diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1943,7 +1943,7 @@ static void MaybeNewIndustry() ind_spc = GetIndustrySpec(j); byte chance = ind_spc->appear_ingame[_settings_game.game_creation.landscape]; - if (!ind_spc->enabled || chance == 0) continue; + if (!ind_spc->enabled || chance == 0 || ind_spc->num_table == 0) continue; /* If there is no Callback CBID_INDUSTRY_AVAILABLE or if this one did anot failed, * and if appearing chance for this landscape is above 0, this industry can be chosen */