diff --git a/ai_new.c b/ai_new.c --- a/ai_new.c +++ b/ai_new.c @@ -90,7 +90,7 @@ static void AiNew_State_WakeUp(Player *p // We have no HQ yet, build one on a random place // Random till we found a place for it! // TODO: this should not be on a random place.. - while (!AiNew_Build_CompanyHQ(p, (Random()&0xFFFF))) { } + while (!AiNew_Build_CompanyHQ(p, Random() % MapSize())) { } // Enough for now, but we want to come back here the next time // so we do not change any status return;