diff --git a/src/network/network.cpp b/src/network/network.cpp --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -798,6 +798,7 @@ bool NetworkServerStart() _network_own_client_id = CLIENT_ID_SERVER; _network_clients_connected = 0; + _network_company_passworded = 0; NetworkInitGameInfo();