diff --git a/src/landscape.cpp b/src/landscape.cpp --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -1400,7 +1400,7 @@ static void CalculateSnowLine() static uint8 CalculateDesertLine() { /* CalculateCoverageLine() runs from top to bottom, so we need to invert the coverage. */ - return _settings_game.game_creation.snow_line_height = CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4); + return CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4); } void GenerateLandscape(byte mode)