diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1553,6 +1553,11 @@ bool AfterLoadGame(void) v->u.road.slot_age = 0; } } + } else { + Vehicle *v; + FOR_ALL_VEHICLES(v) { + if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++; + } } if (CheckSavegameVersion(26)) { diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -3060,7 +3060,6 @@ static void Save_ROADSTOP(void) static void Load_ROADSTOP(void) { int index; - Vehicle *v; while ((index = SlIterateArray()) != -1) { RoadStop *rs; @@ -3071,10 +3070,6 @@ static void Load_ROADSTOP(void) rs = GetRoadStop(index); SlObject(rs, _roadstop_desc); } - - FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++; - } } extern const ChunkHandler _station_chunk_handlers[] = {