diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -112,8 +112,11 @@ static void DrawSurfaceToScreen() static void DrawSurfaceToScreenThread(void *) { - /* First wait till we 'may' start */ + /* First tell the main thread we're started */ _draw_mutex->BeginCritical(); + _draw_mutex->SendSignal(); + + /* Now wait for the first thing to draw! */ _draw_mutex->WaitForSignal(); while (_draw_continue) { @@ -516,6 +519,9 @@ void VideoDriver_SDL::MainLoop() if (!_draw_threaded) { _draw_mutex->EndCritical(); delete _draw_mutex; + } else { + /* Wait till the draw mutex has started itself. */ + _draw_mutex->WaitForSignal(); } } }