diff --git a/rail_cmd.c b/rail_cmd.c --- a/rail_cmd.c +++ b/rail_cmd.c @@ -2167,7 +2167,7 @@ static void ChangeTileOwner_Track(TileIn { if (!IsTileOwner(tile, old_player)) return; - if (new_player != 255) { + if (new_player != OWNER_SPECTATOR) { SetTileOwner(tile, new_player); } else { DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); diff --git a/road_cmd.c b/road_cmd.c --- a/road_cmd.c +++ b/road_cmd.c @@ -1196,7 +1196,7 @@ static void ChangeTileOwner_Road(TileInd if (!IsTileOwner(tile, old_player)) return; - if (new_player != 255) { + if (new_player != OWNER_SPECTATOR) { SetTileOwner(tile, new_player); } else { if (GB(_m[tile].m5, 4, 4) == 0) { diff --git a/station_cmd.c b/station_cmd.c --- a/station_cmd.c +++ b/station_cmd.c @@ -2952,7 +2952,7 @@ static void ChangeTileOwner_Station(Tile { if (!IsTileOwner(tile, old_player)) return; - if (new_player != 255) { + if (new_player != OWNER_SPECTATOR) { Station *st = GetStation(_m[tile].m2); SetTileOwner(tile, new_player); st->owner = new_player; diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -1412,7 +1412,7 @@ static void ChangeTileOwner_TunnelBridge { if (!IsTileOwner(tile, old_player)) return; - if (new_player != 255) { + if (new_player != OWNER_SPECTATOR) { SetTileOwner(tile, new_player); } else { if((_m[tile].m5 & 0xC0)==0xC0) { diff --git a/unmovable_cmd.c b/unmovable_cmd.c --- a/unmovable_cmd.c +++ b/unmovable_cmd.c @@ -389,7 +389,7 @@ static void ChangeTileOwner_Unmovable(Ti { if (!IsTileOwner(tile, old_player)) return; - if (_m[tile].m5==3 && new_player != 255) { + if (_m[tile].m5 == 3 && new_player != OWNER_SPECTATOR) { SetTileOwner(tile, new_player); } else { DoClearSquare(tile); diff --git a/water_cmd.c b/water_cmd.c --- a/water_cmd.c +++ b/water_cmd.c @@ -697,7 +697,7 @@ static void ChangeTileOwner_Water(TileIn { if (!IsTileOwner(tile, old_player)) return; - if (new_player != 255) { + if (new_player != OWNER_SPECTATOR) { SetTileOwner(tile, new_player); } else { DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);