diff --git a/aircraft_gui.c b/aircraft_gui.c --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -975,7 +975,7 @@ void DrawSmallOrderListAircraft(const Ve } -const Widget _player_aircraft_widgets[] = { +static const Widget _player_aircraft_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_A009_AIRCRAFT, STR_018C_WINDOW_TITLE_DRAG_THIS }, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON }, @@ -1028,7 +1028,7 @@ void ShowPlayerAircraftLocal(PlayerID pl Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_aircraft_desc, (order << 16) | (VEH_Aircraft << 11) | VLW_SHARED_ORDERS); + w = AllocateWindowDescFront(&_player_aircraft_desc, (order << 16) | (VEH_Aircraft << 11) | VLW_SHARED_ORDERS | player); } else { uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST; if (player == _local_player) { diff --git a/roadveh_gui.c b/roadveh_gui.c --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -912,7 +912,7 @@ void ShowRoadDepotWindow(TileIndex tile) } } -const Widget _player_roadveh_widgets[] = { +static const Widget _player_roadveh_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, @@ -967,7 +967,7 @@ static void ShowPlayerRoadVehiclesLocal( Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | (VEH_Road << 11) | VLW_SHARED_ORDERS); + w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | (VEH_Road << 11) | VLW_SHARED_ORDERS | player); } else { uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST; if (player == _local_player) { diff --git a/ship_gui.c b/ship_gui.c --- a/ship_gui.c +++ b/ship_gui.c @@ -916,7 +916,7 @@ void DrawSmallOrderListShip(const Vehicl } -const Widget _player_ships_widgets[] = { +static const Widget _player_ships_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9805_SHIPS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, @@ -970,7 +970,7 @@ static void ShowPlayerShipsLocal(PlayerI Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | (VEH_Ship << 11) | VLW_SHARED_ORDERS); + w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | (VEH_Ship << 11) | VLW_SHARED_ORDERS | player); } else { uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST; if (player == _local_player) { diff --git a/train_gui.c b/train_gui.c --- a/train_gui.c +++ b/train_gui.c @@ -1372,7 +1372,7 @@ static void ShowTrainDetailsWindow(const WP(w,traindetails_d).tab = 0; } -const Widget _player_trains_widgets[] = { +static const Widget _player_trains_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 312, 0, 13, STR_881B_TRAINS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 313, 324, 0, 13, 0x0, STR_STICKY_BUTTON}, @@ -1425,7 +1425,7 @@ static void ShowPlayerTrainsLocal(Player Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | (VEH_Train << 11) | VLW_SHARED_ORDERS); + w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | (VEH_Train << 11) | VLW_SHARED_ORDERS | player); } else { uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST; if (player == _local_player) { diff --git a/vehicle_gui.c b/vehicle_gui.c --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -1202,11 +1202,6 @@ void ChangeVehicleViewWindow(const Vehic } } -extern const Widget _player_ships_widgets[]; -extern const Widget _player_aircraft_widgets[]; -extern const Widget _player_roadveh_widgets[]; -extern const Widget _player_trains_widgets[]; - /* * bitmask for w->window_number * 0-7 PlayerID (owner) @@ -1247,13 +1242,7 @@ void PlayerVehWndProc(Window *w, WindowE if (vl->list_length == 0) { /* The list is empty, so the last vehicle is sold or crashed */ /* Delete the window because the order is now not in use anymore */ - switch (vehicle_type) { - case VEH_Train: DeleteWindowById(WC_TRAINS_LIST, w->window_number); break; - case VEH_Road: DeleteWindowById(WC_ROADVEH_LIST, w->window_number); break; - case VEH_Ship: DeleteWindowById(WC_SHIPS_LIST, w->window_number); break; - case VEH_Aircraft: DeleteWindowById(WC_AIRCRAFT_LIST, w->window_number); break; - default: NOT_REACHED(); break; - } + DeleteWindow(w); return; } SetDParam(0, w->vscroll.count); @@ -1403,48 +1392,36 @@ void PlayerVehWndProc(Window *w, WindowE } } break; - case 9: { /* Build new Vehicle */ - const uint16 window_type = w->window_number & VLW_FLAGS; - - if (window_type == VLW_SHARED_ORDERS) { - const Vehicle *v; - assert(vl->list_length != 0); - v = vl->sort_list[0]; - DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type)); - break; - } + case 9: /* Left button */ + if (GB(w->window_number, 0, 8) /* OwnerID */ != _local_player) break; - switch (vehicle_type) { - case VEH_Train: - assert(IsWindowOfPrototype(w, _player_trains_widgets)); - ShowBuildTrainWindow(0); - break; - case VEH_Road: - assert(IsWindowOfPrototype(w, _player_roadveh_widgets)); - ShowBuildRoadVehWindow(0); + switch (w->window_number & VLW_FLAGS) { + case VLW_SHARED_ORDERS: { + /* Send to depot */ + const Vehicle *v; + assert(vl->list_length != 0); + v = vl->sort_list[0]; + DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type)); break; - case VEH_Ship: - assert(IsWindowOfPrototype(w, _player_ships_widgets)); - ShowBuildShipWindow(0); - break; - case VEH_Aircraft: - assert(IsWindowOfPrototype(w, _player_aircraft_widgets)); - ShowBuildAircraftWindow(0); - break; + } + case VLW_STANDARD: + case VLW_STATION_LIST: + /* Build new Vehicle */ + switch (vehicle_type) { + case VEH_Train: ShowBuildTrainWindow(0); break; + case VEH_Road: ShowBuildRoadVehWindow(0); break; + case VEH_Ship: ShowBuildShipWindow(0); break; + case VEH_Aircraft: ShowBuildAircraftWindow(0); break; + default: NOT_REACHED(); break; + } + break; default: NOT_REACHED(); break; } break; - } - case 10: { - if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break; - if (vehicle_type == VEH_Road && !IsWindowOfPrototype(w, _player_roadveh_widgets)) break; - if (vehicle_type == VEH_Ship && !IsWindowOfPrototype(w, _player_ships_widgets)) break; - if (vehicle_type == VEH_Aircraft && !IsWindowOfPrototype(w, _player_aircraft_widgets)) break; - + case 10: /* Right button */ ShowReplaceVehicleWindow(vehicle_type); break; - } } } break;