-
- inline bool IsValid() const { return this->name_1 != 0; }
-};
-
-static inline bool IsValidCompanyID(CompanyID company)
-{
- return (uint)company < GetCompanyPoolSize() && GetCompany(company)->IsValid();
-}
-
-#define FOR_ALL_COMPANIES_FROM(d, start) for (d = GetCompany(start); d != NULL; d = (d->index + 1U < GetCompanyPoolSize()) ? GetCompany(d->index + 1U) : NULL) if (d->IsValid())
-#define FOR_ALL_COMPANIES(d) FOR_ALL_COMPANIES_FROM(d, 0)
-
-static inline byte ActiveCompanyCount()
-{
- const Company *c;
- byte count = 0;
-
- FOR_ALL_COMPANIES(c) count++;
-
- return count;
-}
-
-Money CalculateCompanyValue(const Company *c);
-
-#endif /* COMPANY_BASE_H */
diff --git a/src/player_face.h b/src/player_face.h
deleted file mode 100644
--- a/src/player_face.h
+++ /dev/null
@@ -1,234 +0,0 @@
-/* $Id$ */
-
-/** @file company_manager_face.h Functionality related to the company manager's face */
-
-#ifndef COMPANY_MANAGER_FACE_H
-#define COMPANY_MANAGER_FACE_H
-
-#include "core/random_func.hpp"
-#include "core/bitmath_func.hpp"
-
-/** The gender/race combinations that we have faces for */
-enum GenderEthnicity {
- GENDER_FEMALE = 0, ///< This bit set means a female, otherwise male
- ETHNICITY_BLACK = 1, ///< This bit set means black, otherwise white
-
- GE_WM = 0, ///< A male of Caucasian origin (white)
- GE_WF = 1 << GENDER_FEMALE, ///< A female of Caucasian origin (white)
- GE_BM = 1 << ETHNICITY_BLACK, ///< A male of African origin (black)
- GE_BF = 1 << ETHNICITY_BLACK | 1 << GENDER_FEMALE, ///< A female of African origin (black)
- GE_END,
-};
-DECLARE_ENUM_AS_BIT_SET(GenderEthnicity); ///< See GenderRace as a bitset
-
-/** Bitgroups of the CompanyManagerFace variable */
-enum CompanyManagerFaceVariable {
- CMFV_GENDER,
- CMFV_ETHNICITY,
- CMFV_GEN_ETHN,
- CMFV_HAS_MOUSTACHE,
- CMFV_HAS_TIE_EARRING,
- CMFV_HAS_GLASSES,
- CMFV_EYE_COLOUR,
- CMFV_CHEEKS,
- CMFV_CHIN,
- CMFV_EYEBROWS,
- CMFV_MOUSTACHE,
- CMFV_LIPS,
- CMFV_NOSE,
- CMFV_HAIR,
- CMFV_JACKET,
- CMFV_COLLAR,
- CMFV_TIE_EARRING,
- CMFV_GLASSES,
- CMFV_END
-};
-DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable);
-
-/** Information about the valid values of CompanyManagerFace bitgroups as well as the sprites to draw */
-struct CompanyManagerFaceBitsInfo {
- byte offset; ///< Offset in bits into the CompanyManagerFace
- byte length; ///< Number of bits used in the CompanyManagerFace
- byte valid_values[GE_END]; ///< The number of valid values per gender/ethnicity
- SpriteID first_sprite[GE_END]; ///< The first sprite per gender/ethnicity
-};
-
-/** Lookup table for indices into the CompanyManagerFace, valid ranges and sprites */
-static const CompanyManagerFaceBitsInfo _cmf_info[] = {
- /* Index off len WM WF BM BF WM WF BM BF */
- /* CMFV_GENDER */ { 0, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = male, 1 = female
- /* CMFV_ETHNICITY */ { 1, 2, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = (Western-)Caucasian, 1 = African(-American)/Black
- /* CMFV_GEN_ETHN */ { 0, 3, { 4, 4, 4, 4 }, { 0, 0, 0, 0 } }, ///< Shortcut to get/set gender _and_ ethnicity
- /* CMFV_HAS_MOUSTACHE */ { 3, 1, { 2, 0, 2, 0 }, { 0, 0, 0, 0 } }, ///< Females do not have a moustache
- /* CMFV_HAS_TIE_EARRING */ { 3, 1, { 0, 2, 0, 2 }, { 0, 0, 0, 0 } }, ///< Draw the earring for females or not. For males the tie is always drawn.
- /* CMFV_HAS_GLASSES */ { 4, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< Whether to draw glasses or not
- /* CMFV_EYE_COLOUR */ { 5, 2, { 3, 3, 1, 1 }, { 0, 0, 0, 0 } }, ///< Palette modification
- /* CMFV_CHEEKS */ { 0, 0, { 1, 1, 1, 1 }, { 0x325, 0x326, 0x390, 0x3B0 } }, ///< Cheeks are only indexed by their gender/ethnicity
- /* CMFV_CHIN */ { 7, 2, { 4, 1, 2, 2 }, { 0x327, 0x327, 0x391, 0x3B1 } },
- /* CMFV_EYEBROWS */ { 9, 4, { 12, 16, 11, 16 }, { 0x32B, 0x337, 0x39A, 0x3B8 } },
- /* CMFV_MOUSTACHE */ { 13, 2, { 3, 0, 3, 0 }, { 0x367, 0, 0x397, 0 } }, ///< Depends on CMFV_HAS_MOUSTACHE
- /* CMFV_LIPS */ { 13, 4, { 12, 10, 9, 9 }, { 0x35B, 0x351, 0x3A5, 0x3C8 } }, ///< Depends on !CMFV_HAS_MOUSTACHE
- /* CMFV_NOSE */ { 17, 3, { 8, 4, 4, 5 }, { 0x349, 0x34C, 0x393, 0x3B3 } }, ///< Depends on !CMFV_HAS_MOUSTACHE
- /* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 4 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } },
- /* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } },
- /* CMFV_COLLAR */ { 26, 2, { 4, 4, 4, 4 }, { 0x36E, 0x37B, 0x36E, 0x37B } },
- /* CMFV_TIE_EARRING */ { 28, 3, { 6, 3, 6, 3 }, { 0x372, 0x37F, 0x372, 0x3D1 } }, ///< Depends on CMFV_HAS_TIE_EARRING
- /* CMFV_GLASSES */ { 31, 1, { 2, 2, 2, 2 }, { 0x347, 0x347, 0x3AE, 0x3AE } } ///< Depends on CMFV_HAS_GLASSES
-};
-assert_compile(lengthof(_cmf_info) == CMFV_END);
-
-/**
- * Gets the company manager's face bits for the given company manager's face variable
- * @param cmf the face to extract the bits from
- * @param cmfv the face variable to get the data of
- * @param ge the gender and ethnicity of the face
- * @pre _cmf_info[cmfv].valid_values[ge] != 0
- * @return the requested bits
- */
-static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
-{
- assert(_cmf_info[cmfv].valid_values[ge] != 0);
-
- return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length);
-}
-
-/**
- * Sets the company manager's face bits for the given company manager's face variable
- * @param cmf the face to write the bits to
- * @param cmfv the face variable to write the data of
- * @param ge the gender and ethnicity of the face
- * @param val the new value
- * @pre val < _cmf_info[cmfv].valid_values[ge]
- */
-static inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
-{
- assert(val < _cmf_info[cmfv].valid_values[ge]);
-
- SB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length, val);
-}
-
-/**
- * Increase/Decrease the company manager's face variable by the given amount.
- * If the new value greater than the max value for this variable it will be set to 0.
- * Or is it negativ (< 0) it will be set to max value.
- *
- * @param cmf the company manager face to write the bits to
- * @param cmfv the company manager face variable to write the data of
- * @param ge the gender and ethnicity of the company manager's face
- * @param amount the amount which change the value
- *
- * @pre 0 <= val < _cmf_info[cmfv].valid_values[ge]
- */
-static inline void IncreaseCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, int8 amount)
-{
- int8 val = GetCompanyManagerFaceBits(cmf, cmfv, ge) + amount; // the new value for the cmfv
-
- /* scales the new value to the correct scope */
- if (val >= _cmf_info[cmfv].valid_values[ge]) {
- val = 0;
- } else if (val < 0) {
- val = _cmf_info[cmfv].valid_values[ge] - 1;
- }
-
- SetCompanyManagerFaceBits(cmf, cmfv, ge, val); // save the new value
-}
-
-/**
- * Checks whether the company manager's face bits have a valid range
- * @param cmf the face to extract the bits from
- * @param cmfv the face variable to get the data of
- * @param ge the gender and ethnicity of the face
- * @return true if and only if the bits are valid
- */
-static inline bool AreCompanyManagerFaceBitsValid(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
-{
- return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length) < _cmf_info[cmfv].valid_values[ge];
-}
-
-/**
- * Scales a company manager's face bits variable to the correct scope
- * @param cmfv the face variable to write the data of
- * @param ge the gender and ethnicity of the face
- * @param val the to value to scale
- * @pre val < (1U << _cmf_info[cmfv].length), i.e. val has a value of 0..2^(bits used for this variable)-1
- * @return the scaled value
- */
-static inline uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
-{
- assert(val < (1U << _cmf_info[cmfv].length));
-
- return (val * _cmf_info[cmfv].valid_values[ge]) >> _cmf_info[cmfv].length;
-}
-
-/**
- * Scales all company manager's face bits to the correct scope
- *
- * @param cmf the company manager's face to write the bits to
- */
-static inline void ScaleAllCompanyManagerFaceBits(CompanyManagerFace &cmf)
-{
- IncreaseCompanyManagerFaceBits(cmf, CMFV_ETHNICITY, GE_WM, 0); // scales the ethnicity
-
- GenderEthnicity ge = (GenderEthnicity)GB(cmf, _cmf_info[CMFV_GEN_ETHN].offset, _cmf_info[CMFV_GEN_ETHN].length); // gender & ethnicity of the face
-
- /* Is a male face with moustache. Need to reduce CPU load in the loop. */
- bool is_moust_male = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0;
-
- for (CompanyManagerFaceVariable cmfv = CMFV_EYE_COLOUR; cmfv < CMFV_END; cmfv++) { // scales all other variables
-
- /* The moustache variable will be scaled only if it is a male face with has a moustache */
- if (cmfv != CMFV_MOUSTACHE || is_moust_male) {
- IncreaseCompanyManagerFaceBits(cmf, cmfv, ge, 0);
- }
- }
-}
-
-/**
- * Make a random new face.
- * If it is for the advanced company manager's face window then the new face have the same gender
- * and ethnicity as the old one, else the gender is equal and the ethnicity is random.
- *
- * @param cmf the company manager's face to write the bits to
- * @param ge the gender and ethnicity of the old company manager's face
- * @param adv if it for the advanced company manager's face window
- *
- * @pre scale 'ge' to a valid gender/ethnicity combination
- */
-static inline void RandomCompanyManagerFaceBits(CompanyManagerFace &cmf, GenderEthnicity ge, bool adv)
-{
- cmf = InteractiveRandom(); // random all company manager's face bits
-
- /* scale ge: 0 == GE_WM, 1 == GE_WF, 2 == GE_BM, 3 == GE_BF (and maybe in future: ...) */
- ge = (GenderEthnicity)((uint)ge % GE_END);
-
- /* set the gender (and ethnicity) for the new company manager's face */
- if (adv) {
- SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge);
- } else {
- SetCompanyManagerFaceBits(cmf, CMFV_GENDER, ge, HasBit(ge, GENDER_FEMALE));
- }
-
- /* scales all company manager's face bits to the correct scope */
- ScaleAllCompanyManagerFaceBits(cmf);
-}
-
-/**
- * Gets the sprite to draw for the given company manager's face variable
- * @param cmf the face to extract the data from
- * @param cmfv the face variable to get the sprite of
- * @param ge the gender and ethnicity of the face
- * @pre _cmf_info[cmfv].valid_values[ge] != 0
- * @return sprite to draw
- */
-static inline SpriteID GetCompanyManagerFaceSprite(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
-{
- assert(_cmf_info[cmfv].valid_values[ge] != 0);
-
- return _cmf_info[cmfv].first_sprite[ge] + GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length);
-}
-
-void DrawCompanyManagerFace(CompanyManagerFace face, int color, int x, int y);
-CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face);
-bool IsValidCompanyManagerFace(CompanyManagerFace cmf);
-
-#endif /* COMPANY_MANAGER_FACE_H */
diff --git a/src/player_func.h b/src/player_func.h
deleted file mode 100644
--- a/src/player_func.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/* $Id$ */
-
-/** @file company_func.h Functions related to companies. */
-
-#ifndef COMPANY_FUNC_H
-#define COMPANY_FUNC_H
-
-#include "core/math_func.hpp"
-#include "player_type.h"
-#include "tile_type.h"
-#include "strings_type.h"
-
-void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner);
-void GetNameOfOwner(Owner owner, TileIndex tile);
-void SetLocalCompany(CompanyID new_company);
-
-extern CompanyByte _local_company;
-extern CompanyByte _current_company;
-
-extern byte _company_colours[MAX_COMPANIES]; ///< NOSAVE: can be determined from company structs
-extern CompanyManagerFace _company_manager_face; ///< for company manager face storage in openttd.cfg
-
-bool IsHumanCompany(CompanyID company);
-
-static inline bool IsLocalCompany()
-{
- return _local_company == _current_company;
-}
-
-static inline bool IsInteractiveCompany(CompanyID company)
-{
- return company == _local_company;
-}
-
-
-
-struct HighScore {
- char company[100];
- StringID title; ///< NOSAVE, has troubles with changing string-numbers.
- uint16 score; ///< do NOT change type, will break hs.dat
-};
-
-extern HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
-void SaveToHighScore();
-void LoadFromHighScore();
-int8 SaveHighScoreValue(const Company *p);
-int8 SaveHighScoreValueNetwork();
-
-#endif /* COMPANY_FUNC_H */
diff --git a/src/player_gui.cpp b/src/player_gui.cpp
deleted file mode 100644
--- a/src/player_gui.cpp
+++ /dev/null
@@ -1,1605 +0,0 @@
-/* $Id$ */
-
-/** @file company_gui.cpp Company related GUIs. */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "gui.h"
-#include "window_gui.h"
-#include "textbuf_gui.h"
-#include "viewport_func.h"
-#include "gfx_func.h"
-#include "player_func.h"
-#include "player_base.h"
-#include "command_func.h"
-#include "network/network.h"
-#include "network/network_gui.h"
-#include "variables.h"
-#include "roadveh.h"
-#include "train.h"
-#include "aircraft.h"
-#include "newgrf.h"
-#include "player_face.h"
-#include "strings_func.h"
-#include "functions.h"
-#include "window_func.h"
-#include "date_func.h"
-#include "string_func.h"
-#include "settings_type.h"
-#include "widgets/dropdown_func.h"
-#include "widgets/dropdown_type.h"
-#include "tilehighlight_func.h"
-
-#include "table/sprites.h"
-#include "table/strings.h"
-
-enum {
- FIRST_GUI_CALL = INT_MAX, ///< default value to specify thuis is the first call of the resizable gui
-};
-
-static void DoShowCompanyFinances(CompanyID company, bool show_small, bool show_stickied, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
-static void DoSelectCompanyManagerFace(Window *parent, bool show_big, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
-
-static void DrawCompanyEconomyStats(const Company *c, bool small)
-{
- int x, y, i, j, year;
- const Money (*tbl)[EXPENSES_END];
- Money sum, cost;
- StringID str;
-
- if (!small) { // normal sized economics window
- /* draw categories */
- DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, TC_FROMSTRING);
- for (i = 0; i != EXPENSES_END; i++)
- DrawString(2, 27 + i * 10, STR_7011_CONSTRUCTION + i, TC_FROMSTRING);
- DrawStringRightAligned(111, 27 + 10 * EXPENSES_END + 2, STR_7020_TOTAL, TC_FROMSTRING);
-
- /* draw the price columns */
- year = _cur_year - 2;
- j = 3;
- x = 215;
- tbl = c->yearly_expenses + 2;
- do {
- if (year >= c->inaugurated_year) {
- SetDParam(0, year);
- DrawStringRightAlignedUnderline(x, 15, STR_7010, TC_FROMSTRING);
- sum = 0;
- for (i = 0; i != EXPENSES_END; i++) {
- /* draw one row in the price column */
- cost = (*tbl)[i];
- if (cost != 0) {
- sum += cost;
-
- str = STR_701E;
- if (cost < 0) { cost = -cost; str++; }
- SetDParam(0, cost);
- DrawStringRightAligned(x, 27 + i * 10, str, TC_FROMSTRING);
- }
- }
-
- str = STR_701E;
- if (sum < 0) { sum = -sum; str++; }
- SetDParam(0, sum);
- DrawStringRightAligned(x, 27 + EXPENSES_END * 10 + 2, str, TC_FROMSTRING);
-
- GfxFillRect(x - 75, 27 + 10 * EXPENSES_END, x, 27 + 10 * EXPENSES_END, 215);
- x += 95;
- }
- year++;
- tbl--;
- } while (--j != 0);
-
- y = 27 + 10 * EXPENSES_END + 14;
-
- /* draw max loan aligned to loan below (y += 10) */
- SetDParam(0, _economy.max_loan);
- DrawString(202, y + 10, STR_MAX_LOAN, TC_FROMSTRING);
- } else {
- y = 15;
- }
-
- DrawString(2, y, STR_7026_BANK_BALANCE, TC_FROMSTRING);
- SetDParam(0, c->money);
- DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
-
- y += 10;
-
- DrawString(2, y, STR_7027_LOAN, TC_FROMSTRING);
- SetDParam(0, c->current_loan);
- DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
-
- y += 12;
-
- GfxFillRect(182 - 75, y - 2, 182, y - 2, 215);
-
- SetDParam(0, c->money - c->current_loan);
- DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
-}
-
-enum CompanyFinancesWindowWidgets {
- CFW_WIDGET_TOGGLE_SIZE = 2,
- CFW_WIDGET_INCREASE_LOAN = 6,
- CFW_WIDGET_REPAY_LOAN = 7,
-};
-
-static const Widget _company_finances_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 380, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 406, 14, 39 + 10 * EXPENSES_END, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 406, 40 + 10 * EXPENSES_END, 73 + 10 * EXPENSES_END, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 202, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 203, 406, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
-{ WIDGETS_END},
-};
-
-static const Widget _company_finances_small_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 279, 14, 47, STR_NULL, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
-{ WIDGETS_END},
-};
-
-struct CompanyFinancesWindow : Window {
- bool small;
-
- CompanyFinancesWindow(const WindowDesc *desc, CompanyID company, bool show_small,
- bool show_stickied, int top, int left) :
- Window(desc, company),
- small(show_small)
- {
- this->caption_color = this->window_number;
-
- if (show_stickied) this->flags4 |= WF_STICKY;
-
- /* Check if repositioning from default is required */
- if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
- this->top = top;
- this->left = left;
- }
-
- this->FindWindowPlacementAndResize(desc);
- }
-
- virtual void OnPaint()
- {
- CompanyID company = (CompanyID)this->window_number;
- const Company *c = GetCompany(company);
-
- /* Recheck the size of the window as it might need to be resized due to the local company changing */
- int new_height = ((company != _local_company) ? 0 : 12) + ((this->small != 0) ? 48 : 74 + 10 * EXPENSES_END);
- if (this->height != new_height) {
- /* Make window dirty before and after resizing */
- this->SetDirty();
- this->height = new_height;
- this->SetDirty();
-
- this->SetWidgetHiddenState(CFW_WIDGET_INCREASE_LOAN, company != _local_company);
- this->SetWidgetHiddenState(CFW_WIDGET_REPAY_LOAN, company != _local_company);
- }
-
- /* Borrow button only shows when there is any more money to loan */
- this->SetWidgetDisabledState(CFW_WIDGET_INCREASE_LOAN, c->current_loan == _economy.max_loan);
-
- /* Repay button only shows when there is any more money to repay */
- this->SetWidgetDisabledState(CFW_WIDGET_REPAY_LOAN, company != _local_company || c->current_loan == 0);
-
- SetDParam(0, c->index);
- SetDParam(1, c->index);
- SetDParam(2, LOAN_INTERVAL);
- this->DrawWidgets();
-
- DrawCompanyEconomyStats(c, this->small);
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- switch (widget) {
- case CFW_WIDGET_TOGGLE_SIZE: {/* toggle size */
- bool new_mode = !this->small;
- bool stickied = !!(this->flags4 & WF_STICKY);
- int oldtop = this->top; ///< current top position of the window before closing it
- int oldleft = this->left; ///< current left position of the window before closing it
- CompanyID company = (CompanyID)this->window_number;
-
- delete this;
- /* Open up the (toggled size) Finance window at the same position as the previous */
- DoShowCompanyFinances(company, new_mode, stickied, oldtop, oldleft);
- }
- break;
-
- case CFW_WIDGET_INCREASE_LOAN: /* increase loan */
- DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY));
- break;
-
- case CFW_WIDGET_REPAY_LOAN: /* repay loan */
- DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN));
- break;
- }
- }
-};
-
-static const WindowDesc _company_finances_desc = {
- WDP_AUTO, WDP_AUTO, 407, 86 + 10 * EXPENSES_END, 407, 86 + 10 * EXPENSES_END,
- WC_FINANCES, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
- _company_finances_widgets,
-};
-
-static const WindowDesc _company_finances_small_desc = {
- WDP_AUTO, WDP_AUTO, 280, 60, 280, 60,
- WC_FINANCES, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
- _company_finances_small_widgets,
-};
-
-/**
- * Open the small/large finance window of the company
- *
- * @param company the company who's finances are requested to be seen
- * @param show_small show large or small version opf the window
- * @param show_stickied previous "stickyness" of the window
- * @param top previous top position of the window
- * @param left previous left position of the window
- *
- * @pre is company a valid company
- */
-static void DoShowCompanyFinances(CompanyID company, bool show_small, bool show_stickied, int top, int left)
-{
- if (!IsValidCompanyID(company)) return;
-
- if (BringWindowToFrontById(WC_FINANCES, company)) return;
- new CompanyFinancesWindow(show_small ? &_company_finances_small_desc : &_company_finances_desc, company, show_small, show_stickied, top, left);
-}
-
-void ShowCompanyFinances(CompanyID company)
-{
- DoShowCompanyFinances(company, false, false);
-}
-
-/* List of colours for the livery window */
-static const StringID _colour_dropdown[] = {
- STR_00D1_DARK_BLUE,
- STR_00D2_PALE_GREEN,
- STR_00D3_PINK,
- STR_00D4_YELLOW,
- STR_00D5_RED,
- STR_00D6_LIGHT_BLUE,
- STR_00D7_GREEN,
- STR_00D8_DARK_GREEN,
- STR_00D9_BLUE,
- STR_00DA_CREAM,
- STR_00DB_MAUVE,
- STR_00DC_PURPLE,
- STR_00DD_ORANGE,
- STR_00DE_BROWN,
- STR_00DF_GREY,
- STR_00E0_WHITE,
-};
-
-/* Association of liveries to livery classes */
-static const LiveryClass _livery_class[LS_END] = {
- LC_OTHER,
- LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL,
- LC_ROAD, LC_ROAD,
- LC_SHIP, LC_SHIP,
- LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT,
- LC_ROAD, LC_ROAD,
-};
-
-class DropDownListColourItem : public DropDownListItem {
-public:
- DropDownListColourItem(int result, bool masked) : DropDownListItem(result, masked) {}
-
- virtual ~DropDownListColourItem() {}
-
- StringID String() const
- {
- return _colour_dropdown[this->result];
- }
-
- uint Height(uint width) const
- {
- return 14;
- }
-
- bool Selectable() const
- {
- return true;
- }
-
- void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const
- {
- DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOR_START + this->result, x + 16, y + 7);
- DrawStringTruncated(x + 32, y + 3, this->String(), sel ? TC_WHITE : TC_BLACK, width - 30);
- }
-};
-
-struct SelectCompanyLiveryWindow : public Window {
-private:
- uint32 sel;
- LiveryClass livery_class;
-
- enum SelectCompanyLiveryWindowWidgets {
- SCLW_WIDGET_CLOSE,
- SCLW_WIDGET_CAPTION,
- SCLW_WIDGET_CLASS_GENERAL,
- SCLW_WIDGET_CLASS_RAIL,
- SCLW_WIDGET_CLASS_ROAD,
- SCLW_WIDGET_CLASS_SHIP,
- SCLW_WIDGET_CLASS_AIRCRAFT,
- SCLW_WIDGET_SPACER_CLASS,
- SCLW_WIDGET_SPACER_DROPDOWN,
- SCLW_WIDGET_PRI_COL_DROPDOWN,
- SCLW_WIDGET_SEC_COL_DROPDOWN,
- SCLW_WIDGET_MATRIX,
- };
-
- void ShowColourDropDownMenu(uint32 widget)
- {
- uint32 used_colours = 0;
- const Livery *livery;
- LiveryScheme scheme;
-
- /* Disallow other company colours for the primary colour */
- if (HasBit(this->sel, LS_DEFAULT) && widget == SCLW_WIDGET_PRI_COL_DROPDOWN) {
- const Company *c;
- FOR_ALL_COMPANIES(c) {
- if (c->index != _local_company) SetBit(used_colours, c->colour);
- }
- }
-
- /* Get the first selected livery to use as the default dropdown item */
- for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
- if (HasBit(this->sel, scheme)) break;
- }
- if (scheme == LS_END) scheme = LS_DEFAULT;
- livery = &GetCompany((CompanyID)this->window_number)->livery[scheme];
-
- DropDownList *list = new DropDownList();
- for (uint i = 0; i < lengthof(_colour_dropdown); i++) {
- list->push_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
- }
-
- ShowDropDownList(this, list, widget == SCLW_WIDGET_PRI_COL_DROPDOWN ? livery->colour1 : livery->colour2, widget);
- }
-
-public:
- SelectCompanyLiveryWindow(const WindowDesc *desc, CompanyID company) : Window(desc, company)
- {
- this->caption_color = company;
- this->livery_class = LC_OTHER;
- this->sel = 1;
- this->LowerWidget(SCLW_WIDGET_CLASS_GENERAL);
- this->OnInvalidateData(_loaded_newgrf_features.has_2CC);
- this->FindWindowPlacementAndResize(desc);
- }
-
- virtual void OnPaint()
- {
- const Company *c = GetCompany((CompanyID)this->window_number);
- LiveryScheme scheme = LS_DEFAULT;
- int y = 51;
-
- /* Disable dropdown controls if no scheme is selected */
- this->SetWidgetDisabledState(SCLW_WIDGET_PRI_COL_DROPDOWN, this->sel == 0);
- this->SetWidgetDisabledState(SCLW_WIDGET_SEC_COL_DROPDOWN, this->sel == 0);
-
- if (this->sel != 0) {
- for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
- if (HasBit(this->sel, scheme)) break;
- }
- if (scheme == LS_END) scheme = LS_DEFAULT;
- }
-
- SetDParam(0, STR_00D1_DARK_BLUE + c->livery[scheme].colour1);
- SetDParam(1, STR_00D1_DARK_BLUE + c->livery[scheme].colour2);
-
- this->DrawWidgets();
-
- for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
- if (_livery_class[scheme] == this->livery_class) {
- bool sel = HasBit(this->sel, scheme) != 0;
-
- if (scheme != LS_DEFAULT) {
- DrawSprite(c->livery[scheme].in_use ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, 2, y);
- }
-
- DrawString(15, y, STR_LIVERY_DEFAULT + scheme, sel ? TC_WHITE : TC_BLACK);
-
- DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(c->livery[scheme].colour1), 152, y);
- DrawString(165, y, STR_00D1_DARK_BLUE + c->livery[scheme].colour1, sel ? TC_WHITE : TC_GOLD);
-
- if (!this->IsWidgetHidden(SCLW_WIDGET_SEC_COL_DROPDOWN)) {
- DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(c->livery[scheme].colour2), 277, y);
- DrawString(290, y, STR_00D1_DARK_BLUE + c->livery[scheme].colour2, sel ? TC_WHITE : TC_GOLD);
- }
-
- y += 14;
- }
- }
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- /* Number of liveries in each class, used to determine the height of the livery window */
- static const byte livery_height[] = {
- 1,
- 13,
- 4,
- 2,
- 3,
- };
-
- switch (widget) {
- /* Livery Class buttons */
- case SCLW_WIDGET_CLASS_GENERAL:
- case SCLW_WIDGET_CLASS_RAIL:
- case SCLW_WIDGET_CLASS_ROAD:
- case SCLW_WIDGET_CLASS_SHIP:
- case SCLW_WIDGET_CLASS_AIRCRAFT: {
- LiveryScheme scheme;
-
- this->RaiseWidget(this->livery_class + SCLW_WIDGET_CLASS_GENERAL);
- this->livery_class = (LiveryClass)(widget - SCLW_WIDGET_CLASS_GENERAL);
- this->sel = 0;
- this->LowerWidget(this->livery_class + SCLW_WIDGET_CLASS_GENERAL);
-
- /* Select the first item in the list */
- for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
- if (_livery_class[scheme] == this->livery_class) {
- this->sel = 1 << scheme;
- break;
- }
- }
- this->height = 49 + livery_height[this->livery_class] * 14;
- this->widget[SCLW_WIDGET_MATRIX].bottom = this->height - 1;
- this->widget[SCLW_WIDGET_MATRIX].data = livery_height[this->livery_class] << 8 | 1;
- MarkWholeScreenDirty();
- break;
- }
-
- case SCLW_WIDGET_PRI_COL_DROPDOWN: /* First colour dropdown */
- ShowColourDropDownMenu(SCLW_WIDGET_PRI_COL_DROPDOWN);
- break;
-
- case SCLW_WIDGET_SEC_COL_DROPDOWN: /* Second colour dropdown */
- ShowColourDropDownMenu(SCLW_WIDGET_SEC_COL_DROPDOWN);
- break;
-
- case SCLW_WIDGET_MATRIX: {
- LiveryScheme scheme;
- LiveryScheme j = (LiveryScheme)((pt.y - 48) / 14);
-
- for (scheme = LS_BEGIN; scheme <= j; scheme++) {
- if (_livery_class[scheme] != this->livery_class) j++;
- if (scheme >= LS_END) return;
- }
- if (j >= LS_END) return;
-
- /* If clicking on the left edge, toggle using the livery */
- if (pt.x < 10) {
- DoCommandP(0, j | (2 << 8), !GetCompany((CompanyID)this->window_number)->livery[j].in_use, NULL, CMD_SET_COMPANY_COLOR);
- }
-
- if (_ctrl_pressed) {
- ToggleBit(this->sel, j);
- } else {
- this->sel = 1 << j;
- }
- this->SetDirty();
- break;
- }
- }
- }
-
- virtual void OnDropdownSelect(int widget, int index)
- {
- for (LiveryScheme scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
- if (HasBit(this->sel, scheme)) {
- DoCommandP(0, scheme | (widget == SCLW_WIDGET_PRI_COL_DROPDOWN ? 0 : 256), index, NULL, CMD_SET_COMPANY_COLOR);
- }
- }
- }
-
- virtual void OnInvalidateData(int data = 0)
- {
- static bool has2cc = true;
-
- if (has2cc == !!data) return;
-
- has2cc = !!data;
-
- int r = this->widget[has2cc ? SCLW_WIDGET_SEC_COL_DROPDOWN : SCLW_WIDGET_PRI_COL_DROPDOWN].right;
- this->SetWidgetHiddenState(SCLW_WIDGET_SEC_COL_DROPDOWN, !has2cc);
- this->widget[SCLW_WIDGET_CAPTION].right = r;
- this->widget[SCLW_WIDGET_SPACER_CLASS].right = r;
- this->widget[SCLW_WIDGET_MATRIX].right = r;
- this->width = r + 1;
- }
-};
-
-static const Widget _select_company_livery_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROADVEH_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP },
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 110, 399, 14, 35, 0x0, STR_NULL },
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 149, 36, 47, 0x0, STR_NULL },
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 150, 274, 36, 47, STR_02BD, STR_LIVERY_PRIMARY_TIP },
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 275, 399, 36, 47, STR_02E1, STR_LIVERY_SECONDARY_TIP },
-{ WWT_MATRIX, RESIZE_NONE, COLOUR_GREY, 0, 399, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP },
-{ WIDGETS_END },
-};
-
-static const WindowDesc _select_company_livery_desc = {
- WDP_AUTO, WDP_AUTO, 400, 49 + 1 * 14, 400, 49 + 1 * 14,
- WC_COMPANY_COLOR, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
- _select_company_livery_widgets,
-};
-
-/**
- * Draws the face of a company manager's face.
- * @param cmf the company manager's face
- * @param color the (background) color of the gradient
- * @param x x-position to draw the face
- * @param y y-position to draw the face
- */
-void DrawCompanyManagerFace(CompanyManagerFace cmf, int color, int x, int y)
-{
- GenderEthnicity ge = (GenderEthnicity)GetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, GE_WM);
-
- bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0;
- bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge) != 0;
- bool has_glasses = GetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge) != 0;
- SpriteID pal;
-
- /* Modify eye colour palette only if 2 or more valid values exist */
- if (_cmf_info[CMFV_EYE_COLOUR].valid_values[ge] < 2) {
- pal = PAL_NONE;
- } else {
- switch (GetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge)) {
- default: NOT_REACHED();
- case 0: pal = PALETTE_TO_BROWN; break;
- case 1: pal = PALETTE_TO_BLUE; break;
- case 2: pal = PALETTE_TO_GREEN; break;
- }
- }
-
- /* Draw the gradient (background) */
- DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y);
-
- for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
- switch (cmfv) {
- case CMFV_MOUSTACHE: if (!has_moustache) continue; break;
- case CMFV_LIPS: /* FALL THROUGH */
- case CMFV_NOSE: if (has_moustache) continue; break;
- case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break;
- case CMFV_GLASSES: if (!has_glasses) continue; break;
- default: break;
- }
- DrawSprite(GetCompanyManagerFaceSprite(cmf, cmfv, ge), (cmfv == CMFV_EYEBROWS) ? pal : PAL_NONE, x, y);
- }
-}
-
-/** Widget description for the normal/simple company manager face selection dialog */
-static const Widget _select_company_manager_face_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SCMFW_WIDGET_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 174, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SCMFW_WIDGET_CAPTION
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 189, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 189, 14, 150, 0x0, STR_NULL}, // SCMFW_WIDGET_SELECT_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 151, 162, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, // SCMFW_WIDGET_CANCEL
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 189, 151, 162, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, // SCMFW_WIDGET_ACCEPT
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 75, 86, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, // SCMFW_WIDGET_MALE
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 87, 98, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, // SCMFW_WIDGET_FEMALE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE}, // SCMFW_WIDGET_RANDOM_NEW_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 16, 27, STR_FACE_ADVANCED, STR_FACE_ADVANCED_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
-{ WIDGETS_END},
-};
-
-/** Widget description for the advanced company manager face selection dialog */
-static const Widget _select_company_manager_face_adv_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SCMFW_WIDGET_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 204, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SCMFW_WIDGET_CAPTION
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 205, 219, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 219, 14, 207, 0x0, STR_NULL}, // SCMFW_WIDGET_SELECT_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 208, 219, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, // SCMFW_WIDGET_CANCEL
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 219, 208, 219, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, // SCMFW_WIDGET_ACCEPT
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 96, 156, 32, 43, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, // SCMFW_WIDGET_MALE
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 157, 217, 32, 43, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, // SCMFW_WIDGET_FEMALE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_RANDOM, STR_704B_GENERATE_RANDOM_NEW_FACE}, // SCMFW_WIDGET_RANDOM_NEW_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 217, 16, 27, STR_FACE_SIMPLE, STR_FACE_SIMPLE_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 158, 169, STR_FACE_LOAD, STR_FACE_LOAD_TIP}, // SCMFW_WIDGET_LOAD
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 170, 181, STR_FACE_FACECODE, STR_FACE_FACECODE_TIP}, // SCMFW_WIDGET_FACECODE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 182, 193, STR_FACE_SAVE, STR_FACE_SAVE_TIP}, // SCMFW_WIDGET_SAVE
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 96, 156, 46, 57, STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN}, // SCMFW_WIDGET_ETHNICITY_EUR
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 157, 217, 46, 57, STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN}, // SCMFW_WIDGET_ETHNICITY_AFR
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 60, 71, STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TIP}, // SCMFW_WIDGET_HAS_MOUSTACHE_EARRING
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 72, 83, STR_EMPTY, STR_FACE_GLASSES_TIP}, // SCMFW_WIDGET_HAS_GLASSES
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 110, 121, SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 110, 121, STR_EMPTY, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 110, 121, SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 158, 169, SPR_ARROW_LEFT, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 158, 169, STR_EMPTY, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 158, 169, SPR_ARROW_RIGHT, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 98, 109, SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 98, 109, STR_EMPTY, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 98, 109, SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 146, 157, SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 146, 157, STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 146, 157, SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 134, 145, SPR_ARROW_LEFT, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 134, 145, STR_EMPTY, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 134, 145, SPR_ARROW_RIGHT, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 86, 97, SPR_ARROW_LEFT, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 86, 97, STR_EMPTY, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 86, 97, SPR_ARROW_RIGHT, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 170, 181, SPR_ARROW_LEFT, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 170, 181, STR_EMPTY, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 170, 181, SPR_ARROW_RIGHT, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 182, 193, SPR_ARROW_LEFT, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 182, 193, STR_EMPTY, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 182, 193, SPR_ARROW_RIGHT, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 194, 205, SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 194, 205, STR_EMPTY, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 194, 205, SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 122, 133, SPR_ARROW_LEFT, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 122, 133, STR_EMPTY, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 122, 133, SPR_ARROW_RIGHT, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES_R
-{ WIDGETS_END},
-};
-
-class SelectCompanyManagerFaceWindow : public Window
-{
- CompanyManagerFace face; ///< company manager face bits
- bool advanced; ///< advanced company manager face selection window
-
- GenderEthnicity ge;
- bool is_female;
- bool is_moust_male;
-
- /**
- * Names of the widgets. Keep them in the same order as in the widget array.
- * Do not change the order of the widgets from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R,
- * this order is needed for the WE_CLICK event of DrawFaceStringLabel().
- */
- enum SelectCompanyManagerFaceWidgets {
- SCMFW_WIDGET_CLOSEBOX = 0,
- SCMFW_WIDGET_CAPTION,
- SCMFW_WIDGET_TOGGLE_LARGE_SMALL,
- SCMFW_WIDGET_SELECT_FACE,
- SCMFW_WIDGET_CANCEL,
- SCMFW_WIDGET_ACCEPT,
- SCMFW_WIDGET_MALE,
- SCMFW_WIDGET_FEMALE,
- SCMFW_WIDGET_RANDOM_NEW_FACE,
- SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON,
- /* from here is the advanced company manager face selection window */
- SCMFW_WIDGET_LOAD,
- SCMFW_WIDGET_FACECODE,
- SCMFW_WIDGET_SAVE,
- SCMFW_WIDGET_ETHNICITY_EUR,
- SCMFW_WIDGET_ETHNICITY_AFR,
- SCMFW_WIDGET_HAS_MOUSTACHE_EARRING,
- SCMFW_WIDGET_HAS_GLASSES,
- SCMFW_WIDGET_EYECOLOUR_L,
- SCMFW_WIDGET_EYECOLOUR,
- SCMFW_WIDGET_EYECOLOUR_R,
- SCMFW_WIDGET_CHIN_L,
- SCMFW_WIDGET_CHIN,
- SCMFW_WIDGET_CHIN_R,
- SCMFW_WIDGET_EYEBROWS_L,
- SCMFW_WIDGET_EYEBROWS,
- SCMFW_WIDGET_EYEBROWS_R,
- SCMFW_WIDGET_LIPS_MOUSTACHE_L,
- SCMFW_WIDGET_LIPS_MOUSTACHE,
- SCMFW_WIDGET_LIPS_MOUSTACHE_R,
- SCMFW_WIDGET_NOSE_L,
- SCMFW_WIDGET_NOSE,
- SCMFW_WIDGET_NOSE_R,
- SCMFW_WIDGET_HAIR_L,
- SCMFW_WIDGET_HAIR,
- SCMFW_WIDGET_HAIR_R,
- SCMFW_WIDGET_JACKET_L,
- SCMFW_WIDGET_JACKET,
- SCMFW_WIDGET_JACKET_R,
- SCMFW_WIDGET_COLLAR_L,
- SCMFW_WIDGET_COLLAR,
- SCMFW_WIDGET_COLLAR_R,
- SCMFW_WIDGET_TIE_EARRING_L,
- SCMFW_WIDGET_TIE_EARRING,
- SCMFW_WIDGET_TIE_EARRING_R,
- SCMFW_WIDGET_GLASSES_L,
- SCMFW_WIDGET_GLASSES,
- SCMFW_WIDGET_GLASSES_R,
- };
- /**
- * Draw dynamic a label to the left of the button and a value in the button
- *
- * @param widget_index index of this widget in the window
- * @param str the label which will be draw
- * @param val the value which will be draw
- * @param is_bool_widget is it a bool button
- */
- void DrawFaceStringLabel(byte widget_index, StringID str, uint8 val, bool is_bool_widget)
- {
- /* Write the label in gold (0x2) to the left of the button. */
- DrawStringRightAligned(this->widget[widget_index].left - (is_bool_widget ? 5 : 14), this->widget[widget_index].top + 1, str, TC_GOLD);
-
- if (!this->IsWidgetDisabled(widget_index)) {
- if (is_bool_widget) {
- /* if it a bool button write yes or no */
- str = (val != 0) ? STR_FACE_YES : STR_FACE_NO;
- } else {
- /* else write the value + 1 */
- SetDParam(0, val + 1);
- str = STR_JUST_INT;
- }
-
- /* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */
- DrawStringCentered(this->widget[widget_index].left + (this->widget[widget_index].right - this->widget[widget_index].left) / 2 +
- this->IsWidgetLowered(widget_index), this->widget[widget_index].top + 1 + this->IsWidgetLowered(widget_index), str, TC_WHITE);
- }
- }
-
- void UpdateData()
- {
- this->ge = (GenderEthnicity)GB(this->face, _cmf_info[CMFV_GEN_ETHN].offset, _cmf_info[CMFV_GEN_ETHN].length); // get the gender and ethnicity
- this->is_female = HasBit(this->ge, GENDER_FEMALE); // get the gender: 0 == male and 1 == female
- this->is_moust_male = !is_female && GetCompanyManagerFaceBits(this->face, CMFV_HAS_MOUSTACHE, this->ge) != 0; // is a male face with moustache
- }
-
-public:
- SelectCompanyManagerFaceWindow(const WindowDesc *desc, Window *parent, bool advanced, int top, int left) : Window(desc, parent->window_number)
- {
- this->parent = parent;
- this->caption_color = this->window_number;
- this->face = GetCompany((CompanyID)this->window_number)->face;
- this->advanced = advanced;
-
- this->UpdateData();
-
- /* Check if repositioning from default is required */
- if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
- this->top = top;
- this->left = left;
- }
-
- this->FindWindowPlacementAndResize(desc);
- }
-
- virtual void OnPaint()
- {
- /* lower the non-selected gender button */
- this->SetWidgetLoweredState(SCMFW_WIDGET_MALE, !this->is_female);
- this->SetWidgetLoweredState(SCMFW_WIDGET_FEMALE, this->is_female);
-
- /* advanced company manager face selection window */
- if (this->advanced) {
- /* lower the non-selected ethnicity button */
- this->SetWidgetLoweredState(SCMFW_WIDGET_ETHNICITY_EUR, !HasBit(this->ge, ETHNICITY_BLACK));
- this->SetWidgetLoweredState(SCMFW_WIDGET_ETHNICITY_AFR, HasBit(this->ge, ETHNICITY_BLACK));
-
-
- /* Disable dynamically the widgets which CompanyManagerFaceVariable has less than 2 options
- * (or in other words you haven't any choice).
- * If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */
-
- /* Eye colour buttons */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_EYE_COLOUR].valid_values[this->ge] < 2,
- SCMFW_WIDGET_EYECOLOUR, SCMFW_WIDGET_EYECOLOUR_L, SCMFW_WIDGET_EYECOLOUR_R, WIDGET_LIST_END);
-
- /* Chin buttons */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_CHIN].valid_values[this->ge] < 2,
- SCMFW_WIDGET_CHIN, SCMFW_WIDGET_CHIN_L, SCMFW_WIDGET_CHIN_R, WIDGET_LIST_END);
-
- /* Eyebrows buttons */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_EYEBROWS].valid_values[this->ge] < 2,
- SCMFW_WIDGET_EYEBROWS, SCMFW_WIDGET_EYEBROWS_L, SCMFW_WIDGET_EYEBROWS_R, WIDGET_LIST_END);
-
- /* Lips or (if it a male face with a moustache) moustache buttons */
- this->SetWidgetsDisabledState(_cmf_info[this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS].valid_values[this->ge] < 2,
- SCMFW_WIDGET_LIPS_MOUSTACHE, SCMFW_WIDGET_LIPS_MOUSTACHE_L, SCMFW_WIDGET_LIPS_MOUSTACHE_R, WIDGET_LIST_END);
-
- /* Nose buttons | male faces with moustache haven't any nose options */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_NOSE].valid_values[this->ge] < 2 || this->is_moust_male,
- SCMFW_WIDGET_NOSE, SCMFW_WIDGET_NOSE_L, SCMFW_WIDGET_NOSE_R, WIDGET_LIST_END);
-
- /* Hair buttons */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_HAIR].valid_values[this->ge] < 2,
- SCMFW_WIDGET_HAIR, SCMFW_WIDGET_HAIR_L, SCMFW_WIDGET_HAIR_R, WIDGET_LIST_END);
-
- /* Jacket buttons */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_JACKET].valid_values[this->ge] < 2,
- SCMFW_WIDGET_JACKET, SCMFW_WIDGET_JACKET_L, SCMFW_WIDGET_JACKET_R, WIDGET_LIST_END);
-
- /* Collar buttons */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_COLLAR].valid_values[this->ge] < 2,
- SCMFW_WIDGET_COLLAR, SCMFW_WIDGET_COLLAR_L, SCMFW_WIDGET_COLLAR_R, WIDGET_LIST_END);
-
- /* Tie/earring buttons | female faces without earring haven't any earring options */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_TIE_EARRING].valid_values[this->ge] < 2 ||
- (this->is_female && GetCompanyManagerFaceBits(this->face, CMFV_HAS_TIE_EARRING, this->ge) == 0),
- SCMFW_WIDGET_TIE_EARRING, SCMFW_WIDGET_TIE_EARRING_L, SCMFW_WIDGET_TIE_EARRING_R, WIDGET_LIST_END);
-
- /* Glasses buttons | faces without glasses haven't any glasses options */
- this->SetWidgetsDisabledState(_cmf_info[CMFV_GLASSES].valid_values[this->ge] < 2 || GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge) == 0,
- SCMFW_WIDGET_GLASSES, SCMFW_WIDGET_GLASSES_L, SCMFW_WIDGET_GLASSES_R, WIDGET_LIST_END);
- }
-
- this->DrawWidgets();
-
- /* Draw dynamic button value and labels for the advanced company manager face selection window */
- if (this->advanced) {
- if (this->is_female) {
- /* Only for female faces */
- this->DrawFaceStringLabel(SCMFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_EARRING, GetCompanyManagerFaceBits(this->face, CMFV_HAS_TIE_EARRING, this->ge), true );
- this->DrawFaceStringLabel(SCMFW_WIDGET_TIE_EARRING, STR_FACE_EARRING, GetCompanyManagerFaceBits(this->face, CMFV_TIE_EARRING, this->ge), false);
- } else {
- /* Only for male faces */
- this->DrawFaceStringLabel(SCMFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_MOUSTACHE, GetCompanyManagerFaceBits(this->face, CMFV_HAS_MOUSTACHE, this->ge), true );
- this->DrawFaceStringLabel(SCMFW_WIDGET_TIE_EARRING, STR_FACE_TIE, GetCompanyManagerFaceBits(this->face, CMFV_TIE_EARRING, this->ge), false);
- }
- if (this->is_moust_male) {
- /* Only for male faces with moustache */
- this->DrawFaceStringLabel(SCMFW_WIDGET_LIPS_MOUSTACHE, STR_FACE_MOUSTACHE, GetCompanyManagerFaceBits(this->face, CMFV_MOUSTACHE, this->ge), false);
- } else {
- /* Only for female faces or male faces without moustache */
- this->DrawFaceStringLabel(SCMFW_WIDGET_LIPS_MOUSTACHE, STR_FACE_LIPS, GetCompanyManagerFaceBits(this->face, CMFV_LIPS, this->ge), false);
- }
- /* For all faces */
- this->DrawFaceStringLabel(SCMFW_WIDGET_HAS_GLASSES, STR_FACE_GLASSES, GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge), true );
- this->DrawFaceStringLabel(SCMFW_WIDGET_HAIR, STR_FACE_HAIR, GetCompanyManagerFaceBits(this->face, CMFV_HAIR, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_EYEBROWS, STR_FACE_EYEBROWS, GetCompanyManagerFaceBits(this->face, CMFV_EYEBROWS, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_EYECOLOUR, STR_FACE_EYECOLOUR, GetCompanyManagerFaceBits(this->face, CMFV_EYE_COLOUR, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_GLASSES, STR_FACE_GLASSES, GetCompanyManagerFaceBits(this->face, CMFV_GLASSES, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_NOSE, STR_FACE_NOSE, GetCompanyManagerFaceBits(this->face, CMFV_NOSE, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_CHIN, STR_FACE_CHIN, GetCompanyManagerFaceBits(this->face, CMFV_CHIN, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_JACKET, STR_FACE_JACKET, GetCompanyManagerFaceBits(this->face, CMFV_JACKET, this->ge), false);
- this->DrawFaceStringLabel(SCMFW_WIDGET_COLLAR, STR_FACE_COLLAR, GetCompanyManagerFaceBits(this->face, CMFV_COLLAR, this->ge), false);
- }
-
- /* Draw the company manager face picture */
- DrawCompanyManagerFace(this->face, GetCompany((CompanyID)this->window_number)->colour, 2, 16);
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- switch (widget) {
- /* Toggle size, advanced/simple face selection */
- case SCMFW_WIDGET_TOGGLE_LARGE_SMALL:
- case SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON: {
- DoCommandP(0, 0, this->face, NULL, CMD_SET_COMPANY_MANAGER_FACE);
-
- /* Backup some data before deletion */
- int oldtop = this->top; ///< current top position of the window before closing it
- int oldleft = this->left; ///< current top position of the window before closing it
- bool adv = !this->advanced;
- Window *parent = this->parent;
-
- delete this;
-
- /* Open up the (toggled size) Face selection window at the same position as the previous */
- DoSelectCompanyManagerFace(parent, adv, oldtop, oldleft);
- } break;
-
-
- /* OK button */
- case SCMFW_WIDGET_ACCEPT:
- DoCommandP(0, 0, this->face, NULL, CMD_SET_COMPANY_MANAGER_FACE);
- /* Fall-Through */
-
- /* Cancel button */
- case SCMFW_WIDGET_CANCEL:
- delete this;
- break;
-
- /* Load button */
- case SCMFW_WIDGET_LOAD:
- this->face = _company_manager_face;
- ScaleAllCompanyManagerFaceBits(this->face);
- ShowErrorMessage(INVALID_STRING_ID, STR_FACE_LOAD_DONE, 0, 0);
- this->UpdateData();
- this->SetDirty();
- break;
-
- /* 'Company manager face number' button, view and/or set company manager face number */
- case SCMFW_WIDGET_FACECODE:
- SetDParam(0, this->face);
- ShowQueryString(STR_JUST_INT, STR_FACE_FACECODE_CAPTION, 10 + 1, 0, this, CS_NUMERAL, QSF_NONE);
- break;
-
- /* Save button */
- case SCMFW_WIDGET_SAVE:
- _company_manager_face = this->face;
- ShowErrorMessage(INVALID_STRING_ID, STR_FACE_SAVE_DONE, 0, 0);
- break;
-
- /* Toggle gender (male/female) button */
- case SCMFW_WIDGET_MALE:
- case SCMFW_WIDGET_FEMALE:
- SetCompanyManagerFaceBits(this->face, CMFV_GENDER, this->ge, widget - SCMFW_WIDGET_MALE);
- ScaleAllCompanyManagerFaceBits(this->face);
- this->UpdateData();
- this->SetDirty();
- break;
-
- /* Randomize face button */
- case SCMFW_WIDGET_RANDOM_NEW_FACE:
- RandomCompanyManagerFaceBits(this->face, this->ge, this->advanced);
- this->UpdateData();
- this->SetDirty();
- break;
-
- /* Toggle ethnicity (european/african) button */
- case SCMFW_WIDGET_ETHNICITY_EUR:
- case SCMFW_WIDGET_ETHNICITY_AFR:
- SetCompanyManagerFaceBits(this->face, CMFV_ETHNICITY, this->ge, widget - SCMFW_WIDGET_ETHNICITY_EUR);
- ScaleAllCompanyManagerFaceBits(this->face);
- this->UpdateData();
- this->SetDirty();
- break;
-
- default:
- /* For all buttons from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R is the same function.
- * Therefor is this combined function.
- * First it checks which CompanyManagerFaceVariable will be change and then
- * a: invert the value for boolean variables
- * or b: it checks inside of IncreaseCompanyManagerFaceBits() if a left (_L) butten is pressed and then decrease else increase the variable */
- if (this->advanced && widget >= SCMFW_WIDGET_HAS_MOUSTACHE_EARRING && widget <= SCMFW_WIDGET_GLASSES_R) {
- CompanyManagerFaceVariable cmfv; // which CompanyManagerFaceVariable shall be edited
-
- if (widget < SCMFW_WIDGET_EYECOLOUR_L) { // Bool buttons
- switch (widget - SCMFW_WIDGET_HAS_MOUSTACHE_EARRING) {
- default: NOT_REACHED();
- case 0: cmfv = this->is_female ? CMFV_HAS_TIE_EARRING : CMFV_HAS_MOUSTACHE; break; // Has earring/moustache button
- case 1: cmfv = CMFV_HAS_GLASSES; break; // Has glasses button
- }
- SetCompanyManagerFaceBits(this->face, cmfv, this->ge, !GetCompanyManagerFaceBits(this->face, cmfv, this->ge));
- ScaleAllCompanyManagerFaceBits(this->face);
- } else { // Value buttons
- switch ((widget - SCMFW_WIDGET_EYECOLOUR_L) / 3) {
- default: NOT_REACHED();
- case 0: cmfv = CMFV_EYE_COLOUR; break; // Eye colour buttons
- case 1: cmfv = CMFV_CHIN; break; // Chin buttons
- case 2: cmfv = CMFV_EYEBROWS; break; // Eyebrows buttons
- case 3: cmfv = this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS; break; // Moustache or lips buttons
- case 4: cmfv = CMFV_NOSE; break; // Nose buttons
- case 5: cmfv = CMFV_HAIR; break; // Hair buttons
- case 6: cmfv = CMFV_JACKET; break; // Jacket buttons
- case 7: cmfv = CMFV_COLLAR; break; // Collar buttons
- case 8: cmfv = CMFV_TIE_EARRING; break; // Tie/earring buttons
- case 9: cmfv = CMFV_GLASSES; break; // Glasses buttons
- }
- /* 0 == left (_L), 1 == middle or 2 == right (_R) - button click */
- IncreaseCompanyManagerFaceBits(this->face, cmfv, this->ge, (((widget - SCMFW_WIDGET_EYECOLOUR_L) % 3) != 0) ? 1 : -1);
- }
- this->UpdateData();
- this->SetDirty();
- }
- break;
- }
- }
-
- virtual void OnQueryTextFinished(char *str)
- {
- if (str == NULL) return;
- /* Set a new company manager face number */
- if (!StrEmpty(str)) {
- this->face = strtoul(str, NULL, 10);
- ScaleAllCompanyManagerFaceBits(this->face);
- ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_SET, 0, 0);
- this->UpdateData();
- this->SetDirty();
- } else {
- ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_ERR, 0, 0);
- }
- }
-};
-
-/** normal/simple company manager face selection window description */
-static const WindowDesc _select_company_manager_face_desc = {
- WDP_AUTO, WDP_AUTO, 190, 163, 190, 163,
- WC_COMPANY_MANAGER_FACE, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _select_company_manager_face_widgets,
-};
-
-/** advanced company manager face selection window description */
-static const WindowDesc _select_company_manager_face_adv_desc = {
- WDP_AUTO, WDP_AUTO, 220, 220, 220, 220,
- WC_COMPANY_MANAGER_FACE, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _select_company_manager_face_adv_widgets,
-};
-
-/**
- * Open the simple/advanced company manager face selection window
- *
- * @param parent the parent company window
- * @param adv simple or advanced face selection window
- * @param top previous top position of the window
- * @param left previous left position of the window
- */
-static void DoSelectCompanyManagerFace(Window *parent, bool adv, int top, int left)
-{
- if (!IsValidCompanyID((CompanyID)parent->window_number)) return;
-
- if (BringWindowToFrontById(WC_COMPANY_MANAGER_FACE, parent->window_number)) return;
- new SelectCompanyManagerFaceWindow(adv ? &_select_company_manager_face_adv_desc : &_select_company_manager_face_desc, parent, adv, top, left); // simple or advanced window
-}
-
-
-/* Names of the widgets. Keep them in the same order as in the widget array */
-enum CompanyWindowWidgets {
- CW_WIDGET_CLOSEBOX = 0,
- CW_WIDGET_CAPTION,
- CW_WIDGET_FACE,
- CW_WIDGET_NEW_FACE,
- CW_WIDGET_COLOR_SCHEME,
- CW_WIDGET_PRESIDENT_NAME,
- CW_WIDGET_COMPANY_NAME,
- CW_WIDGET_BUILD_VIEW_HQ,
- CW_WIDGET_RELOCATE_HQ,
- CW_WIDGET_BUY_SHARE,
- CW_WIDGET_SELL_SHARE,
- CW_WIDGET_COMPANY_PASSWORD,
-};
-
-static const Widget _company_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 359, 14, 157, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
-{ WIDGETS_END},
-};
-
-
-/**
- * Draws text "Vehicles:" and number of all vehicle types, or "(none)"
- * @param company ID of company to print statistics of
- */
-static void DrawCompanyVehiclesAmount(CompanyID company)
-{
- const int x = 110;
- int y = 63;
- const Vehicle *v;
- uint train = 0;
- uint road = 0;
- uint air = 0;
- uint ship = 0;
-
- DrawString(x, y, STR_7039_VEHICLES, TC_FROMSTRING);
-
- FOR_ALL_VEHICLES(v) {
- if (v->owner == company) {
- switch (v->type) {
- case VEH_TRAIN: if (IsFrontEngine(v)) train++; break;
- case VEH_ROAD: if (IsRoadVehFront(v)) road++; break;
- case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break;
- case VEH_SHIP: ship++; break;
- default: break;
- }
- }
- }
-
- if (train + road + air + ship == 0) {
- DrawString(x + 70, y, STR_7042_NONE, TC_FROMSTRING);
- } else {
- if (train != 0) {
- SetDParam(0, train);
- DrawString(x + 70, y, STR_TRAINS, TC_FROMSTRING);
- y += 10;
- }
-
- if (road != 0) {
- SetDParam(0, road);
- DrawString(x + 70, y, STR_ROAD_VEHICLES, TC_FROMSTRING);
- y += 10;
- }
-
- if (air != 0) {
- SetDParam(0, air);
- DrawString(x + 70, y, STR_AIRCRAFT, TC_FROMSTRING);
- y += 10;
- }
-
- if (ship != 0) {
- SetDParam(0, ship);
- DrawString(x + 70, y, STR_SHIPS, TC_FROMSTRING);
- }
- }
-}
-
-int GetAmountOwnedBy(const Company *c, Owner owner)
-{
- return (c->share_owners[0] == owner) +
- (c->share_owners[1] == owner) +
- (c->share_owners[2] == owner) +
- (c->share_owners[3] == owner);
-}
-
-/**
- * Draws list of all companies with shares
- * @param c pointer to the Company structure
- */
-static void DrawCompanyOwnerText(const Company *c)
-{
- const Company *c2;
- uint num = 0;
- const byte height = GetCharacterHeight(FS_NORMAL);
-
- FOR_ALL_COMPANIES(c2) {
- uint amt = GetAmountOwnedBy(c, c2->index);
- if (amt != 0) {
- SetDParam(0, amt * 25);
- SetDParam(1, c2->index);
-
- DrawString(120, (num++) * height + 116, STR_707D_OWNED_BY, TC_FROMSTRING);
- }
- }
-}
-
-/**
- * Window with general information about a company
- */
-struct CompanyWindow : Window
-{
- CompanyWindowWidgets query_widget;
-
- CompanyWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
- {
- this->caption_color = this->window_number;
- this->FindWindowPlacementAndResize(desc);
- }
-
- virtual void OnPaint()
- {
- const Company *c = GetCompany((CompanyID)this->window_number);
- bool local = this->window_number == _local_company;
-
- this->SetWidgetHiddenState(CW_WIDGET_NEW_FACE, !local);
- this->SetWidgetHiddenState(CW_WIDGET_COLOR_SCHEME, !local);
- this->SetWidgetHiddenState(CW_WIDGET_PRESIDENT_NAME, !local);
- this->SetWidgetHiddenState(CW_WIDGET_COMPANY_NAME, !local);
- this->widget[CW_WIDGET_BUILD_VIEW_HQ].data = (local && c->location_of_HQ == 0) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ;
- if (local && c->location_of_HQ != 0) this->widget[CW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built.
- this->SetWidgetDisabledState(CW_WIDGET_BUILD_VIEW_HQ, !local && c->location_of_HQ == 0);
- this->SetWidgetHiddenState(CW_WIDGET_RELOCATE_HQ, !local || c->location_of_HQ == 0);
- this->SetWidgetHiddenState(CW_WIDGET_BUY_SHARE, local);
- this->SetWidgetHiddenState(CW_WIDGET_SELL_SHARE, local);
- this->SetWidgetHiddenState(CW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
-
- if (!local) {
- if (_settings_game.economy.allow_shares) { // Shares are allowed
- /* If all shares are owned by someone (none by nobody), disable buy button */
- this->SetWidgetDisabledState(CW_WIDGET_BUY_SHARE, GetAmountOwnedBy(c, INVALID_OWNER) == 0 ||
- /* Only 25% left to buy. If the company is human, disable buying it up.. TODO issues! */
- (GetAmountOwnedBy(c, INVALID_OWNER) == 1 && !c->is_ai) ||
- /* Spectators cannot do anything of course */
- _local_company == COMPANY_SPECTATOR);
-
- /* If the company doesn't own any shares, disable sell button */
- this->SetWidgetDisabledState(CW_WIDGET_SELL_SHARE, (GetAmountOwnedBy(c, _local_company) == 0) ||
- /* Spectators cannot do anything of course */
- _local_company == COMPANY_SPECTATOR);
- } else { // Shares are not allowed, disable buy/sell buttons
- this->DisableWidget(CW_WIDGET_BUY_SHARE);
- this->DisableWidget(CW_WIDGET_SELL_SHARE);
- }
- }
-
- SetDParam(0, c->index);
- SetDParam(1, c->index);
-
- this->DrawWidgets();
-
- /* Company manager's face */
- DrawCompanyManagerFace(c->face, c->colour, 2, 16);
-
- /* "xxx (Manager)" */
- SetDParam(0, c->index);
- DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, MAX_LENGTH_PRESIDENT_NAME_PIXELS);
-
- /* "Inaugurated:" */
- SetDParam(0, c->inaugurated_year);
- DrawString(110, 23, STR_7038_INAUGURATED, TC_FROMSTRING);
-
- /* "Colour scheme:" */
- DrawString(110, 43, STR_7006_COLOR_SCHEME, TC_FROMSTRING);
- /* Draw company-colour bus */
- DrawSprite(SPR_VEH_BUS_SW_VIEW, COMPANY_SPRITE_COLOR(c->index), 215, 44);
-
- /* "Vehicles:" */
- DrawCompanyVehiclesAmount((CompanyID)this->window_number);
-
- /* "Company value:" */
- SetDParam(0, CalculateCompanyValue(c));
- DrawString(110, 106, STR_7076_COMPANY_VALUE, TC_FROMSTRING);
-
- /* Shares list */
- DrawCompanyOwnerText(c);
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- switch (widget) {
- case CW_WIDGET_NEW_FACE: DoSelectCompanyManagerFace(this, false); break;
-
- case CW_WIDGET_COLOR_SCHEME:
- if (BringWindowToFrontById(WC_COMPANY_COLOR, this->window_number)) break;
- new SelectCompanyLiveryWindow(&_select_company_livery_desc, (CompanyID)this->window_number);
- break;
-
- case CW_WIDGET_PRESIDENT_NAME:
- this->query_widget = CW_WIDGET_PRESIDENT_NAME;
- SetDParam(0, this->window_number);
- ShowQueryString(STR_PLAYER_NAME, STR_700B_PRESIDENT_S_NAME, MAX_LENGTH_PRESIDENT_NAME_BYTES, MAX_LENGTH_PRESIDENT_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
- break;
-
- case CW_WIDGET_COMPANY_NAME:
- this->query_widget = CW_WIDGET_COMPANY_NAME;
- SetDParam(0, this->window_number);
- ShowQueryString(STR_COMPANY_NAME, STR_700A_COMPANY_NAME, MAX_LENGTH_COMPANY_NAME_BYTES, MAX_LENGTH_COMPANY_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
- break;
-
- case CW_WIDGET_BUILD_VIEW_HQ: {
- TileIndex tile = GetCompany((CompanyID)this->window_number)->location_of_HQ;
- if (tile == 0) {
- if ((byte)this->window_number != _local_company) return;
- SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, this);
- SetTileSelectSize(2, 2);
- this->LowerWidget(CW_WIDGET_BUILD_VIEW_HQ);
- this->InvalidateWidget(CW_WIDGET_BUILD_VIEW_HQ);
- } else {
- if (_ctrl_pressed) {
- ShowExtraViewPortWindow(tile);
- } else {
- ScrollMainWindowToTile(tile);
- }
- }
- break;
- }
-
- case CW_WIDGET_RELOCATE_HQ:
- SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, this);
- SetTileSelectSize(2, 2);
- this->LowerWidget(CW_WIDGET_RELOCATE_HQ);
- this->InvalidateWidget(CW_WIDGET_RELOCATE_HQ);
- break;
-
- case CW_WIDGET_BUY_SHARE:
- DoCommandP(0, this->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS));
- break;
-
- case CW_WIDGET_SELL_SHARE:
- DoCommandP(0, this->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN));
- break;
-
-#ifdef ENABLE_NETWORK
- case CW_WIDGET_COMPANY_PASSWORD:
- if (this->window_number == _local_company) ShowNetworkCompanyPasswordWindow(this);
- break;
-#endif /* ENABLE_NETWORK */
- }
- }
-
- virtual void OnHundredthTick()
- {
- /* redraw the window every now and then */
- this->SetDirty();
- }
-
- virtual void OnPlaceObject(Point pt, TileIndex tile)
- {
- if (DoCommandP(tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
- ResetObjectToPlace();
- this->widget[CW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button
- this->RaiseButtons();
- }
-
- virtual void OnPlaceObjectAbort()
- {
- this->RaiseButtons();
- }
-
- virtual void OnQueryTextFinished(char *str)
- {
- if (str == NULL) return;
-
- _cmd_text = str;
- switch (this->query_widget) {
- default: NOT_REACHED();
-
- case CW_WIDGET_PRESIDENT_NAME:
- DoCommandP(0, 0, 0, NULL, CMD_RENAME_PRESIDENT | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
- break;
-
- case CW_WIDGET_COMPANY_NAME:
- DoCommandP(0, 0, 0, NULL, CMD_RENAME_COMPANY | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
- break;
- }
- }
-};
-
-static const WindowDesc _company_desc = {
- WDP_AUTO, WDP_AUTO, 360, 170, 360, 170,
- WC_COMPANY, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _company_widgets,
-};
-
-void ShowCompany(CompanyID company)
-{
- if (!IsValidCompanyID(company)) return;
-
- AllocateWindowDescFront(&_company_desc, company);
-}
-
-
-
-struct BuyCompanyWindow : Window {
- BuyCompanyWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
- {
- this->FindWindowPlacementAndResize(desc);
- }
-
- virtual void OnPaint()
- {
- Company *c = GetCompany((CompanyID)this->window_number);
- SetDParam(0, STR_COMPANY_NAME);
- SetDParam(1, c->index);
- this->DrawWidgets();
-
- DrawCompanyManagerFace(c->face, c->colour, 2, 16);
-
- SetDParam(0, c->index);
- SetDParam(1, c->bankrupt_value);
- DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- switch (widget) {
- case 3:
- delete this;
- break;
-
- case 4:
- DoCommandP(0, this->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
- break;
- }
- }
-};
-
-static const Widget _buy_company_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 333, 14, 136, 0x0, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 148, 207, 117, 128, STR_00C9_NO, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 218, 277, 117, 128, STR_00C8_YES, STR_NULL},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _buy_company_desc = {
- 153, 171, 334, 137, 334, 137,
- WC_BUY_COMPANY, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
- _buy_company_widgets,
-};
-
-
-void ShowBuyCompanyDialog(CompanyID company)
-{
- AllocateWindowDescFront(&_buy_company_desc, company);
-}
-
-/********** HIGHSCORE and ENDGAME windows */
-
-extern StringID EndGameGetPerformanceTitleFromValue(uint value);
-
-
-struct EndGameHighScoreBaseWindow : Window
-{
- uint32 background_img;
- int8 rank;
-
- EndGameHighScoreBaseWindow(const WindowDesc *desc) : Window(desc)
- {
- }
-
- /* Always draw a maximized window and within there the centered background */
- void SetupHighScoreEndWindow(uint *x, uint *y)
- {
- /* resize window to "full-screen" */
- this->width = _screen.width;
- this->height = _screen.height;
- this->widget[0].right = this->width - 1;
- this->widget[0].bottom = this->height - 1;
-
- this->DrawWidgets();
-
- /* Center Highscore/Endscreen background */
- *x = max(0, (_screen.width / 2) - (640 / 2));
- *y = max(0, (_screen.height / 2) - (480 / 2));
- for (uint i = 0; i < 10; i++) { // the image is split into 10 50px high parts
- DrawSprite(this->background_img + i, PAL_NONE, *x, *y + (i * 50));
- }
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- delete this;
- }
-};
-
-/** End game window shown at the end of the game */
-struct EndGameWindow : EndGameHighScoreBaseWindow {
- EndGameWindow(const WindowDesc *desc) : EndGameHighScoreBaseWindow(desc)
- {
- /* Pause in single-player to have a look at the highscore at your own leisure */
- if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
-
- this->background_img = SPR_TYCOON_IMG1_BEGIN;
-
- if (_local_company != COMPANY_SPECTATOR) {
- const Company *c = GetCompany(_local_company);
- if (c->old_economy[0].performance_history == SCORE_MAX) {
- this->background_img = SPR_TYCOON_IMG2_BEGIN;
- }
- }
-
- /* In a network game show the endscores of the custom difficulty 'network' which is the last one
- * as well as generate a TOP5 of that game, and not an all-time top5. */
- if (_networking) {
- this->window_number = lengthof(_highscore_table) - 1;
- this->rank = SaveHighScoreValueNetwork();
- } else {
- /* in single player _local company is always valid */
- const Company *c = GetCompany(_local_company);
- this->window_number = _settings_game.difficulty.diff_level;
- this->rank = SaveHighScoreValue(c);
- }
-
- MarkWholeScreenDirty();
- }
-
- ~EndGameWindow()
- {
- if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
- ShowHighscoreTable(this->window_number, this->rank);
- }
-
- virtual void OnPaint()
- {
- const Company *c;
- uint x, y;
-
- this->SetupHighScoreEndWindow(&x, &y);
-
- if (!IsValidCompanyID(_local_company)) return;
-
- c = GetCompany(_local_company);
- /* We need to get performance from last year because the image is shown
- * at the start of the new year when these things have already been copied */
- if (this->background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
- SetDParam(0, c->index);
- SetDParam(1, c->index);
- SetDParam(2, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
- DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
- } else {
- SetDParam(0, c->index);
- SetDParam(1, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
- DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
- }
- }
-};
-
-struct HighScoreWindow : EndGameHighScoreBaseWindow
-{
- HighScoreWindow(const WindowDesc *desc, int difficulty, int8 ranking) : EndGameHighScoreBaseWindow(desc)
- {
- /* pause game to show the chart */
- if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
-
- /* Close all always on-top windows to get a clean screen */
- if (_game_mode != GM_MENU) HideVitalWindows();
-
- MarkWholeScreenDirty();
- this->window_number = difficulty; // show highscore chart for difficulty...
- this->background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
- this->rank = ranking;
- }
-
- ~HighScoreWindow()
- {
- if (_game_mode != GM_MENU) ShowVitalWindows();
-
- if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
- }
-
- virtual void OnPaint()
- {
- const HighScore *hs = _highscore_table[this->window_number];
- uint x, y;
-
- this->SetupHighScoreEndWindow(&x, &y);
-
- SetDParam(0, _settings_client.gui.ending_year);
- SetDParam(1, this->window_number + STR_6801_EASY);
- DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
-
- /* Draw Highscore peepz */
- for (uint8 i = 0; i < lengthof(_highscore_table[0]); i++) {
- SetDParam(0, i + 1);
- DrawString(x + 40, y + 140 + (i * 55), STR_0212, TC_BLACK);
-
- if (hs[i].company[0] != '\0') {
- TextColour colour = (this->rank == i) ? TC_RED : TC_BLACK; // draw new highscore in red
-
- DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
- SetDParam(0, hs[i].title);
- SetDParam(1, hs[i].score);
- DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
- }
- }
- }
-};
-
-static const Widget _highscore_widgets[] = {
-{ WWT_PANEL, RESIZE_NONE, COLOUR_END, 0, 640, 0, 480, 0x0, STR_NULL},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _highscore_desc = {
- 0, 0, 641, 481, 641, 481,
- WC_HIGHSCORE, WC_NONE,
- 0,
- _highscore_widgets,
-};
-
-static const WindowDesc _endgame_desc = {
- 0, 0, 641, 481, 641, 481,
- WC_ENDSCREEN, WC_NONE,
- 0,
- _highscore_widgets,
-};
-
-/** Show the highscore table for a given difficulty. When called from
- * endgame ranking is set to the top5 element that was newly added
- * and is thus highlighted */
-void ShowHighscoreTable(int difficulty, int8 ranking)
-{
- DeleteWindowByClass(WC_HIGHSCORE);
- new HighScoreWindow(&_highscore_desc, difficulty, ranking);
-}
-
-/** Show the endgame victory screen in 2050. Update the new highscore
- * if it was high enough */
-void ShowEndGameChart()
-{
- /* Dedicated server doesn't need the highscore window */
- if (_network_dedicated) return;
-
- HideVitalWindows();
- DeleteWindowByClass(WC_ENDSCREEN);
- new EndGameWindow(&_endgame_desc);
-}
diff --git a/src/player_gui.h b/src/player_gui.h
deleted file mode 100644
--- a/src/player_gui.h
+++ /dev/null
@@ -1,20 +0,0 @@
-/* $Id$ */
-
-/** @file company_gui.h GUI Functions related to companies. */
-
-#ifndef COMPANY_GUI_H
-#define COMPANY_GUI_H
-
-#include "player_type.h"
-
-uint16 GetDrawStringCompanyColor(CompanyID company);
-void DrawCompanyIcon(CompanyID p, int x, int y);
-
-void ShowCompanyStations(CompanyID company);
-void ShowCompanyFinances(CompanyID company);
-void ShowCompany(CompanyID company);
-
-void InvalidateCompanyWindows(const Company *c);
-void DeleteCompanyWindows(CompanyID company);
-
-#endif /* COMPANY_GUI_H */
diff --git a/src/player_type.h b/src/player_type.h
deleted file mode 100644
--- a/src/player_type.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/* $Id$ */
-
-/** @file company_type.h Types related to companies. */
-
-#ifndef COMPANY_TYPE_H
-#define COMPANY_TYPE_H
-
-#include "core/enum_type.hpp"
-
-/**
- * Enum for all companies/owners.
- */
-enum Owner {
- /* All companies below MAX_COMPANIES are playable
- * companies, above, they are special, computer controlled 'companies' */
- OWNER_BEGIN = 0x00, ///< First owner
- COMPANY_FIRST = 0x00, ///< First company, same as owner
- MAX_COMPANIES = 0x08, ///< Maximum number of companies
- OWNER_TOWN = 0x0F, ///< A town owns the tile, or a town is expanding
- OWNER_NONE = 0x10, ///< The tile has no ownership
- OWNER_WATER = 0x11, ///< The tile/execution is done by "water"
- OWNER_END, ///< Last + 1 owner
- INVALID_OWNER = 0xFF, ///< An invalid owner
- INVALID_COMPANY = 0xFF, ///< An invalid company
-
- /* 'Fake' companies used for networks */
- COMPANY_INACTIVE_CLIENT = 253, ///< The client is joining
- COMPANY_NEW_COMPANY = 254, ///< The client wants a new company
- COMPANY_SPECTATOR = 255, ///< The client is spectating
-};
-DECLARE_POSTFIX_INCREMENT(Owner);
-
-enum {
- MAX_LENGTH_PRESIDENT_NAME_BYTES = 31, ///< The maximum length of a president name in bytes including '\0'
- MAX_LENGTH_PRESIDENT_NAME_PIXELS = 94, ///< The maximum length of a president name in pixels
- MAX_LENGTH_COMPANY_NAME_BYTES = 31, ///< The maximum length of a company name in bytes including '\0'
- MAX_LENGTH_COMPANY_NAME_PIXELS = 150, ///< The maximum length of a company name in pixels
-};
-
-/** Define basic enum properties */
-template <> struct EnumPropsT : MakeEnumPropsT {};
-typedef TinyEnumT OwnerByte;
-
-typedef Owner CompanyID;
-typedef OwnerByte CompanyByte;
-
-typedef uint8 CompanyMask;
-
-struct Company;
-typedef uint32 CompanyManagerFace; ///< Company manager face bits, info see in company_manager_face.h
-
-#endif /* COMPANY_TYPE_H */
diff --git a/src/players.cpp b/src/players.cpp
deleted file mode 100644
--- a/src/players.cpp
+++ /dev/null
@@ -1,1253 +0,0 @@
-/* $Id$ */
-
-/** @file company_cmd.cpp Handling of companies. */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "engine_func.h"
-#include "engine_base.h"
-#include "player_func.h"
-#include "player_gui.h"
-#include "town.h"
-#include "news_func.h"
-#include "saveload.h"
-#include "command_func.h"
-#include "network/network.h"
-#include "network/network_func.h"
-#include "variables.h"
-#include "cheat_func.h"
-#include "ai/ai.h"
-#include "player_face.h"
-#include "group.h"
-#include "window_func.h"
-#include "tile_map.h"
-#include "strings_func.h"
-#include "gfx_func.h"
-#include "functions.h"
-#include "date_func.h"
-#include "vehicle_func.h"
-#include "sound_func.h"
-#include "core/alloc_func.hpp"
-#include "core/sort_func.hpp"
-#include "autoreplace_func.h"
-#include "autoreplace_gui.h"
-#include "string_func.h"
-#include "ai/default/default.h"
-#include "ai/trolly/trolly.h"
-#include "road_func.h"
-#include "rail.h"
-#include "sprite.h"
-#include "debug.h"
-#include "oldpool_func.h"
-
-#include "table/strings.h"
-#include "table/sprites.h"
-
-CompanyByte _local_company;
-CompanyByte _current_company;
-/* NOSAVE: can be determined from company structs */
-byte _company_colours[MAX_COMPANIES];
-CompanyManagerFace _company_manager_face; ///< for company manager face storage in openttd.cfg
-HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
-
-DEFINE_OLD_POOL_GENERIC(Company, Company)
-
-Company::Company(uint16 name_1, bool is_ai) : name_1(name_1), is_ai(is_ai)
-{
- for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
-}
-
-Company::~Company()
-{
- free(this->name);
- free(this->president_name);
- free(this->num_engines);
-
- if (CleaningPool()) return;
-
- DeleteCompanyWindows(this->index);
- this->name_1 = 0;
-}
-
-/**
- * Sets the local company and updates the patch settings that are set on a
- * per-company basis to reflect the core's state in the GUI.
- * @param new_company the new company
- * @pre IsValidCompanyID(new_company) || new_company == COMPANY_SPECTATOR || new_company == OWNER_NONE
- */
-void SetLocalCompany(CompanyID new_company)
-{
- /* company could also be COMPANY_SPECTATOR or OWNER_NONE */
- assert(IsValidCompanyID(new_company) || new_company == COMPANY_SPECTATOR || new_company == OWNER_NONE);
-
- _local_company = new_company;
-
- /* Do not update the patches if we are in the intro GUI */
- if (IsValidCompanyID(new_company) && _game_mode != GM_MENU) {
- const Company *p = GetCompany(new_company);
- _settings_client.gui.autorenew = p->engine_renew;
- _settings_client.gui.autorenew_months = p->engine_renew_months;
- _settings_client.gui.autorenew_money = p->engine_renew_money;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
-}
-
-bool IsHumanCompany(CompanyID company)
-{
- return !GetCompany(company)->is_ai;
-}
-
-
-uint16 GetDrawStringCompanyColor(CompanyID company)
-{
- /* Get the color for DrawString-subroutines which matches the color
- * of the company */
- if (!IsValidCompanyID(company)) return _colour_gradient[COLOUR_WHITE][4] | IS_PALETTE_COLOR;
- return (_colour_gradient[_company_colours[company]][4]) | IS_PALETTE_COLOR;
-}
-
-void DrawCompanyIcon(CompanyID p, int x, int y)
-{
- DrawSprite(SPR_PLAYER_ICON, COMPANY_SPRITE_COLOR(p), x, y);
-}
-
-/**
- * Converts an old company manager's face format to the new company manager's face format
- *
- * Meaning of the bits in the old face (some bits are used in several times):
- * - 4 and 5: chin
- * - 6 to 9: eyebrows
- * - 10 to 13: nose
- * - 13 to 15: lips (also moustache for males)
- * - 16 to 19: hair
- * - 20 to 22: eye color
- * - 20 to 27: tie, ear rings etc.
- * - 28 to 30: glasses
- * - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white)
- * - 31: gender (0 = male, 1 = female)
- *
- * @param face the face in the old format
- * @return the face in the new format
- */
-CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
-{
- CompanyManagerFace cmf = 0;
- GenderEthnicity ge = GE_WM;
-
- if (HasBit(face, 31)) SetBit(ge, GENDER_FEMALE);
- if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBit(ge, ETHNICITY_BLACK);
-
- SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge);
- SetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1);
- SetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5);
- SetCompanyManagerFaceBits(cmf, CMFV_CHIN, ge, ScaleCompanyManagerFaceValue(CMFV_CHIN, ge, GB(face, 4, 2)));
- SetCompanyManagerFaceBits(cmf, CMFV_EYEBROWS, ge, ScaleCompanyManagerFaceValue(CMFV_EYEBROWS, ge, GB(face, 6, 4)));
- SetCompanyManagerFaceBits(cmf, CMFV_HAIR, ge, ScaleCompanyManagerFaceValue(CMFV_HAIR, ge, GB(face, 16, 4)));
- SetCompanyManagerFaceBits(cmf, CMFV_JACKET, ge, ScaleCompanyManagerFaceValue(CMFV_JACKET, ge, GB(face, 20, 2)));
- SetCompanyManagerFaceBits(cmf, CMFV_COLLAR, ge, ScaleCompanyManagerFaceValue(CMFV_COLLAR, ge, GB(face, 22, 2)));
- SetCompanyManagerFaceBits(cmf, CMFV_GLASSES, ge, GB(face, 28, 1));
-
- uint lips = GB(face, 10, 4);
- if (!HasBit(ge, GENDER_FEMALE) && lips < 4) {
- SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true);
- SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, max(lips, 1U) - 1);
- } else {
- if (!HasBit(ge, GENDER_FEMALE)) {
- lips = lips * 15 / 16;
- lips -= 3;
- if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0;
- } else {
- lips = ScaleCompanyManagerFaceValue(CMFV_LIPS, ge, lips);
- }
- SetCompanyManagerFaceBits(cmf, CMFV_LIPS, ge, lips);
-
- uint nose = GB(face, 13, 3);
- if (ge == GE_WF) {
- nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for females
- } else {
- nose = ScaleCompanyManagerFaceValue(CMFV_NOSE, ge, nose);
- }
- SetCompanyManagerFaceBits(cmf, CMFV_NOSE, ge, nose);
- }
-
- uint tie_earring = GB(face, 24, 4);
- if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring
- if (HasBit(ge, GENDER_FEMALE)) SetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge, true);
- SetCompanyManagerFaceBits(cmf, CMFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScaleCompanyManagerFaceValue(CMFV_TIE_EARRING, ge, tie_earring / 2));
- }
-
- return cmf;
-}
-
-/**
- * Checks whether a company manager's face is a valid encoding.
- * Unused bits are not enforced to be 0.
- * @param cmf the fact to check
- * @return true if and only if the face is valid
- */
-bool IsValidCompanyManagerFace(CompanyManagerFace cmf)
-{
- if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_GEN_ETHN, GE_WM)) return false;
-
- GenderEthnicity ge = (GenderEthnicity)GetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, GE_WM);
- bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0;
- bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge) != 0;
- bool has_glasses = GetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge) != 0;
-
- if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_EYE_COLOUR, ge)) return false;
- for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
- switch (cmfv) {
- case CMFV_MOUSTACHE: if (!has_moustache) continue; break;
- case CMFV_LIPS: /* FALL THROUGH */
- case CMFV_NOSE: if (has_moustache) continue; break;
- case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break;
- case CMFV_GLASSES: if (!has_glasses) continue; break;
- default: break;
- }
- if (!AreCompanyManagerFaceBitsValid(cmf, cmfv, ge)) return false;
- }
-
- return true;
-}
-
-void InvalidateCompanyWindows(const Company *company)
-{
- CompanyID cid = company->index;
-
- if (cid == _local_company) InvalidateWindow(WC_STATUS_BAR, 0);
- InvalidateWindow(WC_FINANCES, cid);
-}
-
-bool CheckCompanyHasMoney(CommandCost cost)
-{
- if (cost.GetCost() > 0) {
- CompanyID company = _current_company;
- if (IsValidCompanyID(company) && cost.GetCost() > GetCompany(company)->money) {
- SetDParam(0, cost.GetCost());
- _error_message = STR_0003_NOT_ENOUGH_CASH_REQUIRES;
- return false;
- }
- }
- return true;
-}
-
-static void SubtractMoneyFromAnyCompany(Company *c, CommandCost cost)
-{
- if (cost.GetCost() == 0) return;
- assert(cost.GetExpensesType() != INVALID_EXPENSES);
-
- c->money -= cost.GetCost();
- c->yearly_expenses[0][cost.GetExpensesType()] += cost.GetCost();
-
- if (HasBit(1 << EXPENSES_TRAIN_INC |
- 1 << EXPENSES_ROADVEH_INC |
- 1 << EXPENSES_AIRCRAFT_INC |
- 1 << EXPENSES_SHIP_INC, cost.GetExpensesType())) {
- c->cur_economy.income -= cost.GetCost();
- } else if (HasBit(1 << EXPENSES_TRAIN_RUN |
- 1 << EXPENSES_ROADVEH_RUN |
- 1 << EXPENSES_AIRCRAFT_RUN |
- 1 << EXPENSES_SHIP_RUN |
- 1 << EXPENSES_PROPERTY |
- 1 << EXPENSES_LOAN_INT, cost.GetExpensesType())) {
- c->cur_economy.expenses -= cost.GetCost();
- }
-
- InvalidateCompanyWindows(c);
-}
-
-void SubtractMoneyFromCompany(CommandCost cost)
-{
- CompanyID cid = _current_company;
-
- if (IsValidCompanyID(cid)) SubtractMoneyFromAnyCompany(GetCompany(cid), cost);
-}
-
-void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cst)
-{
- Company *c = GetCompany(company);
- byte m = c->money_fraction;
- Money cost = cst.GetCost();
-
- c->money_fraction = m - (byte)cost;
- cost >>= 8;
- if (c->money_fraction > m) cost++;
- if (cost != 0) SubtractMoneyFromAnyCompany(c, CommandCost(cst.GetExpensesType(), cost));
-}
-
-void GetNameOfOwner(Owner owner, TileIndex tile)
-{
- SetDParam(2, owner);
-
- if (owner != OWNER_TOWN) {
- if (!IsValidCompanyID(owner)) {
- SetDParam(0, STR_0150_SOMEONE);
- } else {
- SetDParam(0, STR_COMPANY_NAME);
- SetDParam(1, owner);
- }
- } else {
- const Town *t = ClosestTownFromTile(tile, (uint)-1);
-
- SetDParam(0, STR_TOWN);
- SetDParam(1, t->index);
- }
-}
-
-
-bool CheckOwnership(Owner owner)
-{
- assert(owner < OWNER_END);
-
- if (owner == _current_company) return true;
- _error_message = STR_013B_OWNED_BY;
- GetNameOfOwner(owner, 0);
- return false;
-}
-
-bool CheckTileOwnership(TileIndex tile)
-{
- Owner owner = GetTileOwner(tile);
-
- assert(owner < OWNER_END);
-
- if (owner == _current_company) return true;
- _error_message = STR_013B_OWNED_BY;
-
- /* no need to get the name of the owner unless we're the local company (saves some time) */
- if (IsLocalCompany()) GetNameOfOwner(owner, tile);
- return false;
-}
-
-static void GenerateCompanyName(Company *c)
-{
- TileIndex tile;
- Town *t;
- StringID str;
- Company *cc;
- uint32 strp;
- char buffer[100];
-
- if (c->name_1 != STR_SV_UNNAMED) return;
-
- tile = c->last_build_coordinate;
- if (tile == 0) return;
-
- t = ClosestTownFromTile(tile, (uint)-1);
-
- if (t->name == NULL && IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1)) {
- str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_PLAYERNAME_START;
- strp = t->townnameparts;
-
-verify_name:;
- /* No companies must have this name already */
- FOR_ALL_COMPANIES(cc) {
- if (cc->name_1 == str && cc->name_2 == strp) goto bad_town_name;
- }
-
- GetString(buffer, str, lastof(buffer));
- if (strlen(buffer) >= MAX_LENGTH_COMPANY_NAME_BYTES) goto bad_town_name;
-
-set_name:;
- c->name_1 = str;
- c->name_2 = strp;
-
- MarkWholeScreenDirty();
-
- if (!IsHumanCompany(c->index)) {
- CompanyNewsInformation *cni = MallocT(1);
- cni->FillData(c);
- SetDParam(0, STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED);
- SetDParam(1, STR_705F_STARTS_CONSTRUCTION_NEAR);
- SetDParamStr(2, cni->company_name);
- SetDParam(3, t->index);
- AddNewsItem(STR_02B6, NS_COMPANY_NEW, c->last_build_coordinate, 0, cni);
- }
- return;
- }
-bad_town_name:;
-
- if (c->president_name_1 == SPECSTR_PRESIDENT_NAME) {
- str = SPECSTR_ANDCO_NAME;
- strp = c->president_name_2;
- goto set_name;
- } else {
- str = SPECSTR_ANDCO_NAME;
- strp = Random();
- goto verify_name;
- }
-}
-
-static const byte _colour_sort[COLOUR_END] = {2, 2, 3, 2, 3, 2, 3, 2, 3, 2, 2, 2, 3, 1, 1, 1};
-static const Colours _similar_colour[COLOUR_END][2] = {
- { COLOUR_BLUE, COLOUR_LIGHT_BLUE }, // COLOUR_DARK_BLUE
- { COLOUR_GREEN, COLOUR_DARK_GREEN }, // COLOUR_PALE_GREEN
- { INVALID_COLOUR, INVALID_COLOUR }, // COLOUR_PINK
- { COLOUR_ORANGE, INVALID_COLOUR }, // COLOUR_YELLOW
- { INVALID_COLOUR, INVALID_COLOUR }, // COLOUR_RED
- { COLOUR_DARK_BLUE, COLOUR_BLUE }, // COLOUR_LIGHT_BLUE
- { COLOUR_PALE_GREEN, COLOUR_DARK_GREEN }, // COLOUR_GREEN
- { COLOUR_PALE_GREEN, COLOUR_GREEN }, // COLOUR_DARK_GREEN
- { COLOUR_DARK_BLUE, COLOUR_LIGHT_BLUE }, // COLOUR_BLUE
- { COLOUR_BROWN, COLOUR_ORANGE }, // COLOUR_CREAM
- { COLOUR_PURPLE, INVALID_COLOUR }, // COLOUR_MAUVE
- { COLOUR_MAUVE, INVALID_COLOUR }, // COLOUR_PURPLE
- { COLOUR_YELLOW, COLOUR_CREAM }, // COLOUR_ORANGE
- { COLOUR_CREAM, INVALID_COLOUR }, // COLOUR_BROWN
- { COLOUR_WHITE, INVALID_COLOUR }, // COLOUR_GREY
- { COLOUR_GREY, INVALID_COLOUR }, // COLOUR_WHITE
-};
-
-static byte GenerateCompanyColour()
-{
- Colours colours[COLOUR_END];
-
- /* Initialize array */
- for (uint i = 0; i < COLOUR_END; i++) colours[i] = (Colours)i;
-
- /* And randomize it */
- for (uint i = 0; i < 100; i++) {
- uint r = Random();
- Swap(colours[GB(r, 0, 4)], colours[GB(r, 4, 4)]);
- }
-
- /* Bubble sort it according to the values in table 1 */
- for (uint i = 0; i < COLOUR_END; i++) {
- for (uint j = 1; j < COLOUR_END; j++) {
- if (_colour_sort[colours[j - 1]] < _colour_sort[colours[j]]) {
- Swap(colours[j - 1], colours[j]);
- }
- }
- };
-
- /* Move the colors that look similar to each company's color to the side */
- Company *c;
- FOR_ALL_COMPANIES(c) {
- Colours pcolour = (Colours)c->colour;
-
- for (uint i = 0; i < COLOUR_END; i++) {
- if (colours[i] == pcolour) {
- colours[i] = INVALID_COLOUR;
- break;
- }
- }
-
- for (uint j = 0; j < 2; j++) {
- Colours similar = _similar_colour[pcolour][j];
- if (similar == INVALID_COLOUR) break;
-
- for (uint i = 1; i < COLOUR_END; i++) {
- if (colours[i - 1] == similar) Swap(colours[i - 1], colours[i]);
- }
- }
- }
-
- /* Return the first available color */
- for (uint i = 0; i < COLOUR_END; i++) {
- if (colours[i] != INVALID_COLOUR) return colours[i];
- }
-
- NOT_REACHED();
-}
-
-static void GeneratePresidentName(Company *c)
-{
- Company *cc;
- char buffer[100], buffer2[40];
-
- for (;;) {
-restart:;
-
- c->president_name_2 = Random();
- c->president_name_1 = SPECSTR_PRESIDENT_NAME;
-
- SetDParam(0, c->index);
- GetString(buffer, STR_PLAYER_NAME, lastof(buffer));
- if (strlen(buffer) >= 32 || GetStringBoundingBox(buffer).width >= 94)
- continue;
-
- FOR_ALL_COMPANIES(cc) {
- if (c != cc) {
- SetDParam(0, cc->index);
- GetString(buffer2, STR_PLAYER_NAME, lastof(buffer2));
- if (strcmp(buffer2, buffer) == 0)
- goto restart;
- }
- }
- return;
- }
-}
-
-void ResetCompanyLivery(Company *c)
-{
- for (LiveryScheme scheme = LS_BEGIN; scheme < LS_END; scheme++) {
- c->livery[scheme].in_use = false;
- c->livery[scheme].colour1 = c->colour;
- c->livery[scheme].colour2 = c->colour;
- }
-}
-
-/**
- * Create a new company and sets all company variables default values
- *
- * @param is_ai is a ai company?
- * @return the company struct
- */
-Company *DoStartupNewCompany(bool is_ai)
-{
- if (!Company::CanAllocateItem()) return NULL;
-
- Company *c = new Company(STR_SV_UNNAMED, is_ai);
-
- memset(&_companies_ai[c->index], 0, sizeof(CompanyAI));
- memset(&_companies_ainew[c->index], 0, sizeof(CompanyAiNew));
-
- /* Make a color */
- c->colour = GenerateCompanyColour();
- ResetCompanyLivery(c);
- _company_colours[c->index] = c->colour;
-
- c->money = c->current_loan = 100000;
-
- _companies_ai[c->index].state = 5; // AIS_WANT_NEW_ROUTE
- c->share_owners[0] = c->share_owners[1] = c->share_owners[2] = c->share_owners[3] = INVALID_OWNER;
-
- c->avail_railtypes = GetCompanyRailtypes(c->index);
- c->avail_roadtypes = GetCompanyRoadtypes(c->index);
- c->inaugurated_year = _cur_year;
- RandomCompanyManagerFaceBits(c->face, (GenderEthnicity)Random(), false); // create a random company manager face
-
- /* Engine renewal settings */
- c->engine_renew_list = NULL;
- c->renew_keep_length = false;
- c->engine_renew = _settings_client.gui.autorenew;
- c->engine_renew_months = _settings_client.gui.autorenew_months;
- c->engine_renew_money = _settings_client.gui.autorenew_money;
-
- GeneratePresidentName(c);
-
- InvalidateWindow(WC_GRAPH_LEGEND, 0);
- InvalidateWindow(WC_TOOLBAR_MENU, 0);
- InvalidateWindow(WC_CLIENT_LIST, 0);
-
- if (is_ai && (!_networking || _network_server) && _ai.enabled)
- AI_StartNewAI(c->index);
-
- c->num_engines = CallocT(GetEnginePoolSize());
-
- return c;
-}
-
-void StartupCompanies()
-{
- /* The AI starts like in the setting with +2 month max */
- _next_competitor_start = _settings_game.difficulty.competitor_start_time * 90 * DAY_TICKS + RandomRange(60 * DAY_TICKS) + 1;
-}
-
-static void MaybeStartNewCompany()
-{
- uint n;
- Company *c;
-
- /* count number of competitors */
- n = 0;
- FOR_ALL_COMPANIES(c) {
- if (c->is_ai) n++;
- }
-
- /* when there's a lot of computers in game, the probability that a new one starts is lower */
- if (n < (uint)_settings_game.difficulty.max_no_competitors &&
- n < (_network_server ?
- InteractiveRandomRange(_settings_game.difficulty.max_no_competitors + 2) :
- RandomRange(_settings_game.difficulty.max_no_competitors + 2)
- )) {
- /* Send a command to all clients to start up a new AI.
- * Works fine for Multiplayer and Singleplayer */
- DoCommandP(0, 1, 0, NULL, CMD_COMPANY_CTRL);
- }
-
- /* The next AI starts like the difficulty setting said, with +2 month max */
- _next_competitor_start = _settings_game.difficulty.competitor_start_time * 90 * DAY_TICKS + 1;
- _next_competitor_start += _network_server ? InteractiveRandomRange(60 * DAY_TICKS) : RandomRange(60 * DAY_TICKS);
-}
-
-void InitializeCompanies()
-{
- _Company_pool.CleanPool();
- _Company_pool.AddBlockToPool();
- _cur_company_tick_index = 0;
-}
-
-void OnTick_Companies()
-{
- if (_game_mode == GM_EDITOR) return;
-
- if (IsValidCompanyID((CompanyID)_cur_company_tick_index)) {
- Company *c = GetCompany((CompanyID)_cur_company_tick_index);
- if (c->name_1 != 0) GenerateCompanyName(c);
-
- if (AI_AllowNewAI() && _game_mode != GM_MENU && !--_next_competitor_start) {
- MaybeStartNewCompany();
- }
- }
-
- _cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
-}
-
-void CompaniesYearlyLoop()
-{
- Company *c;
-
- /* Copy statistics */
- FOR_ALL_COMPANIES(c) {
- memmove(&c->yearly_expenses[1], &c->yearly_expenses[0], sizeof(c->yearly_expenses) - sizeof(c->yearly_expenses[0]));
- memset(&c->yearly_expenses[0], 0, sizeof(c->yearly_expenses[0]));
- InvalidateWindow(WC_FINANCES, c->index);
- }
-
- if (_settings_client.gui.show_finances && _local_company != COMPANY_SPECTATOR) {
- ShowCompanyFinances(_local_company);
- c = GetCompany(_local_company);
- if (c->num_valid_stat_ent > 5 && c->old_economy[0].performance_history < c->old_economy[4].performance_history) {
- SndPlayFx(SND_01_BAD_YEAR);
- } else {
- SndPlayFx(SND_00_GOOD_YEAR);
- }
- }
-}
-
-/** Change engine renewal parameters
- * @param tile unused
- * @param flags operation to perform
- * @param p1 bits 0-3 command
- * - p1 = 0 - change auto renew bool
- * - p1 = 1 - change auto renew months
- * - p1 = 2 - change auto renew money
- * - p1 = 3 - change auto renew array
- * - p1 = 4 - change bool, months & money all together
- * - p1 = 5 - change renew_keep_length
- * @param p2 value to set
- * if p1 = 0, then:
- * - p2 = enable engine renewal
- * if p1 = 1, then:
- * - p2 = months left before engine expires to replace it
- * if p1 = 2, then
- * - p2 = minimum amount of money available
- * if p1 = 3, then:
- * - p1 bits 16-31 = engine group
- * - p2 bits 0-15 = old engine type
- * - p2 bits 16-31 = new engine type
- * if p1 = 4, then:
- * - p1 bit 15 = enable engine renewal
- * - p1 bits 16-31 = months left before engine expires to replace it
- * - p2 bits 0-31 = minimum amount of money available
- * if p1 = 5, then
- * - p2 = enable renew_keep_length
- */
-CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
-{
- if (!IsValidCompanyID(_current_company)) return CMD_ERROR;
-
- Company *c = GetCompany(_current_company);
- switch (GB(p1, 0, 3)) {
- case 0:
- if (c->engine_renew == HasBit(p2, 0)) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- c->engine_renew = HasBit(p2, 0);
- if (IsLocalCompany()) {
- _settings_client.gui.autorenew = c->engine_renew;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
- }
- break;
-
- case 1:
- if (Clamp((int16)p2, -12, 12) != (int16)p2) return CMD_ERROR;
- if (c->engine_renew_months == (int16)p2) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- c->engine_renew_months = (int16)p2;
- if (IsLocalCompany()) {
- _settings_client.gui.autorenew_months = c->engine_renew_months;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
- }
- break;
-
- case 2:
- if (ClampU(p2, 0, 2000000) != p2) return CMD_ERROR;
- if (c->engine_renew_money == p2) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- c->engine_renew_money = p2;
- if (IsLocalCompany()) {
- _settings_client.gui.autorenew_money = c->engine_renew_money;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
- }
- break;
-
- case 3: {
- EngineID old_engine_type = GB(p2, 0, 16);
- EngineID new_engine_type = GB(p2, 16, 16);
- GroupID id_g = GB(p1, 16, 16);
- CommandCost cost;
-
- if (!IsValidGroupID(id_g) && !IsAllGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
- if (new_engine_type != INVALID_ENGINE) {
- if (!CheckAutoreplaceValidity(old_engine_type, new_engine_type, _current_company)) return CMD_ERROR;
-
- cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, flags);
- } else {
- cost = RemoveEngineReplacementForCompany(c, old_engine_type, id_g, flags);
- }
-
- if (IsLocalCompany()) InvalidateAutoreplaceWindow(old_engine_type, id_g);
-
- return cost;
- }
-
- case 4:
- if (Clamp((int16)GB(p1, 16, 16), -12, 12) != (int16)GB(p1, 16, 16)) return CMD_ERROR;
- if (ClampU(p2, 0, 2000000) != p2) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- c->engine_renew = HasBit(p1, 15);
- c->engine_renew_months = (int16)GB(p1, 16, 16);
- c->engine_renew_money = p2;
-
- if (IsLocalCompany()) {
- _settings_client.gui.autorenew = c->engine_renew;
- _settings_client.gui.autorenew_months = c->engine_renew_months;
- _settings_client.gui.autorenew_money = c->engine_renew_money;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
- }
- break;
-
- case 5:
- if (c->renew_keep_length == HasBit(p2, 0)) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- c->renew_keep_length = HasBit(p2, 0);
- if (IsLocalCompany()) {
- InvalidateWindow(WC_REPLACE_VEHICLE, VEH_TRAIN);
- }
- }
- break;
- }
-
- return CommandCost();
-}
-
-/**
- * Fill the CompanyNewsInformation struct with the required data.
- * @param p the current company.
- * @param other the other company.
- */
-void CompanyNewsInformation::FillData(const Company *c, const Company *other)
-{
- SetDParam(0, c->index);
- GetString(this->company_name, STR_COMPANY_NAME, lastof(this->company_name));
-
- if (other == NULL) {
- *this->other_company_name = '\0';
- } else {
- SetDParam(0, other->index);
- GetString(this->other_company_name, STR_COMPANY_NAME, lastof(this->other_company_name));
- c = other;
- }
-
- SetDParam(0, c->index);
- GetString(this->president_name, STR_7058_PRESIDENT, lastof(this->president_name));
-
- this->colour = c->colour;
- this->face = c->face;
-
-}
-
-/** Control the companies: add, delete, etc.
- * @param tile unused
- * @param flags operation to perform
- * @param p1 various functionality
- * - p1 = 0 - create a new company, Which company (network) it will be is in p2
- * - p1 = 1 - create a new AI company
- * - p1 = 2 - delete a company. Company is identified by p2
- * - p1 = 3 - merge two companies together. merge #1 with #2. Identified by p2
- * @param p2 various functionality, dictated by p1
- * - p1 = 0 - ClientID of the newly created client
- * - p1 = 2 - CompanyID of the that is getting deleted
- * - p1 = 3 - #1 p2 = (bit 0-15) - company to merge (p2 & 0xFFFF)
- * - #2 p2 = (bit 16-31) - company to be merged into ((p2>>16)&0xFFFF)
- * @todo In the case of p1=0, create new company, the clientID of the new client is in parameter
- * p2. This parameter is passed in at function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
- * on the server itself. First of all this is unbelievably ugly; second of all, well,
- * it IS ugly! Someone fix this up :) So where to fix?@n
- * @arg - network_server.c:838 DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)@n
- * @arg - network_client.c:536 DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) from where the map has been received
- */
-CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
-{
- if (flags & DC_EXEC) _current_company = OWNER_NONE;
-
- InvalidateWindowData(WC_COMPANY_LEAGUE, 0, 0);
-
- switch (p1) {
- case 0: { /* Create a new company */
- /* This command is only executed in a multiplayer game */
- if (!_networking) return CMD_ERROR;
-
-#ifdef ENABLE_NETWORK
-
- /* Joining Client:
- * _local_company: COMPANY_SPECTATOR
- * _network_playas/cid = requested company/clientid
- *
- * Other client(s)/server:
- * _local_company/_network_playas: what they play as
- * cid = requested company/company of joining client */
- uint16 cid = p2; // ClientID
-
- /* Has the network client a correct ClientID? */
- if (!(flags & DC_EXEC)) return CommandCost();
- if (cid >= MAX_CLIENT_INFO) return CommandCost();
-
- /* Delete multiplayer progress bar */
- DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
-
- Company *c = DoStartupNewCompany(false);
-
- /* A new company could not be created, revert to being a spectator */
- if (c == NULL) {
- if (_network_server) {
- NetworkClientInfo *ci = &_network_client_info[cid];
- ci->client_playas = COMPANY_SPECTATOR;
- NetworkUpdateClientInfo(ci->client_index);
- } else if (_local_company == COMPANY_SPECTATOR) {
- _network_playas = COMPANY_SPECTATOR;
- }
- break;
- }
-
- /* This is the joining client who wants a new company */
- if (_local_company != _network_playas && _network_playas == c->index) {
- assert(_local_company == COMPANY_SPECTATOR);
- SetLocalCompany(c->index);
- if (!StrEmpty(_settings_client.network.default_company_pass)) {
- char *password = _settings_client.network.default_company_pass;
- NetworkChangeCompanyPassword(1, &password);
- }
-
- _current_company = _local_company;
-
- /* Now that we have a new company, broadcast our autorenew settings to
- * all clients so everything is in sync */
- NetworkSend_Command(0,
- (_settings_client.gui.autorenew << 15 ) | (_settings_client.gui.autorenew_months << 16) | 4,
- _settings_client.gui.autorenew_money,
- CMD_SET_AUTOREPLACE,
- NULL
- );
-
- MarkWholeScreenDirty();
- }
-
- if (_network_server) {
- /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at
- * server-side in network_server.c:838, function
- * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
- NetworkClientInfo *ci = &_network_client_info[cid];
- ci->client_playas = c->index;
- NetworkUpdateClientInfo(ci->client_index);
-
- if (IsValidCompanyID(ci->client_playas)) {
- CompanyID company_backup = _local_company;
- _network_company_info[c->index].months_empty = 0;
-
- /* XXX - When a client joins, we automatically set its name to the
- * client's name (for some reason). As it stands now only the server
- * knows the client's name, so it needs to send out a "broadcast" to
- * do this. To achieve this we send a network command. However, it
- * uses _local_company to execute the command as. To prevent abuse
- * (eg. only yourself can change your name/company), we 'cheat' by
- * impersonation _local_company as the server. Not the best solution;
- * but it works.
- * TODO: Perhaps this could be improved by when the client is ready
- * with joining to let it send itself the command, and not the server?
- * For example in network_client.c:534? */
- _cmd_text = ci->client_name;
- _local_company = ci->client_playas;
- NetworkSend_Command(0, 0, 0, CMD_RENAME_PRESIDENT, NULL);
- _local_company = company_backup;
- }
- }
-#endif /* ENABLE_NETWORK */
- } break;
-
- case 1: /* Make a new AI company */
- if (!(flags & DC_EXEC)) return CommandCost();
-
- DoStartupNewCompany(true);
- break;
-
- case 2: { /* Delete a company */
- Company *c;
-
- if (!IsValidCompanyID((CompanyID)p2)) return CMD_ERROR;
-
- if (!(flags & DC_EXEC)) return CommandCost();
-
- c = GetCompany((CompanyID)p2);
-
- /* Only allow removal of HUMAN companies */
- if (IsHumanCompany(c->index)) {
- /* Delete any open window of the company */
- DeleteCompanyWindows(c->index);
-
- CompanyNewsInformation *cni = MallocT(1);
- cni->FillData(c);
-
- /* Show the bankrupt news */
- SetDParam(0, STR_705C_BANKRUPT);
- SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
- SetDParamStr(2, cni->company_name);
- AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, 0, cni);
-
- /* Remove the company */
- ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
-
- delete c;
- }
- } break;
-
- case 3: { /* Merge a company (#1) into another company (#2), elimination company #1 */
- CompanyID cid_old = (CompanyID)GB(p2, 0, 16);
- CompanyID cid_new = (CompanyID)GB(p2, 16, 16);
-
- if (!IsValidCompanyID(cid_old) || !IsValidCompanyID(cid_new)) return CMD_ERROR;
-
- if (!(flags & DC_EXEC)) return CMD_ERROR;
-
- ChangeOwnershipOfCompanyItems(cid_old, cid_new);
- delete GetCompany(cid_old);
- } break;
-
- default: return CMD_ERROR;
- }
-
- return CommandCost();
-}
-
-static const StringID _endgame_perf_titles[] = {
- STR_0213_BUSINESSMAN,
- STR_0213_BUSINESSMAN,
- STR_0213_BUSINESSMAN,
- STR_0213_BUSINESSMAN,
- STR_0213_BUSINESSMAN,
- STR_0214_ENTREPRENEUR,
- STR_0214_ENTREPRENEUR,
- STR_0215_INDUSTRIALIST,
- STR_0215_INDUSTRIALIST,
- STR_0216_CAPITALIST,
- STR_0216_CAPITALIST,
- STR_0217_MAGNATE,
- STR_0217_MAGNATE,
- STR_0218_MOGUL,
- STR_0218_MOGUL,
- STR_0219_TYCOON_OF_THE_CENTURY
-};
-
-StringID EndGameGetPerformanceTitleFromValue(uint value)
-{
- value = minu(value / 64, lengthof(_endgame_perf_titles) - 1);
-
- return _endgame_perf_titles[value];
-}
-
-/** Save the highscore for the company */
-int8 SaveHighScoreValue(const Company *c)
-{
- HighScore *hs = _highscore_table[_settings_game.difficulty.diff_level];
- uint i;
- uint16 score = c->old_economy[0].performance_history;
-
- /* Exclude cheaters from the honour of being in the highscore table */
- if (CheatHasBeenUsed()) return -1;
-
- for (i = 0; i < lengthof(_highscore_table[0]); i++) {
- /* You are in the TOP5. Move all values one down and save us there */
- if (hs[i].score <= score) {
- /* move all elements one down starting from the replaced one */
- memmove(&hs[i + 1], &hs[i], sizeof(HighScore) * (lengthof(_highscore_table[0]) - i - 1));
- SetDParam(0, c->index);
- SetDParam(1, c->index);
- GetString(hs[i].company, STR_HIGHSCORE_NAME, lastof(hs[i].company)); // get manager/company name string
- hs[i].score = score;
- hs[i].title = EndGameGetPerformanceTitleFromValue(score);
- return i;
- }
- }
-
- return -1; // too bad; we did not make it into the top5
-}
-
-/** Sort all companies given their performance */
-static int CDECL HighScoreSorter(const Company* const *a, const Company* const *b)
-{
- return (*b)->old_economy[0].performance_history - (*a)->old_economy[0].performance_history;
-}
-
-/* Save the highscores in a network game when it has ended */
-#define LAST_HS_ITEM lengthof(_highscore_table) - 1
-int8 SaveHighScoreValueNetwork()
-{
- const Company *c;
- const Company *cl[MAX_COMPANIES];
- uint count = 0;
- int8 company = -1;
-
- /* Sort all active companies with the highest score first */
- FOR_ALL_COMPANIES(c) cl[count++] = c;
-
- GSortT(cl, count, &HighScoreSorter);
-
- {
- uint i;
-
- memset(_highscore_table[LAST_HS_ITEM], 0, sizeof(_highscore_table[0]));
-
- /* Copy over Top5 companies */
- for (i = 0; i < lengthof(_highscore_table[LAST_HS_ITEM]) && i < count; i++) {
- HighScore* hs = &_highscore_table[LAST_HS_ITEM][i];
-
- SetDParam(0, cl[i]->index);
- SetDParam(1, cl[i]->index);
- GetString(hs->company, STR_HIGHSCORE_NAME, lastof(hs->company)); // get manager/company name string
- hs->score = cl[i]->old_economy[0].performance_history;
- hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
-
- /* get the ranking of the local company */
- if (cl[i]->index == _local_company) company = i;
- }
- }
-
- /* Add top5 companys to highscore table */
- return company;
-}
-
-/** Save HighScore table to file */
-void SaveToHighScore()
-{
- FILE *fp = fopen(_highscore_file, "wb");
-
- if (fp != NULL) {
- uint i;
- HighScore *hs;
-
- for (i = 0; i < LAST_HS_ITEM; i++) { // don't save network highscores
- for (hs = _highscore_table[i]; hs != endof(_highscore_table[i]); hs++) {
- /* First character is a command character, so strlen will fail on that */
- byte length = min(sizeof(hs->company), StrEmpty(hs->company) ? 0 : (int)strlen(&hs->company[1]) + 1);
-
- if (fwrite(&length, sizeof(length), 1, fp) != 1 || // write away string length
- fwrite(hs->company, length, 1, fp) > 1 || // Yes... could be 0 bytes too
- fwrite(&hs->score, sizeof(hs->score), 1, fp) != 1 ||
- fwrite(" ", 2, 1, fp) != 1) { // XXX - placeholder for hs->title, not saved anymore; compatibility
- DEBUG(misc, 1, "Could not save highscore.");
- i = LAST_HS_ITEM;
- break;
- }
- }
- }
- fclose(fp);
- }
-}
-
-/** Initialize the highscore table to 0 and if any file exists, load in values */
-void LoadFromHighScore()
-{
- FILE *fp = fopen(_highscore_file, "rb");
-
- memset(_highscore_table, 0, sizeof(_highscore_table));
-
- if (fp != NULL) {
- uint i;
- HighScore *hs;
-
- for (i = 0; i < LAST_HS_ITEM; i++) { // don't load network highscores
- for (hs = _highscore_table[i]; hs != endof(_highscore_table[i]); hs++) {
- byte length;
- if (fread(&length, sizeof(length), 1, fp) != 1 ||
- fread(hs->company, length, 1, fp) > 1 || // Yes... could be 0 bytes too
- fread(&hs->score, sizeof(hs->score), 1, fp) != 1 ||
- fseek(fp, 2, SEEK_CUR) == -1) { // XXX - placeholder for hs->title, not saved anymore; compatibility
- DEBUG(misc, 1, "Highscore corrupted");
- i = LAST_HS_ITEM;
- break;
- }
- *lastof(hs->company) = '\0';
- hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
- }
- }
- fclose(fp);
- }
-
- /* Initialize end of game variable (when to show highscore chart) */
- _settings_client.gui.ending_year = 2051;
-}
-
-/* Save/load of companies */
-static const SaveLoad _company_desc[] = {
- SLE_VAR(Company, name_2, SLE_UINT32),
- SLE_VAR(Company, name_1, SLE_STRINGID),
- SLE_CONDSTR(Company, name, SLE_STR, 0, 84, SL_MAX_VERSION),
-
- SLE_VAR(Company, president_name_1, SLE_UINT16),
- SLE_VAR(Company, president_name_2, SLE_UINT32),
- SLE_CONDSTR(Company, president_name, SLE_STR, 0, 84, SL_MAX_VERSION),
-
- SLE_VAR(Company, face, SLE_UINT32),
-
- /* money was changed to a 64 bit field in savegame version 1. */
- SLE_CONDVAR(Company, money, SLE_VAR_I64 | SLE_FILE_I32, 0, 0),
- SLE_CONDVAR(Company, money, SLE_INT64, 1, SL_MAX_VERSION),
-
- SLE_CONDVAR(Company, current_loan, SLE_VAR_I64 | SLE_FILE_I32, 0, 64),
- SLE_CONDVAR(Company, current_loan, SLE_INT64, 65, SL_MAX_VERSION),
-
- SLE_VAR(Company, colour, SLE_UINT8),
- SLE_VAR(Company, money_fraction, SLE_UINT8),
- SLE_CONDVAR(Company, avail_railtypes, SLE_UINT8, 0, 57),
- SLE_VAR(Company, block_preview, SLE_UINT8),
-
- SLE_CONDVAR(Company, cargo_types, SLE_FILE_U16 | SLE_VAR_U32, 0, 93),
- SLE_CONDVAR(Company, cargo_types, SLE_UINT32, 94, SL_MAX_VERSION),
- SLE_CONDVAR(Company, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Company, location_of_HQ, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Company, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Company, last_build_coordinate, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Company, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Company, inaugurated_year, SLE_INT32, 31, SL_MAX_VERSION),
-
- SLE_ARR(Company, share_owners, SLE_UINT8, 4),
-
- SLE_VAR(Company, num_valid_stat_ent, SLE_UINT8),
-
- SLE_VAR(Company, quarters_of_bankrupcy, SLE_UINT8),
- SLE_VAR(Company, bankrupt_asked, SLE_UINT8),
- SLE_VAR(Company, bankrupt_timeout, SLE_INT16),
- SLE_CONDVAR(Company, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, 0, 64),
- SLE_CONDVAR(Company, bankrupt_value, SLE_INT64, 65, SL_MAX_VERSION),
-
- /* yearly expenses was changed to 64-bit in savegame version 2. */
- SLE_CONDARR(Company, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, 0, 1),
- SLE_CONDARR(Company, yearly_expenses, SLE_INT64, 3 * 13, 2, SL_MAX_VERSION),
-
- SLE_CONDVAR(Company, is_ai, SLE_BOOL, 2, SL_MAX_VERSION),
- SLE_CONDNULL(1, 4, 99),
-
- /* Engine renewal settings */
- SLE_CONDNULL(512, 16, 18),
- SLE_CONDREF(Company, engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION),
- SLE_CONDVAR(Company, engine_renew, SLE_BOOL, 16, SL_MAX_VERSION),
- SLE_CONDVAR(Company, engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION),
- SLE_CONDVAR(Company, engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION),
- SLE_CONDVAR(Company, renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION), // added with 16.1, but was blank since 2
-
- /* reserve extra space in savegame here. (currently 63 bytes) */
- SLE_CONDNULL(63, 2, SL_MAX_VERSION),
-
- SLE_END()
-};
-
-static const SaveLoad _company_economy_desc[] = {
- /* these were changed to 64-bit in savegame format 2 */
- SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
- SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, 2, SL_MAX_VERSION),
- SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
- SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, 2, SL_MAX_VERSION),
- SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
- SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, 2, SL_MAX_VERSION),
-
- SLE_VAR(CompanyEconomyEntry, delivered_cargo, SLE_INT32),
- SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
-
- SLE_END()
-};
-
-static const SaveLoad _company_livery_desc[] = {
- SLE_CONDVAR(Livery, in_use, SLE_BOOL, 34, SL_MAX_VERSION),
- SLE_CONDVAR(Livery, colour1, SLE_UINT8, 34, SL_MAX_VERSION),
- SLE_CONDVAR(Livery, colour2, SLE_UINT8, 34, SL_MAX_VERSION),
- SLE_END()
-};
-
-static void SaveLoad_PLYR(Company *c)
-{
- int i;
-
- SlObject(c, _company_desc);
-
- /* Write AI? */
- if (!IsHumanCompany(c->index)) {
- SaveLoad_AI(c->index);
- }
-
- /* Write economy */
- SlObject(&c->cur_economy, _company_economy_desc);
-
- /* Write old economy entries. */
- for (i = 0; i < c->num_valid_stat_ent; i++) {
- SlObject(&c->old_economy[i], _company_economy_desc);
- }
-
- /* Write each livery entry. */
- int num_liveries = CheckSavegameVersion(63) ? LS_END - 4 : (CheckSavegameVersion(85) ? LS_END - 2: LS_END);
- for (i = 0; i < num_liveries; i++) {
- SlObject(&c->livery[i], _company_livery_desc);
- }
-
- if (num_liveries < LS_END) {
- /* We want to insert some liveries somewhere in between. This means some have to be moved. */
- memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
- c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
- c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
- }
-
- if (num_liveries == LS_END - 4) {
- /* Copy bus/truck liveries over to trams */
- c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
- c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
- }
-}
-
-static void Save_PLYR()
-{
- Company *c;
- FOR_ALL_COMPANIES(c) {
- SlSetArrayIndex(c->index);
- SlAutolength((AutolengthProc*)SaveLoad_PLYR, c);
- }
-}
-
-static void Load_PLYR()
-{
- int index;
- while ((index = SlIterateArray()) != -1) {
- Company *c = new (index) Company();
- SaveLoad_PLYR(c);
- _company_colours[index] = c->colour;
-
- /* This is needed so an AI is attached to a loaded AI */
- if (c->is_ai && (!_networking || _network_server) && _ai.enabled) {
- /* Clear the memory of the new AI, otherwise we might be doing wrong things. */
- memset(&_companies_ainew[index], 0, sizeof(CompanyAiNew));
- AI_StartNewAI(c->index);
- }
- }
-}
-
-extern const ChunkHandler _company_chunk_handlers[] = {
- { 'PLYR', Save_PLYR, Load_PLYR, CH_ARRAY | CH_LAST},
-};
diff --git a/src/rail.cpp b/src/rail.cpp
--- a/src/rail.cpp
+++ b/src/rail.cpp
@@ -11,8 +11,8 @@
#include "tunnelbridge_map.h"
#include "settings_type.h"
#include "date_func.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "engine_func.h"
#include "engine_base.h"
diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp
--- a/src/rail_gui.cpp
+++ b/src/rail_gui.cpp
@@ -26,7 +26,7 @@
#include "window_func.h"
#include "date_func.h"
#include "sound_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h"
diff --git a/src/road.cpp b/src/road.cpp
--- a/src/road.cpp
+++ b/src/road.cpp
@@ -9,8 +9,8 @@
#include "road_internal.h"
#include "water_map.h"
#include "genworld.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "engine_func.h"
#include "engine_base.h"
#include "settings_type.h"
diff --git a/src/road_func.h b/src/road_func.h
--- a/src/road_func.h
+++ b/src/road_func.h
@@ -8,7 +8,7 @@
#include "core/bitmath_func.hpp"
#include "road_type.h"
#include "direction_func.h"
-#include "player_type.h"
+#include "company_type.h"
/**
* Whether the given roadtype is valid.
diff --git a/src/road_gui.cpp b/src/road_gui.cpp
--- a/src/road_gui.cpp
+++ b/src/road_gui.cpp
@@ -20,11 +20,11 @@
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "tunnelbridge.h"
#include "tilehighlight_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -15,8 +15,8 @@
#include "news_func.h"
#include "pathfind.h"
#include "npf.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "bridge.h"
#include "tunnel_map.h"
#include "bridge_map.h"
diff --git a/src/screenshot.cpp b/src/screenshot.cpp
--- a/src/screenshot.cpp
+++ b/src/screenshot.cpp
@@ -18,7 +18,7 @@
#include "core/endian_func.hpp"
#include "map_func.h"
#include "date_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "table/strings.h"
diff --git a/src/settings.cpp b/src/settings.cpp
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -43,7 +43,7 @@
#include "vehicle_func.h"
#include "sound_func.h"
#include "core/alloc_func.hpp"
-#include "player_func.h"
+#include "company_func.h"
#include "rev.h"
#ifdef WITH_FREETYPE
#include "fontcache.h"
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -15,8 +15,8 @@
#include "news_func.h"
#include "engine_func.h"
#include "engine_base.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "npf.h"
#include "depot_base.h"
#include "depot_func.h"
diff --git a/src/signal.cpp b/src/signal.cpp
--- a/src/signal.cpp
+++ b/src/signal.cpp
@@ -17,7 +17,7 @@
#include "track_type.h"
#include "track_func.h"
#include "signal_func.h"
-#include "player_func.h"
+#include "company_func.h"
/** these are the maximums used for updating signal blocks */
diff --git a/src/signal_func.h b/src/signal_func.h
--- a/src/signal_func.h
+++ b/src/signal_func.h
@@ -9,7 +9,7 @@
#include "tile_type.h"
#include "direction_type.h"
#include "track_type.h"
-#include "player_type.h"
+#include "company_type.h"
/**
* Maps a trackdir to the bit that stores its status in the map arrays, in the
diff --git a/src/signs.cpp b/src/signs.cpp
--- a/src/signs.cpp
+++ b/src/signs.cpp
@@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "landscape.h"
-#include "player_func.h"
+#include "company_func.h"
#include "signs_base.h"
#include "signs_func.h"
#include "saveload.h"
diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp
--- a/src/signs_gui.cpp
+++ b/src/signs_gui.cpp
@@ -7,8 +7,8 @@
#include "gui.h"
#include "textbuf_gui.h"
#include "window_gui.h"
-#include "player_gui.h"
-#include "player_func.h"
+#include "company_gui.h"
+#include "company_func.h"
#include "signs_base.h"
#include "signs_func.h"
#include "debug.h"
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -16,7 +16,7 @@
#include "tunnel_map.h"
#include "viewport_func.h"
#include "gfx_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "town.h"
#include "variables.h"
#include "blitter/factory.hpp"
diff --git a/src/station.cpp b/src/station.cpp
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -10,7 +10,7 @@
#include "station_base.h"
#include "town.h"
#include "saveload.h"
-#include "player_func.h"
+#include "company_func.h"
#include "airport.h"
#include "sprite.h"
#include "train.h"
diff --git a/src/station_base.h b/src/station_base.h
--- a/src/station_base.h
+++ b/src/station_base.h
@@ -14,7 +14,7 @@
#include "strings_type.h"
#include "date_type.h"
#include "vehicle_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "core/geometry_type.hpp"
#include "viewport_type.h"
#include
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -9,7 +9,7 @@
#include "window_gui.h"
#include "textbuf_gui.h"
#include "station_base.h"
-#include "player_func.h"
+#include "company_func.h"
#include "economy_func.h"
#include "town.h"
#include "command_func.h"
@@ -26,7 +26,7 @@
#include "widgets/dropdown_func.h"
#include "newgrf_cargo.h"
#include "string_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "sortlist_type.h"
#include "table/strings.h"
diff --git a/src/statusbar_gui.cpp b/src/statusbar_gui.cpp
--- a/src/statusbar_gui.cpp
+++ b/src/statusbar_gui.cpp
@@ -8,13 +8,13 @@
#include "date_func.h"
#include "gfx_func.h"
#include "news_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "string_func.h"
#include "strings_func.h"
-#include "player_base.h"
+#include "company_base.h"
#include "tilehighlight_func.h"
#include "news_gui.h"
-#include "player_gui.h"
+#include "company_gui.h"
#include "window_gui.h"
#include "variables.h"
#include "window_func.h"
diff --git a/src/strings.cpp b/src/strings.cpp
--- a/src/strings.cpp
+++ b/src/strings.cpp
@@ -32,8 +32,8 @@
#include "date_func.h"
#include "vehicle_base.h"
#include "string_func.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "fios.h"
#include "settings_type.h"
#include "video/video_driver.hpp"
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -6,8 +6,8 @@
#include "openttd.h"
#include "bridge_map.h"
#include "clear_map.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport_func.h"
diff --git a/src/tile_cmd.h b/src/tile_cmd.h
--- a/src/tile_cmd.h
+++ b/src/tile_cmd.h
@@ -12,7 +12,7 @@
#include "cargo_type.h"
#include "strings_type.h"
#include "date_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "direction_type.h"
#include "track_type.h"
#include "transport_type.h"
diff --git a/src/tile_map.h b/src/tile_map.h
--- a/src/tile_map.h
+++ b/src/tile_map.h
@@ -7,7 +7,7 @@
#include "tile_type.h"
#include "slope_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "map_func.h"
#include "core/bitmath_func.hpp"
diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp
--- a/src/timetable_gui.cpp
+++ b/src/timetable_gui.cpp
@@ -14,7 +14,7 @@
#include "vehicle_base.h"
#include "string_func.h"
#include "gfx_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "order_func.h"
#include "settings_type.h"
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -21,9 +21,9 @@
#include "terraform_gui.h"
#include "transparency.h"
#include "strings_func.h"
-#include "player_base.h"
-#include "player_func.h"
-#include "player_gui.h"
+#include "company_base.h"
+#include "company_func.h"
+#include "company_gui.h"
#include "settings_type.h"
#include "toolbar_gui.h"
#include "vehicle_base.h"
diff --git a/src/town.h b/src/town.h
--- a/src/town.h
+++ b/src/town.h
@@ -12,7 +12,7 @@
#include "tile_type.h"
#include "date_type.h"
#include "town_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "settings_type.h"
#include "strings_type.h"
#include "viewport_type.h"
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -16,7 +16,7 @@
#include "command_func.h"
#include "industry.h"
#include "station_base.h"
-#include "player_base.h"
+#include "company_base.h"
#include "news_func.h"
#include "saveload.h"
#include "gui.h"
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -12,9 +12,9 @@
#include "window_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
-#include "player_func.h"
-#include "player_base.h"
-#include "player_gui.h"
+#include "company_func.h"
+#include "company_base.h"
+#include "company_gui.h"
#include "network/network.h"
#include "variables.h"
#include "strings_func.h"
diff --git a/src/town_type.h b/src/town_type.h
--- a/src/town_type.h
+++ b/src/town_type.h
@@ -43,9 +43,9 @@ enum {
RATING_TREE_UP_STEP = 7,
RATING_TREE_MAXIMUM = 220,
- RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all players have rating increased a bit ...
+ RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all companies have rating increased a bit ...
RATING_GROWTH_MAXIMUM = RATING_MEDIOCRE, ///< ... up to RATING_MEDIOCRE
- RATING_STATION_UP_STEP = 12, ///< when a town grows, player gains reputation for all well serviced stations ...
+ RATING_STATION_UP_STEP = 12, ///< when a town grows, company gains reputation for all well serviced stations ...
RATING_STATION_DOWN_STEP = -15, ///< ... but loses for bad serviced stations
RATING_TUNNEL_BRIDGE_DOWN_STEP = -250,
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -19,8 +19,8 @@
#include "news_func.h"
#include "engine_func.h"
#include "engine_base.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "depot_base.h"
#include "depot_func.h"
#include "waypoint.h"
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -17,13 +17,13 @@
#include "genworld.h"
#include "transparency.h"
#include "functions.h"
-#include "player_func.h"
+#include "company_func.h"
#include "sound_func.h"
#include "settings_type.h"
#include "water_map.h"
#include "water.h"
#include "landscape_type.h"
-#include "player_base.h"
+#include "company_base.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp
--- a/src/tree_gui.cpp
+++ b/src/tree_gui.cpp
@@ -7,8 +7,8 @@
#include "window_gui.h"
#include "gfx_func.h"
#include "tilehighlight_func.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "command_func.h"
#include "sound_func.h"
#include "settings_type.h"
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -33,7 +33,7 @@
#include "sound_func.h"
#include "signal_func.h"
#include "tunnelbridge.h"
-#include "player_base.h"
+#include "company_base.h"
#include "engine_func.h"
#include "engine_base.h"
#include "economy_func.h"
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp
--- a/src/unmovable_cmd.cpp
+++ b/src/unmovable_cmd.cpp
@@ -8,8 +8,8 @@
#include "landscape.h"
#include "command_func.h"
#include "viewport_func.h"
-#include "player_func.h"
-#include "player_base.h"
+#include "company_func.h"
+#include "company_base.h"
#include "gui.h"
#include "town.h"
#include "sprite.h"
@@ -23,7 +23,7 @@
#include "functions.h"
#include "window_func.h"
#include "vehicle_func.h"
-#include "player_gui.h"
+#include "company_gui.h"
#include "station_type.h"
#include "economy_func.h"
#include "cheat_func.h"
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -16,7 +16,7 @@
#include "news_func.h"
#include "command_func.h"
#include "saveload.h"
-#include "player_func.h"
+#include "company_func.h"
#include "debug.h"
#include "vehicle_gui.h"
#include "rail_type.h"
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -14,8 +14,8 @@
#include "gfx_type.h"
#include "command_type.h"
#include "date_type.h"
-#include "player_base.h"
-#include "player_type.h"
+#include "company_base.h"
+#include "company_type.h"
#include "oldpool.h"
#include "order_base.h"
#include "cargopacket.h"
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
-#include "player_func.h"
+#include "company_func.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp
--- a/src/video/dedicated_v.cpp
+++ b/src/video/dedicated_v.cpp
@@ -18,7 +18,7 @@
#include "../fios.h"
#include "../blitter/factory.hpp"
#include "../core/alloc_func.hpp"
-#include "../player_func.h"
+#include "../company_func.h"
#include "../core/random_func.hpp"
#include "dedicated_v.h"
diff --git a/src/viewport.cpp b/src/viewport.cpp
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -40,7 +40,7 @@
#include "strings_func.h"
#include "zoom_func.h"
#include "vehicle_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "station_func.h"
#include "core/alloc_type.hpp"
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -31,7 +31,7 @@
#include "vehicle_func.h"
#include "sound_func.h"
#include "variables.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "clear_map.h"
#include "tree_map.h"
diff --git a/src/waypoint.cpp b/src/waypoint.cpp
--- a/src/waypoint.cpp
+++ b/src/waypoint.cpp
@@ -28,7 +28,7 @@
#include "vehicle_base.h"
#include "string_func.h"
#include "signal_func.h"
-#include "player_func.h"
+#include "company_func.h"
#include "settings_type.h"
#include "newgrf_station.h"
#include "oldpool_func.h"
diff --git a/src/widget.cpp b/src/widget.cpp
--- a/src/widget.cpp
+++ b/src/widget.cpp
@@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "core/math_func.hpp"
-#include "player_func.h"
+#include "company_func.h"
#include "gfx_func.h"
#include "window_gui.h"
#include "window_func.h"
diff --git a/src/window.cpp b/src/window.cpp
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -6,7 +6,7 @@
#include
#include "openttd.h"
#include "debug.h"
-#include "player_func.h"
+#include "company_func.h"
#include "gfx_func.h"
#include "console_func.h"
#include "console_gui.h"
diff --git a/src/window_func.h b/src/window_func.h
--- a/src/window_func.h
+++ b/src/window_func.h
@@ -6,7 +6,7 @@
#define WINDOW_FUNC_H
#include "window_type.h"
-#include "player_type.h"
+#include "company_type.h"
void SetWindowDirty(const Window *w);
diff --git a/src/window_gui.h b/src/window_gui.h
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -9,7 +9,7 @@
#include "core/geometry_type.hpp"
#include "vehicle_type.h"
#include "viewport_type.h"
-#include "player_type.h"
+#include "company_type.h"
#include "strings_type.h"
#include "core/alloc_type.hpp"
#include "window_type.h"