diff --git a/industry_gui.c b/industry_gui.c --- a/industry_gui.c +++ b/industry_gui.c @@ -269,7 +269,7 @@ void ShowBuildIndustryWindow(void) AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt.landscape],0); } -#define NEED_ALTERB (_game_mode == GM_EDITOR && i->accepts_cargo[0] == CT_INVALID) +#define NEED_ALTERB ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) && i->accepts_cargo[0] == CT_INVALID) static void IndustryViewWndProc(Window *w, WindowEvent *e) { // WP(w,vp2_d).data_1 is for the editbox line @@ -339,12 +339,8 @@ static void IndustryViewWndProc(Window * i = GetIndustry(w->window_number); - // We should only work in editor - if (_game_mode != GM_EDITOR) - return; - - // And if the industry is raw-material producer - if (i->accepts_cargo[0] != CT_INVALID) + // We should work if needed.. + if (!NEED_ALTERB) return; x = e->click.pt.x; diff --git a/lang/english.txt b/lang/english.txt --- a/lang/english.txt +++ b/lang/english.txt @@ -1090,6 +1090,7 @@ STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Bu STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING} STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING} STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE} {DATE_SHORT} +STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING} STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT} STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY} diff --git a/misc_gui.c b/misc_gui.c --- a/misc_gui.c +++ b/misc_gui.c @@ -1614,6 +1614,7 @@ static const CheatEntry _cheats_ui[] = { {CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used,NULL, 0, 0, 0}, {CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL, 0, 0, 0}, {CE_BOOL, 0, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL, 0, 0, 0}, + {CE_BOOL, 0, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL, 0, 0, 0}, {CE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat,-1, 4, 1}, {CE_UINT8, 0, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1, 1}, }; @@ -1622,8 +1623,8 @@ static const CheatEntry _cheats_ui[] = { static const Widget _cheat_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 147, 0x0, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 399, 14, 147, 0x0, STR_CHEATS_TIP}, +{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_CHEATS_TIP}, { WIDGETS_END}, }; @@ -1758,7 +1759,7 @@ static void CheatsWndProc(Window *w, Win } } static const WindowDesc _cheats_desc = { - 240, 22, 400, 148, + 240, 22, 400, 160, WC_CHEATS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _cheat_widgets, diff --git a/variables.h b/variables.h --- a/variables.h +++ b/variables.h @@ -208,6 +208,7 @@ typedef struct Cheats { Cheat no_jetcrash; // no jet will crash on small airports anymore Cheat switch_climate; Cheat change_date; //changes date ingame + Cheat setup_prod; //setup raw-material production in game } Cheats; VARDEF Cheats _cheats;